Hitmonlee is a Fighting-type Pokémon introduced in Generation I and a final stage of its evolution line, with a base stat total of 455.

Hitmonlee

Hitmonlee

Abilities

Limber

Prevents paralysis.

Reckless

Powers up moves that have recoil damage.

Unburden

Raises Speed if a held item is used.

Hidden Ability

Base Stats

Total: 455
EV Yield: 2 Attack
HP: 50
Attack: 120
Defense: 53
Sp. Atk: 35
Sp. Def: 110
Speed: 87

Hitmonlee's Weaknesses and Resistances

Evolution Chain

Tyrogue can evolve into Hitmonlee by leveling up at level 20 Attack > Defense, Hitmonchan by leveling up at level 20 Attack < Defense, or Hitmontop by leveling up at level 20 Attack = Defense.

#0236 Tyrogue Tyrogue fighting type
Lvl. upat level 20 Attack > Defense
#0106 Hitmonlee Hitmonlee fighting type
Lvl. upat level 20 Attack < Defense
#0107 Hitmonchan Hitmonchan fighting type
Lvl. upat level 20 Attack = Defense
#0237 Hitmontop Hitmontop fighting type

Hitmonlee Playthrough, Competitive, and Nuzlocke Usage

Using Hitmonlee in a Playthrough

The Tyrogue line branches at level 20 according to Tyrogue's Attack and Defense: higher Attack produces Hitmonlee, higher Defense produces Hitmonchan, and equal values produce Hitmontop. Tyrogue itself has very poor battle stats and is primarily a developmental stage, so the line's usefulness depends on reaching the desired evolution quickly. Hitmonlee is the strongest straightforward attacker of the three, combining 120 Attack, good Speed, strong Fighting STAB, and useful physical coverage; Hitmonchan sacrifices some Attack and Speed for better physical Defense and gains particular value in generations where its elemental punches are physical. Hitmontop is less offensively powerful but offers the best defensive utility, especially through Intimidate, priority, and support options. In FireRed and LeafGreen, where the player chooses directly between Hitmonlee and Hitmonchan rather than raising Tyrogue during the main story, Hitmonlee is generally the more immediately effective offensive choice.

Hitmonlee in Competitive Pokémon

Each Hitmon evolution has developed a distinct competitive niche. Hitmonlee is primarily an offensive Fighting-type, using its high Attack alongside abilities such as Reckless to strengthen High Jump Kick or Unburden to turn held-item consumption into a major Speed boost. Hitmonchan has historically combined Iron Fist-boosted punching attacks, Mach Punch, and Rapid Spin, allowing it to provide hazard removal without completely sacrificing offensive pressure. Hitmontop has been the most support-oriented of the three: Intimidate, Rapid Spin, priority, and strong Fighting STAB have allowed it to check physical attackers and remove hazards, while Intimidate and Fake Out have also given it significant utility in doubles formats. None is universally dominant, but their differing stat distributions and abilities make them meaningfully different rather than interchangeable Fighting-types.

Hitmonlee in Nuzlockes

The Tyrogue line is heavily dependent on game and evolution branch in Nuzlockes. Tyrogue's poor initial stats can make the period before level 20 awkward, and controlling its Attack and Defense to obtain a specific evolution may require planning. In FireRed and LeafGreen community analysis, Hitmonlee is generally favored over Hitmonchan because its greater Attack and Speed better suit the available physical Fighting moves, while Hitmonchan's elemental punches are still special attacks in Generation III and therefore use its extremely low Special Attack; Hitmonchan does retain useful Mach Punch and somewhat better physical Defense. In later games Hitmontop can be the safest branch because Intimidate immediately reduces physical damage, while Hitmonlee remains the strongest direct attacker and Hitmonchan benefits significantly from the physical/special split. All three have low HP, so even their good Special Defense does not make careless switching safe.

Learnsets

71 moves · Scarlet Violet

Level Up

- Brick Break fighting type 75 100 physical move
1 Tackle normal type 40 100 physical move
1 Focus Energy normal type --- --- status move
1 Fake Out normal type 40 100 physical move
1 Helping Hand normal type --- --- status move
1 Low Sweep fighting type 65 100 physical move
4 Double Kick fighting type 30 100 physical move
8 Low Kick fighting type --- 100 physical move
12 Endure normal type --- --- status move
16 Sucker Punch dark type 70 100 physical move
21 Wide Guard rock type --- --- status move
24 Blaze Kick fire type 85 90 physical move
28 Feint normal type 30 100 physical move
32 Mega Kick normal type 120 75 physical move
36 Close Combat fighting type 120 100 physical move
40 Reversal fighting type --- 100 physical move
44 High Jump Kick fighting type 130 90 physical move
50 Axe Kick fighting type 120 90 physical move

