Lillipup is a Normal-type Pokémon introduced in Generation V and the first stage of its evolution line, with a base stat total of 275.

Lillipup

Lillipup

Abilities

Vital Spirit

Prevents sleep.

Pickup

May pick up items.

Run Away

Enables a sure getaway from wild Pokémon.

Hidden Ability

Base Stats

Total: 275
EV Yield: 1 Attack
HP: 45
Attack: 60
Defense: 45
Sp. Atk: 25
Sp. Def: 45
Speed: 55

Lillipup's Weaknesses and Resistances

Weak To

Immune To

Evolution Chain

Lillipup evolves into Herdier at level 16, and Herdier evolves into Stoutland at level 32.

#0506 Lillipup Lillipup normal type
Lvl. upat level 16
#0507 Herdier Herdier normal type
Lvl. upat level 32
#0508 Stoutland Stoutland normal type

Lillipup Playthrough, Competitive, and Nuzlocke Usage

Using Lillipup in a Playthrough

Lillipup evolves into Herdier at level 16 and Stoutland at level 32, making the family one of Unova's most dependable early-route choices because it reaches strong middle and final stages at reasonable levels. In Generation V Stoutland has base 100 Attack, which was increased to 110 from Generation VI onward, alongside solid 85 HP, 90 Defense, and 90 Special Defense; Return in older games, Strength, Crunch, elemental fangs, Wild Charge, Superpower, and later Play Rough provide broad physical coverage. Intimidate is usually the safest all-purpose ability because lowering an opponent's Attack on entry creates immediate defensive value, while Sand Rush doubles Speed in sand and can transform base 80 Speed into a sweeping advantage; the Hidden Ability Scrappy lets Normal- and Fighting-type attacks hit Ghost Pokemon. Lillipup's early Pickup can also generate useful held items during a playthrough, although its ability changes when it evolves. Adamant is an excellent straightforward nature for Stoutland, while Jolly can improve matchups outside sand, and the combination of early availability, good bulk, strong Attack, and useful abilities makes this one of the better regional Normal families for ordinary play.

Lillipup in Competitive Pokémon

Stoutland developed a legitimate competitive niche because Sand Rush doubles its Speed in sand, turning an otherwise middling base 80 Speed stat into elite speed control. Smogon currently classifies it in BW PU, where Choice Band plus Return, Crunch, Superpower, and coverage makes it a strong wallbreaker, while historical sand teams also used Stoutland as a revenge killer capable of outrunning even many Choice Scarf users once sand was active. In later generations its Attack rose from 100 to 110, improving the damage output of the same basic strategy, and it found additional sand niches in NU and UU when paired with setters such as Hippowdon or Gigalith. Intimidate and Scrappy offer useful alternatives, but Sand Rush is the ability that defines Stoutland's competitive identity because without sand its Speed and pure Normal typing are much less impressive. Rock- and Steel-types, Fighting priority, and dependence on a weather-setting teammate have consistently prevented it from becoming a broadly splashable upper-tier attacker.

Lillipup in Nuzlockes

The Lillipup line is excellent in Nuzlockes because it is available early, evolves quickly, and becomes a genuinely bulky fully evolved Pokemon at level 32. Intimidate is particularly valuable under permadeath rules because every switch into a physical opponent immediately lowers incoming damage, while Scrappy can remove uncertainty around Ghost-type immunities in games where the Hidden Ability is available. Stoutland's 85/90/90 bulk is balanced enough to survive many neutral mistakes, and reliable Normal attacks plus Crunch and broad coverage allow it to finish battles without depending heavily on inaccurate moves or recoil. Fighting attacks remain its only conventional type weakness, and pure Normal provides no normal resistances besides the Ghost immunity, so it should not be used as an indiscriminate switch-in despite its good defenses. Adamant Stoutland with Intimidate is one of the simplest and most dependable ways to use the family in a Nuzlocke.

Learnsets

14 moves · Sword Shield

Level Up — Sword Shield

1 Tackle normal type 40 100 physical move
1 Leer normal type --- 100 status move
4 Work Up normal type --- --- status move
8 Bite dark type 60 100 physical move
12 Retaliate normal type 70 100 physical move
17 Baby-Doll Eyes fairy type --- 100 status move
20 Play Rough fairy type 90 90 physical move
24 Crunch dark type 80 100 physical move
28 Take Down normal type 90 85 physical move
32 Helping Hand normal type --- --- status move
36 Reversal fighting type --- 100 physical move
40 Roar normal type --- --- status move
44 Last Resort normal type 140 100 physical move
48 Giga Impact normal type 150 90 physical move

Pokédex Entries

9 entries
Black

It faces strong opponents with great courage. But, when at a disadvantage in a fight, this intelligent Pokémon flees.

White / X / Omega Ruby

The long hair around its face provides an amazing radar that lets it sense subtle changes in its surroundings.

Black 2 / White 2 / Y / Alpha Sapphire

Though it is a very brave Pokémon, it’s also smart enough to check its foe’s strength and avoid battle.

Sun

Because it doesn’t yelp, it’s extremely popular with Trainers who live in apartment buildings.

Moon

The long fur surrounding its face functions as radar, enabling it to probe the condition of its battle opponents.

Ultra Sun

This Pokémon has excellent judgment. If it decides it can’t defeat an opponent, it immediately turns tail and vamooses.

Ultra Moon

This Pokémon is popular with beginners because it’s intelligent, obedient to its Trainer’s commands, and easy to raise.

