Ampharos is an Electric-type Pokémon introduced in Generation II and a final stage of its evolution line, with a base stat total of 510.

Ampharos

Ampharos

Abilities

Static

Paralyzes on contact.

Plus

Powers up with MINUS.

Hidden Ability

Base Stats

Total: 510
EV Yield: 3 Sp. Atk
HP: 90
Attack: 75
Defense: 85
Sp. Atk: 115
Sp. Def: 90
Speed: 55

Ampharos's Weaknesses and Resistances

Evolution Chain

Mareep evolves into Flaaffy at level 15, and Flaaffy evolves into Ampharos at level 30.

#0179 Mareep Mareep electric type
Lvl. upat level 15
#0180 Flaaffy Flaaffy electric type
Lvl. upat level 30
#0181 Ampharos Ampharos electric type

Forms

Ampharos Playthrough, Competitive, and Nuzlocke Usage

Using Ampharos in a Playthrough

The Mareep line is one of the most dependable Electric families for a normal playthrough, developing quickly from Mareep into Flaaffy at level 15 and then into Ampharos at level 30. Ampharos is slow but powerful and durable, with base 115 Special Attack, high HP, good special bulk, and a pure Electric typing that leaves Ground as its only ordinary weakness. Reliable Electric STAB makes the line particularly useful against Water- and Flying-type opponents, while moves such as Thunder Wave, Cotton Spore, screens, Signal Beam or Power Gem in applicable generations, and later Volt Switch can provide support or coverage when simply attacking is not enough. Static can also punish opponents that make contact, occasionally turning Ampharos's low Speed into an advantage by paralyzing something that attacks it first. In games with Mega Evolution, Mega Ampharos becomes Electric/Dragon and trades even more Speed for enormous Special Attack and greater bulk, giving the line a very different late-game option with additional resistances and Dragon STAB.

Ampharos in Competitive Pokémon

Ampharos has spent much of competitive Pokemon as a bulky, slow Electric-type whose strong Special Attack lets it threaten Water- and Flying-types while simultaneously supporting its team. It was already a substantial presence in Generation II UU, where its special bulk, powerful Thunder or Thunderbolt, screens, RestTalk, and ability to pressure prominent Water-types gave it both offensive and defensive value. Later generations increased competition from faster or more versatile Electric-types, but Ampharos continued to find lower-tier roles through Volt Switch, Heal Bell, Thunder Wave, coverage, and its naturally good bulk. Mega Ampharos created a much higher-powered alternative: Electric/Dragon typing, base 165 Special Attack, 90/105/110 defensive stats, and Mold Breaker made it a very strong bulky attacker, while base 45 Speed could even become an advantage on Trick Room teams. Its recurring problems are low Speed, Ground weakness, limited reliable recovery, and competition for a team's Mega slot in formats where Mega Evolution is available.

Ampharos in Nuzlockes

The Mareep line is an excellent Nuzlocke option in games where it is obtainable early because all three stages contribute meaningfully instead of requiring the player to carry a weak Pokemon for most of the run. Flaaffy arrives at level 15 and Ampharos at level 30, giving the player strong Electric offense relatively early, while Ampharos's HP and mixed bulk provide considerably more room for error than frailer Electric sweepers. Pure Electric typing is also easy to plan around because Ground is its only conventional weakness, although that weakness is dangerous enough that an unexpected Earthquake can still be disastrous, particularly because Ampharos is usually too slow to escape by attacking first. Static can occasionally rescue a bad physical matchup by paralyzing a contact attacker, but its activation is never reliable enough to build a strategy around. Mega Ampharos is extremely powerful when allowed and accessible, but its Electric/Dragon typing adds Dragon, Fairy, and Ice weaknesses alongside Ground, so the increase in raw bulk does not eliminate the need for matchup knowledge.

Learnsets

74 moves · Scarlet Violet

Level Up

- Thunder Punch electric type 75 100 physical move
1 Fire Punch fire type 75 100 physical move
1 Tackle normal type 40 100 physical move
1 Growl normal type --- 100 status move
1 Thunder Shock electric type 40 100 special move
1 Thunder Wave electric type --- 90 status move
1 Zap Cannon electric type 120 50 special move
1 Dragon Pulse dragon type 85 100 special move
1 Magnetic Flux electric type --- --- status move
11 Cotton Spore grass type --- 100 status move
16 Charge electric type --- --- status move
20 Take Down normal type 90 85 physical move
25 Electro Ball electric type --- 100 special move
29 Confuse Ray ghost type --- 100 status move
35 Power Gem rock type 80 100 special move
40 Discharge electric type 80 100 special move
46 Cotton Guard grass type --- --- status move
51 Dazzling Gleam fairy type 80 100 special move
57 Light Screen psychic type --- --- status move
62 Thunder electric type 110 70 special move

