Oddish is a Grass/Poison-type Pokémon introduced in Generation I and the first stage of its evolution line, with a base stat total of 320.

Oddish

Oddish

Abilities

Chlorophyll

Boosts the Pokémon’s Speed in sunshine.

Run Away

Enables a sure getaway from wild Pokémon.

Hidden Ability

Base Stats

Total: 320
EV Yield: 1 Sp. Atk
HP: 45
Attack: 50
Defense: 55
Sp. Atk: 75
Sp. Def: 65
Speed: 30

Oddish's Weaknesses and Resistances

Evolution Chain

Oddish evolves into Gloom at level 21, and Gloom can then evolve into Vileplume with a Leaf Stone or Bellossom with a Sun Stone.

Oddish Playthrough, Competitive, and Nuzlocke Usage

Using Oddish in a Playthrough

The Oddish line provides a status-oriented Grass option that branches after Gloom into the Grass/Poison Vileplume or pure Grass Bellossom. Oddish and Gloom can contribute through Grass STAB and powder-based status moves, while Vileplume develops greater direct special offense and retains Poison STAB and the defensive traits of Grass/Poison typing. Bellossom trades away the Poison typing and follows a more defensively oriented path, with later generations also giving it access to setup options such as Quiver Dance. Availability and movepool timing strongly affect the line's usefulness between games; for example, Bellossom cannot be obtained during the main story of FireRed and LeafGreen because Gloom's evolution into it is blocked until the National Pokedex is obtained.

Oddish in Competitive Pokémon

Vileplume has historically found lower-tier competitive niches as a bulky Grass/Poison Pokemon using tools such as Sleep Powder, Giga Drain, Effect Spore, and in later generations Strength Sap. Strength Sap is particularly valuable because it simultaneously restores Vileplume's health and lowers an opponent's Attack, allowing it to repeatedly disrupt physical attackers while remaining healthy. Bellossom follows a different competitive path and has used Quiver Dance together with recovery such as Strength Sap or Giga Drain to attempt late-game sweeps, but Smogon analyses generally note that competition from stronger Grass-types limits its viability. The branch therefore offers two distinct roles: Vileplume is usually the more established defensive and disruptive option, while Bellossom is more associated with setup.

Oddish in Nuzlockes

The Oddish line can be highly useful in Nuzlockes when obtained before important Water-, Ground-, or Electric-oriented sections of a game, particularly because status moves give it options beyond direct damage. FireRed community analysis places Vileplume favorably because Oddish is available before several useful matchups, Vileplume has enough bulk to survive neutral attacks, and delaying evolution can provide access to recovery such as Moonlight depending on the desired moveset. Its Grass/Poison typing also creates serious weaknesses to Psychic, Fire, Ice, and Flying attacks that require planned switching rather than blind use. Bellossom can provide an alternative with different defensive properties where Sun Stones and the evolution itself are available, but in FireRed and LeafGreen it cannot be used for the main story.

Learnsets

49 moves · Scarlet Violet

Level Up

1 Absorb grass type 20 100 special move
1 Growth normal type --- --- status move
4 Acid poison type 40 100 special move
8 Sweet Scent normal type --- 100 status move
12 Mega Drain grass type 40 100 special move
14 Poison Powder poison type --- 75 status move
16 Stun Spore grass type --- 75 status move
18 Sleep Powder grass type --- 75 status move
20 Giga Drain grass type 75 100 special move
24 Toxic poison type --- 90 status move
28 Moonblast fairy type 95 100 special move
32 Grassy Terrain grass type --- --- status move
36 Moonlight fairy type --- --- status move
40 Petal Dance grass type 120 100 special move

