Hitmontop is a Fighting-type Pokémon introduced in Generation II and a final stage of its evolution line, with a base stat total of 455.
Hitmontop
Abilities
Lowers the foe’s ATTACK.
Powers up the Pokémon’s weaker moves.
Raises Speed each time the Pokémon flinches.
Hidden AbilityBase Stats
Hitmontop's Weaknesses and Resistances
Evolution Chain
Tyrogue can evolve into Hitmonlee by leveling up at level 20 Attack > Defense, Hitmonchan by leveling up at level 20 Attack < Defense, or Hitmontop by leveling up at level 20 Attack = Defense.
Hitmontop
Hitmontop Playthrough, Competitive, and Nuzlocke Usage
Using Hitmontop in a Playthrough
The Tyrogue line branches at level 20 according to Tyrogue's Attack and Defense: higher Attack produces Hitmonlee, higher Defense produces Hitmonchan, and equal values produce Hitmontop. Tyrogue itself has very poor battle stats and is primarily a developmental stage, so the line's usefulness depends on reaching the desired evolution quickly. Hitmonlee is the strongest straightforward attacker of the three, combining 120 Attack, good Speed, strong Fighting STAB, and useful physical coverage; Hitmonchan sacrifices some Attack and Speed for better physical Defense and gains particular value in generations where its elemental punches are physical. Hitmontop is less offensively powerful but offers the best defensive utility, especially through Intimidate, priority, and support options. In FireRed and LeafGreen, where the player chooses directly between Hitmonlee and Hitmonchan rather than raising Tyrogue during the main story, Hitmonlee is generally the more immediately effective offensive choice.
Hitmontop in Competitive Pokémon
Each Hitmon evolution has developed a distinct competitive niche. Hitmonlee is primarily an offensive Fighting-type, using its high Attack alongside abilities such as Reckless to strengthen High Jump Kick or Unburden to turn held-item consumption into a major Speed boost. Hitmonchan has historically combined Iron Fist-boosted punching attacks, Mach Punch, and Rapid Spin, allowing it to provide hazard removal without completely sacrificing offensive pressure. Hitmontop has been the most support-oriented of the three: Intimidate, Rapid Spin, priority, and strong Fighting STAB have allowed it to check physical attackers and remove hazards, while Intimidate and Fake Out have also given it significant utility in doubles formats. None is universally dominant, but their differing stat distributions and abilities make them meaningfully different rather than interchangeable Fighting-types.
Hitmontop in Nuzlockes
The Tyrogue line is heavily dependent on game and evolution branch in Nuzlockes. Tyrogue's poor initial stats can make the period before level 20 awkward, and controlling its Attack and Defense to obtain a specific evolution may require planning. In FireRed and LeafGreen community analysis, Hitmonlee is generally favored over Hitmonchan because its greater Attack and Speed better suit the available physical Fighting moves, while Hitmonchan's elemental punches are still special attacks in Generation III and therefore use its extremely low Special Attack; Hitmonchan does retain useful Mach Punch and somewhat better physical Defense. In later games Hitmontop can be the safest branch because Intimidate immediately reduces physical damage, while Hitmonlee remains the strongest direct attacker and Hitmonchan benefits significantly from the physical/special split. All three have low HP, so even their good Special Defense does not make careless switching safe.
Learnsets
66 moves · Scarlet Violet
Level Up
Machine
Egg
Pokédex Entries
10 entries
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.
HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The POKéMON travels faster spinning than it does walking.
Its technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking.
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like.
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
Hitmontop spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking.
After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves.
Where To Find Hitmontop
3 locations
Agate Village · OrreSnag · version details vary
Agate Village (Relic Forest)
Shadow Pokémon Lab · OrreSnag Rematch · version details vary
Shadow Pokémon Lab B1F
Snagem Hideout · OrreSnag Rematch · version details vary
Snagem Hideout 1F
Held Items
1 items
- Colosseum: 100% chance
Additional Images
PokeAPI sprites
Open this section to load extra PokeAPI sprite images.
Hitmontop Biology and Behavior
Hitmontop fights using dance-like spinning kicks that combine offense and defense simultaneously. It can balance and spin on the horn at the top of its head, moving faster this way than it does by ordinary walking and sometimes drilling into the ground through rapid rotation. Centrifugal force greatly increases the power of its kicks while it spins. The horn itself continues growing throughout Hitmontop's life, and the species is frequently documented competing with Hitmonlee and Hitmonchan.
Hitmontop Biological Data
- National Pokédex
- #237
- Species
- Handstand Pokémon
- Height
- 4' 7" (1.4 m)
- Weight
- 105.8 lbs (48.0 kg)
- Habitat
- Urban
- Color
- Brown
- Body Style
- Upright
- Gender
- 0% female / 100% male
Misc
Catch Rate: 45
Base Experience: 159 Exp
Hatch Counter: 25
Hitmontop Size Comparison: BETA
Hitmontop is listed at 4' 7" (1.4 m); this chart uses a pose-adjusted visual scale.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.
Hitmontop currently uses a pose-adjusted visual scale.













