Seadra is a Water-type Pokémon introduced in Generation I and a middle stage of its evolution line, with a base stat total of 440.

Seadra

Seadra

Abilities

Poison Point

Poisons foe on contact.

Sniper

Powers up moves if they become critical hits.

Damp

Prevents self-destruction.

Hidden Ability

Base Stats

Total: 440
EV Yield: 1 Defense, 1 Sp. Atk
HP: 55
Attack: 65
Defense: 95
Sp. Atk: 95
Sp. Def: 45
Speed: 85

Seadra's Weaknesses and Resistances

Evolution Chain

Horsea evolves into Seadra at level 32, and Seadra evolves into Kingdra by trading while holding a Dragon Scale.

Seadra Playthrough, Competitive, and Nuzlocke Usage

Using Seadra in a Playthrough

The Horsea line begins as a relatively fragile Water-type but develops into increasingly capable special attackers. Seadra evolves at level 32 and provides good Special Attack, physical Defense, and usable Speed, making Surf and Ice-type coverage sufficient for a dependable conventional Water role even when trading is unavailable. Kingdra requires Seadra to be traded while holding a Dragon Scale in most games, but rewards that requirement with balanced bulk, good mixed offenses, Water/Dragon typing, and only a small number of weaknesses. Swift Swim can make Kingdra exceptionally fast in rain, while Sniper supports critical-hit strategies where the necessary moves and items are available. In FireRed and LeafGreen specifically, Kingdra cannot be obtained before the National Pokedex and Seadra therefore represents the line's practical main-story endpoint.

Seadra in Competitive Pokémon

Kingdra's most enduring competitive role is as a rain sweeper. Swift Swim doubles its Speed in rain, and its Water STAB is simultaneously strengthened by the weather, allowing Kingdra to become extremely difficult for ordinary offensive teams to outrun while attacking from either its physical or special side. Its Water/Dragon typing and balanced defensive stats provide more setup and switching opportunities than many frail weather sweepers. Sniper offers an alternative strategy centered on critical hits rather than rain, but Swift Swim has historically been its most important high-level identity. Seadra lacks Kingdra's typing and overall bulk but has occasionally occupied lower-tier roles of its own; the major competitive payoff of the family is nevertheless the fully evolved Kingdra.

Seadra in Nuzlockes

The Horsea line is functional even when Kingdra cannot be obtained, but trade access changes its ceiling substantially. FireRed and LeafGreen community analysis treats Seadra as a serviceable mid-tier Water-type because it has enough Special Attack and Speed to use Surf and Ice Beam effectively, while poor HP and Special Defense prevent it from being especially safe. Kingdra solves several of those problems through better overall bulk and Water/Dragon typing and can become extremely powerful if rain support is available. Its trade-with-item evolution is the main practical limitation in many Nuzlockes. Without Kingdra, Seadra remains useful but faces intense competition from the many strong Water-types available in most regions.

Learnsets

50 moves · Scarlet Violet

Level Up

1 Leer normal type --- 100 status move
1 Water Gun water type 40 100 special move
1 Smokescreen normal type --- 100 status move
1 Twister dragon type 40 100 special move
15 Focus Energy normal type --- --- status move
20 Dragon Breath dragon type 60 100 special move
25 Bubble Beam water type 65 100 special move
30 Agility psychic type --- --- status move
37 Water Pulse water type 60 100 special move
44 Dragon Pulse dragon type 85 100 special move
51 Hydro Pump water type 110 80 special move
58 Dragon Dance dragon type --- --- status move
65 Rain Dance water type --- --- status move

Machine

- Hydro Pump water type 110 80 special move
- Surf water type 90 100 special move
- Ice Beam ice type 90 100 special move
- Blizzard ice type 110 70 special move
- Hyper Beam normal type 150 90 special move
- Agility psychic type --- --- status move
- Waterfall water type 80 100 physical move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Icy Wind ice type 55 95 special move
- Outrage dragon type 120 100 physical move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Whirlpool water type 35 85 special move
- Facade normal type 70 100 physical move
- Weather Ball normal type 50 100 special move
- Muddy Water water type 90 85 special move
- Dragon Dance dragon type --- --- status move
- Water Pulse water type 60 100 special move
- Dragon Pulse dragon type 85 100 special move
- Giga Impact normal type 150 90 physical move
- Flash Cannon steel type 80 100 special move
- Liquidation water type 85 100 physical move
- Scale Shot dragon type 25 90 physical move
- Flip Turn water type 60 100 physical move
- Tera Blast normal type 80 100 special move
- Snowscape ice type --- --- status move
- Chilling Water water type 50 100 special move