Machine

- Swords Dance normal type --- --- status move
- Solar Beam grass type 120 100 special move
- Toxic poison type --- 90 status move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Sludge Bomb poison type 90 100 special move
- Giga Drain grass type 75 100 special move
- Endure normal type --- --- status move
- Charm fairy type --- 100 status move
- Sleep Talk normal type --- --- status move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Helping Hand normal type --- --- status move
- Bullet Seed grass type 25 100 physical move
- Magical Leaf grass type 60 --- special move
- Seed Bomb grass type 80 100 physical move
- Energy Ball grass type 90 100 special move
- Leaf Storm grass type 130 90 special move
- Grass Knot grass type --- 100 special move
- Venoshock poison type 65 100 special move
- Acid Spray poison type 40 100 special move
- Grassy Terrain grass type --- --- status move
- Grassy Glide grass type 55 100 physical move
- Tera Blast normal type 80 100 special move
- Trailblaze grass type 50 100 physical move

Egg

- Leech Seed grass type --- 90 status move
- Razor Leaf grass type 55 95 physical move
- Flail normal type --- 100 physical move
- Synthesis grass type --- --- status move
- Ingrain grass type --- --- status move
- Teeter Dance normal type --- 100 status move
- Tickle normal type --- 100 status move
- After You normal type --- --- status move
- Strength Sap grass type --- 100 status move

Pokédex Entries

14 entries
Red / Blue / Leafgreen

During the day, it keeps its face buried in the ground. At night, it wanders around sowing its seeds.

Yellow / Lets Go Pikachu / Lets Go Eevee

It may be mistaken for a clump of weeds. If you try to yank it out of the ground, it shrieks horribly.

Gold

Awakened by moonlight, it roams actively at night. In the day, it stays quietly underground.

Silver / Soulsilver / Sword

If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds.

Crystal

During the day, it stays in the cold underground to avoid the sun. It grows by bathing in moonlight.

Ruby

During the daytime, ODDISH buries itself in soil to absorb nutrients from the ground using its entire body. The more fertile the soil, the glossier its leaves become.

Sapphire

ODDISH searches for fertile, nutrient- rich soil, then plants itself. During the daytime, while it is planted, this POKéMON’s feet are thought to change shape and become similar to the roots of trees.

Emerald

This POKéMON grows by absorbing moonlight. During the daytime, it buries itself in the ground, leaving only its leaves exposed to avoid detection by its enemies.

Firered / Y

Its scientific name is “Oddium Wanderus.” At night, it is said to walk nearly 1,000 feet on its two roots.

Diamond / Pearl / Platinum / Black / White / Black 2 / White 2

It often plants its root feet in the ground during the day and sows seeds as it walks about at night.

Heartgold

Awakened by moonlight, it roams actively at night. In the day, it stays quietly underground.

X / Shield

During the day, it stays in the cold underground to avoid the sun. It grows by bathing in moonlight.

Omega Ruby

During the daytime, Oddish buries itself in soil to absorb nutrients from the ground using its entire body. The more fertile the soil, the glossier its leaves become.

Alpha Sapphire

Oddish searches for fertile, nutrient-rich soil, then plants itself. During the daytime, while it is planted, this Pokémon’s feet are thought to change shape and become similar to the roots of trees.

Where To Find Oddish

31 locations
Route 110 · HoennWalking · version details vary

Road 110

Emerald max 10%
Walking · Lv. 13 · 10%
Ruby max 10%
Walking · Lv. 13 · 10%
Sapphire max 10%
Walking · Lv. 13 · 10%
Route 117 · HoennHorde, Walking · version details vary

Road 117

Alpha Sapphire max 60%
Horde · Lv. 7 · 60%
Emerald max 40%
Walking · Lv. 13 · 20%Walking · Lv. 13 · 10%Walking · Lv. 14 · 10%
Omega Ruby max 60%
Horde · Lv. 7 · 60%
Ruby max 10%
Walking · Lv. 13 · 10%
Sapphire max 10%
Walking · Lv. 13 · 10%
Route 119 · HoennHorde, Walking · version details vary

Road 119

Alpha Sapphire max 100%
Horde · Lv. 12 · 100%
Emerald max 30%
Walking · Lv. 24 · 5%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 5%
Omega Ruby max 100%
Horde · Lv. 12 · 100%
Ruby max 30%
Walking · Lv. 24 · 5%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 5%
Sapphire max 30%
Walking · Lv. 24 · 5%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 5%
Route 120 · HoennHorde, Walking · version details vary

