Toxicroak is a Poison/Fighting-type Pokémon introduced in Generation IV and a final stage of its evolution line, with a base stat total of 490.

Toxicroak

Toxicroak

Abilities

Anticipation

Senses the foe’s dangerous moves.

Dry Skin

Reduces HP if it is hot. Water restores HP.

Poison Touch

May poison targets when a Pokémon makes contact.

Hidden Ability

Base Stats

Total: 490
EV Yield: 2 Attack
HP: 83
Attack: 106
Defense: 65
Sp. Atk: 86
Sp. Def: 65
Speed: 85

Toxicroak's Weaknesses and Resistances

Evolution Chain

Croagunk evolves into Toxicroak at level 37.

Toxicroak Playthrough, Competitive, and Nuzlocke Usage

Using Toxicroak in a Playthrough

Croagunk evolves into Toxicroak at level 37, producing a Poison/Fighting physical attacker with base 106 Attack, usable base 85 Speed, and broad offensive options including Drain Punch or Close Combat, Poison Jab or Gunk Shot, Sucker Punch, Knock Off, Ice Punch, and setup through Swords Dance or Bulk Up. The typing grants useful resistances to Fighting, Grass, Poison, Rock, Dark, and especially Bug, but Psychic attacks deal quadruple damage and Flying and Ground are also super effective, while only 65 in both defenses limits how safely Toxicroak can take neutral hits. Dry Skin is the family's defining ability: Water attacks heal rather than damage Toxicroak and rain provides passive recovery, but Fire attacks deal extra damage and harsh sunlight steadily hurts it; Anticipation instead warns when an opponent carries a super-effective or one-hit-knockout move, which can be excellent information in a story run. The later Hidden Ability Poison Touch adds a chance to poison targets hit by contact moves but lacks the defensive utility of Dry Skin or the scouting value of Anticipation. Jolly is particularly useful because base 85 Speed sits in a crowded range, while Adamant maximizes the line's physical pressure; Drain Punch is generally easier to use safely than defense-lowering Close Combat or inaccurate Gunk Shot during an ordinary playthrough.

Toxicroak in Competitive Pokémon

Toxicroak debuted as a useful DPP UU attacker and also possessed legitimate doubles utility through Fake Out, Taunt, priority Sucker Punch, and Dry Skin, but Generation V rain mechanics produced its most famous competitive period. In BW OU, permanent rain from Politoed gave Dry Skin Toxicroak passive recovery every turn while Water attacks healed it completely instead of damaging it, allowing it to set up on many bulky Water-types and become both a beneficiary of rain teams and a strong weapon against opposing rain. Bulk Up sets combined Substitute, Drain Punch, and Sucker Punch for remarkable staying power, while Swords Dance variants traded some durability for immediate sweeping pressure and used coverage such as Ice Punch to target common checks. Toxicroak later became an important XY UU Pokemon and has continued to appear in lower tiers as a Swords Dance wallbreaker, priority user, and Water-type switch-in, with modern Smogon analyses still identifying Dry Skin as the trait that separates it from competing Fighting-types. Its enduring problems are mediocre 83/65/65 bulk, only base 85 Speed, a quadruple Psychic weakness, and competition from stronger Fighting attackers, so its best competitive eras have depended heavily on how valuable its unusual typing and Water immunity are in the surrounding metagame.

Toxicroak in Nuzlockes

Toxicroak can be excellent in a Nuzlocke when its ability and matchup are known, but its defensive profile contains both unusually safe switches and unusually dangerous failure points. Dry Skin creates a complete Water immunity with healing and can provide passive recovery in rain, while Anticipation can reveal the presence of super-effective or one-hit-knockout moves before the player commits to a risky exchange; both abilities offer more predictable safety than Poison Touch. The quadruple Psychic weakness is the critical danger, and strong Ground or Flying moves can also overwhelm the line's mediocre defenses, so an unexpected coverage move may be lethal even from an otherwise favorable opponent. Drain Punch is exceptionally Nuzlocke-friendly because it combines reliable Fighting damage with healing, while Sucker Punch can finish faster threats but fails if the opponent does not attack and therefore should not be treated as guaranteed priority. Deliberately exploiting Dry Skin in rain is generally safer than competitive Substitute or Life Orb strategies, and Jolly can reduce the number of opponents able to hit first without requiring Toxicroak to accept extra recoil or defensive drops.

