Gloom is a Grass/Poison-type Pokémon introduced in Generation I and a middle stage of its evolution line, with a base stat total of 395.

Gloom

Gloom

Abilities

Chlorophyll

Boosts the Pokémon’s Speed in sunshine.

Stench

Helps repel wild POKéMON.

Hidden Ability

Base Stats

Total: 395
EV Yield: 2 Sp. Atk
HP: 60
Attack: 65
Defense: 70
Sp. Atk: 85
Sp. Def: 75
Speed: 40

Gloom's Weaknesses and Resistances

Evolution Chain

Oddish evolves into Gloom at level 21, and Gloom can then evolve into Vileplume with a Leaf Stone or Bellossom with a Sun Stone.

Gloom Playthrough, Competitive, and Nuzlocke Usage

Using Gloom in a Playthrough

The Oddish line provides a status-oriented Grass option that branches after Gloom into the Grass/Poison Vileplume or pure Grass Bellossom. Oddish and Gloom can contribute through Grass STAB and powder-based status moves, while Vileplume develops greater direct special offense and retains Poison STAB and the defensive traits of Grass/Poison typing. Bellossom trades away the Poison typing and follows a more defensively oriented path, with later generations also giving it access to setup options such as Quiver Dance. Availability and movepool timing strongly affect the line's usefulness between games; for example, Bellossom cannot be obtained during the main story of FireRed and LeafGreen because Gloom's evolution into it is blocked until the National Pokedex is obtained.

Gloom in Competitive Pokémon

Vileplume has historically found lower-tier competitive niches as a bulky Grass/Poison Pokemon using tools such as Sleep Powder, Giga Drain, Effect Spore, and in later generations Strength Sap. Strength Sap is particularly valuable because it simultaneously restores Vileplume's health and lowers an opponent's Attack, allowing it to repeatedly disrupt physical attackers while remaining healthy. Bellossom follows a different competitive path and has used Quiver Dance together with recovery such as Strength Sap or Giga Drain to attempt late-game sweeps, but Smogon analyses generally note that competition from stronger Grass-types limits its viability. The branch therefore offers two distinct roles: Vileplume is usually the more established defensive and disruptive option, while Bellossom is more associated with setup.

Gloom in Nuzlockes

The Oddish line can be highly useful in Nuzlockes when obtained before important Water-, Ground-, or Electric-oriented sections of a game, particularly because status moves give it options beyond direct damage. FireRed community analysis places Vileplume favorably because Oddish is available before several useful matchups, Vileplume has enough bulk to survive neutral attacks, and delaying evolution can provide access to recovery such as Moonlight depending on the desired moveset. Its Grass/Poison typing also creates serious weaknesses to Psychic, Fire, Ice, and Flying attacks that require planned switching rather than blind use. Bellossom can provide an alternative with different defensive properties where Sun Stones and the evolution itself are available, but in FireRed and LeafGreen it cannot be used for the main story.

Learnsets

51 moves · Scarlet Violet

Level Up

1 Acid poison type 40 100 special move
1 Absorb grass type 20 100 special move
1 Growth normal type --- --- status move
1 Sweet Scent normal type --- 100 status move
12 Mega Drain grass type 40 100 special move
14 Poison Powder poison type --- 75 status move
16 Stun Spore grass type --- 75 status move
18 Sleep Powder grass type --- 75 status move
20 Giga Drain grass type 75 100 special move
26 Toxic poison type --- 90 status move
32 Moonblast fairy type 95 100 special move
38 Grassy Terrain grass type --- --- status move
44 Moonlight fairy type --- --- status move
50 Petal Dance grass type 120 100 special move

Machine

- Swords Dance normal type --- --- status move
- Solar Beam grass type 120 100 special move
- Toxic poison type --- 90 status move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Sludge Bomb poison type 90 100 special move
- Giga Drain grass type 75 100 special move
- Endure normal type --- --- status move
- Charm fairy type --- 100 status move
- Sleep Talk normal type --- --- status move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Helping Hand normal type --- --- status move
- Bullet Seed grass type 25 100 physical move
- Magical Leaf grass type 60 --- special move
- Seed Bomb grass type 80 100 physical move
- Energy Ball grass type 90 100 special move
- Leaf Storm grass type 130 90 special move
- Grass Knot grass type --- 100 special move
- Venoshock poison type 65 100 special move
- Acid Spray poison type 40 100 special move
- Petal Blizzard grass type 90 100 physical move
- Grassy Terrain grass type --- --- status move
- Pollen Puff bug type 90 100 special move
- Grassy Glide grass type 55 100 physical move
- Tera Blast normal type 80 100 special move
- Trailblaze grass type 50 100 physical move

Egg

- Leech Seed grass type --- 90 status move
- Razor Leaf grass type 55 95 physical move
- Flail normal type --- 100 physical move
- Synthesis grass type --- --- status move
- Ingrain grass type --- --- status move
- Teeter Dance normal type --- 100 status move
- Tickle normal type --- 100 status move
- After You normal type --- --- status move
- Strength Sap grass type --- 100 status move

Pokédex Entries

14 entries
Red / Blue

The fluid that oozes from its mouth isn't drool. It is a nectar that is used to attract prey.