Road 120

Alpha Sapphire max 60%
Horde · Lv. 13 · 60%
Emerald max 25%
Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 5%
Omega Ruby max 60%
Horde · Lv. 13 · 60%
Ruby max 25%
Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 5%
Sapphire max 25%
Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 5%
Route 121 · HoennWalking · version details vary

Road 121

Emerald max 15%
Walking · Lv. 26 · 10%Walking · Lv. 28 · 5%
Ruby max 15%
Walking · Lv. 26 · 10%Walking · Lv. 28 · 5%
Sapphire max 15%
Walking · Lv. 26 · 10%Walking · Lv. 28 · 5%
Route 123 · HoennWalking · version details vary

Road 123

Emerald max 15%
Walking · Lv. 26 · 10%Walking · Lv. 28 · 5%
Ruby max 15%
Walking · Lv. 26 · 10%Walking · Lv. 28 · 5%
Sapphire max 15%
Walking · Lv. 26 · 10%Walking · Lv. 28 · 5%
Safari Zone · HoennHorde, Walking · version details vary

Safari Zone (NE/acro bike area)

Alpha Sapphire max 35%
Horde · Lv. 15 · 35%
Emerald max 30%
Walking · Lv. 27 · 20%Walking · Lv. 29 · 10%
Omega Ruby max 35%
Horde · Lv. 15 · 35%
Ruby max 30%
Walking · Lv. 27 · 20%Walking · Lv. 29 · 10%
Sapphire max 30%
Walking · Lv. 27 · 20%Walking · Lv. 29 · 10%

Safari Zone (NW/mach bike area)

Alpha Sapphire max 35%
Horde · Lv. 15 · 35%
Emerald max 30%
Walking · Lv. 27 · 20%Walking · Lv. 29 · 10%
Omega Ruby max 35%
Horde · Lv. 15 · 35%
Ruby max 30%
Walking · Lv. 27 · 20%Walking · Lv. 29 · 10%
Sapphire max 30%
Walking · Lv. 27 · 20%Walking · Lv. 29 · 10%

Safari Zone (SE)

Alpha Sapphire max 35%
Horde · Lv. 15 · 35%
Emerald max 40%
Walking · Lv. 25 · 20%Walking · Lv. 27 · 20%
Omega Ruby max 35%
Horde · Lv. 15 · 35%
Ruby max 40%
Walking · Lv. 25 · 20%Walking · Lv. 27 · 20%
Sapphire max 40%
Walking · Lv. 25 · 20%Walking · Lv. 27 · 20%

Safari Zone (SW)

Alpha Sapphire max 35%
Horde · Lv. 15 · 35%
Emerald max 40%
Walking · Lv. 25 · 20%Walking · Lv. 27 · 20%
Omega Ruby max 35%
Horde · Lv. 15 · 35%
Ruby max 40%
Walking · Lv. 25 · 20%Walking · Lv. 27 · 20%
Sapphire max 40%
Walking · Lv. 25 · 20%Walking · Lv. 27 · 20%
Ilex Forest · JohtoWalking · version details vary

Ilex Forest

Crystal max 50%
Walking · Lv. 5 · 30% · Time NightWalking · Lv. 7 · 20% · Time Night
Gold max 60%
Walking · Lv. 5 · 30% · Time NightWalking · Lv. 6 · 30% · Time Night
HeartGold max 60%
Walking · Lv. 5 · 20% · Time NightWalking · Lv. 5 · 10% · Time Night, Radio OffWalking · Lv. 6 · 20% · Time NightWalking · Lv. 6 · 10% · Time Night, Radio Off
Silver max 60%
Walking · Lv. 5 · 30% · Time NightWalking · Lv. 6 · 30% · Time Night
SoulSilver max 60%
Walking · Lv. 5 · 20% · Time NightWalking · Lv. 5 · 10% · Time Night, Radio OffWalking · Lv. 6 · 20% · Time NightWalking · Lv. 6 · 10% · Time Night, Radio Off
Johto Safari Zone · JohtoWalking · version details vary

