Bidoof is a Normal-type Pokémon introduced in Generation IV and the first stage of its evolution line, with a base stat total of 250.

Bidoof

Bidoof

Abilities

Simple

The Pokémon is prone to wild stat changes.

Unaware

Ignores any change in ability by the foe.

Moody

Raises one stat and lowers another.

Hidden Ability

Base Stats

Total: 250
EV Yield: 1 HP
HP: 59
Attack: 45
Defense: 40
Sp. Atk: 35
Sp. Def: 40
Speed: 31

Bidoof's Weaknesses and Resistances

Weak To

Immune To

Evolution Chain

Bidoof evolves into Bibarel at level 15.

Bidoof Playthrough, Competitive, and Nuzlocke Usage

Using Bidoof in a Playthrough

Bidoof evolves into Bibarel at only level 15, quickly producing a Normal/Water Pokemon with base 85 Attack, respectable 79 HP, and useful physical STAB after the Generation IV physical/special split allows Waterfall and similar Water moves to use its stronger attacking stat. Bibarel is not an exceptional battler on raw statistics, but Normal and Water provide broad neutral coverage, its Ghost immunity is useful, and its famous compatibility with many Sinnoh field moves historically made it one of the most convenient utility Pokemon in Diamond, Pearl, and Platinum. Simple can make boosting moves disproportionately powerful because positive stat changes are doubled, while Unaware ignores many opposing stat boosts and can be safer against setup users; the later Hidden Ability Moody creates large random stat swings but is too unpredictable to rely on for an ordinary story team. Swords Dance, Curse, Amnesia, Waterfall, Return in older games, Aqua Jet, and various coverage moves can make Bibarel much stronger than its reputation suggests when deliberately supported. It remains limited by mediocre defenses and only average Speed, so an Adamant nature is useful for straightforward physical offense but does not transform Bibarel into a high-stat sweeper without setup.

Bidoof in Competitive Pokémon

Bibarel has spent most of its competitive history in the lowest tiers because 410 total base stats leave it underpowered compared with conventional fully evolved attackers, but its abilities give it several genuine niches. Smogon has placed it at ZU-level usage in multiple generations, where Simple can turn Swords Dance into an effective four-stage Attack boost and make defensive boosting moves similarly extreme. Unaware supports a different role by ignoring an opponent's offensive boosts, allowing Bibarel to disrupt certain setup sweepers despite otherwise mediocre defenses. Moody became infamous for the opposite reason: the ability's random boosts can spiral out of control and has been banned or heavily restricted in many standard competitive environments rather than serving as a normal balanced niche. Even with excellent abilities, Bibarel's low overall stats, susceptibility to Electric, Fighting, and Grass attacks, and dependence on setup or surprise value prevent it from becoming a consistent high-tier Pokemon.

Bidoof in Nuzlockes

The Bidoof line is easy to obtain and evolves early, which gives it immediate practical value in Nuzlockes even when it is not intended to remain a permanent team member. Bibarel's Normal/Water typing provides a Ghost immunity and resistances to Fire, Ice, Steel, and Water, while its broad move compatibility can cover gaps created by encounter luck or deaths elsewhere on the team. Its defenses are only mediocre, however, so it should not be mistaken for a bulky Water-type, and Electric, Grass, and especially strong Fighting attacks can end a matchup quickly. Simple can support powerful controlled setup, but it also magnifies negative stat changes, making Intimidate, defense drops, or other debuffs more dangerous; Unaware is often the more predictable safety ability because it can neutralize enemy setup without requiring Bibarel to expose itself while boosting. Moody is generally a poor permadeath strategy despite its enormous theoretical ceiling because the random lowered stat may be exactly the defensive or Speed stat needed to survive the next turn.

Learnsets

7 moves · Legends Arceus

Level Up — Legends Arceus

1 Rollout rock type 30 90 physical move
5 Tackle normal type 40 100 physical move
10 Bite dark type 60 100 physical move
16 Rest psychic type --- --- status move
23 Crunch dark type 80 100 physical move
31 Swords Dance normal type --- --- status move
40 Double-Edge normal type 120 100 physical move

Pokédex Entries

6 entries
Diamond / X / Omega Ruby

With nerves of steel, nothing can perturb it. It is more agile and active than it appears.

