Hippowdon is a Ground-type Pokémon introduced in Generation IV and a final stage of its evolution line, with a base stat total of 525.

Hippowdon

Hippowdon

Abilities

Sand Stream

Summons a sandstorm.

Sand Force

Boosts certain moves’ power in a sandstorm.

Hidden Ability

Base Stats

Total: 525
EV Yield: 2 Defense
HP: 108
Attack: 112
Defense: 118
Sp. Atk: 68
Sp. Def: 72
Speed: 47

Hippowdon's Weaknesses and Resistances

Evolution Chain

Hippopotas evolves into Hippowdon at level 34.

Hippowdon Playthrough, Competitive, and Nuzlocke Usage

Using Hippowdon in a Playthrough

Hippopotas evolves into Hippowdon at level 34, producing a slow but exceptionally sturdy pure Ground-type with base 108 HP, 118 Defense, and 112 Attack. Earthquake gives it powerful and perfectly reliable physical STAB, while Crunch, Rock coverage, Yawn, Stealth Rock, Whirlwind, and especially Slack Off allow Hippowdon to alternate between direct offense and long-term defensive utility. Sand Stream automatically creates sand whenever Hippowdon enters battle, which can support Rock-, Ground-, and Steel-type teammates and enable sand-based abilities, but in generations before VI the weather lasts indefinitely and can also chip non-immune teammates throughout long fights. Its major weaknesses are Water, Grass, and Ice, and base 47 Speed means Hippowdon usually has to absorb an attack before responding; special attackers are considerably more dangerous than most physical ones because base 72 Special Defense is much less impressive than its physical bulk. Impish is an especially natural nature for defensive play, while Careful can patch the weaker special side, and the later Hidden Ability Sand Force is useful for personal damage in sand but usually gives up the broader team utility that makes Sand Stream so valuable.

Hippowdon in Competitive Pokémon

Hippowdon debuted as an important DPP OU Pokemon and one of the generation's premier physical walls, using enormous 108/118 physical bulk, Ground typing, reliable Slack Off, and Sand Stream to check threats such as Tyranitar while supporting the residual-damage style that defined many sand teams. Stealth Rock and Whirlwind gave it excellent hazard support and anti-setup utility, while Earthquake prevented it from becoming passive and Slack Off allowed it to repeatedly perform those jobs over a long match. It remained highly relevant in BW OU, where permanent sand from Sand Stream was strategically important in the weather wars and Hippowdon offered a bulkier alternative to Tyranitar as a sand setter. Later generations removed permanent weather, but Hippowdon continued appearing in OU, UU, and RU environments as a physical wall, rocker, phazer, and sand enabler because its fundamental defensive package changed very little. Its weaknesses have also remained consistent: strong Water-, Grass-, and Ice-type special attackers can overwhelm it, status and Knock Off can reduce its longevity, and its poor Speed leaves it vulnerable to Taunt, but few Ground-types have matched its combination of recovery, weather, hazards, and raw physical durability across so many generations.

Hippowdon in Nuzlockes

Hippowdon is one of the safer physical tanks available in a Nuzlocke because base 108 HP and 118 Defense give it an unusually large margin against neutral physical attacks, while an Electric immunity and resistances to Rock and Poison create predictable switching opportunities. Slack Off is especially valuable under permadeath rules because it allows repeated reliable healing without consuming items, and Yawn can force dangerous opponents out or create safer turns without relying on inaccurate sleep moves. Sand Stream is a mixed blessing: the passive damage can break enemy Focus Sashes and steadily wear opponents down, but it also chips teammates that are not Rock-, Ground-, or Steel-type and can complicate long battles if weather cannot be removed. Water, Grass, and Ice moves are the obvious threats, but the weaker base 72 Special Defense means even strong neutral special attacks deserve more respect than Hippowdon's enormous physical bulk might suggest. An Impish or Careful nature can further improve its safety, and the best Nuzlocke use is usually deliberate defensive switching and recovery rather than attempting to brute-force special attackers simply because Hippowdon has a large HP bar.

Learnsets

60 moves · Scarlet Violet

Level Up

1 Sand Attack ground type --- 100 status move
1 Tackle normal type 40 100 physical move
1 Bite dark type 60 100 physical move
1 Yawn normal type --- --- status move
1 Thunder Fang electric type 65 95 physical move
1 Ice Fang ice type 65 95 physical move
1 Fire Fang fire type 65 95 physical move
12 Sand Tomb ground type 35 85 physical move
16 Dig ground type 80 100 physical move
20 Crunch dark type 80 100 physical move
24 Sandstorm rock type --- --- status move
28 Take Down normal type 90 85 physical move
32 Roar normal type --- --- status move
38 Rest psychic type --- --- status move
44 Earthquake ground type 100 100 physical move
50 Double-Edge normal type 120 100 physical move
56 Fissure ground type --- 30 physical move
62 Slack Off normal type --- --- status move

