Timburr is a Fighting-type Pokémon introduced in Generation V and the first stage of its evolution line, with a base stat total of 305.

Timburr

Timburr

Abilities

Guts

Ups ATTACK if suffering.

Sheer Force

Removes added effects to increase move damage.

Iron Fist

Boosts the power of punching moves.

Hidden Ability

Base Stats

Total: 305
EV Yield: 1 Attack
HP: 75
Attack: 80
Defense: 55
Sp. Atk: 25
Sp. Def: 35
Speed: 35

Timburr's Weaknesses and Resistances

Evolution Chain

Timburr evolves into Gurdurr at level 25, and Gurdurr evolves into Conkeldurr by trading.

Timburr Playthrough, Competitive, and Nuzlocke Usage

Using Timburr in a Playthrough

Timburr evolves into Gurdurr at level 25 and Gurdurr evolves into Conkeldurr by trading, so players without access to trading may need to treat Gurdurr as the practical endpoint of the family. Conkeldurr is an extraordinarily strong but slow pure Fighting attacker with base 140 Attack, 105 HP, 95 Defense, and only base 45 Speed. Drain Punch combines reliable Fighting STAB with healing, Mach Punch provides priority, and Knock Off, Ice Punch, Thunder Punch, Rock Slide, Earthquake, Bulk Up, and other coverage let it pressure nearly anything that does not resist Fighting. Guts raises Attack by 50 percent while statused and ignores burn's normal Attack reduction, Sheer Force boosts moves with secondary effects while removing those effects, and the Hidden Ability Iron Fist boosts punching moves such as Drain Punch and Mach Punch. Adamant is ideal for straightforward offense, Careful can patch the weak Special Defense, and Brave is useful under Trick Room. Gurdurr itself remains very capable with Eviolite where available, so the trade requirement is inconvenient rather than completely crippling.

Timburr in Competitive Pokémon

Conkeldurr was a major BW OU Pokemon and one of the generation's defining bulky physical attackers. Base 140 Attack, 105 HP, Guts, Bulk Up, Drain Punch, Mach Punch, Payback, and later elemental punches let it pressure common sand staples such as Tyranitar and Ferrothorn while using priority to compensate for base 45 Speed. Guts made status dangerous to use against it because burns and poison could increase its Attack rather than neutralize it, while Iron Fist supported four-attacks sets centered on Drain Punch, Mach Punch, Ice Punch, and Thunder Punch. It remained a serious wallbreaker in later generations, including SS UU and modern SV UU, where Flame Orb Guts, Knock Off, Drain Punch, Facade, and Mach Punch continue to exploit the same enormous Attack stat. Gurdurr also developed its own lower-tier niche with Eviolite, which turns its already solid defenses into a sturdy bulky attacker when Conkeldurr is unavailable or inappropriate for the tier. Conkeldurr's enduring limitations are low Speed, mediocre Special Defense, and later Fairy weakness, but very few Fighting-types combine comparable immediate power, priority, status absorption, and healing.

Timburr in Nuzlockes

The Timburr family is highly reliable in Nuzlockes because it reaches Gurdurr at level 25 and both Gurdurr and Conkeldurr combine strong physical bulk with excellent Fighting damage. Drain Punch is one of the best moves the line can receive under permadeath rules because every successful attack simultaneously restores health, while Mach Punch can remove weakened faster threats before they act. Guts can turn an accidental burn or poison into an offensive advantage, but deliberately carrying damaging status throughout a run creates unnecessary chip and should only be considered when the payoff is controlled. Psychic and Flying are the original major weaknesses, with Fairy joining them from Generation VI onward, and the line's poor Speed means strong special attacks often land before it can respond. If trading is unavailable, Eviolite Gurdurr is still an excellent practical final form, making this family much less dependent on its trade evolution than many others.

