Torchic is a Fire-type Pokémon introduced in Generation III and the first stage of its evolution line, with a base stat total of 310.

Torchic

Torchic

Abilities

Blaze

Ups FIRE moves in a pinch.

Speed Boost

Gradually boosts SPEED.

Hidden Ability

Base Stats

Total: 310
EV Yield: 1 Sp. Atk
HP: 45
Attack: 60
Defense: 40
Sp. Atk: 70
Sp. Def: 50
Speed: 45

Torchic's Weaknesses and Resistances

Evolution Chain

Torchic evolves into Combusken at level 16, and Combusken evolves into Blaziken at level 36.

#0255 Torchic Torchic fire type
Lvl. upat level 16
#0256 Combusken Combusken fire typefighting type
Lvl. upat level 36
#0257 Blaziken Blaziken fire typefighting type

Torchic Playthrough, Competitive, and Nuzlocke Usage

Using Torchic in a Playthrough

The Torchic line begins as a pure Fire starter but becomes Fire/Fighting at level 16 when Torchic evolves into Combusken, with Blaziken arriving at level 36. Blaziken's base 120 Attack and 110 Special Attack give it genuine mixed-offense flexibility, and in Generation III its Fire attacks use Special Attack while Fighting attacks use Attack, allowing both STAB types to take advantage of strong offensive stats even before the physical/special split. Later generations improve its physical offense further through moves such as Flare Blitz, Blaze Kick, Close Combat, and coverage, while Swords Dance can turn Blaziken into a devastating setup attacker. Torchic initially struggles against Roxanne unless it reaches Combusken and gains Fighting offense, but after that point the line has excellent matchups against many Ice-, Steel-, Dark-, Grass-, and Normal-type opponents throughout a playthrough. Speed Boost, when legitimately available, raises Speed every turn and can turn even standard Blaziken into a runaway sweeper, while Mega Blaziken increases Attack, Special Attack, and Speed dramatically while retaining Speed Boost.

Torchic in Competitive Pokémon

Blaziken began as a strong but manageable mixed wallbreaker, with DPP UU in particular treating it as one of the tier's premier offensive threats because base 120 Attack and 110 Special Attack let it attack effectively from either side. Its competitive status changed radically once Speed Boost became available: gaining one Speed stage at the end of every turn removed the major weakness of its base 80 Speed and allowed Protect, Swords Dance, or simply an initial attack to begin a snowballing sweep. Speed Boost Blaziken became powerful enough to spend multiple generations in Ubers under Smogon's singles rules, while Flare Blitz, High Jump Kick or other Fighting STAB, Swords Dance, and coverage created extremely limited defensive counterplay once it gained momentum. Mega Blaziken pushes the same concept even further with base 160 Attack, 130 Special Attack, 100 Speed, and Speed Boost, giving it extraordinary offensive potential even in the much stronger Ubers environment. Its weaknesses are mediocre defensive bulk, recoil or accuracy risks from some of its strongest moves, and vulnerability to priority or bulky answers that survive its coverage, but few starter Pokemon have ever achieved a higher competitive offensive ceiling.

Torchic in Nuzlockes

The Torchic line can be an excellent Nuzlocke starter because Combusken and Blaziken combine powerful dual STAB with enough offensive versatility to end many dangerous battles quickly. The early Roxanne matchup is awkward for Torchic, but evolving to Combusken at level 16 provides Fighting offense that can reverse the matchup and the line remains useful against several important Normal-, Ice-, Steel-, Grass-, and Dark-type opponents later in the game. Blaziken's main weakness in a permadeath format is that it is much less durable than Swampert, with only 80/70/70 bulk and weaknesses to Water, Ground, Flying, and Psychic, so failed damage calculations can become lethal. High Jump Kick and recoil-heavy Fire moves can introduce additional self-inflicted risk, while safer alternatives may be preferable when the extra power is unnecessary. If Speed Boost is available, the line becomes substantially safer offensively because each completed turn makes revenge killing more difficult, but it still rewards aggressive matchup control rather than blind switching.

Learnsets

57 moves · Scarlet Violet

Level Up

1 Scratch normal type 40 100 physical move
1 Growl normal type --- 100 status move
3 Ember fire type 40 100 special move
6 Quick Attack normal type 40 100 physical move
9 Flame Charge fire type 50 100 physical move
12 Detect fighting type --- --- status move
15 Sand Attack ground type --- 100 status move
18 Aerial Ace flying type 60 --- physical move
21 Slash normal type 70 100 physical move
24 Bounce flying type 85 85 physical move
27 Focus Energy normal type --- --- status move
30 Flamethrower fire type 90 100 special move
33 Feather Dance flying type --- 100 status move
36 Reversal fighting type --- 100 physical move
39 Flare Blitz fire type 120 100 physical move