Pearl / Y / Alpha Sapphire

It constantly gnaws on logs and rocks to whittle down its front teeth. It nests alongside water.

Platinum

A comparison revealed that BIDOOF’s front teeth grow at the same rate as RATTATA’s.

Heartgold / Soulsilver

It lives in groups by the water. It chews up boulders and trees around its nest with its incisors.

Black / White / Black 2 / White 2

A comparison revealed that Bidoof’s front teeth grow at the same rate as Rattata’s.

Legends Arceus

Bidoof has an unsophisticated face and is rarely flustered by anything. There have been incidents involving Bidoof sauntering into villages and gnawing on the houses without a single care.

Where To Find Bidoof

38 locations
Mt. Silver · JohtoWalking · version details vary

Mount Silver (outside)

HeartGold max 20%
Walking · Lv. 42 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 42 · 10% · Radio Sinnoh
Route 30 · JohtoWalking · version details vary

Road 30

HeartGold max 20%
Walking · Lv. 4 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 4 · 10% · Radio Sinnoh
Route 31 · JohtoWalking · version details vary

Road 31

HeartGold max 20%
Walking · Lv. 3 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 3 · 10% · Radio Sinnoh
Route 32 · JohtoWalking · version details vary

Road 32

HeartGold max 20%
Walking · Lv. 6 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 6 · 10% · Radio Sinnoh
Route 34 · JohtoWalking · version details vary

Road 34

HeartGold max 20%
Walking · Lv. 12 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 12 · 10% · Radio Sinnoh
Route 35 · JohtoWalking · version details vary

Road 35

HeartGold max 20%
Walking · Lv. 14 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 14 · 10% · Radio Sinnoh
Route 42 · JohtoWalking · version details vary

Road 42

HeartGold max 20%
Walking · Lv. 14 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 15 · 10% · Radio Sinnoh
Route 43 · JohtoWalking · version details vary

Road 43

HeartGold max 20%
Walking · Lv. 17 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 17 · 10% · Radio Sinnoh
Route 44 · JohtoWalking · version details vary

Road 44

HeartGold max 20%
Walking · Lv. 22 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 22 · 10% · Radio Sinnoh
Route 45 · JohtoWalking · version details vary

Road 45

HeartGold max 20%
Walking · Lv. 24 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 24 · 10% · Radio Sinnoh
Route 47 · JohtoWalking · version details vary

Road 47

HeartGold max 20%
Walking · Lv. 31 · 10% · Radio SinnohWalking · Lv. 32 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 31 · 10% · Radio SinnohWalking · Lv. 32 · 10% · Radio Sinnoh
Ruins of Alph · JohtoWalking · version details vary

Ruins of Alph (outside)

HeartGold max 20%
Walking · Lv. 18 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 18 · 10% · Radio Sinnoh
Unknown; all Rattata · JohtoWalking · version details vary

Unknown Area; all Rattata

HeartGold max 40%
Walking · Lv. 20 · 10% · Radio Sinnoh
SoulSilver max 40%
Walking · Lv. 20 · 10% · Radio Sinnoh
Route 22 · KalosWalking · version details vary

Road 22

X max 10%
Walking · Lv. 6 · 10%
Y max 10%
Walking · Lv. 6 · 10%
Route 3 · KalosWalking · version details vary

Road 3

X max 20%
Walking · Lv. 3 · 10%Walking · Lv. 4 · 10%
Y max 20%
Walking · Lv. 3 · 10%Walking · Lv. 4 · 10%
Route 10 · KantoWalking · version details vary

Road 10

HeartGold max 20%
Walking · Lv. 16 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 16 · 10% · Radio Sinnoh
Route 13 · KantoWalking · version details vary

Road 13

HeartGold max 20%
Walking · Lv. 25 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 25 · 10% · Radio Sinnoh
Route 22 · KantoWalking · version details vary

Road 22

HeartGold max 20%
Walking · Lv. 5 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 5 · 10% · Radio Sinnoh
Route 24 · KantoWalking · version details vary

