Slowbro is a Water/Psychic-type Pokémon introduced in Generation I and a final stage of its evolution line, with a base stat total of 490.

Slowbro

Slowbro

Abilities

Oblivious

Prevents attraction.

Own Tempo

Prevents confusion.

Regenerator

Restores a little HP when withdrawn from battle.

Hidden Ability

Base Stats

Total: 490
EV Yield: 2 Defense
HP: 95
Attack: 75
Defense: 110
Sp. Atk: 100
Sp. Def: 80
Speed: 30

Slowbro's Weaknesses and Resistances

Evolution Chain

Slowpoke can evolve into Slowbro at level 37 or Slowking by trading while holding a Kings Rock.

Forms

Slowbro Playthrough, Competitive, and Nuzlocke Usage

Using Slowbro in a Playthrough

The Slowpoke line produces exceptionally durable Water/Psychic Pokemon whose low Speed is compensated for by strong bulk, good Special Attack, recovery, and useful STAB coverage. Slowbro emphasizes physical Defense and is generally the safer answer to physical attackers, while Slowking shifts that defensive strength toward Special Defense; both can use strong Water and Psychic attacks and have access to support or setup options such as Slack Off and Calm Mind in applicable games. Slowpoke's level-37 evolution into Slowbro is relatively late, while Slowking traditionally requires a King's Rock trade, making evolution accessibility an important part of the line's playthrough value. Galarian Slowbro and Slowking instead become Poison/Psychic Pokemon using Galarica items, with Galarian Slowbro leaning more toward physical durability and offense and Galarian Slowking toward special bulk and special attacking utility.

Slowbro in Competitive Pokémon

Slowbro and Slowking have maintained long competitive careers as complementary Regenerator pivots: Slowbro specializes in checking physical attackers, while Slowking's higher Special Defense makes it better suited to absorbing special attacks. Regenerator allows either Pokemon to recover substantial health by switching, while Future Sight, recovery, status, and pivoting moves let them support teammates without becoming passive. Galarian Slowbro adapts the same durability to Poison/Psychic typing and has functioned as a physical wall or bulky setup attacker, while Galarian Slowking has become an especially prominent specially defensive pivot thanks to Regenerator, excellent special bulk, broad coverage, and useful team support. Their extremely low Speed is often beneficial for slow pivoting but leaves them vulnerable when direct recovery or switching is not available.

Slowbro in Nuzlockes

Slowbro and Slowking are highly valuable Nuzlocke Pokemon because their bulk gives the player room to survive imperfect damage calculations and unexpected neutral attacks. Community analyses consistently favor Slowbro when physical Defense is the priority and Slowking when special bulk is more valuable, with Slowbro receiving particularly strong evaluations in Kanto because its Water/Psychic typing, physical durability, and Calm Mind access give it excellent late-game utility. The major drawback is carrying the weak and extremely slow Slowpoke until level 37 if Slowbro is the intended evolution, while Slowking may be unavailable when trade evolutions are prohibited. Galarian Slowbro and Galarian Slowking are also strong defensive Pokemon, but their evolution items arrive relatively late in Sword and Shield, reducing how much of the main story they can contribute to.

Learnsets

87 moves · Scarlet Violet

Level Up

1 Tackle normal type 40 100 physical move
1 Growl normal type --- 100 status move
1 Water Gun water type 40 100 special move
1 Withdraw water type --- --- status move
1 Curse ghost type --- --- status move
9 Yawn normal type --- --- status move
12 Confusion psychic type 50 100 special move
15 Disable normal type --- 100 status move
18 Water Pulse water type 60 100 special move
21 Headbutt normal type 70 100 physical move
24 Zen Headbutt psychic type 80 90 physical move
27 Amnesia psychic type --- --- status move
30 Surf water type 90 100 special move
33 Slack Off normal type --- --- status move
36 Psychic psychic type 90 100 special move
41 Psych Up normal type --- --- status move
46 Rain Dance water type --- --- status move
51 Heal Pulse psychic type --- --- status move

