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Electric Terrain

electric type
Status

Move Details

Power
—
Accuracy
—
PP
10
Priority
0
Critical hit chance
1/24
Effect chance
—
  • Unusable during Sky Battles

Effect

For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.

For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. Changes Nature Power to Thunderbolt.

Target
Entire Field
Introduced
Generation Vi

In-Game Descriptions

8 entries

X Y

The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.

Omega Ruby Alpha Sapphire

The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.

Sun Moon

The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.

Ultra Sun Ultra Moon

The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.

Lets Go Pikachu Lets Go Eevee

The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.

Sword Shield

The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.

Legends Arceus

The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.

Scarlet Violet

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

Pokémon That Learn Electric Terrain

103 Pokémon are represented across all recorded games.

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Latest learners are present in the static document.

TMs, HMs, and TRs

3 entries

Electric Terrain Learners by Size

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