Learnsets

77 moves · Scarlet Violet

Level Up

1 Poison Sting poison type 15 100 physical move
1 Mud-Slap ground type 20 100 special move
1 Taunt dark type --- 100 status move
1 Astonish ghost type 30 100 physical move
12 Flatter dark type --- 100 status move
16 Low Kick fighting type --- 100 physical move
20 Venoshock poison type 65 100 special move
24 Sucker Punch dark type 70 100 physical move
28 Swagger normal type --- 85 status move
32 Poison Jab poison type 80 100 physical move
36 Toxic poison type --- 90 status move
42 Nasty Plot dark type --- --- status move
48 Sludge Bomb poison type 90 100 special move
54 Belch poison type 120 90 special move

Machine

- Ice Punch ice type 75 100 physical move
- Thunder Punch electric type 75 100 physical move
- Swords Dance normal type --- --- status move
- Take Down normal type 90 85 physical move
- Hyper Beam normal type 150 90 special move
- Low Kick fighting type --- 100 physical move
- Earthquake ground type 100 100 physical move
- Dig ground type 80 100 physical move
- Toxic poison type --- 90 status move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Super Fang normal type --- 90 physical move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Reversal fighting type --- 100 physical move
- Spite ghost type --- 100 status move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Sludge Bomb poison type 90 100 special move
- Mud-Slap ground type 20 100 special move
- Icy Wind ice type 55 95 special move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Baton Pass normal type --- --- status move
- Encore normal type --- 100 status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Shadow Ball ghost type 80 100 special move
- Facade normal type 70 100 physical move
- Focus Punch fighting type 150 100 physical move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Brick Break fighting type 75 100 physical move
- Knock Off dark type 65 100 physical move
- Rock Tomb rock type 60 95 physical move
- Aerial Ace flying type 60 --- physical move
- Bulk Up fighting type --- --- status move
- Mud Shot ground type 55 95 special move
- Close Combat fighting type 120 100 physical move
- Fling dark type --- 100 physical move
- Poison Jab poison type 80 100 physical move
- Dark Pulse dark type 80 100 special move
- X-Scissor bug type 80 100 physical move
- Drain Punch fighting type 75 100 physical move
- Vacuum Wave fighting type 40 100 special move
- Focus Blast fighting type 120 70 special move
- Giga Impact normal type 150 90 physical move
- Nasty Plot dark type --- --- status move
- Shadow Claw ghost type 70 100 physical move
- Gunk Shot poison type 120 80 physical move
- Stone Edge rock type 100 80 physical move
- Venoshock poison type 65 100 special move
- Sludge Wave poison type 95 100 special move
- Low Sweep fighting type 65 100 physical move
- Acid Spray poison type 40 100 special move
- Foul Play dark type 95 100 physical move
- Bulldoze ground type 60 100 physical move
- Throat Chop dark type 80 100 physical move
- Lash Out dark type 75 100 physical move
- Coaching fighting type --- --- status move
- Tera Blast normal type 80 100 special move
- Chilling Water water type 50 100 special move
- Upper Hand fighting type 65 100 physical move

Pokédex Entries

8 entries
Diamond / Y / Alpha Sapphire

Its knuckle claws secrete a toxin so vile that even a scratch could prove fatal.

Pearl

The toxin made in its poison sacs is pumped to the knuckle claws through tubes down its arms.

Platinum / Black / White / X / Omega Ruby

It has a poison sac at its throat. When it croaks, the stored poison is churned for greater potency.

Heartgold / Soulsilver

Swaying and dodging the attacks of its foes, it weaves its flexible body in close, then lunges out with its poisonous claws.

Black 2 / White 2

The croaking that Toxicroak produces before a battle is for churning the poison it has stored in its poison sac.