Yellow

Smells incredibly foul! However, around 1 out of 1,000 people enjoy sniffing its nose- bending stink.

Gold / Heartgold / Shield

What appears to be drool is actually sweet honey. It is very sticky and clings stubbornly if touched.

Silver / Soulsilver

It secretes a sticky, drool-like honey. Although sweet, it smells too repulsive to get very close.

Crystal

The smell from its drool-like syrup and the pollen on its petals is so bad, it may make opponents faint.

Ruby

GLOOM releases a foul fragrance from the pistil of its flower. When faced with danger, the stench worsens. If this POKéMON is feeling calm and secure, it does not release its usual stinky aroma.

Sapphire

From its mouth GLOOM drips honey that smells absolutely horrible. Apparently, it loves the horrid stench. It sniffs the noxious fumes and then drools even more of its honey.

Emerald

A horribly noxious honey drools from its mouth. One whiff of the honey can result in memory loss. Some fans are said to enjoy this overwhelming stink, however.

Firered / Sword

Its pistils exude an incredibly foul odor. The horrid stench can cause fainting at a distance of 1.25 miles.

Leafgreen

The fluid that oozes from its mouth isn’t drool. It is a nectar that is used to attract prey.

Diamond / Pearl / Platinum / Black / White / Black 2 / White 2 / Y

The honey it drools from its mouth smells so atrocious, it can curl noses more than a mile away.

X / Lets Go Pikachu / Lets Go Eevee

Smells incredibly foul! However, around one out of a thousand people enjoy sniffing its nose-bending stink.

Omega Ruby

Gloom releases a foul fragrance from the pistil of its flower. When faced with danger, the stench worsens. If this Pokémon is feeling calm and secure, it does not release its usual stinky aroma.

Alpha Sapphire

From its mouth Gloom drips honey that smells absolutely horrible. Apparently, it loves the horrid stench. It sniffs the noxious fumes and then drools even more of its honey.

Where To Find Gloom

22 locations
Route 121 · HoennWalking · version details vary

Road 121

Emerald max 5%
Walking · Lv. 28 · 5%
Ruby max 5%
Walking · Lv. 28 · 5%
Sapphire max 5%
Walking · Lv. 28 · 5%
Route 123 · HoennWalking · version details vary

Road 123

Emerald max 5%
Walking · Lv. 28 · 5%
Ruby max 5%
Walking · Lv. 28 · 5%
Sapphire max 5%
Walking · Lv. 28 · 5%
Safari Zone · HoennWalking · version details vary

Safari Zone (NE/acro bike area)

Emerald max 15%
Walking · Lv. 29 · 10%Walking · Lv. 31 · 5%
Ruby max 15%
Walking · Lv. 29 · 10%Walking · Lv. 31 · 5%
Sapphire max 15%
Walking · Lv. 29 · 10%Walking · Lv. 31 · 5%

Safari Zone (NW/mach bike area)

Emerald max 15%
Walking · Lv. 29 · 10%Walking · Lv. 31 · 5%
Ruby max 15%
Walking · Lv. 29 · 10%Walking · Lv. 31 · 5%
Sapphire max 15%
Walking · Lv. 29 · 10%Walking · Lv. 31 · 5%

Safari Zone (SE)

Emerald max 5%
Walking · Lv. 25 · 5%
Ruby max 5%
Walking · Lv. 25 · 5%
Sapphire max 5%
Walking · Lv. 25 · 5%

Safari Zone (SW)

Emerald max 5%
Walking · Lv. 25 · 5%
Ruby max 5%
Walking · Lv. 25 · 5%
Sapphire max 5%
Walking · Lv. 25 · 5%
Johto Safari Zone · JohtoWalking · version details vary

Safari Zone Marshland

HeartGold max 20%
Walking · Lv. 16 · 10% · Time NightWalking · Lv. 17 · 10% · Time Night
SoulSilver max 20%
Walking · Lv. 16 · 10% · Time NightWalking · Lv. 17 · 10% · Time Night
Route 47 · JohtoWalking · version details vary

Road 47

HeartGold max 5%
Walking · Lv. 32 · 5%
SoulSilver max 5%
Walking · Lv. 32 · 5%
Route 48 · JohtoWalking · version details vary

Road 48

HeartGold max 20%
Walking · Lv. 22 · 10% · Radio OffWalking · Lv. 24 · 10% · Radio Off
SoulSilver max 20%
Walking · Lv. 22 · 10% · Radio OffWalking · Lv. 24 · 10% · Radio Off
Friend Safari · KalosWalking · version details vary

Friend Safari (Poison)

X max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 1
Y max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 1
Berry Forest · KantoWalking · version details vary

Berry Forest

FireRed max 20%
Walking · Lv. 35 · 20%
Bond Bridge · KantoWalking · version details vary

Bond Bridge

FireRed max 10%
Walking · Lv. 36 · 10%
Cape Brink · KantoWalking · version details vary