Machine

- Fire Punch fire type 75 100 physical move
- Ice Punch ice type 75 100 physical move
- Thunder Punch electric type 75 100 physical move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Roar normal type --- --- status move
- Hyper Beam normal type 150 90 special move
- Low Kick fighting type --- 100 physical move
- Thunderbolt electric type 90 100 special move
- Thunder Wave electric type --- 90 status move
- Thunder electric type 110 70 special move
- Dig ground type 80 100 physical move
- Agility psychic type --- --- status move
- Confuse Ray ghost type --- 100 status move
- Light Screen psychic type --- --- status move
- Reflect psychic type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Outrage dragon type 120 100 physical move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Focus Punch fighting type 150 100 physical move
- Charge electric type --- --- status move
- Helping Hand normal type --- --- status move
- Brick Break fighting type 75 100 physical move
- Endeavor normal type --- 100 physical move
- Fling dark type --- 100 physical move
- Dragon Pulse dragon type 85 100 special move
- Power Gem rock type 80 100 special move
- Focus Blast fighting type 120 70 special move
- Giga Impact normal type 150 90 physical move
- Charge Beam electric type 50 90 special move
- Electro Ball electric type --- 100 special move
- Volt Switch electric type 70 100 special move
- Bulldoze ground type 60 100 physical move
- Dragon Tail dragon type 60 90 physical move
- Electroweb electric type 55 95 special move
- Wild Charge electric type 90 100 physical move
- Eerie Impulse electric type --- 100 status move
- Electric Terrain electric type --- --- status move
- Dazzling Gleam fairy type 80 100 special move
- Stomping Tantrum ground type 75 100 physical move
- Breaking Swipe dragon type 60 100 physical move
- Meteor Beam rock type 120 90 special move
- Tera Blast normal type 80 100 special move
- Trailblaze grass type 50 100 physical move
- Dragon Cheer dragon type --- --- status move
- Supercell Slam electric type 100 95 physical move

Pokédex Entries

11 entries
Gold

The tail's tip shines brightly and can be seen from far away. It acts as a beacon for lost people.

Silver / Firered / Soulsilver

The bright light on its tail can be seen far away. It has been treasured since ancient times as a beacon.

Crystal

When it gets dark, the light from its bright, shiny tail can be seen from far away on the ocean's surface.

Ruby / Sapphire

AMPHAROS gives off so much light that it can be seen even from space. People in the old days used the light of this POKéMON to send signals back and forth with others far away.

Emerald

It gives off so much light that it can be seen even from space. People in the old days used its light to send signals back and forth with others far away.

Leafgreen / Heartgold / X / Y

The tail’s tip shines brightly and can be seen from far away. It acts as a beacon for lost people.

Diamond / Pearl / Platinum / Black / White

The tip of its tail shines brightly. In the olden days, people sent signals using the tail’s light.

Black 2 / White 2

The tip of its tail shines so brightly it can be used to send sea-navigation beacons to distant foreign shores.

Omega Ruby / Alpha Sapphire

Ampharos gives off so much light that it can be seen even from space. People in the old days used the light of this Pokémon to send signals back and forth with others far away.

Ultra Sun

The light from its tail can be seen from space. This is why you can always tell exactly where it is, which is why it usually keeps the light off.

Ultra Moon

Its tail shines bright and strong. It has been prized since long ago as a beacon for sailors.

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Ampharos Biology and Behavior

Ampharos has lost nearly all of the wool of its earlier stages, but the electrical light produced by the red orb on its tail becomes extraordinarily powerful—bright enough in some accounts to be visible from space. Humans have used Ampharos as a living beacon for generations, guiding travelers and ships across great distances and sending signals over the ocean; the famous Ampharos at Olivine Lighthouse reflects this established role within the Pokemon world. Ampharos sometimes forgets to extinguish its tail light even while sleeping, allowing its glow to remain visible far away during the night. Mega Evolution causes Ampharos to regrow a long mane and wool-covered tail as previously dormant genes are stimulated, while also awakening what is described as ancient dragon blood and changing it into an Electric/Dragon type. The numerous red orbs embedded in Mega Ampharos's new wool glow intensely as its electrical energy rises, and it can use that energy to form defensive electrical barriers as well as powerful attacks.

Ampharos Biological Data

National Pokédex
#181
Species
Light Pokémon
Height
4' 7" (1.4 m)
Weight
135.6 lbs (61.5 kg)
Habitat
Grassland
Color
Yellow
Body Style
Upright
Gender
50% female / 50% male

Misc

Catch Rate: 45

Base Experience: 230 Exp

Hatch Counter: 20

Ampharos Size Comparison: BETA

Ampharos is listed at 4' 7" (1.4 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
ampharos
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Ampharos currently uses a pose-adjusted visual scale.