Machine

- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Roar normal type --- --- status move
- Hyper Beam normal type 150 90 special move
- Earthquake ground type 100 100 physical move
- Dig ground type 80 100 physical move
- Amnesia psychic type --- --- status move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Curse ghost type --- --- status move
- Protect normal type --- --- status move
- Mud-Slap ground type 20 100 special move
- Sandstorm rock type --- --- status move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Sunny Day fire type --- --- status move
- Crunch dark type 80 100 physical move
- Facade normal type 70 100 physical move
- Helping Hand normal type --- --- status move
- Hyper Voice normal type 90 100 special move
- Rock Tomb rock type 60 95 physical move
- Sand Tomb ground type 35 85 physical move
- Muddy Water water type 90 85 special move
- Mud Shot ground type 55 95 special move
- Earth Power ground type 90 100 special move
- Giga Impact normal type 150 90 physical move
- Thunder Fang electric type 65 95 physical move
- Ice Fang ice type 65 95 physical move
- Fire Fang fire type 65 95 physical move
- Iron Head steel type 80 100 physical move
- Stone Edge rock type 100 80 physical move
- Stealth Rock rock type --- --- status move
- Heavy Slam steel type --- 100 physical move
- Bulldoze ground type 60 100 physical move
- High Horsepower ground type 95 95 physical move
- Stomping Tantrum ground type 75 100 physical move
- Body Press fighting type 80 100 physical move
- Scorching Sands ground type 70 100 special move
- Tera Blast normal type 80 100 special move
- Hard Press steel type --- 100 physical move

Pokédex Entries

7 entries
Diamond / Y / Alpha Sapphire

It blasts internally stored sand from ports on its body to create a towering twister for attack.

Pearl

Its huge mouth is almost seven feet across. It has enough power to completely crush a car.

Platinum / Black / White / Black 2 / White 2

It is surprisingly quick to anger. It holds its mouth agape as a display of its strength.

Heartgold / Soulsilver / X / Omega Ruby

It brandishes its gaping mouth in a display of fearsome strength. It raises vast quantities of sand while attacking.

Sword

Stones can get stuck in the ports on their bodies. Dwebble help dislodge such stones, so Hippowdon look after these Pokémon.

Shield

When roused to violence by its rage, it spews out the quantities of sand it has swallowed and whips up a sandstorm.

Legends Arceus

Short-tempered and easily moved to violence. It whips up whirlwinds of sand to crush its foes' spirits, then goes in for the attack.

Where To Find Hippowdon

2 locations
Ultra Space Wilds · AlolaOne-time · version details vary

Ultra Space Wilds Cave

Ultra Moon max 15%
One-time · Lv. 60 · 15%
Ultra Sun max 15%
One-time · Lv. 60 · 15%
Route 228 · SinnohWalking · version details vary

Road 228

Diamond max 30%
Walking · Lv. 52 · 10% · Time DayWalking · Lv. 52 · 10% · Time MorningWalking · Lv. 54 · 10% · Radar Off
Pearl max 30%
Walking · Lv. 52 · 10% · Time DayWalking · Lv. 52 · 10% · Time MorningWalking · Lv. 54 · 10% · Radar Off
Platinum max 30%
Walking · Lv. 50 · 10% · Time DayWalking · Lv. 50 · 10% · Time MorningWalking · Lv. 51 · 10%

Additional Images

PokeAPI sprites

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Hippowdon Biology and Behavior

Hippowdon is a huge, short-tempered desert Pokemon whose mouth can open more than seven feet wide and whose jaws are powerful enough to crush an automobile. It deliberately stores large quantities of sand inside its body and ejects the material through its nostrils and the ports along its back, producing the sandstorms and twisters associated with the species; old sand must be expelled so fresh sand can be swallowed and the body kept healthy. Small Dwebble maintain a mutualistic relationship with Hippowdon by clearing stones and debris from these sand ports, receiving shelter and protection from the much larger Pokemon in exchange. Drapion is specifically described as fearing Hippowdon, an unusual ecological relationship between two powerful Sinnoh desert predators. Male Hippowdon are predominantly tan while females are dark gray, continuing the line's extreme sexual dimorphism into adulthood.

Hippowdon Biological Data

National Pokédex
#450
Species
Heavyweight Pokémon
Height
6' 7" (2.0 m)
Weight
661.4 lbs (300.0 kg)
Habitat
Currently Unknown
Color
Brown
Body Style
Quadruped
Gender
50% female / 50% male

Misc

Catch Rate: 60

Base Experience: 184 Exp

Hatch Counter: 30

Hippowdon Size Comparison: BETA

Hippowdon is listed at 6' 7" (2.0 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
hippowdon
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.