Azumarill is a Water/Fairy-type Pokémon introduced in Generation II and a final stage of its evolution line, with a base stat total of 420.
Azumarill
Abilities
Heat-and-cold protection.
Raises ATTACK.
Boosts Attack when hit by a Grass-type move.
Hidden AbilityBase Stats
Azumarill's Weaknesses and Resistances
Evolution Chain
Azurill evolves into Marill by leveling up high friendship, and Marill evolves into Azumarill at level 18.
Azumarill Playthrough, Competitive, and Nuzlocke Usage
Using Azumarill in a Playthrough
The Azurill line changes enormously depending on generation because several major mechanics eventually transformed Azumarill from a modest Water-type into a powerful physical attacker. Azurill evolves into Marill through high friendship, while Marill evolves at the very early level of 18; in games where the player encounters Marill directly, the family can therefore reach Azumarill with very little delay. In Generation II Azumarill lacked Abilities and its Water attacks were special, leaving its low offensive stats poorly suited to direct damage, but from Generation III onward Huge Power can effectively double its Attack and the Generation IV physical/special split finally allows physical Water moves to use that strength. Generation VI improves the line again by making Marill and Azumarill Water/Fairy, adding Fairy STAB, a Dragon immunity, and useful resistances while moves such as Play Rough, Aqua Jet, Waterfall or Liquidation, and broad physical coverage give Azumarill a clear offensive identity. Its base 50 Speed remains a major limitation, but good 100/80/80 bulk and priority options allow Azumarill to succeed without consistently moving first.
Azumarill in Competitive Pokémon
Azumarill is one of the clearest examples of an Ability completely redefining a Pokemon's competitive identity. Huge Power doubles its Attack, turning an apparently unimpressive base 50 Attack stat into the foundation of a genuinely powerful wallbreaker, and the physical/special split later gave it strong Water attacks that could finally exploit that power directly. The addition of Fairy typing in Generation VI pushed Azumarill into major OU relevance by giving it excellent Water/Fairy STAB, a Dragon immunity, strong defensive utility, and access to Play Rough. Its two most famous offensive approaches are Choice Band, which applies immediate pressure, and Belly Drum combined with a Sitrus Berry and Aqua Jet, which can raise its Attack to extreme levels and then bypass its poor Speed with priority. Azumarill's low Speed, vulnerability to Grass-, Electric-, and Poison-type attacks, and dependence on Huge Power for most physical sets remain important limitations, but it has repeatedly maintained competitive value through the rare combination of bulk, priority, typing, and enormous effective Attack.
Azumarill in Nuzlockes
The Marill line can be an outstanding Nuzlocke family, but its strength depends heavily on both generation and Ability. A Huge Power Marill or Azumarill gains dramatically more offensive value than a Thick Fat individual, while the line becomes even safer from Generation VI onward because Water/Fairy typing supplies a Dragon immunity and useful resistances to Fighting, Dark, Fire, Water, Ice, and Bug attacks. Azumarill's large HP pool and solid defenses let it survive many neutral hits, and Aqua Jet in games where it is available provides valuable priority that can finish weakened opponents without exposing Azumarill to another attack. Its low Speed nevertheless means it often has to take damage before attacking, so powerful Electric, Grass, or Poison coverage can still produce sudden losses; in earlier generations Grass is particularly dangerous because Fairy typing is not yet present to reshape the defensive profile. Azurill itself is much weaker and should generally be evolved through friendship before being exposed to serious battles, but once the line reaches Azumarill it can provide an unusually strong combination of offense and survivability.
Learnsets
70 moves · Scarlet Violet
Level Up
Machine
Pokédex Entries
18 entries
It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
By keeping still and listening intently, it can tell what is in even wild, fast- moving rivers.
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
AZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds of prey are around, even in rough and fast-running rivers.
AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON. The air balloons enable the POKéMON in trouble to breathe.
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
It can spend all day in water, since it can inhale and store a large volume of air.
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.
Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.
These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.
Where To Find Azumarill
13 locations
Friend Safari · KalosWalking · version details vary
Friend Safari (Water)
Route 22 · KalosSurf, Yellow Flowers · version details vary
Road 22
Victory Road · SinnohWalking · version details vary
Victory Road (B1F)
Victory Road (inside B1F)
Abundant Shrine · UnovaSurf Spots, Grass Spots · version details vary
Abundant Shrine
Floccesy Ranch · UnovaSurf Spots · version details vary
Floccesy Ranch (inner)
Floccesy Ranch (outer)
Pinwheel Forest · UnovaSurf Spots · version details vary
Pinwheel Forest (inside)
Relic Passage · UnovaSurf Spots · version details vary
Relic Tunnel (Relic Castle entrance)
Route 11 · UnovaGrass Spots · version details vary
Road 11
Route 20 · UnovaSurf Spots · version details vary
Road 20
Route 22 · UnovaGrass Spots, Surf Spots · version details vary
Road 22
Route 6 · UnovaGrass Spots, Surf Spots · version details vary
Road 6
Victory Road · UnovaSurf Spots · version details vary
Victory Road 2 (unknown area 71)
Victory Road 2 (unknown area 75)
Victory Road 2 (unknown area 78)
Village Bridge · UnovaGrass Spots, Surf Spots · version details vary
Village Bridge
Additional Images
PokeAPI sprites
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Azumarill Biology and Behavior
Azumarill is exceptionally well adapted to aquatic life and can remain in the water throughout the day, using highly developed hearing to detect prey even through the noise of fast-moving rivers. Its lower-body pattern acts as camouflage underwater, while it rolls its long ears to help keep their interiors dry while swimming. When Azumarill notices a drowning Pokemon, it can create a bubble of air around the victim so that it can continue breathing underwater; it uses the same ability to protect young Azurill playing near rivers. By remaining motionless and listening carefully, Azumarill can locate prey it cannot see and then navigate turbulent water to reach it. This combination of acute hearing, aquatic camouflage, prolonged swimming ability, and active rescue behavior gives Azumarill one of the more fully described freshwater lifestyles among Water-type Pokemon.
Azumarill Biological Data
- National Pokédex
- #184
- Species
- Aqua Rabbit Pokémon
- Height
- 2' 7" (0.8 m)
- Weight
- 62.8 lbs (28.5 kg)
- Habitat
- Waters Edge
- Color
- Blue
- Body Style
- Upright
- Gender
- 50% female / 50% male
Misc
Catch Rate: 75
Base Experience: 189 Exp
Hatch Counter: 10
Azumarill Size Comparison: BETA
Azumarill is listed at 2' 7" (0.8 m); this chart uses a pose-adjusted visual scale.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.
Azumarill currently uses a pose-adjusted visual scale.

Azumarill 