Machine

- Swords Dance normal type --- --- status move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Flamethrower fire type 90 100 special move
- Low Kick fighting type --- 100 physical move
- Fire Spin fire type 35 85 special move
- Dig ground type 80 100 physical move
- Agility psychic type --- --- status move
- Fire Blast fire type 110 85 special move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Curse ghost type --- --- status move
- Reversal fighting type --- 100 physical move
- Protect normal type --- --- status move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Baton Pass normal type --- --- status move
- Sunny Day fire type --- --- status move
- Uproar normal type 90 100 special move
- Heat Wave fire type 95 90 special move
- Will-O-Wisp fire type --- 85 status move
- Facade normal type 70 100 physical move
- Helping Hand normal type --- --- status move
- Feather Dance flying type --- 100 status move
- Overheat fire type 130 90 special move
- Rock Tomb rock type 60 95 physical move
- Aerial Ace flying type 60 --- physical move
- Flare Blitz fire type 120 100 physical move
- Shadow Claw ghost type 70 100 physical move
- Flame Charge fire type 50 100 physical move
- Fire Pledge fire type 80 100 special move
- Tera Blast normal type 80 100 special move
- Temper Flare fire type 75 100 physical move

Egg

- Peck flying type 35 100 physical move
- Counter fighting type --- 100 physical move
- Crush Claw normal type 75 95 physical move
- Feint normal type 30 100 physical move
- Last Resort normal type 140 100 physical move
- Night Slash dark type 70 100 physical move

Pokédex Entries

9 entries
Ruby

TORCHIC sticks with its TRAINER, following behind with unsteady steps. This POKéMON breathes fire of over 1,800 degrees F, including fireballs that leave the foe scorched black.

Sapphire

TORCHIC has a place inside its body where it keeps its flame. Give it a hug - it will be glowing with warmth. This POKéMON is covered all over by a fluffy coat of down.

Emerald

If attacked, it strikes back by spitting balls of fire it forms in its stomach. A TORCHIC dislikes darkness because it can’t see its surroundings.

Firered / Leafgreen / X

It has a flame sac inside its belly that perpetually burns. It feels warm if it is hugged.

Diamond / Pearl / Platinum / Black / White / Black 2 / White 2

A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees F.

Heartgold / Soulsilver

Inside its body is a place where it keeps a small flame. Hug it! It will be as warm as a hot-water bottle.

Y

A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees Fahrenheit.

Omega Ruby

Torchic sticks with its Trainer, following behind with unsteady steps. This Pokémon breathes fire of over 1,800 degrees Fahrenheit, including fireballs that leave the foe scorched black.

Alpha Sapphire

Torchic has a place inside its body where it keeps its flame. Give it a hug—it will be glowing with warmth. This Pokémon is covered all over by a fluffy coat of down.

Where To Find Torchic

2 locations
Route 101 · HoennGift · version details vary

Road 101

Alpha Sapphire max 100%
Gift · Lv. 5 · 100%
Emerald max 100%
Gift · Lv. 5 · 100%
Omega Ruby max 100%
Gift · Lv. 5 · 100%
Ruby max 100%
Gift · Lv. 5 · 100%
Sapphire max 100%
Gift · Lv. 5 · 100%
Saffron City · KantoGift · version details vary

Silph Co.

HeartGold max 100%
Gift · Lv. 5 · 100% · Story Progress Beat Red, Other Received Kanto Starter
SoulSilver max 100%
Gift · Lv. 5 · 100% · Story Progress Beat Red, Other Received Kanto Starter

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Torchic Biology and Behavior

Torchic carries a continuously burning flame sac inside its abdomen, making its soft body naturally warm enough to feel like a heated water bottle when held. That internal flame remains lit for as long as Torchic is alive and can be expelled through the beak as fireballs reaching roughly 1,800 degrees Fahrenheit, or 1,000 degrees Celsius, hot enough to leave targets scorched black. Despite this formidable defense, Torchic is small, unsteady on its feet, and dislikes darkness because it becomes uncomfortable when it cannot clearly see its surroundings. It readily follows a trusted Trainer with tottering steps and is rarely encountered in the wild, where the species is associated primarily with grassland habitats.

Torchic Biological Data

National Pokédex
#255
Species
Chick Pokémon
Height
1' 4" (0.4 m)
Weight
5.5 lbs (2.5 kg)
Habitat
Grassland
Color
Red
Body Style
Legs
Gender
12.5% female / 87.5% male

Misc

Catch Rate: 45

Base Experience: 62 Exp

Hatch Counter: 20

Torchic Size Comparison: BETA

Torchic is listed at 1' 4" (0.4 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
torchic
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Torchic currently uses a pose-adjusted visual scale.