Sandy Shocks is an Electric/Ground-type Pokémon introduced in Generation IX, with a base stat total of 570 and no standard evolutions.
Sandy Shocks
Abilities
Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.
Base Stats
Sandy Shocks's Weaknesses and Resistances
Evolution Chain
Sandy Shocks does not evolve into or from any other Pokémon.
Sandy Shocks Playthrough, Competitive, and Nuzlocke Usage
Using Sandy Shocks in a Playthrough
Sandy Shocks is a standalone Electric/Ground Paradox Pokémon found naturally only in Pokémon Scarlet's Area Zero, so it normally becomes available during the final portion of the story; Violet players need trade, event, or Union Circle access. Its base 121 Special Attack and 101 Speed make it a strong immediate special attacker, while Electric/Ground STAB is particularly useful because Thunderbolt and Earth Power provide two powerful, perfectly accurate attacks with very different defensive answers. Volt Switch lets Sandy Shocks attack while repositioning, and Stealth Rock or Spikes can add team utility when the player wants more than direct damage; Power Gem and Flash Cannon offer additional special coverage. Protosynthesis raises its highest stat in harsh sunlight or when Booster Energy activates, with Speed receiving a 50% increase instead of the 30% increase applied to other stats, so actual stat distribution determines whether Sandy Shocks becomes faster or stronger. Electric/Ground grants an Electric immunity and resistances to Flying, Poison, Rock, and Steel, but weaknesses to Water, Grass, Ice, and Ground are all common enough to punish careless switching. Its 85/97/85 bulk is respectable rather than exceptional and it lacks easy conventional recovery, so its safest story role is generally fast special offense and pivoting rather than repeated defensive switching. Timid can push its Speed high enough to make Speed-focused Protosynthesis sets especially fast, while Modest maximizes its already strong Special Attack.
Sandy Shocks in Competitive Pokémon
Sandy Shocks currently sits in SV UU and has established itself as a useful fast special attacker, entry-hazard setter, and pivot rather than a one-dimensional sun sweeper. Its Electric/Ground STAB combination is difficult to switch into cleanly, with Thunderbolt pressuring Flying- and Water-types while Earth Power punishes many Grounded Electric resists and Steel-types, and base 101 Speed places it above a large portion of slower wallbreakers. Stealth Rock and Spikes give it hazard-setting utility, while Volt Switch can preserve momentum against opponents it forces out; this combination lets Sandy Shocks make progress even when it cannot immediately break a defensive answer. Booster Energy or sun can activate Protosynthesis, and Speed-boosting variants can become effective cleaners or fast support Pokémon while Special Attack-boosting variants emphasize immediate damage. Its limitations keep it below OU: four common weaknesses, no reliable recovery, only moderate bulk, and competition from faster or stronger Electric- and Ground-types make it difficult to fit on every team. Sandy Shocks nevertheless had documented official doubles use early in Generation IX; for example, it appeared on the 2023 Charlotte Regional Senior Division championship team alongside Iron Bundle, showing that its Speed, typing, and support options could translate beyond singles. Its current UU placement therefore represents a real competitive niche based on offensive typing and role compression rather than merely novelty as a Paradox Magneton.
Sandy Shocks in Nuzlockes
Sandy Shocks is a strong late-game Scarlet Nuzlocke attacker because Thunderbolt and Earth Power are both perfectly accurate, powerful special STAB moves and base 101 Speed frequently lets it attack before the opponent. Its Electric immunity creates useful switch opportunities, while resistances to Flying, Poison, Rock, and Steel can make known physical or special matchups comparatively safe. Volt Switch is especially valuable under permadeath rules because it deals damage while moving Sandy Shocks out of danger, allowing the player to preserve favorable positioning instead of leaving it exposed. Stealth Rock and Spikes can generate safe team-wide value against boss battles with repeated switches, but spending turns setting hazards is unnecessary when an opponent can threaten one of Sandy Shocks's Water, Grass, Ice, or Ground weaknesses. Its bulk is adequate but not strong enough to absorb repeated super-effective hits, and the absence of dependable instant recovery means damage accumulation matters across long routes or sequential battles. Protosynthesis can improve either offense or Speed and may create safer knockouts, but Booster Energy is a consumable resource in ordinary gameplay rather than something that should be assumed for every encounter. Timid is usually the safer Nuzlocke Nature because moving first reduces exposure, while Modest is worthwhile when the additional damage changes important knockout ranges.
Learnsets
63 moves · Scarlet Violet
Level Up
Machine
Egg
Pokédex Entries
2 entries
No records exist of this Pokémon being caught. Data is lacking, but the Pokémon’s traits match up with a creature shown in an expedition journal.
It slightly resembles a Magneton that lived for 10,000 years and was featured in an article in a paranormal magazine.
Additional Images
PokeAPI sprites
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Sandy Shocks Biology and Behavior
Sandy Shocks is composed of three Magneton-like metallic units covered partly in iron filings, with the upper unit bearing markings reminiscent of war paint and the lower magnets elongated into leg-like structures. Unlike modern Magneton, it does not normally float; it walks by bending those elongated magnets, while a group of screws coated in iron filings floats behind it like a tail. Reports describe Sandy Shocks as aggressive, with some observers claiming to have been attacked in Paldea's arid regions. Its origin is intentionally unresolved: AI Sada calls it an ancient ancestor of Magneton, whereas the Professor encountered at the Crystal Pool describes it as a Magneton counterpart from another timeline, and Heath recorded the creature roughly 200 years before Sada's time machine was built.
Sandy Shocks Biological Data
- National Pokédex
- #989
- Species
- Paradox Pokémon
- Height
- 7' 7" (2.3 m)
- Weight
- 132.3 lbs (60.0 kg)
- Habitat
- Currently Unknown
- Color
- Gray
- Body Style
- Quadruped
- Gender
- Genderless
Misc
Catch Rate: 30
Base Experience: 285 Exp
Hatch Counter: 50
Sandy Shocks Size Comparison: BETA
Sandy Shocks is listed at 7' 7" (2.3 m) and shown in an in-chart visual comparison.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Sandy Shocks 