Egg

- Disable normal type --- 100 status move
- Aurora Beam ice type 65 100 special move
- Splash normal type --- --- status move
- Flail normal type --- 100 physical move
- Clear Smog poison type 50 --- special move

Pokédex Entries

17 entries
Red / Blue

Capable of swimming backwards by rapidly flapping its wing-like pectoral fins and stout tail.

Yellow

Touching the back fin causes numbness. It hooks its tail to coral to stay in place while sleeping.

Gold / Heartgold

An examination of its cells revealed the presence of a gene not found in HORSEA. It became a hot topic.

Silver / Soulsilver

Its fin-tips leak poison. Its fins and bones are highly valued as ingredients in herbal medicine.

Crystal

The male raises the young. If it is approached, it uses its toxic spikes to fend off the intruder.

Ruby

SEADRA sleeps after wriggling itself between the branches of coral. Those trying to harvest coral are occasionally stung by this POKéMON’s poison barbs if they fail to notice it.

Sapphire

SEADRA generates whirlpools by spinning its body. The whirlpools are strong enough to swallow even fishing boats. This POKéMON weakens prey with these currents, then swallows it whole.

Emerald

The poisonous barbs all over its body are highly valued as ingredients for making traditional herbal medicine. It shows no mercy to anything approaching its nest.

Firered / X

Its body bristles with sharp spikes. Carelessly trying to touch it could cause fainting from the spikes.

Leafgreen / Y

It is capable of swimming backwards by rapidly flapping its winglike pectoral fins and stout tail.

Diamond / Pearl / Platinum / Black / White

Its spines provide protection. Its fins and bones are prized as traditional medicine ingredients.

Black 2 / White 2

Its spines provide protection. Its fins and bones are prized as traditional-medicine ingredients.

Omega Ruby

Seadra sleeps after wriggling itself between the branches of coral. Those trying to harvest coral are occasionally stung by this Pokémon’s poison barbs if they fail to notice it.

Alpha Sapphire

Seadra generates whirlpools by spinning its body. The whirlpools are strong enough to swallow even fishing boats. This Pokémon weakens prey with these currents, then swallows it whole.

Lets Go Pikachu / Lets Go Eevee

Touching the back fin causes numbness. It hooks its tail to coral to stay in place while sleeping.

Sword

It’s the males that raise the offspring. While Seadra are raising young, the spines on their backs secrete thicker and stronger poison.

Shield

Seadra’s mouth is slender, but its suction power is strong. In an instant, Seadra can suck in food that’s larger than the opening of its mouth.

Where To Find Seadra

33 locations
Whirl Islands · JohtoSuper Rod, Surf · version details vary

Whirl Islands (1F)

Crystal max 10%
Super Rod · Lv. 40 · 10%
Gold max 10%
Super Rod · Lv. 40 · 10%
HeartGold max 10%
Super Rod · Lv. 40 · 10%
Silver max 10%
Super Rod · Lv. 40 · 10%
SoulSilver max 10%
Super Rod · Lv. 40 · 10%

Whirl Islands (B2F)

Crystal max 10%
Super Rod · Lv. 40 · 10%
Gold max 10%
Super Rod · Lv. 40 · 10%
HeartGold max 20%
Super Rod · Lv. 40 · 10%Surf · Lv. 15–25 · 5%Surf · Lv. 15–25 · 4%Surf · Lv. 30 · 1%
Silver max 10%
Super Rod · Lv. 40 · 10%
SoulSilver max 20%
Super Rod · Lv. 40 · 10%Surf · Lv. 15–25 · 5%Surf · Lv. 15–25 · 4%Surf · Lv. 30 · 1%