Safari Zone Marshland

HeartGold max 20%
Walking · Lv. 15 · 10% · Time NightWalking · Lv. 17 · 10% · Time Night
SoulSilver max 20%
Walking · Lv. 15 · 10% · Time NightWalking · Lv. 17 · 10% · Time Night
Friend Safari · KalosWalking · version details vary

Friend Safari (Grass)

X max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 1
Y max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 1
Route 6 · KalosRough Terrain · version details vary

Road 6

X max 30%
Rough Terrain · Lv. 10 · 10%Rough Terrain · Lv. 11 · 10%Rough Terrain · Lv. 12 · 10%
Y max 30%
Rough Terrain · Lv. 10 · 10%Rough Terrain · Lv. 11 · 10%Rough Terrain · Lv. 12 · 10%
Berry Forest · KantoWalking · version details vary

Berry Forest

FireRed max 10%
Walking · Lv. 30 · 10%
Bond Bridge · KantoWalking · version details vary

Bond Bridge

FireRed max 20%
Walking · Lv. 31 · 20%
Cape Brink · KantoWalking · version details vary

Cape Brink

FireRed max 30%
Walking · Lv. 30 · 20%Walking · Lv. 32 · 10%
Route 1 · KantoOverworld · version details vary

Road 1

Lets Go Pikachu max 100%
Overworld · Lv. 3–4 · 100%
Route 12 · KantoWalking, Overworld · version details vary

Road 12

FireRed max 35%
Walking · Lv. 22 · 10%Walking · Lv. 24 · 20%Walking · Lv. 26 · 5%
Lets Go Pikachu max 100%
Overworld · Lv. 31–36 · 100%
Red max 35%
Walking · Lv. 22 · 10%Walking · Lv. 24 · 20%Walking · Lv. 26 · 5%
Red Japan max 35%
Walking · Lv. 22 · 10%Walking · Lv. 24 · 20%Walking · Lv. 26 · 5%
Yellow max 30%
Walking · Lv. 25 · 20%Walking · Lv. 27 · 10%
Route 13 · KantoWalking, Overworld · version details vary

Road 13

FireRed max 35%
Walking · Lv. 22 · 10%Walking · Lv. 24 · 20%Walking · Lv. 26 · 5%
Lets Go Pikachu max 100%
Overworld · Lv. 33–38 · 100%
Red max 35%
Walking · Lv. 22 · 10%Walking · Lv. 24 · 20%Walking · Lv. 26 · 5%
Red Japan max 35%
Walking · Lv. 22 · 10%Walking · Lv. 24 · 20%Walking · Lv. 26 · 5%
Yellow max 30%
Walking · Lv. 25 · 20%Walking · Lv. 27 · 10%
Route 14 · KantoWalking, Overworld · version details vary

Road 14

FireRed max 35%
Walking · Lv. 22 · 10%Walking · Lv. 24 · 20%Walking · Lv. 26 · 5%
Lets Go Pikachu max 100%
Overworld · Lv. 33–38 · 100%
Red max 35%
Walking · Lv. 22 · 10%Walking · Lv. 24 · 20%Walking · Lv. 26 · 5%
Red Japan max 35%
Walking · Lv. 22 · 10%Walking · Lv. 24 · 20%Walking · Lv. 26 · 5%
Yellow max 30%
Walking · Lv. 26 · 20%Walking · Lv. 28 · 10%
Route 15 · KantoWalking, Overworld · version details vary

Road 15

FireRed max 35%
Walking · Lv. 22 · 10%Walking · Lv. 24 · 20%Walking · Lv. 26 · 5%
Lets Go Pikachu max 100%
Overworld · Lv. 33–38 · 100%
Red max 35%
Walking · Lv. 22 · 10%Walking · Lv. 24 · 20%Walking · Lv. 26 · 5%
Red Japan max 35%
Walking · Lv. 22 · 10%Walking · Lv. 24 · 20%Walking · Lv. 26 · 5%
Yellow max 30%
Walking · Lv. 26 · 20%Walking · Lv. 28 · 10%
Route 2 · KantoOverworld · version details vary

