Mr Mime is a Psychic/Fairy-type Pokémon introduced in Generation I and a middle stage of its evolution line, with a base stat total of 460.
Mr Mime
Abilities
Avoids sound-based moves.
Powers down supereffective moves.
Powers up the Pokémon’s weaker moves.
Hidden AbilityBase Stats
Mr Mime's Weaknesses and Resistances
Evolution Chain
Mime Jr evolves into Mr Mime by leveling up knowing Mimic, and Mr Mime evolves into Mr Rime at level 42.
Forms
Mr Mime Playthrough, Competitive, and Nuzlocke Usage
Using Mr Mime in a Playthrough
The Mime Jr. line splits sharply by region. Standard Mr. Mime is a fast, specially bulky Psychic-type that became Psychic/Fairy from Generation VI onward, offering strong special offense plus screens, status, Encore, and other support; in Kanto it can be an especially useful alternative to the frailer Abra line. In Galar, Mime Jr. instead evolves into Ice/Psychic Galarian Mr. Mime and then Mr. Rime, trading Fairy utility for Ice STAB, higher final-stage special power, and tools such as Rapid Spin and Screen Cleaner. Mime Jr. itself is weak and usually something to evolve quickly, while both adult branches reward teams that need special offense combined with support.
Mr Mime in Competitive Pokémon
Standard Mr. Mime has historically appeared in lower tiers as a fast special attacker, Baton Pass or screen supporter, and utility Pokemon, with Filter or Soundproof providing additional matchup-specific value. Galarian Mr. Mime and Mr. Rime gained the unique Screen Cleaner ability, which removes screen effects on entry, while Mr. Rime can combine good Special Attack and coverage with Rapid Spin. Their defensive weaknesses and only moderate physical bulk limit how freely they switch in. The line's competitive value comes more from unusual support tools and role compression than from raw statistical superiority.
Mr Mime in Nuzlockes
Mr. Mime can be a strong Nuzlocke Psychic-type because it combines good Speed and special bulk with Encore, screens, Psychic STAB, and useful coverage, making it less physically explosive but more controllable than some glass-cannon alternatives. In FireRed and LeafGreen, the in-game trade route to Mr. Mime can also make it relatively practical if the required Pokemon is available. Galarian Mr. Mime and Mr. Rime provide different resistances and Ice coverage but have more exploitable weaknesses, so their safety depends more heavily on matchup knowledge. Mime Jr. should generally be evolved before being exposed to difficult battles.
Learnsets
8 moves · Legends Arceus
Level Up — Legends Arceus
Pokédex Entries
20 entries
If interrupted while it is miming, it will slap around the offender with its broad hands.
Always practices its pantomime act. It makes enemies believe something exists that really doesn't.
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.
It is a pantomime expert that can create invisible but solid walls using miming gestures.
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
It creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!
Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.
The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
It’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.
Where To Find Mr Mime
11 locations
Hau'oli City · AlolaSOS Encounter · version details vary
Hauoli City Shopping District
Poké Pelago · AlolaGift · version details vary
Poke Pelago Elite Four Defeated
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Johto Safari Zone · JohtoWalking · version details vary
Safari Zone Forest
Reflection Cave · KalosWalking · version details vary
Reflection Cave (unknown area 305)
Reflection Cave (unknown area 306)
Reflection Cave (unknown area 307)
Reflection Cave (unknown area 308)
Celadon City · KantoGift · version details vary
Celadon City Prize Corner
Route 11 · KantoOverworld · version details vary
Road 11
Route 2 · KantoNpc Trade · version details vary
Road 2 (north, towards Pewter City)
Sea Route 21 · KantoWalking · version details vary
Road 21
Citadark Isle · OrreSnag · version details vary
Citadark Isle Dome Exterior
Route 218 · SinnohWalking · version details vary
Road 218
Route 222 · SinnohWalking · version details vary
Road 222
Held Items
1 items
- Ruby: 5% chance
- Sapphire: 5% chance
- Emerald: 5% chance
- Diamond: 5% chance
- Pearl: 5% chance
- Platinum: 5% chance
- Heartgold: 5% chance
- Soulsilver: 5% chance
- Black: 5% chance
- White: 5% chance
Additional Images
PokeAPI sprites
Open this section to load extra PokeAPI sprite images.
Mr Mime Biology and Behavior
Mr. Mime practices pantomime from birth and eventually becomes capable of vibrating its fingertips strongly enough to solidify air molecules into invisible barriers and objects. It is highly committed to its performances and may slap people who interrupt or fail to appreciate them. Wild Mr. Mime are rare but are associated with suburban environments.
Mr Mime Biological Data
- National Pokédex
- #122
- Species
- Barrier Pokémon
- Height
- 4' 3" (1.3 m)
- Weight
- 120.2 lbs (54.5 kg)
- Habitat
- Urban
- Color
- Pink
- Body Style
- Humanoid
- Gender
- 50% female / 50% male
Misc
Catch Rate: 45
Base Experience: 161 Exp
Hatch Counter: 25
Mr Mime Size Comparison: BETA
Mr Mime is listed at 4' 3" (1.3 m) and shown in an in-chart visual comparison.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Mr Mime 









