Magneton is an Electric/Steel-type Pokémon introduced in Generation I and a middle stage of its evolution line, with a base stat total of 465.

Magneton

Magneton

Abilities

Magnet Pull

Traps STEEL-type POKéMON.

Sturdy

Negates 1-hit KO attacks.

Analytic

Boosts move power when the Pokémon moves last.

Hidden Ability

Base Stats

Total: 465
EV Yield: 2 Sp. Atk
HP: 50
Attack: 60
Defense: 95
Sp. Atk: 120
Sp. Def: 70
Speed: 70

Magneton's Weaknesses and Resistances

Evolution Chain

Magnemite evolves into Magneton at level 30, and Magneton evolves into Magnezone by leveling up at Mt Coronet or with a Thunder Stone.

Magneton Playthrough, Competitive, and Nuzlocke Usage

Using Magneton in a Playthrough

The Magnemite line is a powerful special Electric line that gains exceptional defensive value from its Electric/Steel typing from Generation II onward. Magneton already combines strong Special Attack with numerous resistances and useful Electric STAB, while Magnezone adds still greater Special Attack and physical Defense and can use moves such as Thunderbolt, Flash Cannon, and Volt Switch depending on the game. The major defensive danger is a quadruple weakness to Ground, along with Fire and Fighting weaknesses, while low Speed means it cannot always remove those threats before being attacked. Evolution availability is also game-dependent: Magneton could originally evolve into Magnezone only in special magnetic areas, leaving Magnezone unobtainable through normal evolution in games such as HeartGold and SoulSilver, although later generations added Thunder Stone evolution.

Magneton in Competitive Pokémon

Magneton and Magnezone have a highly distinctive competitive niche through Magnet Pull, which prevents opposing Steel-types from switching and allows the line to remove specific defensive targets. Magnezone has repeatedly been used to trap Pokemon such as Skarmory and other influential Steel-types, creating openings for teammates that would otherwise struggle against them. Its high Special Attack, Electric/Steel STAB, defensive resistances, and access to Volt Switch also let it function as a powerful pivot even outside dedicated trapping sequences. Magneton can perform a similar job and has sometimes retained separate value through its greater Speed or Eviolite compatibility, although Magnezone is generally bulkier and stronger.

Magneton in Nuzlockes

The Magnemite line is exceptionally useful in many Nuzlockes because Electric/Steel provides a large collection of resistances while its high Special Attack allows it to defeat Water- and Flying-types efficiently. Community HGSS evaluations place Magneton among the strongest encounters in the game even though Magnezone cannot normally be evolved there, demonstrating that the middle stage is already strong enough to function as a long-term team member. Platinum community analysis similarly rates Magnezone extremely highly, with the quadruple Ground weakness and low Speed identified as its major vulnerabilities. Careful knowledge of opposing Ground coverage is therefore essential, but in safe matchups the line combines offensive pressure and defensive reliability unusually well.

Learnsets

53 moves · Scarlet Violet

Level Up

- Tri Attack normal type 80 100 special move
1 Tackle normal type 40 100 physical move
1 Supersonic normal type --- 55 status move
1 Thunder Shock electric type 40 100 special move
1 Thunder Wave electric type --- 90 status move
1 Electric Terrain electric type --- --- status move
12 Electro Ball electric type --- 100 special move
16 Gyro Ball steel type --- 100 physical move
20 Spark electric type 65 100 physical move
24 Screech normal type --- 85 status move
28 Magnet Rise electric type --- --- status move
34 Flash Cannon steel type 80 100 special move
40 Discharge electric type 80 100 special move
46 Metal Sound steel type --- 85 status move
52 Light Screen psychic type --- --- status move
58 Lock-On normal type --- --- status move
64 Zap Cannon electric type 120 50 special move

Machine

- Take Down normal type 90 85 physical move
- Hyper Beam normal type 150 90 special move
- Thunderbolt electric type 90 100 special move
- Thunder Wave electric type --- 90 status move
- Thunder electric type 110 70 special move
- Confuse Ray ghost type --- 100 status move
- Light Screen psychic type --- --- status move
- Reflect psychic type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Sandstorm rock type --- --- status move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Charge electric type --- --- status move
- Helping Hand normal type --- --- status move
- Metal Sound steel type --- 85 status move
- Iron Defense steel type --- --- status move
- Gravity psychic type --- --- status move
- Gyro Ball steel type --- 100 physical move
- Flash Cannon steel type 80 100 special move
- Iron Head steel type 80 100 physical move
- Charge Beam electric type 50 90 special move
- Heavy Slam steel type --- 100 physical move
- Electro Ball electric type --- 100 special move
- Volt Switch electric type 70 100 special move
- Electroweb electric type 55 95 special move
- Wild Charge electric type 90 100 physical move
- Eerie Impulse electric type --- 100 status move
- Electric Terrain electric type --- --- status move
- Steel Beam steel type 140 95 special move
- Tera Blast normal type 80 100 special move

Pokédex Entries

25 entries
Red / Blue

Formed by several MAGNEMITEs linked together. They frequently appear when sunspots flare up.

