Mime Jr is a Psychic/Fairy-type Pokémon introduced in Generation IV and the first stage of its evolution line, with a base stat total of 310.

Mime Jr

Mime Jr

Abilities

Soundproof

Avoids sound-based moves.

Filter

Powers down supereffective moves.

Technician

Powers up the Pokémon’s weaker moves.

Hidden Ability

Base Stats

Total: 310
EV Yield: 1 Sp. Def
HP: 20
Attack: 25
Defense: 45
Sp. Atk: 70
Sp. Def: 90
Speed: 60

Mime Jr's Weaknesses and Resistances

Evolution Chain

Mime Jr evolves into Mr Mime by leveling up knowing Mimic, and Mr Mime evolves into Mr Rime at level 42.

Mime Jr Playthrough, Competitive, and Nuzlocke Usage

Using Mime Jr in a Playthrough

The Mime Jr. line splits sharply by region. Standard Mr. Mime is a fast, specially bulky Psychic-type that became Psychic/Fairy from Generation VI onward, offering strong special offense plus screens, status, Encore, and other support; in Kanto it can be an especially useful alternative to the frailer Abra line. In Galar, Mime Jr. instead evolves into Ice/Psychic Galarian Mr. Mime and then Mr. Rime, trading Fairy utility for Ice STAB, higher final-stage special power, and tools such as Rapid Spin and Screen Cleaner. Mime Jr. itself is weak and usually something to evolve quickly, while both adult branches reward teams that need special offense combined with support.

Mime Jr in Competitive Pokémon

Standard Mr. Mime has historically appeared in lower tiers as a fast special attacker, Baton Pass or screen supporter, and utility Pokemon, with Filter or Soundproof providing additional matchup-specific value. Galarian Mr. Mime and Mr. Rime gained the unique Screen Cleaner ability, which removes screen effects on entry, while Mr. Rime can combine good Special Attack and coverage with Rapid Spin. Their defensive weaknesses and only moderate physical bulk limit how freely they switch in. The line's competitive value comes more from unusual support tools and role compression than from raw statistical superiority.

Mime Jr in Nuzlockes

Mr. Mime can be a strong Nuzlocke Psychic-type because it combines good Speed and special bulk with Encore, screens, Psychic STAB, and useful coverage, making it less physically explosive but more controllable than some glass-cannon alternatives. In FireRed and LeafGreen, the in-game trade route to Mr. Mime can also make it relatively practical if the required Pokemon is available. Galarian Mr. Mime and Mr. Rime provide different resistances and Ice coverage but have more exploitable weaknesses, so their safety depends more heavily on matchup knowledge. Mime Jr. should generally be evolved before being exposed to difficult battles.

Learnsets

7 moves · Legends Arceus

Level Up — Legends Arceus

1 Confusion psychic type 50 100 special move
6 Hypnosis psychic type --- 60 status move
11 Iron Defense steel type --- --- status move
18 Zen Headbutt psychic type 80 90 physical move
25 Mimic normal type --- --- status move
34 Psychic psychic type 90 100 special move
43 Calm Mind psychic type --- --- status move

Pokédex Entries

9 entries
Diamond / Y / Alpha Sapphire

It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.

Pearl

It likes places where people gather. It mimics foes to confuse them, then makes its getaway.

Platinum / Black / White / Black 2 / White 2

It mimics the expressions and motions of those it sees to understand the feelings of others.

Heartgold / Soulsilver / X / Omega Ruby

In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!

Ultra Sun

It does its absolute best to mimic the movements and expressions of its opponents, but it’s still not very good at it.

Ultra Moon

When this gifted mimic surprises an opponent, Mime Jr. feels so happy that it ends up forgetting it was imitating something.

Sword

It mimics everyone it sees, but it puts extra effort into copying the graceful dance steps of Mr. Rime as practice.

Shield

It looks for a Mr. Rime that’s a good dancer and carefully copies the Mr. Rime’s steps like an apprentice.

Legends Arceus

Known to turn up in bustling marketplaces now and again. It mimics people much as a child would, then watches how they react, eyes sparkling.

Where To Find Mime Jr

5 locations
Hau'oli City · AlolaWalking · version details vary

Hauoli City Shopping District

Ultra Moon max 20%
Walking · Lv. 6–9 · 20%
Ultra Sun max 20%
Walking · Lv. 6–9 · 20%
Reflection Cave · KalosHorde · version details vary

Reflection Cave (unknown area 305)

X max 60%
Horde · Lv. 11 · 60%
Y max 60%
Horde · Lv. 11 · 60%

Reflection Cave (unknown area 306)

X max 60%
Horde · Lv. 11 · 60%
Y max 60%
Horde · Lv. 11 · 60%

Reflection Cave (unknown area 307)

X max 60%
Horde · Lv. 11 · 60%
Y max 60%
Horde · Lv. 11 · 60%

Reflection Cave (unknown area 308)

X max 60%
Horde · Lv. 11 · 60%
Y max 60%
Horde · Lv. 11 · 60%
Route 209 · SinnohWalking · version details vary

Road 209

Diamond max 41%
Walking · Lv. 16 · 10% · Time MorningWalking · Lv. 16 · 4% · Slot2 EmeraldWalking · Lv. 16 · 4% · Slot2 FireredWalking · Lv. 16 · 4% · Slot2 NoneWalking · Lv. 16 · 4% · Slot2 RubyWalking · Lv. 16 · 4% · Slot2 SapphireWalking · Lv. 16 · 1% · Radar Off
Route 210 · SinnohWalking · version details vary

Road 210 (south, towards Solaceon Town)

Diamond max 37%
Walking · Lv. 18 · 10% · Time MorningWalking · Lv. 20 · 4% · Slot2 FireredWalking · Lv. 20 · 4% · Slot2 LeafgreenWalking · Lv. 20 · 4% · Slot2 NoneWalking · Lv. 20 · 4% · Slot2 SapphireWalking · Lv. 20 · 1% · Radar Off
Trophy Garden · SinnohWalking · version details vary

Trophy Garden

Diamond max 10%
Walking · Lv. 16 · 5% · Story Progress National Dex, Backlot MentionedWalking · Lv. 18 · 5% · Story Progress National Dex, Backlot Mentioned
Pearl max 10%
Walking · Lv. 16 · 5% · Story Progress National Dex, Backlot MentionedWalking · Lv. 18 · 5% · Story Progress National Dex, Backlot Mentioned
Platinum max 10%
Walking · Lv. 22 · 5% · Story Progress National Dex, Backlot Mentioned

Held Items

1 items
Leppa Berry
  • Diamond: 5% chance
  • Pearl: 5% chance
  • Platinum: 5% chance
  • Heartgold: 5% chance
  • Soulsilver: 5% chance
  • Black: 5% chance
  • White: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Mime Jr Biology and Behavior

Mime Jr. instinctively imitates the movements and emotions of nearby creatures. It can mimic an opponent to create a distraction and then escape, although overconfidence sometimes causes it to forget that it is supposed to maintain the act. In Galar, Mime Jr. frequently imitate the popular tap-dancing of Mr. Rime, and repeated practice leads toward evolution into Galarian Mr. Mime.

Mime Jr Biological Data

National Pokédex
#439
Species
Mime Pokémon
Height
2' 0" (0.6 m)
Weight
28.7 lbs (13.0 kg)
Habitat
Currently Unknown
Color
Pink
Body Style
Humanoid
Gender
50% female / 50% male

Misc

Catch Rate: 145

Base Experience: 62 Exp

Hatch Counter: 25

Mime Jr Size Comparison: BETA

Mime Jr is listed at 2' 0" (0.6 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
mime-jr
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.