Cosmoem is a Psychic-type Pokémon introduced in Generation VII and a middle stage of its evolution line, with a base stat total of 400.
Cosmoem
Abilities
Negates 1-hit KO attacks.
Base Stats
Cosmoem's Weaknesses and Resistances
Evolution Chain
Cosmog evolves into Cosmoem at level 43, and Cosmoem can then evolve into Solgaleo at level 53 in Sun, Ultra Sun, Sword, or Scarlet or Lunala at level 53 in Moon, Ultra Moon, Shield, or Violet.
Cosmoem Cosmoem Playthrough, Competitive, and Nuzlocke Usage
Using Cosmoem in a Playthrough
The Cosmog family is unique among Legendary Pokémon because it contains two genuine evolution stages and then branches into one of two box Legendary final forms: Cosmog evolves into Cosmoem at level 43, and Cosmoem evolves at level 53 into Solgaleo in Sun, Ultra Sun, Sword, and Scarlet or Lunala in Moon, Ultra Moon, Shield, and Violet. Training the early stages normally is extremely impractical because Cosmog has extraordinarily low battle stats and almost no offensive presence, while Cosmoem has enormous 131 Defense and Special Defense but still cannot contribute meaningful damage; in Sun and Moon, the player's usable Cosmog is also obtained after the main story, although the story itself provides the corresponding Solgaleo or Lunala before the League. Solgaleo becomes a 680-BST Psychic/Steel physical powerhouse with base 137 Attack, 137 HP, and 107 Defense; Sunsteel Strike is accurate, strong, and ignores the target's Ability, while Full Metal Body prevents opposing effects from lowering Solgaleo's stats. Lunala instead becomes a Psychic/Ghost special attacker with base 137 Special Attack, 137 HP, and 107 Special Defense; Moongeist Beam likewise ignores the target's Ability, while Shadow Shield halves damage from attacks taken at full HP. Solgaleo has ten resistances or immunities but weaknesses to Fire, Ground, Ghost, and Dark, while Lunala has useful Normal and Fighting immunities but disastrous 4× weaknesses to Ghost and Dark, so the two branches demand very different defensive planning despite nearly mirrored statistics. Adamant or Jolly are strong Solgaleo Natures depending on whether power or Speed is more valuable, while Modest or Timid perform the corresponding roles for Lunala; neither final evolution needs elaborate optimization to overwhelm ordinary story opponents once legally obtained.
Cosmoem in Competitive Pokémon
Cosmog and Cosmoem have essentially no conventional competitive role because their developmental movepools and offensive statistics make them incapable of meaningful pressure, so the family's competitive history belongs almost entirely to Solgaleo and Lunala. Both final evolutions have always been classified as Ubers-level Pokémon, but their historical success is not equal: Generation VII Solgaleo struggled to distinguish itself because Necrozma-Dusk-Mane performed many Steel-type roles more efficiently, leaving Solgaleo with niches such as Choice Scarf speed control and specific checks to threats including Xerneas. Lunala was much more individually distinctive in Generation VII Ubers because Shadow Shield gave it an exceptionally safe first hit and Moongeist Beam, Calm Mind, Roost, broad coverage, and Lunalium Z supported both wallbreaking and defensive sets. Sword and Shield improved Solgaleo's utility through tools such as Teleport and Future Sight, giving it a defined defensive-pivot niche even though Necrozma-DM still competed heavily for the Steel-type slot. Lunala remained an Ubers mainstay in Generation VIII, where Shadow Shield and enormous mixed stats allowed it to participate in sturdy defensive cores while still threatening major damage; both Solgaleo and Lunala also appeared in restricted VGC formats such as 2019 and 2022. Their signature Abilities are especially valuable in high-power formats: Full Metal Body prevents stat reductions from effects such as Intimidate and Sticky Web, while Shadow Shield can halve otherwise enormous damage at full HP, although hazards and chip damage are therefore especially important against Lunala.
Cosmoem in Nuzlockes
If a ruleset actually requires the player to raise Cosmog from its first stage, the family presents an unusually dangerous development period because Cosmog is almost incapable of fighting and Cosmoem, while extraordinarily bulky, remains effectively unable to defeat normal opponents on its own. Cosmoem's huge defenses can survive attacks far better than Cosmog, but its extreme passivity means experience sharing or carefully controlled switch training is far safer than expecting it to battle directly until level 53. Solgaleo is generally the safer final form for blind physical combat because Psychic/Steel supplies numerous resistances and an immunity to poison, while Full Metal Body prevents enemy stat drops and Sunsteel Strike is accurate without recoil or defensive penalties. Lunala's Shadow Shield is outstanding emergency insurance at full HP because the first damaging attack is halved, but maintaining that protection requires avoiding hazards and chip, and its 4× Dark and Ghost weaknesses can still turn an unexpected coverage move into catastrophic damage once Shadow Shield is broken. Moongeist Beam and Sunsteel Strike are both excellent Nuzlocke attacks because they are accurate and ignore defensive Abilities without imposing recoil or self-debuffs, while more extreme options such as Draco Meteor or risky coverage should be used only when the extra power is required. The family is therefore extraordinarily strong once fully evolved but has one of the least practical pre-evolution periods in the series, making the route from Cosmog to level 53 far more dangerous than the final Legendary statistics imply.
Learnsets
2 moves · Scarlet Violet
Level Up — Scarlet Violet
Pokédex Entries
6 entries
Motionless as if dead, its body is faintly warm to the touch. In the distant past, it was called the cocoon of the stars.
There’s something accumulating around the black core within its hard shell. People think this Pokémon may come from another world.
The king who ruled Alola in times of antiquity called it the “cocoon of the stars” and built an altar to worship it.
As it absorbs light, Cosmoem continues to grow. Its golden shell is surprisingly solid.
The absorption of starlight fuels this Pokémon’s growth. The shell that encases it is harder than any known material.
It sucks in dust from the air at an astounding rate, frantically building up energy within its core as preparation for evolution.
Additional Images
PokeAPI sprites
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Cosmoem Biology and Behavior
Cosmoem is an immobile cocoon-like stage in which Cosmog's diffuse body becomes enclosed within a shell said to be harder than any known material. It cannot move or even eat normally, instead continuing to develop by absorbing starlight and atmospheric dust while remaining warm to the touch. Despite being one of the smallest Pokémon by physical dimensions, it weighs 999.9 kilograms, tying the maximum standard Pokédex weight recorded for a Pokémon and creating an extraordinary contrast with the nearly weightless Cosmog stage. The people of ancient Alola called it the 'cocoon of the stars,' reflecting its role as a transitional celestial body rather than a conventional active animal. Its evolution culminates in either Solgaleo or Lunala, with the two outcomes represented even during the transformation by different solar or lunar coloration.
Cosmoem Biological Data
- National Pokédex
- #790
- Species
- Protostar Pokémon
- Height
- 0' 4" (0.1 m)
- Weight
- 2204.4 lbs (999.9 kg)
- Habitat
- Currently Unknown
- Color
- Blue
- Body Style
- Ball
- Gender
- Genderless
Misc
Catch Rate: 45
Base Experience: 140 Exp
Hatch Counter: 120
Cosmoem Size Comparison: BETA
Cosmoem is listed at 0' 4" (0.1 m) and shown in an in-chart visual comparison.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.