Road 24

HeartGold max 20%
Walking · Lv. 9 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 9 · 10% · Radio Sinnoh
Route 25 · KantoWalking · version details vary

Road 25

HeartGold max 20%
Walking · Lv. 8 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 8 · 10% · Radio Sinnoh
Route 26 · KantoWalking · version details vary

Road 26

HeartGold max 20%
Walking · Lv. 32 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 32 · 10% · Radio Sinnoh
Route 27 · KantoWalking · version details vary

Road 27

HeartGold max 20%
Walking · Lv. 30 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 30 · 10% · Radio Sinnoh
Route 28 · KantoWalking · version details vary

Road 28

HeartGold max 20%
Walking · Lv. 40 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 40 · 10% · Radio Sinnoh
Route 4 · KantoWalking · version details vary

Road 4

HeartGold max 20%
Walking · Lv. 8 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 8 · 10% · Radio Sinnoh
Route 6 · KantoWalking · version details vary

Road 6

HeartGold max 20%
Walking · Lv. 14 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 14 · 10% · Radio Sinnoh
Route 9 · KantoWalking · version details vary

Road 9

HeartGold max 20%
Walking · Lv. 13 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 13 · 10% · Radio Sinnoh
Sea Route 21 · KantoWalking · version details vary

Road 21

HeartGold max 20%
Walking · Lv. 35 · 10% · Radio Sinnoh
SoulSilver max 20%
Walking · Lv. 35 · 10% · Radio Sinnoh
Eterna Forest · SinnohWalking · version details vary

Eterna Forest

Platinum max 10%
Walking · Lv. 12 · 10% · Radar Off
Great Marsh · SinnohWalking · version details vary

Great Marsh Area 1

Diamond max 11%
Walking · Lv. 26 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress Before National DexWalking · Lv. 26 · 1%
Pearl max 11%
Walking · Lv. 26 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress Before National DexWalking · Lv. 26 · 1%

Great Marsh Area 2

Diamond max 11%
Walking · Lv. 26 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress Before National DexWalking · Lv. 26 · 1%
Pearl max 11%
Walking · Lv. 26 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress Before National DexWalking · Lv. 26 · 1%

Great Marsh Area 3

Diamond max 11%
Walking · Lv. 24 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress Before National DexWalking · Lv. 24 · 1%
Pearl max 11%
Walking · Lv. 24 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress Before National DexWalking · Lv. 24 · 1%

Great Marsh Area 4

Diamond max 11%
Walking · Lv. 24 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress Before National DexWalking · Lv. 24 · 1%
Pearl max 11%
Walking · Lv. 24 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress Before National DexWalking · Lv. 24 · 1%

Great Marsh Area 5

Diamond max 31%
Walking · Lv. 22 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress Before National DexWalking · Lv. 22 · 4% · Slot2 EmeraldWalking · Lv. 22 · 4% · Slot2 LeafgreenWalking · Lv. 22 · 4% · Slot2 NoneWalking · Lv. 22 · 4% · Slot2 RubyWalking · Lv. 22 · 4% · Slot2 SapphireWalking · Lv. 22 · 1%
Pearl max 31%
Walking · Lv. 22 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress Before National DexWalking · Lv. 22 · 4% · Slot2 EmeraldWalking · Lv. 22 · 4% · Slot2 LeafgreenWalking · Lv. 22 · 4% · Slot2 NoneWalking · Lv. 22 · 4% · Slot2 RubyWalking · Lv. 22 · 4% · Slot2 SapphireWalking · Lv. 22 · 1%

Great Marsh Area 6

Diamond max 11%
Walking · Lv. 22 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress Before National DexWalking · Lv. 22 · 1%
Pearl max 11%
Walking · Lv. 22 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress Before National DexWalking · Lv. 22 · 1%
Lake Verity · SinnohWalking · version details vary

Lake Verity (after Galactic intervention)

