Elekid is an Electric-type Pokémon introduced in Generation II and the first stage of its evolution line, with a base stat total of 360.

Elekid

Elekid

Abilities

Static

Paralyzes on contact.

Vital Spirit

Prevents sleep.

Hidden Ability

Base Stats

Total: 360
EV Yield: 1 Speed
HP: 45
Attack: 63
Defense: 37
Sp. Atk: 65
Sp. Def: 55
Speed: 95

Elekid's Weaknesses and Resistances

Evolution Chain

Elekid evolves into Electabuzz at level 30, and Electabuzz evolves into Electivire by trading while holding an Electirizer or with an Electirizer.

Elekid Playthrough, Competitive, and Nuzlocke Usage

Using Elekid in a Playthrough

The Electabuzz line provides fast Electric offense, with Electabuzz already combining good Speed and Special Attack before any further evolution. Electivire shifts the line toward physical offense, gaining very high Attack and broad physical coverage while becoming somewhat slower; the physical/special split is therefore especially important to how effectively its movepool uses its stats. Motor Drive can create a free switch and Speed boost against Electric attacks in generations where the ability is available. Electivire normally requires trading Electabuzz while it holds an Electirizer, so Electabuzz remains the practical endpoint in many playthroughs.

Elekid in Competitive Pokémon

Electivire is best known as a coverage-heavy physical attacker whose Motor Drive ability can convert predicted Electric attacks into a Speed boost. Earthquake, Fighting coverage, elemental punches, and Electric STAB let it threaten many different targets, but its base Speed is only moderate by offensive standards and it often struggles to secure enough power without prediction or boosting. Electabuzz has occasionally maintained lower-tier value through its higher Speed and, in later generations, Eviolite. The line is useful competitively but has generally depended on matchup-specific advantages rather than dominating through raw efficiency.

Elekid in Nuzlockes

Electabuzz is a useful Nuzlocke Electric-type when available because good Speed and respectable special offense allow it to handle Water- and Flying-types without taking unnecessary hits. In Kanto it appears relatively late, limiting early-game value, while later games may make Elekid available much earlier but require training before the line reaches its stronger stages. Electivire adds physical power and Motor Drive switching opportunities but often requires a trade item evolution. Ground attacks remain the major universal danger, and neither Electabuzz nor Electivire has enough physical bulk to ignore unexpected coverage.

Learnsets

61 moves · Scarlet Violet

Level Up

1 Leer normal type --- 100 status move
1 Quick Attack normal type 40 100 physical move
4 Thunder Shock electric type 40 100 special move
8 Charge electric type --- --- status move
12 Swift normal type 60 --- special move
16 Shock Wave electric type 60 --- special move
20 Thunder Wave electric type --- 90 status move
24 Screech normal type --- 85 status move
28 Thunder Punch electric type 75 100 physical move
32 Discharge electric type 80 100 special move
36 Low Kick fighting type --- 100 physical move
40 Thunderbolt electric type 90 100 special move
44 Light Screen psychic type --- --- status move
48 Thunder electric type 110 70 special move

Machine

- Fire Punch fire type 75 100 physical move
- Ice Punch ice type 75 100 physical move
- Thunder Punch electric type 75 100 physical move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Low Kick fighting type --- 100 physical move
- Thunderbolt electric type 90 100 special move
- Thunder Wave electric type --- 90 status move
- Thunder electric type 110 70 special move
- Psychic psychic type 90 100 special move
- Light Screen psychic type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Protect normal type --- --- status move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Uproar normal type 90 100 special move
- Facade normal type 70 100 physical move
- Focus Punch fighting type 150 100 physical move
- Charge electric type --- --- status move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Brick Break fighting type 75 100 physical move
- Knock Off dark type 65 100 physical move
- Metal Sound steel type --- 85 status move
- Fling dark type --- 100 physical move
- Focus Blast fighting type 120 70 special move
- Charge Beam electric type 50 90 special move
- Electro Ball electric type --- 100 special move
- Volt Switch electric type 70 100 special move
- Electroweb electric type 55 95 special move
- Wild Charge electric type 90 100 physical move
- Eerie Impulse electric type --- 100 status move
- Electric Terrain electric type --- --- status move
- Tera Blast normal type 80 100 special move
- Trailblaze grass type 50 100 physical move
- Supercell Slam electric type 100 95 physical move

Egg

- Dynamic Punch fighting type 100 50 physical move
- Cross Chop fighting type 100 80 physical move
- Focus Punch fighting type 150 100 physical move
- Follow Me normal type --- --- status move
- Hammer Arm fighting type 100 90 physical move
- Feint normal type 30 100 physical move

Pokédex Entries

18 entries
Gold / Leafgreen

It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.

Silver / Firered

Even in the most vicious storm, this POKéMON plays happily if thunder rumbles in the sky.

Crystal

It loves violent thunder. The space between its horns flickers bluish- white when it is charging energy.

Ruby / Sapphire

ELEKID stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this POKéMON begins swinging its arms in circles to recharge itself.