Machine

- Ice Punch ice type 75 100 physical move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Flamethrower fire type 90 100 special move
- Hydro Pump water type 110 80 special move
- Surf water type 90 100 special move
- Ice Beam ice type 90 100 special move
- Blizzard ice type 110 70 special move
- Psybeam psychic type 65 100 special move
- Hyper Beam normal type 150 90 special move
- Thunder Wave electric type --- 90 status move
- Earthquake ground type 100 100 physical move
- Dig ground type 80 100 physical move
- Psychic psychic type 90 100 special move
- Light Screen psychic type --- --- status move
- Metronome normal type --- --- status move
- Fire Blast fire type 110 85 special move
- Waterfall water type 80 100 physical move
- Swift normal type 60 --- special move
- Amnesia psychic type --- --- status move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Curse ghost type --- --- status move
- Protect normal type --- --- status move
- Icy Wind ice type 55 95 special move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Psych Up normal type --- --- status move
- Shadow Ball ghost type 80 100 special move
- Future Sight psychic type 120 100 special move
- Whirlpool water type 35 85 special move
- Facade normal type 70 100 physical move
- Focus Punch fighting type 150 100 physical move
- Helping Hand normal type --- --- status move
- Trick psychic type --- 100 status move
- Brick Break fighting type 75 100 physical move
- Skill Swap psychic type --- --- status move
- Imprison psychic type --- --- status move
- Weather Ball normal type 50 100 special move
- Muddy Water water type 90 85 special move
- Iron Defense steel type --- --- status move
- Mud Shot ground type 55 95 special move
- Calm Mind psychic type --- --- status move
- Water Pulse water type 60 100 special move
- Fling dark type --- 100 physical move
- Drain Punch fighting type 75 100 physical move
- Focus Blast fighting type 120 70 special move
- Giga Impact normal type 150 90 physical move
- Nasty Plot dark type --- --- status move
- Avalanche ice type 60 100 physical move
- Zen Headbutt psychic type 80 90 physical move
- Trick Room psychic type --- --- status move
- Grass Knot grass type --- 100 special move
- Psyshock psychic type 80 100 special move
- Foul Play dark type 95 100 physical move
- Stored Power psychic type 20 100 special move
- Scald water type 80 100 special move
- Bulldoze ground type 60 100 physical move
- Psychic Terrain psychic type --- --- status move
- Liquidation water type 85 100 physical move
- Body Press fighting type 80 100 physical move
- Expanding Force psychic type 80 100 special move
- Tera Blast normal type 80 100 special move
- Snowscape ice type --- --- status move
- Chilling Water water type 50 100 special move
- Psychic Noise psychic type 75 100 special move

Egg

- Future Sight psychic type 120 100 special move

Pokédex Entries

23 entries
Red / Blue

The SHELLDER that is latched onto SLOWPOKE's tail is said to feed on the host's left over scraps.

Yellow

Lives lazily by the sea. If the SHELLDER on its tail comes off, it becomes a SLOWPOKE again.

Gold

If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE.

Silver

Naturally dull to begin with, it lost its ability to feel pain due to SHELLDER's seeping poison.

Crystal

An attached SHELLDER won't let go because of the tasty flavor that oozes out of its tail.

Ruby / Sapphire

SLOWBRO’s tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead.

Emerald

Its tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This forces it to reluctantly swim and catch prey.

Firered

When a SLOWPOKE went hunting in the sea, its tail was bitten by a SHELLDER. That made it evolve into SLOWBRO.

Leafgreen

The SHELLDER that latches onto SLOWPOKE’s tail is said to feed on the host’s leftover scraps.

Diamond / Pearl / Platinum

Though usually dim witted, it seems to become inspired if the SHELLDER on its tail bites down.

Heartgold

If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE.

Soulsilver

Naturally dull to begin with, it lost its ability to feel pain due to SHELLDER’s seeping poison.

Black / White / Black 2 / White 2

Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.

X

An attached Shellder won’t let go because of the tasty flavor that oozes out of its tail.

Y

When a Slowpoke went hunting in the sea, its tail was bitten by a Shellder. That made it evolve into Slowbro.

Omega Ruby / Alpha Sapphire

Slowbro’s tail has a Shellder firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes Slowbro to grudgingly swim and catch prey instead.

Sun

It spaces out while gazing at the sea. With Shellder’s poison flowing through its body, it becomes even spacier.

Moon

Whenever Shellder bites down hard on its tail, it gives Slowbro a flash of inspiration...which it forgets a moment later.