Yellow

Generates strange radio signals. It raises the temperature by 3.6F degrees within 3,300 feet.

Gold / Heartgold

Three MAGNEMITE are linked by a strong magnetic force. Earaches will occur if you get too close.

Silver

The MAGNEMITE are united by a magnetism so powerful, it dries all moisture in its vicinities.

Crystal

When many MAGNETON gather together, the resulting magnetic storm disrupts radio waves.

Ruby

MAGNETON emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this POKéMON.

Sapphire

MAGNETON emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this POKéMON inside a POKé BALL.

Emerald

It is actually three MAGNEMITE linked by magnetism. It generates powerful radio waves that raise temperatures by 3.6 degrees F within a 3,300-foot radius.

Firered

A linked cluster formed of several MAGNEMITE. It discharges powerful magnetic waves at high voltage.

Leafgreen

Formed by several MAGNEMITE linked together. They frequently appear when sunspots flare up.

Diamond / Pearl

It is actually three MAGNEMITE linked by magnetism. A group can set off a magnetic storm.

Platinum / Black / White

Many mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly.

Soulsilver

The MAGNEMITE are united by a magnetism so powerful, it dries all moisture in its vicinity.

Black 2 / White 2

The stronger electromagnetic waves from the three linked Magnemite are enough to dry out surrounding moisture.

X

A linked cluster formed of several Magnemite. It discharges powerful magnetic waves at high voltage.

Y / Lets Go Pikachu / Lets Go Eevee

Generates strange radio signals. It raises the temperature by 3.6 degrees Fahrenheit within 3,300 feet.

Omega Ruby

Magneton emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this Pokémon.

Alpha Sapphire

Magneton emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this Pokémon inside a Poké Ball.

Sun

When three Magnemite link together, their brains also become one. They do not become three times more intelligent.

Moon

It has about three times the electrical power of Magnemite. For some reason, outbreaks of this Pokémon happen when lots of sunspots appear.

Ultra Sun

Delicate equipment can malfunction in areas inhabited by Magneton, which send out mysterious electrical signals.

Ultra Moon

When rain clouds form, many Magneton gather in high places to wait for lightning to strike.

Sword

This Pokémon is three Magnemite that have linked together. Magneton sends out powerful radio waves to study its surroundings.

Shield

This Pokémon is constantly putting out a powerful magnetic force. Most computers go haywire when a Magneton approaches.

Legends Arceus

Three Magnemite gathered to evolve into this Pokémon. The source of much vexation on my part, as its powerful magnetism destroys my research equipment.

Where To Find Magneton

10 locations
New Mauville · HoennWalking · version details vary

New Mauville

Emerald max 1%
Walking · Lv. 26 · 1%
Ruby max 1%
Walking · Lv. 26 · 1%
Sapphire max 1%
Walking · Lv. 26 · 1%
Johto Safari Zone · JohtoWalking · version details vary

Safari Zone Mountain

HeartGold max 20%
Walking · Lv. 17 · 10% · Time DayWalking · Lv. 17 · 10% · Time Morning
SoulSilver max 20%
Walking · Lv. 17 · 10% · Time DayWalking · Lv. 17 · 10% · Time Morning

Safari Zone Peak

HeartGold max 40%
Walking · Lv. 17 · 10% · Time DayWalking · Lv. 17 · 10% · Time MorningWalking · Lv. 17 · 10% · Time Night
SoulSilver max 40%
Walking · Lv. 17 · 10% · Time DayWalking · Lv. 17 · 10% · Time MorningWalking · Lv. 17 · 10% · Time Night
Friend Safari · KalosWalking · version details vary

Friend Safari (Steel)

X max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 1
Y max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 1
Lost Hotel · KalosWalking · version details vary

Lost Hotel

X max 20%
Walking · Lv. 37 · 10%Walking · Lv. 38 · 10%
Y max 20%
Walking · Lv. 37 · 10%Walking · Lv. 38 · 10%
Cerulean Cave · KantoWalking · version details vary

Cerulean Cave (1F)