Emerald

If it touches metal and discharges the electricity it has stored in its body, an ELEKID begins swinging its arms in circles to recharge itself.

Diamond / Pearl / X

It generates electricity by whirling its arms. However, it can’t store the energy it makes.

Platinum / Black / White

A weak electric current flows between its horns. Sticking a hand there shocks the unwary.

Heartgold

It rotates its arms to generate electricity, but it tires easily, so it only charges up a little bit.

Soulsilver

Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky.

Black 2 / White 2 / Y

Spinning its arms around to generate electricity makes the area between its horns shine light blue.

Omega Ruby / Alpha Sapphire

Elekid stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself.

Sun

When it’s in a house, electrical outlets serve as its baby bottles. It sucks down electricity.

Moon

This Pokémon is constantly fighting with Togedemaru that try to steal its electricity. It’s a pretty even match.

Ultra Sun

When it hears the crash of thunder, Elekid’s mood improves. It can be useful to record that sound and play it when Elekid’s feeling down.

Ultra Moon

When its horns shine a bluish white, that’s the sign it’s fully charged. You’ll get a shocking jolt if you touch it!

Sword

When a storm approaches, this Pokémon gets restless. Once Elekid hears the sound of thunder, it gets full-on rowdy.

Shield

It’s not good at storing electricity yet. This Pokémon sneaks into people’s homes, looking for electrical outlets to eat electricity from.

Legends Arceus

They generate electricity by spinning their arms. During a thunderstorm, if one hears the lively voices of children out in the wilderness, what one is actually hearing are the voices of Elekid.

Where To Find Elekid

9 locations
Blush Mountain · AlolaWalking · version details vary

Blush Mountain Area

Moon max 10%
Walking · Lv. 26–29 · 10%
Sun max 10%
Walking · Lv. 26–29 · 10%
Ultra Moon max 10%
Walking · Lv. 29–32 · 10%
Ultra Sun max 10%
Walking · Lv. 29–32 · 10%
Mount Hokulani · AlolaWalking · version details vary

Mount Hokulani West

Ultra Moon max 10%
Walking · Lv. 27–30 · 10%
Ultra Sun max 10%
Walking · Lv. 27–30 · 10%
Route 12 · AlolaWalking · version details vary

Alola Route 12 Area

Moon max 10%
Walking · Lv. 26–29 · 10%
Sun max 10%
Walking · Lv. 26–29 · 10%
Mirage Mountain · HoennWalking · version details vary

Mirage Mountain (South of Route 129)

Alpha Sapphire max 40%
Walking · Lv. 36–38 · 40%
Omega Ruby max 40%
Walking · Lv. 36–38 · 40%
Route 34 · JohtoGift Egg · version details vary

Road 34

Crystal max 100%
Gift Egg · Lv. 5 · 100%
Outskirt Stand · OrreNpc Trade · version details vary

Outskirt Stand (Inside)

XD max 100%
Npc Trade · Lv. 20 · 100% · Trade Togepi Or Togetic
Route 205 · SinnohWalking · version details vary

Road 205 (south, towards Floaroma Town)

Diamond max 8%
Walking · Lv. 10 · 4% · Slot2 Firered
Pearl max 8%
Walking · Lv. 10 · 4% · Slot2 Firered
Valley Windworks · SinnohWalking · version details vary

Valley Windworks

Diamond max 8%
Walking · Lv. 9 · 4% · Slot2 Firered
Pearl max 8%
Walking · Lv. 9 · 4% · Slot2 Firered
Virbank Complex · UnovaDark Grass, Walking · version details vary

Virbank Complex (inner)

White 2 max 50%
Dark Grass · Lv. 11 · 20%Dark Grass · Lv. 13 · 5%Walking · Lv. 10 · 20%Walking · Lv. 12 · 5%

Virbank Complex (outer)

White 2 max 15%
Walking · Lv. 10 · 10%Walking · Lv. 11 · 5%

Held Items

1 items
Electirizer
  • Diamond: 50% chance
  • Pearl: 5% chance
  • Platinum: 50% chance
  • Omega Ruby: 5% chance
  • Alpha Sapphire: 5% chance
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Elekid Biology and Behavior

Elekid becomes excited and rowdy when thunderstorms approach and willingly plays outside during severe storms. It generates small amounts of electricity by rotating its arms but tires quickly and cannot store much of what it produces. Because of this limitation, it may enter human homes to consume electricity directly from outlets.

Elekid Biological Data

National Pokédex
#239
Species
Electric Pokémon
Height
2' 0" (0.6 m)
Weight
51.8 lbs (23.5 kg)
Habitat
Grassland
Color
Yellow
Body Style
Humanoid
Gender
25% female / 75% male

Misc

Catch Rate: 45

Base Experience: 72 Exp

Hatch Counter: 25

Elekid Size Comparison: BETA

Elekid is listed at 2' 0" (0.6 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
elekid
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Elekid currently uses a pose-adjusted visual scale.