Raging Bolt is an Electric/Dragon-type Pokémon introduced in Generation IX, with a base stat total of 590 and no standard evolutions.

Raging Bolt

Raging Bolt

Abilities

Protosynthesis

Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.

Base Stats

Total: 590
EV Yield: 3 Sp. Atk
HP: 125
Attack: 73
Defense: 91
Sp. Atk: 137
Sp. Def: 89
Speed: 75

Raging Bolt's Weaknesses and Resistances

Evolution Chain

Raging Bolt does not evolve into or from any other Pokémon.

Raging Bolt Playthrough, Competitive, and Nuzlocke Usage

Using Raging Bolt in a Playthrough

Raging Bolt is a standalone Electric/Dragon Paradox Pokémon introduced in The Indigo Disk and obtainable naturally only in Pokémon Scarlet; Violet players need trade or HOME access from a Scarlet source. It is a very late single-copy encounter: after completing Perrin's earlier quest and registering at least 200 species in the Blueberry Pokédex, Perrin provides the clue that leads to the level-75 Raging Bolt in Area Zero. Its 125 HP, 137 Special Attack, and 91 Defense give it unusual offensive bulk, while base 75 Speed is modest enough that its signature Thunderclap is central to how it handles faster opponents. Thunderclap is a 70-base-power, perfectly accurate Electric attack with +1 priority, but it succeeds only if the target has selected an attacking move and has not yet acted, so it is powerful priority rather than guaranteed priority. Thunderbolt and Dragon Pulse provide perfectly accurate routine STAB, Volt Switch gives controlled repositioning, and Draco Meteor supplies much greater Dragon damage at the cost of 90% accuracy and a two-stage Special Attack drop. Calm Mind can improve both damage and special durability, while Protosynthesis can boost Raging Bolt's highest stat under harsh sunlight or after Booster Energy activates; sun is especially convenient in Scarlet teams built around Koraidon. Electric/Dragon resists Electric especially strongly and also resists Fire, Flying, Grass, Steel, and Water, but Ground, Ice, Dragon, and Fairy attacks remain dangerous. Modest emphasizes its enormous Special Attack, while Timid can be useful when base 75 Speed needs every possible advantage outside Thunderclap.

Raging Bolt in Competitive Pokémon

Raging Bolt remains OU in Scarlet/Violet singles and has become one of the format's defining bulky special attackers and setup threats. Calm Mind sets exploit 125 HP and strong physical bulk to accumulate Special Attack and Special Defense, while Thunderclap compensates for base 75 Speed by threatening faster attackers with +1-priority Electric damage. Dragon Pulse or Draco Meteor supplies complementary Dragon STAB, and Volt Switch lets Raging Bolt function as a bulky offensive pivot on sets that do not commit entirely to sweeping. Booster Energy and sun both activate Protosynthesis, allowing teams to emphasize immediate Special Attack or manipulate the stat spread for other boosts, while defensive Terastallization can remove troublesome Ground, Ice, Dragon, or Fairy weaknesses. Thunderclap's conditional nature creates real counterplay because it fails into status moves, setup, switching, and some priority interactions, while Ground-types are immune to the move entirely and can force Raging Bolt to use Dragon or coverage attacks instead. Its official doubles résumé is also substantial: Thunderclap, Assault Vest or Calm Mind variants, Electric pressure, and strong bulk made it a recurring VGC threat, and Giovanni Cischke used Raging Bolt on the team that won the 2025 Pokémon World Championships Masters Division. That combination of top-level singles viability and a World Championship-winning doubles role makes Raging Bolt one of the most competitively successful late additions from The Indigo Disk.

Raging Bolt in Nuzlockes

Raging Bolt can be an exceptional late-game Scarlet Nuzlocke encounter if Paradox static encounters are permitted, though the Perrin and Blueberry Pokédex requirements mean it arrives very late. Its 125 HP and 91 Defense give it far more physical margin for error than many special attackers, while its resistances create useful opportunities to enter safely against known Electric, Fire, Flying, Grass, Steel, or Water moves. Thunderbolt and Dragon Pulse are ideal routine attacks because both are perfectly accurate, and Volt Switch provides one of the safest ways to deal damage while leaving an unfavorable matchup. Thunderclap can rescue Raging Bolt against a faster attacker, but the move should never be treated as guaranteed emergency priority because it fails if the opponent does not choose an attacking move. Calm Mind is relatively safe against known special attackers because it raises Special Defense while increasing damage, but critical hits and physical Ground, Ice, Dragon, or Fairy coverage can still punish careless setup. Draco Meteor is better reserved for a deliberate finishing blow because its 90% accuracy and two-stage Special Attack drop both create additional risk in a continued battle. A conservative set built around accurate STAB, Volt Switch, and selective Calm Mind use gives Raging Bolt excellent survival prospects despite its relatively low natural Speed.