Whirl Islands (B3F)

Crystal max 20%
Super Rod · Lv. 40 · 10%Surf · Lv. 20–24 · 10%
Gold max 10%
Super Rod · Lv. 40 · 10%
Silver max 10%
Super Rod · Lv. 40 · 10%
Ambrette Town · KalosSuper Rod · version details vary

Ambrette Town

X max 5%
Super Rod · Lv. 35 · 5%
Y max 5%
Super Rod · Lv. 35 · 5%
Cyllage City · KalosSuper Rod · version details vary

Cyllage City

X max 5%
Super Rod · Lv. 35 · 5%
Y max 5%
Super Rod · Lv. 35 · 5%
Bond Bridge · KantoSuper Rod · version details vary

Bond Bridge

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Cerulean Cave · KantoSuper Rod · version details vary

Cerulean Cave (1F)

Blue max 25%
Super Rod · Lv. 23 · 25%
Green Japan max 25%
Super Rod · Lv. 23 · 25%
Red max 25%
Super Rod · Lv. 23 · 25%
Red Japan max 25%
Super Rod · Lv. 23 · 25%

Cerulean Cave (B1F)

Blue max 25%
Super Rod · Lv. 23 · 25%
Green Japan max 25%
Super Rod · Lv. 23 · 25%
Red max 25%
Super Rod · Lv. 23 · 25%
Red Japan max 25%
Super Rod · Lv. 23 · 25%
Cinnabar Island · KantoSuper Rod · version details vary

Cinnabar Island

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Five Island · KantoSuper Rod · version details vary

Five Island

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Five Isle Meadow · KantoSuper Rod · version details vary

Five Isle Meadow

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Green Path · KantoSuper Rod · version details vary

Green Path

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Icefall Cave · KantoSuper Rod · version details vary

Icefall Cave (waterfall)

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Kindle Road · KantoSuper Rod · version details vary

Kindle Road

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Memorial Pillar · KantoSuper Rod · version details vary

Memorial Pillar

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
One Island · KantoSuper Rod · version details vary

One Island

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Outcast Island · KantoSuper Rod · version details vary

Outcast Island

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Pallet Town · KantoSuper Rod · version details vary

Pallet Town

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Resort Gorgeous · KantoSuper Rod · version details vary

Resort Gorgeous

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Route 11 · KantoOverworld Water · version details vary

Road 11

Lets Go Eevee max 100%
Overworld Water · Lv. 13–18 · 100%
Lets Go Pikachu max 100%
Overworld Water · Lv. 13–18 · 100%
Route 12 · KantoOverworld Water, Super Rod · version details vary

Road 12

Lets Go Eevee max 100%
Overworld Water · Lv. 31–36 · 100%
Lets Go Pikachu max 100%
Overworld Water · Lv. 31–36 · 100%
Yellow max 30%
Super Rod · Lv. 25 · 20%Super Rod · Lv. 35 · 10%
Route 13 · KantoOverworld Water, Super Rod · version details vary

Road 13

Lets Go Eevee max 100%
Overworld Water · Lv. 33–38 · 100%
Lets Go Pikachu max 100%
Overworld Water · Lv. 33–38 · 100%
Yellow max 10%
Super Rod · Lv. 20 · 10%
Route 23 · KantoSuper Rod · version details vary

Road 23

Blue max 25%
Super Rod · Lv. 23 · 25%
Green Japan max 25%
Super Rod · Lv. 23 · 25%
Red max 25%
Super Rod · Lv. 23 · 25%
Red Japan max 25%
Super Rod · Lv. 23 · 25%
Sea Route 19 · KantoSuper Rod · version details vary

Road 19

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Sea Route 20 · KantoSuper Rod · version details vary

Road 20

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Sea Route 21 · KantoSuper Rod · version details vary

Road 21

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Seafoam Islands · KantoWalking, Super Rod · version details vary

Seafoam Islands (B1F)

Red max 1%
Walking · Lv. 37 · 1%
Red Japan max 1%
Walking · Lv. 37 · 1%

Seafoam Islands (B3F)

