Spectrier is a Ghost-type Pokémon introduced in Generation VIII, with a base stat total of 580 and no standard evolutions.

Spectrier

Spectrier

Abilities

Grim Neigh

When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.

Base Stats

Total: 580
EV Yield: 3 Sp. Atk
HP: 100
Attack: 65
Defense: 60
Sp. Atk: 145
Sp. Def: 80
Speed: 130

Spectrier's Weaknesses and Resistances

Evolution Chain

Spectrier does not evolve into or from any other Pokémon.

Spectrier Playthrough, Competitive, and Nuzlocke Usage

Using Spectrier in a Playthrough

Spectrier is a late legendary encounter rather than a normal team-building option. In The Crown Tundra, the player chooses it indirectly by growing a Shaderoot Carrot for Calyrex's steed; after the story culminates in catching Shadow Rider Calyrex, the Reins of Unity can separate Spectrier so it can be used independently. Scarlet and Violet make Spectrier obtainable only in the postgame DLC environment after receiving the appropriate treat from Snacksworth, so it again arrives far too late to influence a normal first playthrough. Its battle profile is extremely specialized: base 145 Special Attack and 130 Speed make it a devastating fast special attacker, but base 60 Defense gives it little margin against strong physical hits. Pure Ghost is nevertheless a useful defensive typing, granting complete immunity to Normal and Fighting attacks and weaknesses only to Ghost and Dark. Shadow Ball is the most reliable primary STAB, while Nasty Plot can double Special Attack and Hex can become very powerful when status support is available; Generation IX also gives Spectrier tools such as Draining Kiss to punish some Dark-type answers while restoring HP. Grim Neigh raises Special Attack every time Spectrier directly knocks out an opponent, allowing one safe KO to begin a sweep without spending a separate setup turn. For ordinary in-game battles where legendary use is allowed, Spectrier is safest when exploiting its Speed and immunities rather than trying to use its respectable 100 HP as justification for taking repeated physical attacks.

Spectrier in Competitive Pokémon

Spectrier immediately proved much stronger competitively than its narrow movepool initially suggested. In early Crown Tundra SS OU, base 145 Special Attack, base 130 Speed, strong Ghost STAB, Nasty Plot or Calm Mind, Substitute, Will-O-Wisp, and Grim Neigh made it extremely difficult to contain once conventional Dark- and Normal-type counterplay had been weakened. Its SS OU suspect concluded with an overwhelming pro-ban result, moving Spectrier to Ubers, where its own niche was greatly diminished because Shadow Rider Calyrex largely performed the same fast Ghost-special-attacker role at an even higher power level. The final SS Smogon Dex therefore lists Spectrier as Uber but describes it as almost completely outclassed by Calyrex-Shadow, with pure Ghost typing being one of its few distinct advantages. Scarlet/Violet still classifies Spectrier as Uber, but Terastallization and access to Draining Kiss give it more ways to challenge Dark-type checks in formats where it is legal. Nasty Plot, Substitute, Shadow Ball or Hex, status support, and Grim Neigh remain the defining interactions: once Spectrier secures a knockout, its Special Attack snowballs without using another setup turn. Its major structural weakness has never changed—coverage is limited, physical Defense is poor, and sufficiently bulky Dark-types or priority users can stop it if they survive the initial attack. Spectrier's historical importance therefore lies mainly in demonstrating that extraordinary Speed, a nearly spammable Ghost STAB, and snowballing can be banworthy even when a Pokémon lacks the broad coverage normally associated with elite offensive threats.

Spectrier in Nuzlockes

Spectrier is normally relevant only to a Crown Tundra or Scarlet/Violet postgame Nuzlocke extension, and many rulesets exclude legendaries entirely, but if permitted it is an exceptionally safe offensive cleaner when matchups are known. Base 130 Speed lets it move first against most unboosted opponents, and a perfectly accurate Shadow Ball often removes targets before they can retaliate. Grim Neigh improves safety in multi-Pokémon trainer battles because every direct knockout raises Special Attack automatically, reducing the need to spend turns setting up with Nasty Plot. Its two immunities are valuable switch tools, especially against clearly telegraphed Normal- or Fighting-type moves, but physical attacks must still be respected because base 60 Defense is the weakest part of its stat spread. Will-O-Wisp can patch that physical vulnerability by halving a physical attacker's damage, but its imperfect accuracy introduces a meaningful permadeath risk; using an immediate knockout is safer whenever the damage is already sufficient. Draining Kiss can provide limited recovery against suitable targets in Generation IX, while Substitute deliberately consumes one-quarter of maximum HP and should be used more cautiously than in competitive play. Dark- and Ghost-type priority or coverage are the principal threats, and Spectrier should generally be switched away from a bad matchup rather than asked to survive an unknown physical hit.