Diamond max 60%
Walking · Lv. 2 · 20% · Swarm NoWalking · Lv. 3 · 10%Walking · Lv. 3 · 10% · Radar OffWalking · Lv. 3 · 10% · Time NightWalking · Lv. 4 · 5%Walking · Lv. 4 · 4% · Slot2 NoneWalking · Lv. 4 · 1% · Radar Off
Pearl max 60%
Walking · Lv. 2 · 20% · Swarm NoWalking · Lv. 3 · 10%Walking · Lv. 3 · 10% · Radar OffWalking · Lv. 3 · 10% · Time NightWalking · Lv. 4 · 5%Walking · Lv. 4 · 4% · Slot2 NoneWalking · Lv. 4 · 1% · Radar Off
Platinum max 62%
Walking · Lv. 2 · 20%Walking · Lv. 3 · 10%Walking · Lv. 3 · 10% · Radar OffWalking · Lv. 4 · 5%Walking · Lv. 4 · 4% · Slot2 EmeraldWalking · Lv. 4 · 4% · Slot2 FireredWalking · Lv. 4 · 4% · Slot2 LeafgreenWalking · Lv. 4 · 4% · Slot2 NoneWalking · Lv. 4 · 1% · Radar Off

Lake Verity (before Galactic intervention)

Diamond max 60%
Walking · Lv. 2 · 20% · Swarm NoWalking · Lv. 3 · 10%Walking · Lv. 3 · 10% · Radar OffWalking · Lv. 3 · 10% · Time NightWalking · Lv. 4 · 5%Walking · Lv. 4 · 4% · Slot2 NoneWalking · Lv. 4 · 1% · Radar Off
Pearl max 60%
Walking · Lv. 2 · 20% · Swarm NoWalking · Lv. 3 · 10%Walking · Lv. 3 · 10% · Radar OffWalking · Lv. 3 · 10% · Time NightWalking · Lv. 4 · 5%Walking · Lv. 4 · 4% · Slot2 NoneWalking · Lv. 4 · 1% · Radar Off
Platinum max 72%
Walking · Lv. 2 · 20%Walking · Lv. 3 · 10%Walking · Lv. 3 · 10% · Radar OffWalking · Lv. 3 · 10% · Time NightWalking · Lv. 4 · 5%Walking · Lv. 4 · 4% · Slot2 EmeraldWalking · Lv. 4 · 4% · Slot2 FireredWalking · Lv. 4 · 4% · Slot2 LeafgreenWalking · Lv. 4 · 4% · Slot2 NoneWalking · Lv. 4 · 1% · Radar Off
Route 201 · SinnohWalking · version details vary

Road 201

Diamond max 60%
Walking · Lv. 2 · 20% · Swarm NoWalking · Lv. 2 · 4% · Slot2 NoneWalking · Lv. 2 · 1% · Radar OffWalking · Lv. 3 · 10%Walking · Lv. 3 · 10% · Radar OffWalking · Lv. 3 · 10% · Time NightWalking · Lv. 3 · 5%
Pearl max 60%
Walking · Lv. 2 · 20% · Swarm NoWalking · Lv. 2 · 4% · Slot2 NoneWalking · Lv. 2 · 1% · Radar OffWalking · Lv. 3 · 10%Walking · Lv. 3 · 10% · Radar OffWalking · Lv. 3 · 10% · Time NightWalking · Lv. 3 · 5%
Platinum max 76%
Walking · Lv. 2 · 20% · Swarm NoWalking · Lv. 2 · 4% · Slot2 EmeraldWalking · Lv. 2 · 4% · Slot2 LeafgreenWalking · Lv. 2 · 4% · Slot2 NoneWalking · Lv. 2 · 4% · Slot2 RubyWalking · Lv. 2 · 4% · Slot2 SapphireWalking · Lv. 2 · 1% · Radar OffWalking · Lv. 3 · 10% · Radar OffWalking · Lv. 3 · 10% · Time DayWalking · Lv. 3 · 10% · Time NightWalking · Lv. 3 · 5%
Route 202 · SinnohWalking · version details vary

