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Trick Room

psychic type
Status

Move Details

Power
—
Accuracy
—
PP
5
Priority
-7
Critical hit chance
1/24
Effect chance
—
  • Copied by Mirror Move

Effect

For five turns, slower Pokémon will act before faster Pokémon.

For five turns (including this one), slower Pokémon will act before faster Pokémon. Move priority is not affected. Using this move when its effect is already active will end the effect. Pokémon holding Full Incense, Lagging Tail, or Quick Claw and Pokémon with Stall ignore this effect.

Target
Entire Field
Introduced
Generation Iv

In-Game Descriptions

13 entries

Diamond Pearl

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Platinum

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Heartgold Soulsilver

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Black White

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Black 2 White 2

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

X Y

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Omega Ruby Alpha Sapphire

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Sun Moon

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Ultra Sun Ultra Moon

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Lets Go Pikachu Lets Go Eevee

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Sword Shield

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Legends Arceus

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Scarlet Violet

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Pokémon That Learn Trick Room

185 Pokémon are represented across all recorded games.

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Latest learners are present in the static document.

TMs, HMs, and TRs

12 entries

Trick Room Learners by Size

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