Alcremie Gmax is a Fairy-type Pokémon introduced in Generation VIII and a final stage of its evolution line, with a base stat total of 495.

Alcremie Gmax

Alcremie Gmax

Abilities

Sweet Veil

Prevents itself and ally Pokémon from falling asleep.

Aroma Veil

Protects allies from attacks that limit their move choices.

Hidden Ability

Base Stats

Total: 495
EV Yield: 2 Sp. Def
HP: 65
Attack: 60
Defense: 75
Sp. Atk: 110
Sp. Def: 121
Speed: 64

Alcremie Gmax's Weaknesses and Resistances

Evolution Chain

Milcery evolves into Alcremie by hold a Sweet and spin.

Alcremie Gmax is a Gigantamax form of Alcremie, not a separate evolutionary stage. The chain below shows the base species relationship.

#0868 Milcery Milcery fairy type
hold a Sweet and spin
#0869 Alcremie Alcremie fairy type

Forms

Alcremie Gmax Playthrough, Competitive, and Nuzlocke Usage

Using Alcremie Gmax in a Playthrough

Milcery evolves into Alcremie through one of the series' most unusual methods: it must hold a Sweet while the player spins, and the direction, duration, and time of the spin determine which cream appearance is produced. There are nine cream forms and seven possible Sweets, producing 63 regular visual combinations, but all of them have identical base stats, typing, Abilities, and battle performance, so the choice can be made entirely on aesthetics. Alcremie is a slow special Fairy-type with base 110 Special Attack and 121 Special Defense, making it naturally good at absorbing special hits while threatening Dragon-, Fighting-, and Dark-type opponents. Sweet Veil prevents Alcremie and its allies from falling asleep, while Aroma Veil protects the user and allies from several disruptive mental effects such as Taunt, Encore, Disable, Torment, and Attract, making either Ability genuinely useful depending on the opponent. Recover, Draining Kiss, Dazzling Gleam, Mystical Fire, Calm Mind, and Acid Armor allow Alcremie to become an unusually durable setup Pokémon rather than a simple special attacker. Its pure Fairy typing grants a Dragon immunity and resistances to Bug, Dark, and Fighting while leaving only Poison and Steel weaknesses, though base 75 Defense means strong physical neutral hits still deserve respect. Gigantamax Alcremie can use G-Max Finale in Sword/Shield, dealing Fairy damage while healing the user's side, and all 63 ordinary visual combinations share the same Gigantamax form; Bold or Calm are excellent defensive Natures, while Modest supports more immediate special offense.

Alcremie Gmax in Competitive Pokémon

Alcremie has never been a high-usage OU-style Pokémon, but it developed a much stronger lower-tier reputation than its appearance might suggest. In Sword/Shield ZU, Smogon described Alcremie as the tier's premier defensive setup sweeper, using Calm Mind, Recover, Dazzling Gleam or Draining Kiss, Mystical Fire, Acid Armor, and excellent base 121 Special Defense to outlast teams that could not immediately pressure its physical side. Aroma Veil was especially useful because it prevented Taunt and several other disruption effects that normally shut down slow setup Pokémon, while Sweet Veil offered team-wide sleep protection in matchups where that mattered more. Its low base 64 Speed and only base 75 Defense kept physical Steel- and Poison-types dangerous, and dedicated phazing, powerful physical attackers, or strong neutral wallbreakers could stop it before enough boosts accumulated. Scarlet/Violet currently classifies Alcremie as ZUBL, with PU analysis built around Calm Mind plus Acid Armor, Draining Kiss, and Recover; the combination can become extremely difficult to break once both defenses and Special Attack have been boosted. The nine cream flavors and seven Sweet decorations are purely aesthetic and have no competitive distinction, so there is no legitimate reason to assign separate tiers or movesets to the 63 visual combinations. Gigantamax Alcremie had niche value in Dynamax-enabled environments because G-Max Finale healed allies while attacking, but standard Smogon singles did not permit Gigantamax and its conventional competitive identity remains defensive setup.