Road 2 (north, towards Pewter City)

Lets Go Pikachu max 100%
Overworld · Lv. 3–8 · 100%

Road 2 (south, towards Viridian City)

Lets Go Pikachu max 100%
Overworld · Lv. 3–4 · 100%
Route 24 · KantoWalking, Overworld · version details vary

Road 24

Crystal max 50%
Walking · Lv. 10 · 30% · Time NightWalking · Lv. 12 · 20% · Time Night
FireRed max 25%
Walking · Lv. 12 · 10%Walking · Lv. 13 · 10%Walking · Lv. 14 · 5%
Gold max 30%
Walking · Lv. 10 · 30% · Time Night
HeartGold max 30%
Walking · Lv. 10 · 20% · Time NightWalking · Lv. 10 · 10% · Time Night, Radio Off
Lets Go Pikachu max 100%
Overworld · Lv. 7–12 · 100%
Red max 25%
Walking · Lv. 12 · 10%Walking · Lv. 13 · 10%Walking · Lv. 14 · 5%
Red Japan max 25%
Walking · Lv. 12 · 10%Walking · Lv. 13 · 10%Walking · Lv. 14 · 5%
Silver max 30%
Walking · Lv. 10 · 30% · Time Night
SoulSilver max 30%
Walking · Lv. 10 · 20% · Time NightWalking · Lv. 10 · 10% · Time Night, Radio Off
Yellow max 30%
Walking · Lv. 12 · 20%Walking · Lv. 14 · 10%
Route 25 · KantoWalking, Overworld · version details vary

Road 25

Crystal max 30%
Walking · Lv. 10 · 30% · Time Night
FireRed max 25%
Walking · Lv. 12 · 5%Walking · Lv. 13 · 10%Walking · Lv. 14 · 10%
Gold max 30%
Walking · Lv. 10 · 30% · Time Night
HeartGold max 30%
Walking · Lv. 10 · 20% · Swarm No, Time NightWalking · Lv. 10 · 10% · Time Night, Radio Off
Lets Go Pikachu max 100%
Overworld · Lv. 9–14 · 100%
Red max 25%
Walking · Lv. 12 · 10%Walking · Lv. 13 · 10%Walking · Lv. 14 · 5%
Red Japan max 25%
Walking · Lv. 12 · 10%Walking · Lv. 13 · 10%Walking · Lv. 14 · 5%
Silver max 30%
Walking · Lv. 10 · 30% · Time Night
SoulSilver max 30%
Walking · Lv. 10 · 20% · Swarm No, Time NightWalking · Lv. 10 · 10% · Time Night, Radio Off
Yellow max 30%
Walking · Lv. 12 · 20%Walking · Lv. 14 · 10%
Route 5 · KantoWalking · version details vary

Road 5

FireRed max 25%
Walking · Lv. 13 · 10%Walking · Lv. 15 · 10%Walking · Lv. 16 · 5%
Gold max 60%
Walking · Lv. 13 · 30% · Time NightWalking · Lv. 14 · 30% · Time Night
HeartGold max 60%
Walking · Lv. 13 · 20% · Time NightWalking · Lv. 13 · 10% · Time Night, Radio Off
Red max 35%
Walking · Lv. 13 · 20%Walking · Lv. 15 · 10%Walking · Lv. 16 · 5%
Red Japan max 35%
Walking · Lv. 13 · 20%Walking · Lv. 15 · 10%Walking · Lv. 16 · 5%
Silver max 30%
Walking · Lv. 13 · 30% · Time Night
SoulSilver max 30%
Walking · Lv. 13 · 20% · Time NightWalking · Lv. 13 · 10% · Time Night, Radio Off
Route 6 · KantoWalking · version details vary