Road 202

Diamond max 46%
Walking · Lv. 2 · 4% · Slot2 EmeraldWalking · Lv. 2 · 4% · Slot2 LeafgreenWalking · Lv. 2 · 4% · Slot2 NoneWalking · Lv. 2 · 4% · Slot2 RubyWalking · Lv. 2 · 4% · Slot2 SapphireWalking · Lv. 2 · 1% · Radar OffWalking · Lv. 3 · 20% · Swarm NoWalking · Lv. 4 · 5%
Pearl max 46%
Walking · Lv. 2 · 4% · Slot2 EmeraldWalking · Lv. 2 · 4% · Slot2 LeafgreenWalking · Lv. 2 · 4% · Slot2 NoneWalking · Lv. 2 · 4% · Slot2 RubyWalking · Lv. 2 · 4% · Slot2 SapphireWalking · Lv. 2 · 1% · Radar OffWalking · Lv. 3 · 20% · Swarm NoWalking · Lv. 4 · 5%
Platinum max 76%
Walking · Lv. 2 · 4% · Slot2 EmeraldWalking · Lv. 2 · 4% · Slot2 LeafgreenWalking · Lv. 2 · 4% · Slot2 NoneWalking · Lv. 2 · 4% · Slot2 RubyWalking · Lv. 2 · 4% · Slot2 SapphireWalking · Lv. 2 · 1% · Radar OffWalking · Lv. 3 · 20% · Swarm NoWalking · Lv. 3 · 10% · Radar OffWalking · Lv. 3 · 10% · Time DayWalking · Lv. 3 · 10% · Time NightWalking · Lv. 4 · 5%
Route 203 · SinnohWalking · version details vary

Road 203

Diamond max 23%
Walking · Lv. 4 · 10% · Radar OffWalking · Lv. 5 · 4% · Slot2 FireredWalking · Lv. 5 · 4% · Slot2 LeafgreenWalking · Lv. 5 · 4% · Slot2 NoneWalking · Lv. 6 · 1% · Radar Off
Pearl max 23%
Walking · Lv. 4 · 10% · Radar OffWalking · Lv. 5 · 4% · Slot2 FireredWalking · Lv. 5 · 4% · Slot2 LeafgreenWalking · Lv. 5 · 4% · Slot2 NoneWalking · Lv. 6 · 1% · Radar Off
Platinum max 33%
Walking · Lv. 4 · 10% · Time DayWalking · Lv. 5 · 10%Walking · Lv. 6 · 4% · Slot2 FireredWalking · Lv. 6 · 4% · Slot2 LeafgreenWalking · Lv. 6 · 4% · Slot2 NoneWalking · Lv. 7 · 1%
Route 204 · SinnohWalking · version details vary

Road 204 (north, towards Floaroma Town)

Diamond max 33%
Walking · Lv. 6 · 20%Walking · Lv. 8 · 4% · Slot2 FireredWalking · Lv. 8 · 4% · Slot2 LeafgreenWalking · Lv. 8 · 4% · Slot2 NoneWalking · Lv. 8 · 1% · Radar Off
Pearl max 33%
Walking · Lv. 6 · 20%Walking · Lv. 8 · 4% · Slot2 FireredWalking · Lv. 8 · 4% · Slot2 LeafgreenWalking · Lv. 8 · 4% · Slot2 NoneWalking · Lv. 8 · 1% · Radar Off
Platinum max 25%
Walking · Lv. 9 · 20%Walking · Lv. 10 · 4% · Slot2 NoneWalking · Lv. 11 · 1% · Radar Off

Road 204 (south, towards Jubilife City)

Diamond max 25%
Walking · Lv. 4 · 20%Walking · Lv. 6 · 4% · Slot2 NoneWalking · Lv. 6 · 1% · Radar Off
Pearl max 25%
Walking · Lv. 4 · 20%Walking · Lv. 6 · 4% · Slot2 NoneWalking · Lv. 6 · 1% · Radar Off
Platinum max 25%
Walking · Lv. 4 · 20%Walking · Lv. 5 · 4% · Slot2 NoneWalking · Lv. 6 · 1%
Route 205 · SinnohWalking · version details vary

Road 205 (east, towards Eterna City)

