Bronzong is a Steel/Psychic-type Pokémon introduced in Generation IV and a final stage of its evolution line, with a base stat total of 500.

Bronzong

Bronzong

Abilities

Levitate

Not hit by GROUND attacks.

Heatproof

Weakens the power of Fire-type moves.

Heavy Metal

Doubles the Pokémon’s weight.

Hidden Ability

Base Stats

Total: 500
EV Yield: 1 Defense, 1 Sp. Def
HP: 67
Attack: 89
Defense: 116
Sp. Atk: 79
Sp. Def: 116
Speed: 33

Bronzong's Weaknesses and Resistances

Evolution Chain

Bronzor evolves into Bronzong at level 33.

Bronzong Playthrough, Competitive, and Nuzlocke Usage

Using Bronzong in a Playthrough

Bronzor evolves into Bronzong at level 33, producing an unusually durable Steel/Psychic Pokemon with base 116 Defense and 116 Special Defense but only base 33 Speed. In Generation IV, its typing has only Fire and Ground weaknesses, and its two normal abilities can each soften one of them: Levitate removes Ground damage entirely, while Heatproof halves Fire damage, making Bronzong remarkably difficult to hit super effectively when its ability is known. Gyro Ball turns its terrible Speed into offensive power, while Psychic, Earthquake, Extrasensory, Stealth Rock, Hypnosis, Reflect, Light Screen, and Trick Room give it both attacking and support options; the physical/special split is important because Steel moves such as Gyro Ball use its slightly stronger base 89 Attack while Psychic attacks use base 79 Special Attack. From Generation VI onward, Steel no longer resists Ghost and Dark, giving modern Bronzong two additional weaknesses, although it gains a Fairy resistance. Relaxed, Sassy, or Brave natures can be genuinely beneficial because lowering Speed actually strengthens Gyro Ball and improves performance under Trick Room, making Bronzong one of the rare Pokemon that can actively benefit from becoming slower.

Bronzong in Competitive Pokémon

Bronzong was a major DPP OU utility Pokemon and defensive pivot, with Levitate, excellent mixed bulk, Steel/Psychic typing, and a resistance to Stealth Rock allowing it to enter repeatedly against threats such as Dragons, Metagross, and Ground attackers. Stealth Rock, Gyro Ball, Earthquake, Hypnosis, Reflect, Light Screen, and Trick Room gave it substantial role compression, while Generation IV Explosion was extraordinarily powerful because that version of the move effectively halved the target's Defense during damage calculation. Offensive Trick Room sets deliberately minimized Speed with a Brave nature and sometimes Macho Brace, turning Gyro Ball into a high-power STAB attack while allowing slow teammates to exploit the reversed turn order. Bronzong remained a strong tank in BW UU and retained specialized OU niches, but its lack of reliable recovery meant repeated hits, status, and Knock Off increasingly wore it down as generations progressed. The Generation VI loss of Steel's Ghost and Dark resistances also damaged its defensive profile, so Bronzong has generally shifted from a defining upper-tier glue Pokemon to a more specialized bulky Steel, Trick Room setter, or hazard supporter.

Bronzong in Nuzlockes

Bronzong is exceptionally useful in Nuzlockes because its defenses are high on both sides and its ability can dramatically alter which attacks are dangerous. In Generation IV, Levitate Bronzong is effectively left with Fire as its only type weakness, while Heatproof reduces Fire damage enough that Ground becomes the primary conventional weakness instead; knowing which ability your own Bronzong has makes planned switching unusually predictable. Its very low Speed means it will often take a hit before acting, but Gyro Ball turns that same liability into damage and Trick Room can reverse the Speed disadvantage for several turns. Hypnosis is tempting but its poor accuracy makes it a risky emergency plan, while Explosion should normally be avoided entirely because trading away a team member contradicts the basic goal of a permadeath run. From Generation VI onward, Ghost and Dark attacks also require caution, but Bronzong remains one of the safest matchup-specific defensive Pokemon when its ability, resistances, and opponent coverage are known in advance.

