Sunkern is a Grass-type Pokémon introduced in Generation II and the first stage of its evolution line, with a base stat total of 180.
Sunkern
Abilities
Boosts the Pokémon’s Speed in sunshine.
Boosts Sp. Atk, but lowers HP in sunshine.
Awakens quickly from sleep.
Hidden AbilityBase Stats
Sunkern's Weaknesses and Resistances
Evolution Chain
Sunkern evolves into Sunflora with a Sun Stone.
Sunkern Playthrough, Competitive, and Nuzlocke Usage
Using Sunkern in a Playthrough
The Sunkern line has one of the weakest starting points in the entire series: Sunkern has base 30 in every stat and is intentionally difficult to use in direct combat before evolution. A Sun Stone evolves it immediately into Sunflora, which is a dramatic improvement with base 105 Special Attack and respectable Special Defense, but access to the required stone can determine whether the line is practical during a given story. Sunflora functions primarily as a slow special Grass attacker using moves such as Giga Drain, Energy Ball, Solar Beam, Earth Power, Sludge Bomb, or weather support depending on generation, and sunlight can activate Chlorophyll or Solar Power in games where those abilities exist. Its base 30 Speed remains a major limitation even after evolution, while Grass typing leaves it exposed to common Fire, Ice, Flying, Bug, and Poison attacks. The line can succeed on a team built around sun or against Water- and Ground-heavy sections of a game, but it requires considerably more deliberate support than most conventional Grass-types.
Sunkern in Competitive Pokémon
Sunflora has spent almost its entire competitive history in the lowest tiers despite having a genuinely strong base 105 Special Attack. Sun-based sets have attempted to exploit Chlorophyll for Speed or Solar Power for a major Special Attack boost, and its movepool includes useful options such as Growth, Solar Beam, Giga Drain, Earth Power, Sludge Bomb, Encore, and Synthesis. The central problem is base 30 Speed: even Chlorophyll often leaves Sunflora slower than many dedicated offensive Pokemon, while Solar Power increases damage at the cost of steadily draining its HP. Its poor physical Defense and common Grass weaknesses make finding safe setup opportunities difficult, and stronger sun sweepers generally offer better Speed, typing, or utility. As a result, Sunflora is best understood as a niche sun wallbreaker whose excellent Special Attack is held back by one of the most restrictive Speed stats among fully evolved offensive Pokemon.
Sunkern in Nuzlockes
Sunkern is one of the riskiest Pokemon to use unevolved in a Nuzlocke because 30/30/30 defenses, base 30 Speed, and extremely low offenses give it almost no margin for error against ordinary opponents. If a Sun Stone is available, evolving immediately into Sunflora is usually the safest choice because the increase in HP, Special Attack, and special bulk is enormous. Sunflora can handle Water-, Ground-, and Rock-type opponents effectively when it has appropriate Grass STAB, but its very low Speed means it often takes a hit before moving, which is especially dangerous against Fire, Ice, Flying, Bug, or Poison coverage. Sun-based abilities can improve its performance, but Nuzlockes generally reward consistency more than weather-dependent damage plans, so those advantages are best treated as bonuses rather than necessities. The line is therefore usable after evolution but demands careful matchup selection, while keeping Sunkern unevolved for difficult battles is rarely worth the risk.
Learnsets
47 moves · Scarlet Violet
Level Up
Machine
Egg
Pokédex Entries
11 entries
It may drop out of the sky suddenly. If attacked by a SPEAROW, it will violently shake its leaves.
It lives by drinking only dewdrops from under the leaves of plants. It is said that it eats nothing else.
It is very weak. Its only means of defense is to shake its leaves desperately at its attacker.
SUNKERN tries to move as little as it possibly can. It does so because it tries to conserve all the nutrients it has stored in its body for its evolution. It will not eat a thing, subsisting only on morning dew.
SUNKERN try to minimize movement to conserve the nutrients they have stored in their bodies for evolution. They will not eat, subsisting only on morning dew.
It lives by drinking only dewdrops from under the leaves of plants. It is said that it eats nothing else.
It suddenly falls out of the sky in the morning. A year after a cold summer, their population explodes.
It may plummet from the sky. If attacked by a SPEAROW, it will violently shake its leaves.
It suddenly falls out of the sky in the morning. Knowing it’s weak, it simply feeds until it evolves.
It may plummet from the sky. If attacked by a Spearow, it will violently shake its leaves.
Sunkern tries to move as little as it possibly can. It does so because it tries to conserve all the nutrients it has stored in its body for its evolution. It will not eat a thing, subsisting only on morning dew.
Where To Find Sunkern
9 locations
Mirage Forest · HoennWalking · version details vary
Mirage Forest (East of Mossdeep)
Mirage Forest (North of Lilycove)
Mirage Forest (North of Route 124)
Mirage Forest (South of Route 109)
Mirage Forest (South of Route 132)
Mirage Forest (West of Route 114)
Safari Zone · HoennWalking · version details vary
Safari Zone (expansion north)
Safari Zone (expansion south)
Johto Safari Zone · JohtoWalking · version details vary
Safari Zone Meadow
National Park · JohtoWalking · version details vary
National Park
Friend Safari · KalosWalking · version details vary
Friend Safari (Grass)
Route 24 · KantoWalking · version details vary
Road 24
Route 204 · SinnohWalking · version details vary
Road 204 (north, towards Floaroma Town)
Route 12 · UnovaDark Grass, Walking · version details vary
Road 12
Route 20 · UnovaDark Grass, Walking · version details vary
Road 20
Held Items
1 items
- Diamond: 5% chance
- Pearl: 5% chance
- Platinum: 5% chance
- Heartgold: 5% chance
- Soulsilver: 5% chance
- Black: 5% chance
- White: 5% chance
Additional Images
PokeAPI sprites
Open this section to load extra PokeAPI sprite images.
Sunkern Biology and Behavior
Sunkern is an exceptionally weak seed Pokemon that appears to recognize its own vulnerability and conserves as much stored energy as possible for eventual evolution. It moves very little and is said to eat nothing except drops of dew collected from the undersides of plant leaves, minimizing the energy spent searching for food. When predators such as Spearow attack, its primary defense is simply to shake the leaves on its head as violently as possible. For reasons that remain unexplained in the Pokemon world, Sunkern sometimes fall from the sky in the early morning, and populations are known to surge dramatically in the year following an unusually cold summer.
Sunkern Biological Data
- National Pokédex
- #191
- Species
- Seed Pokémon
- Height
- 1' 0" (0.3 m)
- Weight
- 4.0 lbs (1.8 kg)
- Habitat
- Grassland
- Color
- Yellow
- Body Style
- Ball
- Gender
- 50% female / 50% male
Misc
Catch Rate: 235
Base Experience: 36 Exp
Hatch Counter: 20
Sunkern Size Comparison: BETA
Sunkern is listed at 1' 0" (0.3 m); this chart uses a pose-adjusted visual scale.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.
Sunkern currently uses a pose-adjusted visual scale.

Sunkern 