Diamond max 61%
Walking · Lv. 10 · 20%Walking · Lv. 11 · 10%Walking · Lv. 11 · 10% · Radar OffWalking · Lv. 12 · 4% · Slot2 EmeraldWalking · Lv. 12 · 4% · Slot2 FireredWalking · Lv. 12 · 4% · Slot2 LeafgreenWalking · Lv. 12 · 4% · Slot2 NoneWalking · Lv. 12 · 4% · Slot2 RubyWalking · Lv. 12 · 1% · Radar Off
Pearl max 61%
Walking · Lv. 10 · 20%Walking · Lv. 11 · 10%Walking · Lv. 11 · 10% · Radar OffWalking · Lv. 12 · 4% · Slot2 EmeraldWalking · Lv. 12 · 4% · Slot2 FireredWalking · Lv. 12 · 4% · Slot2 LeafgreenWalking · Lv. 12 · 4% · Slot2 NoneWalking · Lv. 12 · 4% · Slot2 RubyWalking · Lv. 12 · 1% · Radar Off
Platinum max 30%
Walking · Lv. 12 · 20%Walking · Lv. 13 · 5%Walking · Lv. 14 · 5%

Road 205 (south, towards Floaroma Town)

Diamond max 10%
Walking · Lv. 9 · 10% · Radar Off
Pearl max 10%
Walking · Lv. 9 · 10% · Radar Off
Platinum max 10%
Walking · Lv. 10 · 10% · Radar Off
Route 208 · SinnohWalking · version details vary

Road 208

Diamond max 20%
Walking · Lv. 16 · 20% · Swarm No
Pearl max 20%
Walking · Lv. 16 · 20% · Swarm No
Platinum max 20%
Walking · Lv. 18 · 20% · Swarm No
Route 211 · SinnohWalking · version details vary

Road 211 (west, towards Eterna City)

Diamond max 61%
Walking · Lv. 12 · 4% · Slot2 FireredWalking · Lv. 12 · 4% · Slot2 LeafgreenWalking · Lv. 12 · 4% · Slot2 NoneWalking · Lv. 12 · 4% · Slot2 RubyWalking · Lv. 12 · 4% · Slot2 SapphireWalking · Lv. 12 · 1% · Radar OffWalking · Lv. 13 · 20%Walking · Lv. 14 · 10% · Time DayWalking · Lv. 14 · 10% · Time Morning
Pearl max 61%
Walking · Lv. 12 · 4% · Slot2 FireredWalking · Lv. 12 · 4% · Slot2 LeafgreenWalking · Lv. 12 · 4% · Slot2 NoneWalking · Lv. 12 · 4% · Slot2 RubyWalking · Lv. 12 · 4% · Slot2 SapphireWalking · Lv. 12 · 1% · Radar OffWalking · Lv. 13 · 20%Walking · Lv. 14 · 10% · Time DayWalking · Lv. 14 · 10% · Time Morning
Platinum max 20%
Walking · Lv. 14 · 20%
Valley Windworks · SinnohWalking · version details vary

Valley Windworks

Diamond max 10%
Walking · Lv. 8 · 10% · Radar Off
Pearl max 10%
Walking · Lv. 8 · 10% · Radar Off

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Bidoof Biology and Behavior

Bidoof's large incisors grow continuously, forcing it to gnaw wood, rocks, and other hard objects to keep the teeth worn to a manageable length. Wild groups nest near bodies of water and construct dam-like nesting areas, but Bidoof also wanders into human settlements and may chew on houses when suitable material is available. Its stout appearance is misleading: the species can move with surprising agility and is noted for remaining unusually calm and difficult to upset. The webbing between its toes and preference for waterside habitat foreshadow the much stronger aquatic specialization that appears after evolution.

Bidoof Biological Data

National Pokédex
#399
Species
Plump Mouse Pokémon
Height
1' 8" (0.5 m)
Weight
44.1 lbs (20.0 kg)
Habitat
Currently Unknown
Color
Brown
Body Style
Quadruped
Gender
50% female / 50% male

Misc

Catch Rate: 255

Base Experience: 50 Exp

Hatch Counter: 15

Bidoof Size Comparison: BETA

Bidoof is listed at 1' 8" (0.5 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
bidoof
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.