Sword

This Pokémon is courageous but also cautious. It uses the soft fur covering its face to collect information about its surroundings.

Shield

This Pokémon is far brighter than the average child, and Lillipup won’t forget the love it receives or any abuse it suffers.

Where To Find Lillipup

10 locations
Brooklet Hill · AlolaWalking · version details vary

Brooklet Hill North

Moon max 20%
Walking · Lv. 14–17 · 20%
Sun max 20%
Walking · Lv. 14–17 · 20%
Paniola Ranch · AlolaWalking · version details vary

Paniola Ranch Area

Moon max 40%
Walking · Lv. 12–15 · 40%
Sun max 40%
Walking · Lv. 12–15 · 40%
Ultra Moon max 20%
Walking · Lv. 12–15 · 20%
Ultra Sun max 20%
Walking · Lv. 12–15 · 20%
Route 4 · AlolaWalking · version details vary

Alola Route 4 Area

Moon max 30%
Walking · Lv. 11–14 · 30%
Sun max 30%
Walking · Lv. 11–14 · 30%
Ultra Moon max 50%
Walking · Lv. 11–14 · 30%Walking · Lv. 11–14 · 20%
Ultra Sun max 50%
Walking · Lv. 11–14 · 30%Walking · Lv. 11–14 · 20%
Route 5 · AlolaWalking · version details vary

Alola Route 5 Area

Moon max 30%
Walking · Lv. 13–16 · 30%
Sun max 30%
Walking · Lv. 13–16 · 30%
Ultra Moon max 20%
Walking · Lv. 13–16 · 20%
Ultra Sun max 20%
Walking · Lv. 13–16 · 20%
Route 6 · AlolaWalking · version details vary

Alola Route 6 North

Moon max 30%
Walking · Lv. 14–17 · 30%
Sun max 30%
Walking · Lv. 14–17 · 30%
Ultra Moon max 50%
Walking · Lv. 14–17 · 30%Walking · Lv. 14–17 · 20%
Ultra Sun max 50%
Walking · Lv. 14–17 · 30%Walking · Lv. 14–17 · 20%

Alola Route 6 South

Moon max 30%
Walking · Lv. 14–17 · 30%
Sun max 30%
Walking · Lv. 14–17 · 30%
Ultra Moon max 50%
Walking · Lv. 14–17 · 30%Walking · Lv. 14–17 · 20%
Ultra Sun max 50%
Walking · Lv. 14–17 · 30%Walking · Lv. 14–17 · 20%
Friend Safari · KalosWalking · version details vary

Friend Safari (Normal)

X max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 1
Y max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 1
Floccesy Ranch · UnovaWalking · version details vary

Floccesy Ranch (inner)

Black 2 max 40%
Walking · Lv. 4 · 20%Walking · Lv. 5 · 10%Walking · Lv. 6 · 5%Walking · Lv. 7 · 4%Walking · Lv. 7 · 1%
White 2 max 40%
Walking · Lv. 4 · 20%Walking · Lv. 5 · 10%Walking · Lv. 6 · 5%Walking · Lv. 7 · 4%Walking · Lv. 7 · 1%
Route 1 · UnovaWalking · version details vary

Road 1

Black max 50%
Walking · Lv. 2 · 20%Walking · Lv. 3 · 10%Walking · Lv. 4 · 10%Walking · Lv. 4 · 5%Walking · Lv. 4 · 4%Walking · Lv. 4 · 1%
White max 50%
Walking · Lv. 2 · 20%Walking · Lv. 3 · 10%Walking · Lv. 4 · 10%Walking · Lv. 4 · 5%Walking · Lv. 4 · 4%Walking · Lv. 4 · 1%
Route 2 · UnovaWalking · version details vary

Road 2

Black max 40%
Walking · Lv. 4 · 20%Walking · Lv. 5 · 10%Walking · Lv. 6 · 5%Walking · Lv. 7 · 4%Walking · Lv. 7 · 1%
White max 40%
Walking · Lv. 4 · 20%Walking · Lv. 5 · 10%Walking · Lv. 6 · 5%Walking · Lv. 7 · 4%Walking · Lv. 7 · 1%
Route 3 · UnovaDark Grass, Walking · version details vary

Road 3

Black max 20%
Dark Grass · Lv. 11 · 10%Walking · Lv. 9 · 10%
White max 20%
Dark Grass · Lv. 11 · 10%Walking · Lv. 9 · 10%

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Lillipup Biology and Behavior

Lillipup uses the thick cream-colored fur covering its face as a sensory organ, reading subtle information about its surroundings and an opponent's condition almost like radar. It is unusually intelligent and can judge whether an enemy is too strong to fight, fleeing when necessary rather than confusing courage with recklessness. Lillipup is quiet, obedient, and easy to raise, which makes it popular with beginning Trainers and people living in apartments. It also remembers both affection and mistreatment for a very long time.

Lillipup Biological Data

National Pokédex
#506
Species
Puppy Pokémon
Height
1' 4" (0.4 m)
Weight
9.0 lbs (4.1 kg)
Habitat
Currently Unknown
Color
Brown
Body Style
Quadruped
Gender
50% female / 50% male

Misc

Catch Rate: 255

Base Experience: 55 Exp

Hatch Counter: 15

Lillipup Size Comparison: BETA

Lillipup is listed at 1' 4" (0.4 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
lillipup
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Lillipup currently uses a pose-adjusted visual scale.