Learnsets

63 moves · Scarlet Violet

Level Up

1 Stomp normal type 65 100 physical move
1 Twister dragon type 40 100 special move
1 Sunny Day fire type --- --- status move
1 Shock Wave electric type 60 --- special move
7 Charge electric type --- --- status move
14 Dragon Breath dragon type 60 100 special move
21 Electric Terrain electric type --- --- status move
28 Discharge electric type 80 100 special move
35 Dragon Tail dragon type 60 90 physical move
42 Calm Mind psychic type --- --- status move
49 Thunderclap electric type 70 100 special move
56 Dragon Hammer dragon type 90 100 physical move
63 Rising Voltage electric type 70 100 special move
70 Dragon Pulse dragon type 85 100 special move
77 Zap Cannon electric type 120 50 special move
84 Body Press fighting type 80 100 physical move
91 Thunder electric type 110 70 special move

Machine

- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Roar normal type --- --- status move
- Hyper Beam normal type 150 90 special move
- Solar Beam grass type 120 100 special move
- Thunderbolt electric type 90 100 special move
- Thunder Wave electric type --- 90 status move
- Thunder electric type 110 70 special move
- Earthquake ground type 100 100 physical move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Outrage dragon type 120 100 physical move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Sunny Day fire type --- --- status move
- Crunch dark type 80 100 physical move
- Facade normal type 70 100 physical move
- Charge electric type --- --- status move
- Taunt dark type --- 100 status move
- Hyper Voice normal type 90 100 special move
- Weather Ball normal type 50 100 special move
- Calm Mind psychic type --- --- status move
- Dragon Pulse dragon type 85 100 special move
- Giga Impact normal type 150 90 physical move
- Thunder Fang electric type 65 95 physical move
- Draco Meteor dragon type 130 90 special move
- Charge Beam electric type 50 90 special move
- Heavy Slam steel type --- 100 physical move
- Electro Ball electric type --- 100 special move
- Volt Switch electric type 70 100 special move
- Dragon Tail dragon type 60 90 physical move
- Electroweb electric type 55 95 special move
- Wild Charge electric type 90 100 physical move
- Snarl dark type 55 95 special move
- Eerie Impulse electric type --- 100 status move
- Electric Terrain electric type --- --- status move
- Stomping Tantrum ground type 75 100 physical move
- Body Press fighting type 80 100 physical move
- Breaking Swipe dragon type 60 100 physical move
- Tera Blast normal type 80 100 special move
- Dragon Cheer dragon type --- --- status move
- Supercell Slam electric type 100 95 physical move

Egg

- Ancient Power rock type 60 100 special move

Pokédex Entries

2 entries
Scarlet

It's said to incinerate everything around it with lightning launched from its fur. Very little is known about this creature.

Violet

It bears resemblance to a Pokémon that became a hot topic for a short while after a paranormal magazine touted it as Raikou's ancestor.

Additional Images

PokeAPI sprites

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Raging Bolt Biology and Behavior

Raging Bolt is an enormous long-necked Paradox Pokémon resembling Raikou combined with a sauropod dinosaur, with its face surrounded by a dense mane shaped like dark storm clouds. It can spread those cloud-like structures across the sky and call down lightning by extending its neck, and reports claim that electricity released from its fur can be powerful enough to disintegrate objects. Its towering neck lets the relatively compact head remain high above the ground while the heavy body moves on four legs, giving it a radically different body plan from modern Raikou. As with the other ancient Paradox Pokémon, its actual origin is unresolved: AI Sada presents it as an ancient ancestor of Raikou, while the Professor encountered at the Crystal Pool describes it as a Raikou counterpart from another timeline. A matching creature was recorded in the Scarlet Book long before Sada's time machine was constructed, further preventing a simple time-travel explanation from being treated as settled fact.

Raging Bolt Biological Data

National Pokédex
#1021
Species
Paradox Pokémon
Height
17' 1" (5.2 m)
Weight
1058.2 lbs (480.0 kg)
Habitat
Currently Unknown
Color
Yellow
Body Style
Quadruped
Gender
Genderless

Misc

Catch Rate: 10

Base Experience: 295 Exp

Hatch Counter: 50

Raging Bolt Size Comparison: BETA

Raging Bolt is listed at 17' 1" (5.2 m) and shown in an in-chart visual comparison.

18 ft16 ft14 ft12 ft10 ft8 ft6 ft4 ft2 ft0 ft
raging-bolt
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.