Red max 4%
Walking · Lv. 39 · 4%
Red Japan max 4%
Walking · Lv. 39 · 4%

Seafoam Islands (B4F)

HeartGold max 15%
Super Rod · Lv. 40 · 10%Super Rod · Lv. 40 · 5%
SoulSilver max 15%
Super Rod · Lv. 40 · 10%Super Rod · Lv. 40 · 5%
Tanoby Ruins · KantoSuper Rod · version details vary

Tanoby Ruins

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Trainer Tower · KantoSuper Rod · version details vary

Trainer Tower

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Treasure Beach · KantoSuper Rod · version details vary

Treasure Beach

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Water Labyrinth · KantoSuper Rod · version details vary

Water Labyrinth

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Water Path · KantoSuper Rod · version details vary

Water Path

FireRed max 4%
Super Rod · Lv. 25–35 · 4%
Sea Route 226 · SinnohSuper Rod · version details vary

Road 226

Diamond max 45%
Super Rod · Lv. 30–40 · 40%Super Rod · Lv. 35–55 · 4%Super Rod · Lv. 35–55 · 1%
Pearl max 45%
Super Rod · Lv. 30–40 · 40%Super Rod · Lv. 35–55 · 4%Super Rod · Lv. 35–55 · 1%
Platinum max 45%
Super Rod · Lv. 30–40 · 40%Super Rod · Lv. 40–55 · 4%Super Rod · Lv. 40–55 · 1%
P2 Laboratory · UnovaSuper Rod Spots · version details vary

P2 Laboratory

Black max 40%
Super Rod Spots · Lv. 35–60 · 40%
Black 2 max 40%
Super Rod Spots · Lv. 35–60 · 40%
White max 40%
Super Rod Spots · Lv. 35–60 · 40%
White 2 max 40%
Super Rod Spots · Lv. 35–60 · 40%
Route 17 · UnovaSuper Rod Spots · version details vary

Road 17

Black max 40%
Super Rod Spots · Lv. 35–60 · 40%
Black 2 max 15%
Super Rod Spots · Lv. 60–70 · 15%
White max 40%
Super Rod Spots · Lv. 35–60 · 40%
White 2 max 15%
Super Rod Spots · Lv. 60–70 · 15%
Route 18 · UnovaSuper Rod Spots · version details vary

Road 18

Black max 40%
Super Rod Spots · Lv. 35–60 · 40%
Black 2 max 15%
Super Rod Spots · Lv. 60–70 · 15%
White max 40%
Super Rod Spots · Lv. 35–60 · 40%
White 2 max 15%
Super Rod Spots · Lv. 60–70 · 15%

Held Items

1 items
Dragon Scale
  • Ruby: 5% chance
  • Sapphire: 5% chance
  • Emerald: 5% chance
  • Diamond: 5% chance
  • Pearl: 5% chance
  • Platinum: 5% chance
  • Heartgold: 5% chance
  • Soulsilver: 5% chance
  • Black: 5% chance
  • White: 5% chance
  • Black 2: 5% chance
  • White 2: 5% chance
  • X: 5% chance
  • Y: 5% chance
  • Omega Ruby: 5% chance
  • Alpha Sapphire: 5% chance
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Seadra Biology and Behavior

Seadra is a predatory marine Pokemon whose sharp dorsal fins secrete venom strong enough to cause numbness or fainting in humans. It catches prey by spinning its body to create large whirlpools, exhausting the target before swallowing it whole through its long snout. Seadra nests among coral, and male individuals take responsibility for caring for newly born young. During this parental period, males become highly aggressive toward creatures approaching the nest and their venom becomes thicker and more potent.

Seadra Biological Data

National Pokédex
#117
Species
Dragon Pokémon
Height
3' 11" (1.2 m)
Weight
55.1 lbs (25.0 kg)
Habitat
Sea
Color
Blue
Body Style
Blob
Gender
50% female / 50% male

Misc

Catch Rate: 75

Base Experience: 154 Exp

Hatch Counter: 20

Seadra Size Comparison: BETA

Seadra is listed at 3' 11" (1.2 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
seadra
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.