Alcremie Gmax in Nuzlockes

Alcremie can be a very safe Nuzlocke Pokémon once evolved because pure Fairy typing, excellent Special Defense, reliable recovery, and useful defensive Abilities all reduce different kinds of battle variance. Sweet Veil is especially valuable against sleep strategies because Alcremie and its allies cannot be put to sleep while the Ability is active, while Aroma Veil can block disruptive effects such as Taunt, Encore, and Disable that might otherwise trap the player in a dangerous line of play. Recover provides predictable healing and Draining Kiss combines accurate damage with substantial HP restoration, making Alcremie less dependent on consumable items over long routes. Calm Mind is safest against known special attackers because it increases both damage and Special Defense, while Acid Armor can patch the weaker physical side against controlled physical matchups. The danger is allowing setup to become greedy: critical hits bypass defensive stat boosts, and strong Steel or Poison attacks can overwhelm Alcremie before its healing matters. Milcery's evolution requires the correct held Sweet and the spin action rather than a normal level threshold, so the player must actually possess the evolution item instead of simply waiting for experience to solve the problem. The 63 Alcremie appearances are mechanically identical, so Nuzlocke survival does not depend on selecting a particular cream or decoration.

Learnsets

51 moves · Scarlet Violet

Level Up

- Decorate fairy type --- --- status move
1 Tackle normal type 40 100 physical move
1 Sweet Kiss fairy type --- 75 status move
1 Sweet Scent normal type --- 100 status move
1 Aromatic Mist fairy type --- --- status move
15 Draining Kiss fairy type 50 100 special move
20 Charm fairy type --- 100 status move
25 Attract normal type --- 100 status move
30 Acid Armor poison type --- --- status move
35 Dazzling Gleam fairy type 80 100 special move
40 Recover normal type --- --- status move
45 Misty Terrain fairy type --- --- status move
50 Entrainment normal type --- 100 status move

Machine

- Hyper Beam normal type 150 90 special move
- Solar Beam grass type 120 100 special move
- Psychic psychic type 90 100 special move
- Light Screen psychic type --- --- status move
- Metronome normal type --- --- status move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Giga Drain grass type 75 100 special move
- Endure normal type --- --- status move
- Charm fairy type --- 100 status move
- Sleep Talk normal type --- --- status move
- Pain Split normal type --- --- status move
- Encore normal type --- 100 status move
- Psych Up normal type --- --- status move
- Facade normal type 70 100 physical move
- Helping Hand normal type --- --- status move
- Endeavor normal type --- 100 physical move
- Imprison psychic type --- --- status move
- Fake Tears dark type --- 100 status move
- Magical Leaf grass type 60 --- special move
- Calm Mind psychic type --- --- status move
- Fling dark type --- 100 physical move
- Drain Punch fighting type 75 100 physical move
- Energy Ball grass type 90 100 special move
- Giga Impact normal type 150 90 physical move
- Psyshock psychic type 80 100 special move
- Stored Power psychic type 20 100 special move
- Disarming Voice fairy type 40 --- special move
- Draining Kiss fairy type 50 100 special move
- Misty Terrain fairy type --- --- status move
- Play Rough fairy type 90 90 physical move
- Dazzling Gleam fairy type 80 100 special move
- Misty Explosion fairy type 100 100 special move
- Tera Blast normal type 80 100 special move
- Alluring Voice fairy type 80 100 special move

Egg

- Last Resort normal type 140 100 physical move
- Baby-Doll Eyes fairy type --- 100 status move

Pokédex Entries

2 entries
Sword

When it trusts a Trainer, it will treat them to berries it’s decorated with cream.

Shield

When Alcremie is content, the cream it secretes from its hands becomes sweeter and richer.

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Alcremie Gmax Biology and Behavior

Gigantamax Alcremie takes the form of an enormous layered cake from which cream pours continuously. When struck by a strong impact, the cream hardens in proportion to the blow and becomes resistant to physical damage, while the decorations covering the body are described as being as hard as diamonds. Its main weapons are cream missiles containing roughly 100,000 kilocalories each. A target struck by one of these projectiles experiences an enormous rush of energy and euphoria but simultaneously becomes confused and dizzy. The form therefore magnifies ordinary Alcremie's soothing edible cream into both adaptive armor and an overwhelming biochemical weapon.

Alcremie Gmax Biological Data

National Pokédex
#869
Species
Cream Pokémon
Height
98' 5" (30.0 m)
Weight
2204.6 lbs (1000.0 kg)
Habitat
Currently Unknown
Color
White
Body Style
Blob
Gender
100% female / 0% male

Misc

Catch Rate: 100

Base Experience: 173 Exp

Hatch Counter: 20

Alcremie Gmax Size Comparison: BETA

Alcremie Gmax is listed at 98' 5" (30.0 m) and shown in an in-chart visual comparison.

100 ft90 ft80 ft70 ft60 ft50 ft40 ft30 ft20 ft10 ft0 ft
alcremie-gmax
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.