Galarian Mr Mime is an Ice/Psychic-type Pokémon introduced in Generation I and a middle stage of its evolution line, with a base stat total of 460.
Galarian Mr Mime
Abilities
Prevents sleep.
When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.
The Pokémon regains HP in a hailstorm.
Hidden AbilityBase Stats
Galarian Mr Mime's Weaknesses and Resistances
Evolution Chain
Mime Jr evolves into Galarian Mr Mime by leveling up knowing Mimic, and Galarian Mr Mime evolves into Mr Rime at level 42.
Forms
Galarian Mr Mime Playthrough, Competitive, and Nuzlocke Usage
Using Galarian Mr Mime in a Playthrough
The Mime Jr. line splits sharply by region. Standard Mr. Mime is a fast, specially bulky Psychic-type that became Psychic/Fairy from Generation VI onward, offering strong special offense plus screens, status, Encore, and other support; in Kanto it can be an especially useful alternative to the frailer Abra line. In Galar, Mime Jr. instead evolves into Ice/Psychic Galarian Mr. Mime and then Mr. Rime, trading Fairy utility for Ice STAB, higher final-stage special power, and tools such as Rapid Spin and Screen Cleaner. Mime Jr. itself is weak and usually something to evolve quickly, while both adult branches reward teams that need special offense combined with support.
Galarian Mr Mime in Competitive Pokémon
Standard Mr. Mime has historically appeared in lower tiers as a fast special attacker, Baton Pass or screen supporter, and utility Pokemon, with Filter or Soundproof providing additional matchup-specific value. Galarian Mr. Mime and Mr. Rime gained the unique Screen Cleaner ability, which removes screen effects on entry, while Mr. Rime can combine good Special Attack and coverage with Rapid Spin. Their defensive weaknesses and only moderate physical bulk limit how freely they switch in. The line's competitive value comes more from unusual support tools and role compression than from raw statistical superiority.
Galarian Mr Mime in Nuzlockes
Mr. Mime can be a strong Nuzlocke Psychic-type because it combines good Speed and special bulk with Encore, screens, Psychic STAB, and useful coverage, making it less physically explosive but more controllable than some glass-cannon alternatives. In FireRed and LeafGreen, the in-game trade route to Mr. Mime can also make it relatively practical if the required Pokemon is available. Galarian Mr. Mime and Mr. Rime provide different resistances and Ice coverage but have more exploitable weaknesses, so their safety depends more heavily on matchup knowledge. Mime Jr. should generally be evolved before being exposed to difficult battles.
Learnsets
26 moves · Sword Shield
Level Up — Sword Shield
Pokédex Entries
20 entries
If interrupted while it is miming, it will slap around the offender with its broad hands.
Always practices its pantomime act. It makes enemies believe something exists that really doesn't.
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.
It is a pantomime expert that can create invisible but solid walls using miming gestures.
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
It creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!
Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.
The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
It’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.
Additional Images
PokeAPI sprites
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Galarian Mr Mime Biology and Behavior
Galarian Mr. Mime controls temperature through its feet, creating floors and barriers of ice. Rather than specializing in pantomime like the Kantonian form, it is widely known for tap dancing. This behavior is linked to the cultural influence of Mr. Rime, whose dance steps are imitated by Mime Jr. in Galar.
Galarian Mr Mime Biological Data
- National Pokédex
- #122
- Species
- Barrier Pokémon
- Height
- 4' 7" (1.4 m)
- Weight
- 125.2 lbs (56.8 kg)
- Habitat
- Urban
- Color
- Pink
- Body Style
- Humanoid
- Gender
- 50% female / 50% male
Misc
Catch Rate: 45
Base Experience: 161 Exp
Hatch Counter: 25
Galarian Mr Mime Size Comparison: BETA
Galarian Mr Mime is listed at 4' 7" (1.4 m) and shown in an in-chart visual comparison.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Mr Mime 