Ultra Sun

Spacing out is basically all it does. It turns back into Slowpoke if its tail, along with Shellder, breaks off.

Ultra Moon

Shellder, in its greed to suck out more and more sweetness from Slowbro’s tail, has metamorphosed into a spiral-shaped shell.

Lets Go Pikachu / Lets Go Eevee

Lives lazily by the sea. If the Shellder on its tail comes off, it becomes a Slowpoke again.

Sword

Slowpoke became Slowbro when a Shellder bit on to its tail. Sweet flavors seeping from the tail make the Shellder feel as if its life is a dream.

Shield

Being bitten by a Shellder shocked this Pokémon into standing on two legs. If the Shellder lets go, it seems Slowbro will turn back into a Slowpoke.

Where To Find Slowbro

12 locations
Kala’e Bay · AlolaSOS Encounter · version details vary

Kalae Bay Area

Moon max 15%
SOS Encounter · Lv. 15–18 · 15%
Sun max 15%
SOS Encounter · Lv. 15–18 · 15%
Ultra Moon max 15%
SOS Encounter · Lv. 15–18 · 15%
Ultra Sun max 15%
SOS Encounter · Lv. 15–18 · 15%
Johto Safari Zone · JohtoWalking · version details vary

Safari Zone Rocky Beach

HeartGold max 30%
Walking · Lv. 17 · 10% · Time DayWalking · Lv. 17 · 10% · Time MorningWalking · Lv. 17 · 10% · Time Night
SoulSilver max 30%
Walking · Lv. 17 · 10% · Time DayWalking · Lv. 17 · 10% · Time MorningWalking · Lv. 17 · 10% · Time Night
Slowpoke Well · JohtoSurf · version details vary

Slowpoke Well (B1F)

Crystal max 10%
Surf · Lv. 20–24 · 10%
Gold max 10%
Surf · Lv. 20–24 · 10%
HeartGold max 10%
Surf · Lv. 15–25 · 5%Surf · Lv. 15–25 · 4%Surf · Lv. 30 · 1%
Silver max 10%
Surf · Lv. 20–24 · 10%
SoulSilver max 10%
Surf · Lv. 15–25 · 5%Surf · Lv. 15–25 · 4%Surf · Lv. 30 · 1%
Berry Forest · KantoSurf · version details vary

Berry Forest

LeafGreen max 5%
Surf · Lv. 35–40 · 4%Surf · Lv. 35–40 · 1%
Cape Brink · KantoSurf, Walking · version details vary

Cape Brink

LeafGreen max 10%
Surf · Lv. 35–40 · 4%Surf · Lv. 35–40 · 1%Walking · Lv. 37 · 4%Walking · Lv. 40 · 1%
Cerulean Cave · KantoSuper Rod, Surf · version details vary

Cerulean Cave (1F)

Blue max 25%
Super Rod · Lv. 23 · 25%
Green Japan max 25%
Super Rod · Lv. 23 · 25%
LeafGreen max 35%
Surf · Lv. 40–50 · 30%Surf · Lv. 45–55 · 5%
Red max 25%
Super Rod · Lv. 23 · 25%
Red Japan max 25%
Super Rod · Lv. 23 · 25%

Cerulean Cave (B1F)

Blue max 25%
Super Rod · Lv. 23 · 25%
Green Japan max 25%
Super Rod · Lv. 23 · 25%
LeafGreen max 35%
Surf · Lv. 50–60 · 30%Surf · Lv. 55–65 · 5%
Red max 25%
Super Rod · Lv. 23 · 25%
Red Japan max 25%
Super Rod · Lv. 23 · 25%
Cinnabar Island · KantoSuper Rod · version details vary

Cinnabar Island

LeafGreen max 4%
Super Rod · Lv. 25–35 · 4%
Route 12 · KantoSurf · version details vary

Road 12

Yellow max 5%
Surf · Lv. 15 · 4%Surf · Lv. 20 · 1%
Route 13 · KantoSurf · version details vary

Road 13

Yellow max 5%
Surf · Lv. 15 · 4%Surf · Lv. 20 · 1%
Route 23 · KantoSuper Rod · version details vary