Blue max 15%
Walking · Lv. 46 · 15%
FireRed max 20%
Walking · Lv. 49 · 20%
Green Japan max 15%
Walking · Lv. 46 · 15%
HeartGold max 12%
Walking · Lv. 39 · 1% · Time DayWalking · Lv. 39 · 1% · Time MorningWalking · Lv. 40 · 10% · Radio Off
LeafGreen max 20%
Walking · Lv. 49 · 20%
Red max 15%
Walking · Lv. 46 · 15%
Red Japan max 15%
Walking · Lv. 46 · 15%
SoulSilver max 12%
Walking · Lv. 39 · 1% · Time DayWalking · Lv. 39 · 1% · Time MorningWalking · Lv. 40 · 10% · Radio Off

Cerulean Cave (2F)

FireRed max 10%
Walking · Lv. 52 · 10%
HeartGold max 10%
Walking · Lv. 41 · 10% · Radio Off
LeafGreen max 10%
Walking · Lv. 52 · 10%
SoulSilver max 10%
Walking · Lv. 41 · 10% · Radio Off

Cerulean Cave (B1F)

FireRed max 10%
Walking · Lv. 55 · 10%
HeartGold max 15%
Walking · Lv. 45 · 10% · Radio OffWalking · Lv. 47 · 5%
LeafGreen max 10%
Walking · Lv. 55 · 10%
SoulSilver max 15%
Walking · Lv. 45 · 10% · Radio OffWalking · Lv. 47 · 5%
Kanto Power Plant · KantoWalking, Npc Trade, Overworld · version details vary

Power Plant

Blue max 10%
Walking · Lv. 32 · 5%Walking · Lv. 35 · 5%
Crystal max 100%
Npc Trade · Lv. 16–100 · 100% · Trade Dugtrio
FireRed max 10%
Walking · Lv. 31 · 5%Walking · Lv. 34 · 5%
Green Japan max 10%
Walking · Lv. 32 · 5%Walking · Lv. 35 · 5%
LeafGreen max 15%
Walking · Lv. 31 · 5%Walking · Lv. 31 · 4%Walking · Lv. 34 · 5%Walking · Lv. 34 · 1%
Lets Go Eevee max 100%
Overworld · Lv. 37–42 · 100%
Lets Go Pikachu max 100%
Overworld · Lv. 37–42 · 100%
Red max 10%
Walking · Lv. 32 · 5%Walking · Lv. 35 · 5%
Red Japan max 10%
Walking · Lv. 32 · 5%Walking · Lv. 35 · 5%
Yellow max 20%
Walking · Lv. 33 · 15%Walking · Lv. 38 · 5%
Cipher Key Lair · OrreSnag · version details vary

Cipher Key Lair 4F

XD max 100%
Snag · Lv. 30 · 100%
Route 222 · SinnohWalking · version details vary

Road 222

Platinum max 5%
Walking · Lv. 41 · 4%Walking · Lv. 41 · 1% · Radar Off
Victory Road · SinnohWalking · version details vary

Victory Road (2F)

Platinum max 30%
Walking · Lv. 41 · 20%Walking · Lv. 43 · 10%
P2 Laboratory · UnovaWalking · version details vary

P2 Laboratory

Black 2 max 15%
Walking · Lv. 57 · 10%Walking · Lv. 59 · 5%
White 2 max 15%
Walking · Lv. 57 · 10%Walking · Lv. 59 · 5%

Held Items

2 items
Magnet
  • Firered: 5% chance
  • Leafgreen: 5% chance
Metal Coat
  • Ruby: 5% chance
  • Sapphire: 5% chance
  • Emerald: 5% chance
  • Diamond: 5% chance
  • Pearl: 5% chance
  • Platinum: 5% chance
  • Heartgold: 5% chance
  • Soulsilver: 5% chance
  • Black: 5% chance
  • White: 5% chance
  • Black 2: 5% chance
  • White 2: 5% chance
  • X: 5% chance
  • Y: 5% chance
  • Omega Ruby: 5% chance
  • Alpha Sapphire: 5% chance
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance
  • Xd: 100% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Magneton Biology and Behavior

Magneton is described as three Magnemite units held together by powerful magnetic forces, although game evolution can also produce Magneton from an isolated Magnemite. The component Magnemite can shift their positions relative to one another rather than remaining permanently fixed in one arrangement. Its magnetic field is strong enough to interfere with electronics, cause earaches, raise the temperature, and draw moisture from the surrounding environment over a wide area. Magneton also emits radio waves that it uses to survey its surroundings.

Magneton Biological Data

National Pokédex
#82
Species
Magnet Pokémon
Height
3' 3" (1.0 m)
Weight
132.3 lbs (60.0 kg)
Habitat
Rough Terrain
Color
Gray
Body Style
Heads
Gender
Genderless

Misc

Catch Rate: 60

Base Experience: 163 Exp

Hatch Counter: 20

Magneton Size Comparison: BETA

Magneton is listed at 3' 3" (1.0 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
magneton
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.