Mime Jr is a Psychic/Fairy-type Pokémon introduced in Generation IV and the first stage of its evolution line, with a base stat total of 310.
Mime Jr
Abilities
Avoids sound-based moves.
Powers down supereffective moves.
Powers up the Pokémon’s weaker moves.
Hidden AbilityBase Stats
Mime Jr's Weaknesses and Resistances
Evolution Chain
Mime Jr evolves into Mr Mime by leveling up knowing Mimic, and Mr Mime evolves into Mr Rime at level 42.
Mime Jr Playthrough, Competitive, and Nuzlocke Usage
Using Mime Jr in a Playthrough
The Mime Jr. line splits sharply by region. Standard Mr. Mime is a fast, specially bulky Psychic-type that became Psychic/Fairy from Generation VI onward, offering strong special offense plus screens, status, Encore, and other support; in Kanto it can be an especially useful alternative to the frailer Abra line. In Galar, Mime Jr. instead evolves into Ice/Psychic Galarian Mr. Mime and then Mr. Rime, trading Fairy utility for Ice STAB, higher final-stage special power, and tools such as Rapid Spin and Screen Cleaner. Mime Jr. itself is weak and usually something to evolve quickly, while both adult branches reward teams that need special offense combined with support.
Mime Jr in Competitive Pokémon
Standard Mr. Mime has historically appeared in lower tiers as a fast special attacker, Baton Pass or screen supporter, and utility Pokemon, with Filter or Soundproof providing additional matchup-specific value. Galarian Mr. Mime and Mr. Rime gained the unique Screen Cleaner ability, which removes screen effects on entry, while Mr. Rime can combine good Special Attack and coverage with Rapid Spin. Their defensive weaknesses and only moderate physical bulk limit how freely they switch in. The line's competitive value comes more from unusual support tools and role compression than from raw statistical superiority.
Mime Jr in Nuzlockes
Mr. Mime can be a strong Nuzlocke Psychic-type because it combines good Speed and special bulk with Encore, screens, Psychic STAB, and useful coverage, making it less physically explosive but more controllable than some glass-cannon alternatives. In FireRed and LeafGreen, the in-game trade route to Mr. Mime can also make it relatively practical if the required Pokemon is available. Galarian Mr. Mime and Mr. Rime provide different resistances and Ice coverage but have more exploitable weaknesses, so their safety depends more heavily on matchup knowledge. Mime Jr. should generally be evolved before being exposed to difficult battles.
Learnsets
7 moves · Legends Arceus
Level Up — Legends Arceus
Pokédex Entries
9 entries
It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
It likes places where people gather. It mimics foes to confuse them, then makes its getaway.
It mimics the expressions and motions of those it sees to understand the feelings of others.
In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
It does its absolute best to mimic the movements and expressions of its opponents, but it’s still not very good at it.
When this gifted mimic surprises an opponent, Mime Jr. feels so happy that it ends up forgetting it was imitating something.
It mimics everyone it sees, but it puts extra effort into copying the graceful dance steps of Mr. Rime as practice.
It looks for a Mr. Rime that’s a good dancer and carefully copies the Mr. Rime’s steps like an apprentice.
Known to turn up in bustling marketplaces now and again. It mimics people much as a child would, then watches how they react, eyes sparkling.
Where To Find Mime Jr
5 locations
Hau'oli City · AlolaWalking · version details vary
Hauoli City Shopping District
Reflection Cave · KalosHorde · version details vary
Reflection Cave (unknown area 305)
Reflection Cave (unknown area 306)
Reflection Cave (unknown area 307)
Reflection Cave (unknown area 308)
Route 209 · SinnohWalking · version details vary
Road 209
Route 210 · SinnohWalking · version details vary
Road 210 (south, towards Solaceon Town)
Trophy Garden · SinnohWalking · version details vary
Trophy Garden
Held Items
1 items
- Diamond: 5% chance
- Pearl: 5% chance
- Platinum: 5% chance
- Heartgold: 5% chance
- Soulsilver: 5% chance
- Black: 5% chance
- White: 5% chance
Additional Images
PokeAPI sprites
Open this section to load extra PokeAPI sprite images.
Mime Jr Biology and Behavior
Mime Jr. instinctively imitates the movements and emotions of nearby creatures. It can mimic an opponent to create a distraction and then escape, although overconfidence sometimes causes it to forget that it is supposed to maintain the act. In Galar, Mime Jr. frequently imitate the popular tap-dancing of Mr. Rime, and repeated practice leads toward evolution into Galarian Mr. Mime.
Mime Jr Biological Data
- National Pokédex
- #439
- Species
- Mime Pokémon
- Height
- 2' 0" (0.6 m)
- Weight
- 28.7 lbs (13.0 kg)
- Habitat
- Currently Unknown
- Color
- Pink
- Body Style
- Humanoid
- Gender
- 50% female / 50% male
Misc
Catch Rate: 145
Base Experience: 62 Exp
Hatch Counter: 25
Mime Jr Size Comparison: BETA
Mime Jr is listed at 2' 0" (0.6 m) and shown in an in-chart visual comparison.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Mime Jr 