Learnsets

77 moves · Scarlet Violet

Level Up

- Block normal type --- --- status move
1 Tackle normal type 40 100 physical move
1 Confusion psychic type 50 100 special move
1 Confuse Ray ghost type --- 100 status move
1 Sunny Day fire type --- --- status move
1 Weather Ball normal type 50 100 special move
1 Payback dark type 50 100 physical move
12 Imprison psychic type --- --- status move
16 Gyro Ball steel type --- 100 physical move
20 Hypnosis psychic type --- 60 status move
24 Safeguard normal type --- --- status move
28 Extrasensory psychic type 80 100 special move
32 Heavy Slam steel type --- 100 physical move
38 Iron Defense steel type --- --- status move
44 Metal Sound steel type --- 85 status move
50 Future Sight psychic type 120 100 special move
56 Rain Dance water type --- --- status move

Machine

- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Psybeam psychic type 65 100 special move
- Hyper Beam normal type 150 90 special move
- Solar Beam grass type 120 100 special move
- Earthquake ground type 100 100 physical move
- Psychic psychic type 90 100 special move
- Night Shade ghost type --- 100 special move
- Confuse Ray ghost type --- 100 status move
- Light Screen psychic type --- --- status move
- Reflect psychic type --- --- status move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Sandstorm rock type --- --- status move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Psych Up normal type --- --- status move
- Shadow Ball ghost type 80 100 special move
- Future Sight psychic type 120 100 special move
- Facade normal type 70 100 physical move
- Helping Hand normal type --- --- status move
- Trick psychic type --- 100 status move
- Skill Swap psychic type --- --- status move
- Imprison psychic type --- --- status move
- Weather Ball normal type 50 100 special move
- Rock Tomb rock type 60 95 physical move
- Metal Sound steel type --- 85 status move
- Iron Defense steel type --- --- status move
- Calm Mind psychic type --- --- status move
- Rock Blast rock type 25 90 physical move
- Gravity psychic type --- --- status move
- Gyro Ball steel type --- 100 physical move
- Power Gem rock type 80 100 special move
- Giga Impact normal type 150 90 physical move
- Zen Headbutt psychic type 80 90 physical move
- Flash Cannon steel type 80 100 special move
- Trick Room psychic type --- --- status move
- Iron Head steel type 80 100 physical move
- Stealth Rock rock type --- --- status move
- Grass Knot grass type --- 100 special move
- Charge Beam electric type 50 90 special move
- Psyshock psychic type 80 100 special move
- Heavy Slam steel type --- 100 physical move
- Stored Power psychic type 20 100 special move
- Hex ghost type 65 100 special move
- Bulldoze ground type 60 100 physical move
- Psychic Terrain psychic type --- --- status move
- Stomping Tantrum ground type 75 100 physical move
- Body Press fighting type 80 100 physical move
- Steel Beam steel type 140 95 special move
- Expanding Force psychic type 80 100 special move
- Meteor Beam rock type 120 90 special move
- Tera Blast normal type 80 100 special move
- Ice Spinner ice type 80 100 physical move
- Hard Press steel type --- 100 physical move
- Psychic Noise psychic type 75 100 special move

Pokédex Entries

9 entries
Diamond

One caused a news sensation when it was dug up at a construction site after a 2,000-year sleep.

Pearl

It can summon rain clouds. People long ago revered it as the bringer of plentiful harvests.

Platinum / Black / White

It brought rains by opening portals to another world. It was revered as a bringer of plentiful harvests.

Heartgold / Soulsilver

Ancient people believed that petitioning BRONZONG for rain was the way to make crops grow.

Black 2 / White 2 / X / Omega Ruby

In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground.

Y / Alpha Sapphire

Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.

Sword

Some believe it to be a deity that summons rain clouds. When angered, it lets out a warning cry that rings out like the tolling of a bell.

Shield

Many scientists suspect that this Pokémon originated outside the Galar region, based on the patterns on its body.

Legends Arceus

Some believe that its bell-like cry opens holes to another world. It has been revered as a deity since ancient times.

Where To Find Bronzong

4 locations
Friend Safari · KalosWalking · version details vary

Friend Safari (Steel)

X max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 3
Y max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 3
Mt. Coronet · SinnohWalking · version details vary

Mount Coronet (1F from exterior)

Diamond max 17%
Walking · Lv. 39 · 1%Walking · Lv. 40 · 4% · Slot2 EmeraldWalking · Lv. 40 · 4% · Slot2 FireredWalking · Lv. 40 · 4% · Slot2 LeafgreenWalking · Lv. 40 · 4% · Slot2 None
Pearl max 17%
Walking · Lv. 39 · 1%Walking · Lv. 40 · 4% · Slot2 EmeraldWalking · Lv. 40 · 4% · Slot2 FireredWalking · Lv. 40 · 4% · Slot2 LeafgreenWalking · Lv. 40 · 4% · Slot2 None

Mount Coronet (2F)

