Dragapult is a Dragon/Ghost-type Pokémon introduced in Generation VIII and a final stage of its evolution line, with a base stat total of 600.

Dragapult

Dragapult

Abilities

Clear Body

Prevents ability reduction.

Infiltrator

Passes through the foe’s barrier and strikes.

Cursed Body

May disable a move used on the Pokémon.

Hidden Ability

Base Stats

Total: 600
EV Yield: 3 Speed
HP: 88
Attack: 120
Defense: 75
Sp. Atk: 100
Sp. Def: 75
Speed: 142

Dragapult's Weaknesses and Resistances

Evolution Chain

Dreepy evolves into Drakloak at level 50, and Drakloak evolves into Dragapult at level 60.

#0885 Dreepy Dreepy dragon typeghost type
Lvl. upat level 50
#0886 Drakloak Drakloak dragon typeghost type
Lvl. upat level 60
#0887 Dragapult Dragapult dragon typeghost type

Dragapult Playthrough, Competitive, and Nuzlocke Usage

Using Dragapult in a Playthrough

Dreepy evolves very late compared with most three-stage families, becoming Drakloak at level 50 and Dragapult at level 60, so the line asks the player to carry an extremely weak first stage for a long time unless Dreepy is caught at a high level. The payoff is substantial: Dragapult has base 142 Speed, 120 Attack, 100 Special Attack, and useful Dragon/Ghost typing, giving it two immunities and several resistances while allowing it to attack effectively from either side. Dragon Darts is its signature physical Dragon move and hits twice for 50 power each, while Draco Meteor and Dragon Pulse give special Dragon options; Shadow Ball is the most reliable special Ghost STAB, whereas physical Ghost options are generally less convenient. U-turn allows Dragapult to exploit its exceptional Speed without remaining in unfavorable matchups, and Will-O-Wisp or Thunder Wave can cripple dangerous opponents when immediate damage is unnecessary. Clear Body prevents opposing stat drops, Infiltrator ignores Substitute and protective screens, and Cursed Body can occasionally disable an attack after Dragapult is hit; Infiltrator is usually the most broadly useful offensive Ability. The main weaknesses are Dark, Dragon, Fairy, Ghost, and Ice, and Dragapult's 88/75/75 bulk is good enough to survive selected neutral hits but not strong enough to encourage repeated trading. The family is therefore mediocre for much of its development but becomes one of Galar's strongest fast attackers once level 60 is reached.

Dragapult in Competitive Pokémon

Dragapult has been an elite singles Pokémon for its entire competitive life, remaining OU in both Sword/Shield and Scarlet/Violet rather than experiencing the usual generational falloff of many fast attackers. In SS OU, its base 142 Speed outpaced nearly the entire unboosted metagame and its near-unresisted Dragon/Ghost coverage, U-turn, and broad special movepool made Choice Specs one of its defining sets. Heavy-Duty Boots pivot sets used Hex with Will-O-Wisp or Thunder Wave, while rarer Dragon Dance physical sets punished teams built only to absorb special attacks; Infiltrator made screens and Substitute unreliable counterplay. Scarlet/Violet preserved all of those core strengths, and modern OU still treats Dragapult as one of the tier's premier wallbreakers and fast utility pivots. Choice Specs Draco Meteor and Shadow Ball pressure defensive teams, while Boots sets use status, Hex, and U-turn to control tempo; Terastallization can strengthen Ghost attacks or alter defensive matchups, although Dragapult's natural typing is already excellent. Its long-term limitations are relatively modest offensive base stats compared with modern dedicated breakers, imperfect physical Ghost STAB, vulnerability to chip damage, and competition with new extremely fast threats, but its Speed, mixed offenses, utility, and unpredictability consistently compensate. Dragapult has also been valuable in doubles and VGC at different points, particularly because Clear Body protects it from Intimidate and its Speed enables support or fast offensive roles, though its clearest historical identity remains as a perennial OU threat.

Dragapult in Nuzlockes

The Dreepy line has one of the sharpest risk-reward curves in a Nuzlocke because Dreepy is exceptionally weak and does not evolve until level 50, then requires another ten levels before reaching Dragapult. If the encounter occurs late enough that those levels are immediately practical, the weakness of the first stage matters much less; otherwise, switch-training or experience items are safer than exposing Dreepy to ordinary combat. Drakloak is usable but still only an intermediate stage, while Dragapult's base 142 Speed is outstanding for permadeath play because it can reliably move first against most unboosted story opponents and avoid damage by scoring clean knockouts. Dragon Darts is perfectly accurate and does not lock Dragapult in, making it much safer than Outrage, while Shadow Ball and Dragon Pulse are similarly reliable special options. U-turn is excellent for scouting and escaping predicted bad matchups, but the switch occurs only after Dragapult attacks, so it cannot rescue a mistaken Speed assumption against a faster foe. Will-O-Wisp can greatly reduce physical danger but carries an accuracy risk, whereas Thunder Wave provides speed control with its own chance to miss. Once fully evolved, Dragapult is one of the safest offensive Pokémon in the region, but its merely moderate bulk means the player should exploit Speed and immunities rather than use it as a general-purpose damage sponge.