Sword

It bounces toward opponents and gouges them with poisonous claws. No more than a scratch is needed to knock out its adversaries.

Shield

It booms out a victory croak when its prey goes down in defeat. This Pokémon and Seismitoad are related species.

Legends Arceus

Its crimson claws contain a virulent toxin. This toxin can be made into a tonic by diluting it, mixing it with several types of wild grass, and boiling it down over two days.

Where To Find Toxicroak

3 locations
Friend Safari · KalosWalking · version details vary

Friend Safari (Poison)

X max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 3
Y max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 3
Great Marsh · SinnohWalking · version details vary

Great Marsh Area 1

Diamond max 10%
Walking · Lv. 26 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pearl max 10%
Walking · Lv. 26 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Platinum max 10%
Walking · Lv. 28 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National DexWalking · Lv. 30 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex

Great Marsh Area 2

Diamond max 10%
Walking · Lv. 26 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pearl max 10%
Walking · Lv. 26 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Platinum max 10%
Walking · Lv. 28 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National DexWalking · Lv. 30 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex

Great Marsh Area 3

Diamond max 10%
Walking · Lv. 24 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pearl max 10%
Walking · Lv. 24 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Platinum max 10%
Walking · Lv. 28 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National DexWalking · Lv. 29 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex

Great Marsh Area 4

Diamond max 10%
Walking · Lv. 24 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pearl max 10%
Walking · Lv. 24 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Platinum max 10%
Walking · Lv. 28 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National DexWalking · Lv. 29 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex

Great Marsh Area 5

Diamond max 10%
Walking · Lv. 22 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pearl max 10%
Walking · Lv. 22 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Platinum max 10%
Walking · Lv. 27 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National DexWalking · Lv. 28 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex

Great Marsh Area 6

Diamond max 10%
Walking · Lv. 22 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pearl max 10%
Walking · Lv. 22 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Platinum max 10%
Walking · Lv. 27 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National DexWalking · Lv. 28 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pinwheel Forest · UnovaDark Grass, Walking · version details vary

Pinwheel Forest (outside)

Black 2 max 20%
Dark Grass · Lv. 63 · 10%Walking · Lv. 55 · 10%
White 2 max 20%
Dark Grass · Lv. 63 · 10%Walking · Lv. 55 · 10%

Held Items

1 items
Black Sludge
  • Diamond: 5% chance
  • Pearl: 5% chance
  • Platinum: 5% chance
  • Heartgold: 5% chance
  • Soulsilver: 5% chance
  • Black: 5% chance
  • White: 5% chance
  • Black 2: 5% chance
  • White 2: 5% chance
  • X: 5% chance
  • Y: 5% chance
  • Omega Ruby: 5% chance
  • Alpha Sapphire: 5% chance
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Toxicroak Biology and Behavior

Toxicroak stores poison in the large red sac on its throat and deliberately croaks before battle, churning the contents so the toxin becomes more potent. Tubes running through its arms carry that poison to the red knuckle claws, and even a shallow scratch is described as capable of knocking out or potentially killing a victim. The toxin is not solely harmful to humans: when diluted with particular grasses and cooked for roughly two days, it can be made into a medicinal tonic. Toxicroak moves with considerable agility, swaying around attacks before lunging with its claws, and often gives a distinctive victory croak after defeating an opponent. It inhabits moist environments near water and can range from cruel and aggressive to surprisingly relaxed individuals that lounge on rocks or in marshes; sleeping Toxicroak have even been observed resting their heads against the inflated throat sac like a cushion.

Toxicroak Biological Data

National Pokédex
#454
Species
Toxic Mouth Pokémon
Height
4' 3" (1.3 m)
Weight
97.9 lbs (44.4 kg)
Habitat
Currently Unknown
Color
Blue
Body Style
Humanoid
Gender
50% female / 50% male

Misc

Catch Rate: 75

Base Experience: 172 Exp

Hatch Counter: 20

Toxicroak Size Comparison: BETA

Toxicroak is listed at 4' 3" (1.3 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
toxicroak
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.