Machine

- Swords Dance normal type --- --- status move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Low Kick fighting type --- 100 physical move
- Earthquake ground type 100 100 physical move
- Metronome normal type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Reversal fighting type --- 100 physical move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Mud-Slap ground type 20 100 special move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Baton Pass normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Uproar normal type 90 100 special move
- Facade normal type 70 100 physical move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Brick Break fighting type 75 100 physical move
- Knock Off dark type 65 100 physical move
- Endeavor normal type --- 100 physical move
- Rock Tomb rock type 60 95 physical move
- Bulk Up fighting type --- --- status move
- Close Combat fighting type 120 100 physical move
- Fling dark type --- 100 physical move
- Aura Sphere fighting type 80 --- special move
- Poison Jab poison type 80 100 physical move
- Vacuum Wave fighting type 40 100 special move
- Focus Blast fighting type 120 70 special move
- Giga Impact normal type 150 90 physical move
- Stone Edge rock type 100 80 physical move
- Low Sweep fighting type 65 100 physical move
- Bulldoze ground type 60 100 physical move
- Throat Chop dark type 80 100 physical move
- Lunge bug type 80 100 physical move
- Stomping Tantrum ground type 75 100 physical move
- Coaching fighting type --- --- status move
- Tera Blast normal type 80 100 special move
- Upper Hand fighting type 65 100 physical move

Egg

- Counter fighting type --- 100 physical move
- High Jump Kick fighting type 130 90 physical move
- Mach Punch fighting type 40 100 physical move
- Rapid Spin normal type 50 100 physical move
- Feint normal type 30 100 physical move
- Vacuum Wave fighting type 40 100 special move
- Bullet Punch steel type 40 100 physical move

Pokédex Entries

14 entries
Red / Blue

When in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides.

Yellow

When kicking, the sole of its foot turns as hard as a diamond on impact and destroys its enemy.

Gold

This amazing POKé MON has an awesome sense of balance. It can kick in succession from any position.

Silver

If it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe.

Crystal

It is also called the Kick Master. It uses its elastic legs to execute every known kick.

Ruby / Sapphire

HITMONLEE’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

Emerald

Its legs freely stretch and contract. Using these springlike limbs, it bowls over foes with devastating kicks. After battle, it rubs down its tired legs.

Firered / X / Shield

The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.

Leafgreen

When in a hurry, its legs lengthen progressively. It runs smoothly with extra-long, loping strides.

Diamond / Pearl / Platinum / Black / White / Black 2 / White 2

Its legs can stretch double. First-time foes are startled by its extensible reach.

Heartgold / Sword

This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.

Soulsilver / Y

If it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe.

Omega Ruby / Alpha Sapphire

Hitmonlee’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

Lets Go Pikachu / Lets Go Eevee

When kicking, the sole of its foot turns as hard as a diamond on impact and destroys its enemy.

Where To Find Hitmonlee

3 locations
Saffron City · KantoGift · version details vary

Fighting Dojo

Blue max 100%
Gift · Lv. 30 · 100%
FireRed max 100%
Gift · Lv. 25 · 100%
Green Japan max 100%
Gift · Lv. 30 · 100%
LeafGreen max 100%
Gift · Lv. 25 · 100%
Lets Go Eevee max 100%
Gift · Lv. 30 · 100%
Lets Go Pikachu max 100%
Gift · Lv. 30 · 100%
Red max 100%
Gift · Lv. 30 · 100%
Red Japan max 100%
Gift · Lv. 30 · 100%
Yellow max 100%
Gift · Lv. 30 · 100%
Victory Road · KantoOverworld Special · version details vary

Victory Road 1 (2F)

Lets Go Eevee max 100%
Overworld Special · Lv. 41–46 · 100%
Lets Go Pikachu max 100%
Overworld Special · Lv. 41–46 · 100%
Citadark Isle · OrreSnag · version details vary

Citadark Isle 3F

XD max 100%
Snag · Lv. 38 · 100%

Held Items

1 items
Black Belt
  • Xd: 100% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Hitmonlee Biology and Behavior

Hitmonlee can freely extend and contract its segmented legs like springs because it has complete control over the ligaments within them. This allows unusually long strides and greatly extended kicking range, while an exceptional sense of balance lets it deliver successive kicks from almost any position. Immediately before striking, Hitmonlee hardens the muscles in the sole of its foot to maximize the force of the kick, and the soles themselves are described as diamond-like. After fighting, it massages its legs to loosen the muscles that have tightened during combat.

Hitmonlee Biological Data

National Pokédex
#106
Species
Kicking Pokémon
Height
4' 11" (1.5 m)
Weight
109.8 lbs (49.8 kg)
Habitat
Urban
Color
Brown
Body Style
Humanoid
Gender
0% female / 100% male

Misc

Catch Rate: 45

Base Experience: 159 Exp

Hatch Counter: 25

Hitmonlee Size Comparison: BETA

Hitmonlee is listed at 4' 11" (1.5 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
hitmonlee
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.