Road 6

FireRed max 25%
Walking · Lv. 13 · 10%Walking · Lv. 15 · 10%Walking · Lv. 16 · 5%
Gold max 60%
Walking · Lv. 13 · 30% · Time NightWalking · Lv. 14 · 30% · Time Night
HeartGold max 60%
Walking · Lv. 13 · 20% · Time NightWalking · Lv. 13 · 10% · Time Night, Radio Off
Red max 35%
Walking · Lv. 13 · 20%Walking · Lv. 15 · 10%Walking · Lv. 16 · 5%
Red Japan max 35%
Walking · Lv. 13 · 20%Walking · Lv. 15 · 10%Walking · Lv. 16 · 5%
Silver max 30%
Walking · Lv. 13 · 30% · Time Night
SoulSilver max 30%
Walking · Lv. 13 · 20% · Time NightWalking · Lv. 13 · 10% · Time Night, Radio Off
Route 7 · KantoWalking · version details vary

Road 7

FireRed max 20%
Walking · Lv. 19 · 10%Walking · Lv. 22 · 10%
Red max 30%
Walking · Lv. 19 · 20%Walking · Lv. 22 · 10%
Red Japan max 30%
Walking · Lv. 19 · 20%Walking · Lv. 22 · 10%
Sea Route 21 · KantoOverworld · version details vary

Road 21

Lets Go Pikachu max 100%
Overworld · Lv. 37–42 · 100%
Viridian Forest · KantoOverworld · version details vary

Viridian Forest

Lets Go Pikachu max 100%
Overworld · Lv. 3–6 · 100%
Water Path · KantoWalking · version details vary

Water Path

FireRed max 10%
Walking · Lv. 44 · 10%
Route 224 · SinnohWalking · version details vary

Road 224

Platinum max 20%
Walking · Lv. 49 · 10% · Time Night
Route 229 · SinnohWalking · version details vary

Road 229

Diamond max 13%
Walking · Lv. 20 · 4% · Slot2 FireredWalking · Lv. 20 · 4% · Slot2 LeafgreenWalking · Lv. 20 · 4% · Slot2 NoneWalking · Lv. 22 · 1% · Radar Off
Pearl max 13%
Walking · Lv. 20 · 4% · Slot2 FireredWalking · Lv. 20 · 4% · Slot2 LeafgreenWalking · Lv. 20 · 4% · Slot2 NoneWalking · Lv. 22 · 1% · Radar Off
Sea Route 230 · SinnohWalking · version details vary

Road 230

Diamond max 11%
Walking · Lv. 18 · 10% · Radar OffWalking · Lv. 23 · 1% · Radar Off
Pearl max 11%
Walking · Lv. 18 · 10% · Radar OffWalking · Lv. 23 · 1% · Radar Off
Platinum max 20%
Walking · Lv. 47 · 10% · Time Night

Held Items

1 items
Absorb Bulb
  • Omega Ruby: 5% chance
  • Alpha Sapphire: 5% chance
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Oddish Biology and Behavior

Oddish is a nocturnal plant Pokemon that buries its body underground during daylight, both to protect its sensitive body from the sun and to disguise itself from predators. At night it absorbs moonlight through its leaves, emerges from the soil, and may travel hundreds of meters while scattering seeds and searching for richer ground in which to replant itself. Its leaves are prehensile and have been shown in the anime supporting climbing and manipulating light objects. Pokedex material suggests that its feet become root-like while it is planted, and the fertility of its chosen soil is reflected in the glossiness of its leaves.

Oddish Biological Data

National Pokédex
#43
Species
Weed Pokémon
Height
1' 8" (0.5 m)
Weight
11.9 lbs (5.4 kg)
Habitat
Grassland
Color
Blue
Body Style
Legs
Gender
50% female / 50% male

Misc

Catch Rate: 255

Base Experience: 64 Exp

Hatch Counter: 20

Oddish Size Comparison: BETA

Oddish is listed at 1' 8" (0.5 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
oddish
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Oddish currently uses a pose-adjusted visual scale.