Learnsets

57 moves · Scarlet Violet

Level Up

1 Pound normal type 40 100 physical move
1 Leer normal type --- 100 status move
4 Low Kick fighting type --- 100 physical move
8 Rock Throw rock type 50 90 physical move
12 Focus Energy normal type --- --- status move
16 Bulk Up fighting type --- --- status move
20 Rock Slide rock type 75 90 physical move
24 Slam normal type 80 75 physical move
28 Scary Face normal type --- 100 status move
32 Dynamic Punch fighting type 100 50 physical move
36 Hammer Arm fighting type 100 90 physical move
40 Stone Edge rock type 100 80 physical move
44 Superpower fighting type 120 100 physical move
48 Focus Punch fighting type 150 100 physical move

Machine

- Fire Punch fire type 75 100 physical move
- Ice Punch ice type 75 100 physical move
- Thunder Punch electric type 75 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Low Kick fighting type --- 100 physical move
- Dig ground type 80 100 physical move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Curse ghost type --- --- status move
- Reversal fighting type --- 100 physical move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Focus Punch fighting type 150 100 physical move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Brick Break fighting type 75 100 physical move
- Knock Off dark type 65 100 physical move
- Rock Tomb rock type 60 95 physical move
- Bulk Up fighting type --- --- status move
- Close Combat fighting type 120 100 physical move
- Fling dark type --- 100 physical move
- Poison Jab poison type 80 100 physical move
- Drain Punch fighting type 75 100 physical move
- Focus Blast fighting type 120 70 special move
- Stone Edge rock type 100 80 physical move
- Grass Knot grass type --- 100 special move
- Smack Down rock type 50 100 physical move
- Low Sweep fighting type 65 100 physical move
- Coaching fighting type --- --- status move
- Tera Blast normal type 80 100 special move

Egg

- Counter fighting type --- 100 physical move
- Mach Punch fighting type 40 100 physical move
- Detect fighting type --- --- status move
- Defog flying type --- --- status move
- Wide Guard rock type --- --- status move

Pokédex Entries

5 entries
Black

It fights by swinging a piece of lumber around. It is close to evolving when it can handle the lumber without difficulty.

White / X / Omega Ruby

These Pokémon appear at building sites and help out with construction. They always carry squared logs.

Black 2 / White 2 / Y / Alpha Sapphire

Always carrying squared logs, they help out with construction. As they grow, they carry bigger logs.

Sword

It loves helping out with construction projects. It loves it so much that if rain causes work to halt, it swings its log around and throws a tantrum.

Shield

Timburr that have started carrying logs that are about three times their size are nearly ready to evolve.

Where To Find Timburr

4 locations
Galar Mine · GalarOverworld · version details vary

Galar Mine

Shield max 5%
Overworld · Lv. 11–14 · 5%
Sword max 25%
Overworld · Lv. 11–14 · 25%
Cold Storage · UnovaDark Grass, Walking · version details vary

Cold Storage

Black max 30%
Dark Grass · Lv. 25 · 10%Dark Grass · Lv. 26 · 5%Walking · Lv. 21 · 10%Walking · Lv. 22 · 5%
White max 30%
Dark Grass · Lv. 25 · 10%Dark Grass · Lv. 26 · 5%Walking · Lv. 21 · 10%Walking · Lv. 22 · 5%
Pinwheel Forest · UnovaDark Grass, Walking · version details vary

Pinwheel Forest (outside)

Black max 40%
Dark Grass · Lv. 15 · 10%Dark Grass · Lv. 16 · 10%Walking · Lv. 13 · 10%Walking · Lv. 14 · 10%
White max 40%
Dark Grass · Lv. 15 · 10%Dark Grass · Lv. 16 · 10%Walking · Lv. 13 · 10%Walking · Lv. 14 · 10%
Relic Passage · UnovaWalking · version details vary

Relic Tunnel (Castelia Sewers entrance)

Black 2 max 20%
Walking · Lv. 17 · 10%Walking · Lv. 18 · 10%
White 2 max 20%
Walking · Lv. 17 · 10%Walking · Lv. 18 · 10%

Additional Images

PokeAPI sprites

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Timburr Biology and Behavior

Timburr always carries a squared wooden beam and uses it both for training and combat. It becomes strong enough to evolve when it can easily lift timber weighing nearly three times its own body weight. Timburr loves assisting human construction crews and is commonly found around building sites. If rain forces construction work to stop, it may throw a tantrum and swing its log in frustration.

Timburr Biological Data

National Pokédex
#532
Species
Muscular Pokémon
Height
2' 0" (0.6 m)
Weight
27.6 lbs (12.5 kg)
Habitat
Currently Unknown
Color
Gray
Body Style
Humanoid
Gender
25% female / 75% male

Misc

Catch Rate: 180

Base Experience: 61 Exp

Hatch Counter: 20

Timburr Size Comparison: BETA

Timburr is listed at 2' 0" (0.6 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
timburr
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Timburr currently uses a pose-adjusted visual scale.