Learnsets

52 moves · Scarlet Violet

Level Up

1 Tackle normal type 40 100 physical move
1 Tail Whip normal type --- 100 status move
6 Double Kick fighting type 30 100 physical move
12 Hex ghost type 65 100 special move
18 Stomp normal type 65 100 physical move
24 Confuse Ray ghost type --- 100 status move
30 Haze ice type --- --- status move
36 Shadow Ball ghost type 80 100 special move
42 Take Down normal type 90 85 physical move
48 Agility psychic type --- --- status move
54 Thrash normal type 120 100 physical move
60 Disable normal type --- 100 status move
66 Double-Edge normal type 120 100 physical move
72 Nasty Plot dark type --- --- status move

Machine

- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Hyper Beam normal type 150 90 special move
- Psychic psychic type 90 100 special move
- Agility psychic type --- --- status move
- Night Shade ghost type --- 100 special move
- Confuse Ray ghost type --- 100 status move
- Haze ice type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Curse ghost type --- --- status move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Pain Split normal type --- --- status move
- Crunch dark type 80 100 physical move
- Shadow Ball ghost type 80 100 special move
- Will-O-Wisp fire type --- 85 status move
- Facade normal type 70 100 physical move
- Taunt dark type --- 100 status move
- Mud Shot ground type 55 95 special move
- Calm Mind psychic type --- --- status move
- Dark Pulse dark type 80 100 special move
- Giga Impact normal type 150 90 physical move
- Nasty Plot dark type --- --- status move
- Foul Play dark type 95 100 physical move
- Hex ghost type 65 100 special move
- Bulldoze ground type 60 100 physical move
- Snarl dark type 55 95 special move
- Phantom Force ghost type 90 100 physical move
- Draining Kiss fairy type 50 100 special move
- Stomping Tantrum ground type 75 100 physical move
- Lash Out dark type 75 100 physical move
- Poltergeist ghost type 110 90 physical move
- Tera Blast normal type 80 100 special move

Pokédex Entries

2 entries
Sword

It probes its surroundings with all its senses save one—it doesn’t use its sense of sight. Spectrier’s kicks are said to separate soul from body.

Shield

As it dashes through the night, Spectrier absorbs the life-force of sleeping creatures. It craves silence and solitude.

Additional Images

PokeAPI sprites

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Spectrier Biology and Behavior

Spectrier is a nocturnal equine Pokémon that strongly prefers silence and isolation, becoming more energetic at night while avoiding unnecessary contact with other creatures. Its eyesight is poor from those nocturnal habits, but its other senses are exceptionally sharp, allowing it to map terrain and locate living beings without depending on sight. Spectrier feeds by stealing ambient life-force, including from sleeping creatures, and legends claim that its powerful kicks can separate a soul from its body. It is proud and territorial and once ruled over the Crown Tundra's Pokémon while terrorizing humans who entered its domain, until Calyrex defeated and tamed it with the Reins of Unity. Like Glastrier, Spectrier respects strength and prefers to serve an individual it considers sufficiently powerful; it is also notably fond of carrots, especially Shaderoot Carrots.

Spectrier Biological Data

National Pokédex
#897
Species
Swift Horse Pokémon
Height
6' 7" (2.0 m)
Weight
98.1 lbs (44.5 kg)
Habitat
Currently Unknown
Color
Black
Body Style
Quadruped
Gender
Genderless

Misc

Catch Rate: 3

Base Experience: 290 Exp

Hatch Counter: 120

Spectrier Size Comparison: BETA

Spectrier is listed at 6' 7" (2.0 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
spectrier
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.