Diamond max 20%
Walking · Lv. 38 · 20%
Pearl max 20%
Walking · Lv. 38 · 20%
Platinum max 20%
Walking · Lv. 37 · 20%

Mount Coronet (3F)

Diamond max 20%
Walking · Lv. 38 · 20%
Pearl max 20%
Walking · Lv. 38 · 20%
Platinum max 20%
Walking · Lv. 37 · 20%

Mount Coronet (4F small room)

Diamond max 37%
Walking · Lv. 38 · 4% · Slot2 EmeraldWalking · Lv. 38 · 4% · Slot2 FireredWalking · Lv. 38 · 4% · Slot2 LeafgreenWalking · Lv. 38 · 4% · Slot2 NoneWalking · Lv. 39 · 1%Walking · Lv. 40 · 20%
Pearl max 37%
Walking · Lv. 38 · 4% · Slot2 EmeraldWalking · Lv. 38 · 4% · Slot2 FireredWalking · Lv. 38 · 4% · Slot2 LeafgreenWalking · Lv. 38 · 4% · Slot2 NoneWalking · Lv. 39 · 1%Walking · Lv. 40 · 20%
Platinum max 20%
Walking · Lv. 37 · 20%

Mount Coronet (4F)

Diamond max 37%
Walking · Lv. 38 · 4% · Slot2 EmeraldWalking · Lv. 38 · 4% · Slot2 FireredWalking · Lv. 38 · 4% · Slot2 LeafgreenWalking · Lv. 38 · 4% · Slot2 NoneWalking · Lv. 39 · 1%Walking · Lv. 40 · 20%
Pearl max 37%
Walking · Lv. 38 · 4% · Slot2 EmeraldWalking · Lv. 38 · 4% · Slot2 FireredWalking · Lv. 38 · 4% · Slot2 LeafgreenWalking · Lv. 38 · 4% · Slot2 NoneWalking · Lv. 39 · 1%Walking · Lv. 40 · 20%
Platinum max 20%
Walking · Lv. 37 · 20%

Mount Coronet (5F)

Diamond max 37%
Walking · Lv. 40 · 4% · Slot2 EmeraldWalking · Lv. 40 · 4% · Slot2 FireredWalking · Lv. 40 · 4% · Slot2 LeafgreenWalking · Lv. 40 · 4% · Slot2 NoneWalking · Lv. 41 · 1%Walking · Lv. 42 · 20%
Pearl max 37%
Walking · Lv. 40 · 4% · Slot2 EmeraldWalking · Lv. 40 · 4% · Slot2 FireredWalking · Lv. 40 · 4% · Slot2 LeafgreenWalking · Lv. 40 · 4% · Slot2 NoneWalking · Lv. 41 · 1%Walking · Lv. 42 · 20%
Platinum max 20%
Walking · Lv. 37 · 20%

Mount Coronet (6F)

Diamond max 37%
Walking · Lv. 40 · 4% · Slot2 EmeraldWalking · Lv. 40 · 4% · Slot2 FireredWalking · Lv. 40 · 4% · Slot2 LeafgreenWalking · Lv. 40 · 4% · Slot2 NoneWalking · Lv. 41 · 1%Walking · Lv. 42 · 20%
Pearl max 37%
Walking · Lv. 40 · 4% · Slot2 EmeraldWalking · Lv. 40 · 4% · Slot2 FireredWalking · Lv. 40 · 4% · Slot2 LeafgreenWalking · Lv. 40 · 4% · Slot2 NoneWalking · Lv. 41 · 1%Walking · Lv. 42 · 20%
Platinum max 20%
Walking · Lv. 37 · 20%

Mount Coronet (exterior blizzard)

Diamond max 17%
Walking · Lv. 39 · 4% · Slot2 EmeraldWalking · Lv. 39 · 4% · Slot2 FireredWalking · Lv. 39 · 4% · Slot2 LeafgreenWalking · Lv. 39 · 4% · Slot2 NoneWalking · Lv. 40 · 1% · Radar Off
Pearl max 17%
Walking · Lv. 39 · 4% · Slot2 EmeraldWalking · Lv. 39 · 4% · Slot2 FireredWalking · Lv. 39 · 4% · Slot2 LeafgreenWalking · Lv. 39 · 4% · Slot2 NoneWalking · Lv. 40 · 1% · Radar Off

Mount Coronet (exterior snowfall)