Road 23

Blue max 25%
Super Rod · Lv. 23 · 25%
Green Japan max 25%
Super Rod · Lv. 23 · 25%
Red max 25%
Super Rod · Lv. 23 · 25%
Red Japan max 25%
Super Rod · Lv. 23 · 25%
Seafoam Islands · KantoWalking, Overworld, Surf · version details vary

Seafoam Islands (1F)

Blue max 1%
Walking · Lv. 38 · 1%
Green Japan max 1%
Walking · Lv. 38 · 1%
Lets Go Eevee max 100%
Overworld · Lv. 39–44 · 100%
Lets Go Pikachu max 100%
Overworld · Lv. 39–44 · 100%

Seafoam Islands (B1F)

LeafGreen max 5%
Walking · Lv. 33 · 4%Walking · Lv. 35 · 1%
Lets Go Eevee max 100%
Overworld · Lv. 39–44 · 100%
Lets Go Pikachu max 100%
Overworld · Lv. 39–44 · 100%

Seafoam Islands (B2F)

LeafGreen max 10%
Walking · Lv. 32 · 4%Walking · Lv. 32 · 1%Walking · Lv. 34 · 5%
Lets Go Eevee max 100%
Overworld · Lv. 39–44 · 100%
Lets Go Pikachu max 100%
Overworld · Lv. 39–44 · 100%
Red max 1%
Walking · Lv. 37 · 1%
Red Japan max 1%
Walking · Lv. 37 · 1%
Yellow max 1%
Walking · Lv. 31 · 1%

Seafoam Islands (B3F)

LeafGreen max 16%
Surf · Lv. 35–40 · 1%Walking · Lv. 32 · 10%Walking · Lv. 34 · 5%
Lets Go Eevee max 100%
Overworld · Lv. 39–44 · 100%
Lets Go Pikachu max 100%
Overworld · Lv. 39–44 · 100%

Seafoam Islands (B4F)

HeartGold max 10%
Surf · Lv. 35–45 · 5%Surf · Lv. 35–45 · 1%Surf · Lv. 50 · 4%
LeafGreen max 16%
Surf · Lv. 35–40 · 1%Walking · Lv. 32 · 10%Walking · Lv. 34 · 5%
Lets Go Eevee max 100%
Overworld · Lv. 39–44 · 100%
Lets Go Pikachu max 100%
Overworld · Lv. 39–44 · 100%
Red max 4%
Walking · Lv. 39 · 4%
Red Japan max 4%
Walking · Lv. 39 · 4%
SoulSilver max 10%
Surf · Lv. 35–45 · 5%Surf · Lv. 35–45 · 1%Surf · Lv. 50 · 4%
Abundant Shrine · UnovaSurf Spots · version details vary

Abundant Shrine

Black max 5%
Surf Spots · Lv. 35–70 · 5%
White max 5%
Surf Spots · Lv. 35–70 · 5%

Held Items

1 items
King’s Rock
  • Ruby: 5% chance
  • Sapphire: 5% chance
  • Emerald: 5% chance
  • Diamond: 5% chance
  • Pearl: 5% chance
  • Platinum: 5% chance
  • Heartgold: 5% chance
  • Soulsilver: 5% chance
  • Black: 5% chance
  • White: 5% chance
  • Black 2: 5% chance
  • White 2: 5% chance
  • X: 5% chance
  • Y: 5% chance
  • Omega Ruby: 5% chance
  • Alpha Sapphire: 5% chance
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Slowbro Biology and Behavior

Slowbro forms when a Shellder attaches to Slowpoke's tail and changes into a spiral-shelled form while feeding on the tail's sweet secretions. Shellder's poison prevents Slowbro from feeling pain, and its bite can occasionally stimulate sudden inspiration in the otherwise slow-minded Pokemon. Slowbro can no longer fish with its tail, so it swims after prey directly and allows Shellder to consume leftover scraps. If the Shellder is removed, Slowbro reverts to Slowpoke.

Slowbro Biological Data

National Pokédex
#80
Species
Hermit Crab Pokémon
Height
5' 3" (1.6 m)
Weight
173.1 lbs (78.5 kg)
Habitat
Waters Edge
Color
Pink
Body Style
Upright
Gender
50% female / 50% male

Misc

Catch Rate: 75

Base Experience: 172 Exp

Hatch Counter: 20

Slowbro Size Comparison: BETA

Slowbro is listed at 5' 3" (1.6 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
slowbro
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.