Calyrex Ice is a Psychic/Ice-type Pokémon introduced in Generation VIII, with a base stat total of 680 and no standard evolutions.

Calyrex Ice

Calyrex Ice

Abilities

As One Glastrier

This Ability combines the effects of both Calyrex’s Unnerve Ability and Glastrier’s Chilling Neigh Ability.

Base Stats

Total: 680
EV Yield: 3 Attack
HP: 100
Attack: 165
Defense: 150
Sp. Atk: 85
Sp. Def: 130
Speed: 50

Calyrex Ice's Weaknesses and Resistances

Evolution Chain

Calyrex does not evolve into or from any other Pokémon.

Calyrex Ice is a form of Calyrex, not a separate evolutionary stage. The chain below shows the base species relationship.

Forms

Calyrex Ice Playthrough, Competitive, and Nuzlocke Usage

Using Calyrex Ice in a Playthrough

Calyrex is obtained only at the end of The Crown Tundra's major storyline, so neither it nor its rider forms are normal main-campaign choices. The Reins of Unity can fuse Calyrex with Glastrier to create Ice Rider Calyrex or with Spectrier to create Shadow Rider Calyrex, and the same item can separate the partners again. Base Calyrex is Psychic/Grass with 100 HP and exactly 80 in every other base stat, making it balanced but dramatically weaker than either mounted form; it also suffers a 4× Bug weakness alongside six other weaknesses. Ice Rider becomes Psychic/Ice with 165 Attack, 150 Defense, 130 Special Defense, and only 50 Speed, turning it into an extremely slow physical juggernaut suited to Trick Room and its powerful Glacial Lance. Shadow Rider instead becomes Psychic/Ghost with 165 Special Attack and 150 Speed, making Astral Barrage one of the fastest and most immediately dangerous spread-capable Ghost attacks available. Both rider forms use As One, combining Calyrex's Unnerve with the steed's Chilling Neigh or Grim Neigh so opponents cannot consume Berries and every direct knockout can raise the relevant attacking stat. Ice Rider's Glacial Lance was 130 power in Generation VIII and was reduced to 120 in Generation IX, while Shadow Rider's Astral Barrage remains a perfectly accurate 120-power Ghost attack; both hit adjacent opponents in doubles. For postgame use, the rider forms are enormous upgrades over base Calyrex, with Ice Rider favoring bulk and Trick Room and Shadow Rider favoring immediate Speed and special offense.

Calyrex Ice in Competitive Pokémon

Calyrex has one of the widest competitive gaps between forms in the series. Base Calyrex finished Sword/Shield in ZU and is currently ZU in Scarlet/Violet, where its mediocre 80 offenses and Speed, poor Psychic/Grass defensive profile, and shallow immediate pressure leave it largely unviable compared with stronger Psychic- or Grass-types. Ice Rider Calyrex is the opposite: it is Uber in both SS and SV, combining 165 Attack with 100/150/130 bulk, Trick Room, Swords Dance, and Glacial Lance to function as one of the strongest physical wallbreakers and sweepers in restricted formats. Its poor Psychic/Ice defensive typing and base 50 Speed create real weaknesses outside Trick Room, but Terastallization in Generation IX can dramatically improve those matchups while preserving its huge Attack and Chilling Neigh snowballing through As One. Shadow Rider Calyrex was even more influential in SS Ubers: base 165 Special Attack, base 150 Speed, Astral Barrage, As One, Trick, Nasty Plot, Substitute, and broad utility made it the single most centralizing offensive force of the tier, and it remained legal after an SS Ubers suspect test in 2022. Generation IX pushed Shadow Rider over even that exceptionally high threshold. After Pokémon HOME restored it to Scarlet/Violet, the Ubers council quickbanned it and then formally suspect-tested it; on June 12, 2023, the result had reached 42 ban votes to 3 do-not-ban votes, a 93.3% pro-ban majority, permanently sending it to Anything Goes. Shadow Rider is therefore currently AG, while Ice Rider remains Uber and base Calyrex remains ZU, an extraordinary three-tier spread for forms sharing one National Pokédex number. Both riders have also been major VGC restricted Pokémon, with Ice Rider thriving under Trick Room and Shadow Rider exploiting Astral Barrage's spread damage and exceptional Speed.

Calyrex Ice in Nuzlockes

Calyrex normally appears only in a Crown Tundra postgame extension, and legendary clauses may exclude it, but if allowed the rider choice has major implications for permadeath safety. Base Calyrex is substantially less secure than its legendary status suggests because Psychic/Grass carries seven weaknesses including a 4× Bug weakness, while its non-HP stats are only base 80. Ice Rider offers extraordinary raw durability and Attack, making it excellent when the player can confidently survive the first hit, but base 50 Speed means it usually accepts damage before moving unless Trick Room is active. Shadow Rider takes the opposite approach: base 150 Speed often prevents damage entirely by moving first, but its Psychic/Ghost typing creates 4× weaknesses to both Dark and Ghost, so Sucker Punch and other priority deserve immediate respect. Glacial Lance and Astral Barrage are both perfectly accurate and hit extremely hard, making them safer than many legendary signature moves whose power comes with an accuracy penalty. As One can snowball a major trainer battle after the first knockout, but the player should remember that critical hits can still bypass favorable defensive calculations and that Chilling Neigh or Grim Neigh only trigger from a knockout caused directly by the rider. For strict Nuzlocke safety, Ice Rider is generally preferable when the incoming attacks are known and survivable, while Shadow Rider excels when Speed and immediate knockouts are the best defense.