Diamond max 17%
Walking · Lv. 39 · 4% · Slot2 EmeraldWalking · Lv. 39 · 4% · Slot2 FireredWalking · Lv. 39 · 4% · Slot2 LeafgreenWalking · Lv. 39 · 4% · Slot2 NoneWalking · Lv. 40 · 1% · Radar Off
Pearl max 17%
Walking · Lv. 39 · 4% · Slot2 EmeraldWalking · Lv. 39 · 4% · Slot2 FireredWalking · Lv. 39 · 4% · Slot2 LeafgreenWalking · Lv. 39 · 4% · Slot2 NoneWalking · Lv. 40 · 1% · Radar Off
Turnback Cave · SinnohWalking · version details vary

Turnback Cave (after pillar 3)

Diamond max 47%
Walking · Lv. 55 · 10%Walking · Lv. 56 · 20%Walking · Lv. 56 · 4% · Slot2 EmeraldWalking · Lv. 56 · 4% · Slot2 FireredWalking · Lv. 56 · 4% · Slot2 LeafgreenWalking · Lv. 56 · 4% · Slot2 NoneWalking · Lv. 56 · 1%
Pearl max 47%
Walking · Lv. 55 · 10%Walking · Lv. 56 · 20%Walking · Lv. 56 · 4% · Slot2 EmeraldWalking · Lv. 56 · 4% · Slot2 FireredWalking · Lv. 56 · 4% · Slot2 LeafgreenWalking · Lv. 56 · 4% · Slot2 NoneWalking · Lv. 56 · 1%
Platinum max 20%
Walking · Lv. 45 · 20%

Turnback Cave (before pillar 1)

Diamond max 47%
Walking · Lv. 45 · 10%Walking · Lv. 46 · 20%Walking · Lv. 46 · 4% · Slot2 EmeraldWalking · Lv. 46 · 4% · Slot2 FireredWalking · Lv. 46 · 4% · Slot2 LeafgreenWalking · Lv. 46 · 4% · Slot2 NoneWalking · Lv. 46 · 1%
Pearl max 47%
Walking · Lv. 45 · 10%Walking · Lv. 46 · 20%Walking · Lv. 46 · 4% · Slot2 EmeraldWalking · Lv. 46 · 4% · Slot2 FireredWalking · Lv. 46 · 4% · Slot2 LeafgreenWalking · Lv. 46 · 4% · Slot2 NoneWalking · Lv. 46 · 1%

Turnback Cave (between pillars 1 and 2)

Diamond max 47%
Walking · Lv. 55 · 10%Walking · Lv. 56 · 20%Walking · Lv. 56 · 4% · Slot2 EmeraldWalking · Lv. 56 · 4% · Slot2 FireredWalking · Lv. 56 · 4% · Slot2 LeafgreenWalking · Lv. 56 · 4% · Slot2 NoneWalking · Lv. 56 · 1%
Pearl max 47%
Walking · Lv. 55 · 10%Walking · Lv. 56 · 20%Walking · Lv. 56 · 4% · Slot2 EmeraldWalking · Lv. 56 · 4% · Slot2 FireredWalking · Lv. 56 · 4% · Slot2 LeafgreenWalking · Lv. 56 · 4% · Slot2 NoneWalking · Lv. 56 · 1%

Turnback Cave (between pillars 2 and 3)

Diamond max 47%
Walking · Lv. 65 · 10%Walking · Lv. 66 · 20%Walking · Lv. 66 · 4% · Slot2 EmeraldWalking · Lv. 66 · 4% · Slot2 FireredWalking · Lv. 66 · 4% · Slot2 LeafgreenWalking · Lv. 66 · 4% · Slot2 NoneWalking · Lv. 66 · 1%
Pearl max 47%
Walking · Lv. 65 · 10%Walking · Lv. 66 · 20%Walking · Lv. 66 · 4% · Slot2 EmeraldWalking · Lv. 66 · 4% · Slot2 FireredWalking · Lv. 66 · 4% · Slot2 LeafgreenWalking · Lv. 66 · 4% · Slot2 NoneWalking · Lv. 66 · 1%
Platinum max 20%
Walking · Lv. 35 · 20%

Turnback Cave (pillar 1)

Diamond max 47%
Walking · Lv. 55 · 10%Walking · Lv. 56 · 20%Walking · Lv. 56 · 4% · Slot2 EmeraldWalking · Lv. 56 · 4% · Slot2 FireredWalking · Lv. 56 · 4% · Slot2 LeafgreenWalking · Lv. 56 · 4% · Slot2 NoneWalking · Lv. 56 · 1%
Pearl max 47%
Walking · Lv. 55 · 10%Walking · Lv. 56 · 20%Walking · Lv. 56 · 4% · Slot2 EmeraldWalking · Lv. 56 · 4% · Slot2 FireredWalking · Lv. 56 · 4% · Slot2 LeafgreenWalking · Lv. 56 · 4% · Slot2 NoneWalking · Lv. 56 · 1%