Cape Brink

FireRed max 15%
Walking · Lv. 36 · 10%Walking · Lv. 38 · 5%
Cerulean Cave · KantoWalking · version details vary

Cerulean Cave (1F)

Yellow max 10%
Walking · Lv. 55 · 10%

Cerulean Cave (2F)

Yellow max 5%
Walking · Lv. 58 · 5%
Route 12 · KantoWalking, Overworld · version details vary

Road 12

FireRed max 5%
Walking · Lv. 28 · 4%Walking · Lv. 30 · 1%
Lets Go Pikachu max 100%
Overworld · Lv. 31–36 · 100%
Red max 5%
Walking · Lv. 28 · 4%Walking · Lv. 30 · 1%
Red Japan max 5%
Walking · Lv. 28 · 4%Walking · Lv. 30 · 1%
Yellow max 5%
Walking · Lv. 29 · 5%
Route 13 · KantoWalking, Overworld · version details vary

Road 13

FireRed max 5%
Walking · Lv. 28 · 4%Walking · Lv. 30 · 1%
Lets Go Pikachu max 100%
Overworld · Lv. 33–38 · 100%
Red max 5%
Walking · Lv. 28 · 4%Walking · Lv. 30 · 1%
Red Japan max 5%
Walking · Lv. 28 · 4%Walking · Lv. 30 · 1%
Yellow max 5%
Walking · Lv. 29 · 5%
Route 14 · KantoWalking, Overworld · version details vary

Road 14

FireRed max 5%
Walking · Lv. 30 · 5%
Lets Go Pikachu max 100%
Overworld · Lv. 33–38 · 100%
Red max 5%
Walking · Lv. 30 · 5%
Red Japan max 5%
Walking · Lv. 30 · 5%
Yellow max 5%
Walking · Lv. 30 · 5%
Route 15 · KantoWalking, Overworld · version details vary

Road 15

FireRed max 5%
Walking · Lv. 28 · 4%Walking · Lv. 30 · 1%
Lets Go Pikachu max 100%
Overworld · Lv. 33–38 · 100%
Red max 5%
Walking · Lv. 30 · 5%
Red Japan max 5%
Walking · Lv. 30 · 5%
Yellow max 5%
Walking · Lv. 30 · 5%
Route 24 · KantoWalking · version details vary

Road 24

Crystal max 5%
Walking · Lv. 14 · 4% · Time NightWalking · Lv. 14 · 1% · Time Night
Route 5 · KantoWalking · version details vary

Road 5

Gold max 10%
Walking · Lv. 15 · 10% · Time Night
HeartGold max 10%
Walking · Lv. 15 · 5% · Time Night
Silver max 10%
Walking · Lv. 15 · 10% · Time Night
SoulSilver max 10%
Walking · Lv. 15 · 5% · Time Night
Sea Route 21 · KantoOverworld · version details vary

Road 21

Lets Go Pikachu max 100%
Overworld · Lv. 37–42 · 100%
Water Path · KantoWalking · version details vary

Water Path

FireRed max 5%
Walking · Lv. 48 · 5%
Route 224 · SinnohWalking · version details vary

Road 224

Diamond max 5%
Walking · Lv. 53 · 5%
Pearl max 5%
Walking · Lv. 53 · 5%
Platinum max 5%
Walking · Lv. 51 · 5%
Route 229 · SinnohWalking · version details vary

Road 229

Diamond max 30%
Walking · Lv. 51 · 20% · Swarm NoWalking · Lv. 52 · 10% · Time Day
Pearl max 30%
Walking · Lv. 51 · 20% · Swarm NoWalking · Lv. 52 · 10% · Time Day
Sea Route 230 · SinnohWalking · version details vary

Road 230

Diamond max 20%
Walking · Lv. 50 · 20% · Swarm No
Pearl max 20%
Walking · Lv. 50 · 20% · Swarm No
Platinum max 5%
Walking · Lv. 49 · 5%

Held Items

1 items
Absorb Bulb
  • Omega Ruby: 5% chance
  • Alpha Sapphire: 5% chance
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Gloom Biology and Behavior

Gloom continuously produces a sticky nectar from its mouth that resembles drool and can act as fertilizer for plants. Both this nectar and the flower on its head emit an extremely strong odor capable of causing humans to faint from more than a mile away, although the smell also attracts prey and is pleasant to a small minority of people. Gloom's odor becomes stronger when it senses danger and is suppressed when it feels safe, making the smell part of an active defensive response rather than merely a constant by-product. The odor is also sufficiently distinctive to be used as an ingredient in perfume production.

Gloom Biological Data

National Pokédex
#44
Species
Weed Pokémon
Height
2' 7" (0.8 m)
Weight
19.0 lbs (8.6 kg)
Habitat
Grassland
Color
Blue
Body Style
Humanoid
Gender
50% female / 50% male

Misc

Catch Rate: 120

Base Experience: 138 Exp

Hatch Counter: 20

Gloom Size Comparison: BETA

Gloom is listed at 2' 7" (0.8 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
gloom
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.