Learnsets

93 moves · Scarlet Violet

Level Up

1 Pound normal type 40 100 physical move
1 Swords Dance normal type --- --- status move
1 Stomp normal type 65 100 physical move
1 Double Kick fighting type 30 100 physical move
1 Tackle normal type 40 100 physical move
1 Take Down normal type 90 85 physical move
1 Thrash normal type 120 100 physical move
1 Double-Edge normal type 120 100 physical move
1 Tail Whip normal type --- 100 status move
1 Mist ice type --- --- status move
1 Mega Drain grass type 40 100 special move
1 Growth normal type --- --- status move
1 Confusion psychic type 50 100 special move
1 Torment dark type --- 100 status move
1 Taunt dark type --- 100 status move
1 Iron Defense steel type --- --- status move
1 Avalanche ice type 60 100 physical move
1 Icicle Crash ice type 85 90 physical move
1 Glacial Lance ice type 120 100 physical move
8 Life Dew water type --- --- status move
16 Giga Drain grass type 75 100 special move
24 Psyshock psychic type 80 100 special move
32 Helping Hand normal type --- --- status move
40 Aromatherapy grass type --- --- status move
40 Grassy Terrain grass type --- --- status move
48 Energy Ball grass type 90 100 special move
56 Psychic psychic type 90 100 special move
64 Leech Seed grass type --- 90 status move
72 Heal Pulse psychic type --- --- status move
80 Solar Beam grass type 120 100 special move
88 Future Sight psychic type 120 100 special move

Machine

- Swords Dance normal type --- --- status move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Ice Beam ice type 90 100 special move
- Blizzard ice type 110 70 special move
- Psybeam psychic type 65 100 special move
- Hyper Beam normal type 150 90 special move
- Solar Beam grass type 120 100 special move
- Psychic psychic type 90 100 special move
- Agility psychic type --- --- status move
- Light Screen psychic type --- --- status move
- Reflect psychic type --- --- status move
- Metronome normal type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Icy Wind ice type 55 95 special move
- Outrage dragon type 120 100 physical move
- Giga Drain grass type 75 100 special move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Baton Pass normal type --- --- status move
- Encore normal type --- 100 status move
- Sunny Day fire type --- --- status move
- Crunch dark type 80 100 physical move
- Facade normal type 70 100 physical move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Trick psychic type --- 100 status move
- Skill Swap psychic type --- --- status move
- Imprison psychic type --- --- status move
- Bullet Seed grass type 25 100 physical move
- Iron Defense steel type --- --- status move
- Mud Shot ground type 55 95 special move
- Magical Leaf grass type 60 --- special move
- Calm Mind psychic type --- --- status move
- Close Combat fighting type 120 100 physical move
- Seed Bomb grass type 80 100 physical move
- Energy Ball grass type 90 100 special move
- Giga Impact normal type 150 90 physical move
- Avalanche ice type 60 100 physical move
- Zen Headbutt psychic type 80 90 physical move
- Trick Room psychic type --- --- status move
- Leaf Storm grass type 130 90 special move
- Grass Knot grass type --- 100 special move
- Psyshock psychic type 80 100 special move
- Heavy Slam steel type --- 100 physical move
- Stored Power psychic type 20 100 special move
- Bulldoze ground type 60 100 physical move
- Snarl dark type 55 95 special move
- Draining Kiss fairy type 50 100 special move
- Grassy Terrain grass type --- --- status move
- Pollen Puff bug type 90 100 special move
- Psychic Terrain psychic type --- --- status move
- Smart Strike steel type 70 --- physical move
- Stomping Tantrum ground type 75 100 physical move
- Body Press fighting type 80 100 physical move
- Tera Blast normal type 80 100 special move
- Snowscape ice type --- --- status move
- Trailblaze grass type 50 100 physical move

Pokédex Entries

2 entries
Sword

Calyrex is a merciful Pokémon, capable of providing healing and blessings. It reigned over the Galar region in times of yore.

Shield

Calyrex is known in legend as a king that ruled over Galar in ancient times. It has the power to cause hearts to mend and plants to spring forth.

Additional Images

PokeAPI sprites

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Calyrex Ice Biology and Behavior

Ice Rider Calyrex is Calyrex restored toward its former full power while mounted on Glastrier through the Reins of Unity. Calyrex amplifies its steed with psychic energy, while Glastrier's cold allows the combined Pokémon to emit temperatures as low as about −500 °F (−300 °C). Glastrier's endurance is also heightened enough to run for seven consecutive days and nights, smashing and freezing obstacles instead of slowing for difficult terrain. Calyrex can shape the steed's intense cold into enormous icicles, firing them like arrows or wielding them as lances while charging; the resulting projectiles are said to punch completely through rocky mountains. Ancient accounts portray the rider as both severe and merciful: it would show no mercy during a conflict, yet afterward heal the wounds of those it had defeated.

Calyrex Ice Biological Data

National Pokédex
#898
Species
King Pokémon
Height
7' 10" (2.4 m)
Weight
1783.8 lbs (809.1 kg)
Habitat
Currently Unknown
Color
Green
Body Style
Humanoid
Gender
Genderless

Misc

Catch Rate: 3

Base Experience: 340 Exp

Hatch Counter: 120

Calyrex Ice Size Comparison: BETA

Calyrex Ice is listed at 7' 10" (2.4 m) and shown in an in-chart visual comparison.

8 ft7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
calyrex-ice
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.