Turnback Cave (pillar 2)

Diamond max 47%
Walking · Lv. 55 · 10%Walking · Lv. 56 · 20%Walking · Lv. 56 · 4% · Slot2 EmeraldWalking · Lv. 56 · 4% · Slot2 FireredWalking · Lv. 56 · 4% · Slot2 LeafgreenWalking · Lv. 56 · 4% · Slot2 NoneWalking · Lv. 56 · 1%
Pearl max 47%
Walking · Lv. 55 · 10%Walking · Lv. 56 · 20%Walking · Lv. 56 · 4% · Slot2 EmeraldWalking · Lv. 56 · 4% · Slot2 FireredWalking · Lv. 56 · 4% · Slot2 LeafgreenWalking · Lv. 56 · 4% · Slot2 NoneWalking · Lv. 56 · 1%
Platinum max 20%
Walking · Lv. 35 · 20%

Turnback Cave (pillar 3)

Diamond max 47%
Walking · Lv. 55 · 10%Walking · Lv. 56 · 20%Walking · Lv. 56 · 4% · Slot2 EmeraldWalking · Lv. 56 · 4% · Slot2 FireredWalking · Lv. 56 · 4% · Slot2 LeafgreenWalking · Lv. 56 · 4% · Slot2 NoneWalking · Lv. 56 · 1%
Pearl max 47%
Walking · Lv. 55 · 10%Walking · Lv. 56 · 20%Walking · Lv. 56 · 4% · Slot2 EmeraldWalking · Lv. 56 · 4% · Slot2 FireredWalking · Lv. 56 · 4% · Slot2 LeafgreenWalking · Lv. 56 · 4% · Slot2 NoneWalking · Lv. 56 · 1%
Platinum max 20%
Walking · Lv. 35 · 20%
Abundant Shrine · UnovaDark Grass, Walking · version details vary

Abundant Shrine

Black max 20%
Dark Grass · Lv. 58 · 5%Dark Grass · Lv. 60 · 4%Dark Grass · Lv. 60 · 1%Walking · Lv. 48 · 5%Walking · Lv. 50 · 4%Walking · Lv. 50 · 1%
Black 2 max 10%
Dark Grass · Lv. 36 · 5%
White max 20%
Dark Grass · Lv. 58 · 5%Dark Grass · Lv. 60 · 4%Dark Grass · Lv. 60 · 1%Walking · Lv. 48 · 5%Walking · Lv. 50 · 4%Walking · Lv. 50 · 1%
White 2 max 10%
Dark Grass · Lv. 36 · 5%

Held Items

1 items
Metal Coat
  • Diamond: 5% chance
  • Pearl: 5% chance
  • Platinum: 5% chance
  • Heartgold: 5% chance
  • Soulsilver: 5% chance
  • Black: 5% chance
  • White: 5% chance
  • Black 2: 5% chance
  • White 2: 5% chance
  • X: 5% chance
  • Y: 5% chance
  • Omega Ruby: 5% chance
  • Alpha Sapphire: 5% chance
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Bronzong Biology and Behavior

Bronzong is a hollow, bell-shaped Pokemon whose toll-like cry becomes especially powerful when it is angered. It can summon rain clouds, and ancient agricultural communities revered this ability so highly that Bronzong became known as a bringer of plentiful harvests and was sometimes worshiped as a deity. Folklore also claims that its ringing can open holes leading to other worlds, giving the species a supernatural reputation beyond its practical association with rainfall. Bronzong can enter extraordinarily long periods of dormancy: one individual discovered at a construction site had apparently been sleeping for roughly 2,000 years before being unearthed, attracting widespread public attention. Researchers examining the markings of Bronzong found in Galar believe those individuals originally came from another region, further connecting the species with ancient movement, archaeology, and unexplained cultural symbols.

Bronzong Biological Data

National Pokédex
#437
Species
Bronze Bell Pokémon
Height
4' 3" (1.3 m)
Weight
412.3 lbs (187.0 kg)
Habitat
Currently Unknown
Color
Green
Body Style
Arms
Gender
Genderless

Misc

Catch Rate: 90

Base Experience: 175 Exp

Hatch Counter: 20

Bronzong Size Comparison: BETA

Bronzong is listed at 4' 3" (1.3 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
bronzong
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.