Learnsets

65 moves · Scarlet Violet

Level Up

- Dragon Darts dragon type 50 100 physical move
1 Bite dark type 60 100 physical move
1 Quick Attack normal type 40 100 physical move
1 Dragon Breath dragon type 60 100 special move
1 Astonish ghost type 30 100 physical move
1 Infestation bug type 20 100 special move
6 Lock-On normal type --- --- status move
12 Assurance dark type 60 100 physical move
18 Hex ghost type 65 100 special move
24 Agility psychic type --- --- status move
30 Double Hit normal type 35 90 physical move
36 U-turn bug type 70 100 physical move
42 Dragon Dance dragon type --- --- status move
48 Phantom Force ghost type 90 100 physical move
54 Take Down normal type 90 85 physical move
63 Dragon Rush dragon type 100 75 physical move
70 Double-Edge normal type 120 100 physical move
78 Last Resort normal type 140 100 physical move

Machine

- Fly flying type 90 95 physical move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Flamethrower fire type 90 100 special move
- Hydro Pump water type 110 80 special move
- Surf water type 90 100 special move
- Hyper Beam normal type 150 90 special move
- Solar Beam grass type 120 100 special move
- Thunderbolt electric type 90 100 special move
- Thunder Wave electric type --- 90 status move
- Thunder electric type 110 70 special move
- Agility psychic type --- --- status move
- Night Shade ghost type --- 100 special move
- Light Screen psychic type --- --- status move
- Reflect psychic type --- --- status move
- Fire Blast fire type 110 85 special move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Curse ghost type --- --- status move
- Protect normal type --- --- status move
- Outrage dragon type 120 100 physical move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Baton Pass normal type --- --- status move
- Sunny Day fire type --- --- status move
- Shadow Ball ghost type 80 100 special move
- Will-O-Wisp fire type --- 85 status move
- Facade normal type 70 100 physical move
- Helping Hand normal type --- --- status move
- Dragon Claw dragon type 80 100 physical move
- Dragon Dance dragon type --- --- status move
- U-turn bug type 70 100 physical move
- Dragon Pulse dragon type 85 100 special move
- Giga Impact normal type 150 90 physical move
- Draco Meteor dragon type 130 90 special move
- Hex ghost type 65 100 special move
- Acrobatics flying type 55 100 physical move
- Dragon Tail dragon type 60 90 physical move
- Phantom Force ghost type 90 100 physical move
- Psychic Fangs psychic type 85 100 physical move
- Breaking Swipe dragon type 60 100 physical move
- Tera Blast normal type 80 100 special move
- Pounce bug type 50 100 physical move
- Dragon Cheer dragon type --- --- status move

Pokédex Entries

2 entries
Sword

When it isn’t battling, it keeps Dreepy in the holes on its horns. Once a fight starts, it launches the Dreepy like supersonic missiles.

Shield

Apparently the Dreepy inside Dragapult’s horns eagerly look forward to being launched out at Mach speeds.

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Dragapult Biology and Behavior

Dragapult carries two Dreepy inside the hollow structures on its head and launches them at opponents like supersonic missiles by building pressure with air in its cheeks. The Dreepy are not unwilling ammunition: they eagerly anticipate being fired at Mach speed, and Dreepy reportedly gather around the fastest Dragapult in a group specifically for the opportunity to experience that flight. Dragapult can make both itself and the Dreepy it carries invisible by emptying its mind and concentrating, matching the species' classification as the Stealth Pokémon. Its signature Dragon Darts reflects this social attack behavior directly, using the carried Dreepy as coordinated projectiles rather than treating the young as passive passengers. The family therefore develops from an extremely vulnerable ghost juvenile into a fast caretaker and finally into an adult whose combat strategy depends on cooperation with younger members of its own species.

Dragapult Biological Data

National Pokédex
#887
Species
Stealth Pokémon
Height
9' 10" (3.0 m)
Weight
110.2 lbs (50.0 kg)
Habitat
Currently Unknown
Color
Green
Body Style
Upright
Gender
50% female / 50% male

Misc

Catch Rate: 45

Base Experience: 300 Exp

Hatch Counter: 40

Dragapult Size Comparison: BETA

Dragapult is listed at 9' 10" (3.0 m) and shown in an in-chart visual comparison.

10 ft9 ft8 ft7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
dragapult
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.