Bewear is a Normal/Fighting-type Pokémon introduced in Generation VII and a final stage of its evolution line, with a base stat total of 500.

Bewear

Bewear

Abilities

Fluffy

Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.

Klutz

The Pokémon can’t use any held items.

Unnerve

Makes the foe nervous and unable to eat Berries.

Hidden Ability

Base Stats

Total: 500
EV Yield: 2 Attack
HP: 120
Attack: 125
Defense: 80
Sp. Atk: 55
Sp. Def: 60
Speed: 60

Bewear's Weaknesses and Resistances

Evolution Chain

Stufful evolves into Bewear at level 27.

Bewear Playthrough, Competitive, and Nuzlocke Usage

Using Bewear in a Playthrough

Stufful evolves into Bewear at level 27, giving the line an accessible final evolution and a major jump in HP and Attack before the late game. Bewear has base 120 HP and 125 Attack and combines Normal/Fighting STAB with coverage for Ghost-, Psychic-, Flying-, and other troublesome types depending on the generation, making it a powerful physical attacker without requiring complicated setup. Fluffy is its defining Ability: contact moves deal only half their normal damage, allowing Bewear to absorb many physical attacks far better than its base 80 Defense suggests, but Fire-type moves deal double damage to it, creating a major matchup-specific weakness. Drain Punch is particularly useful in a story playthrough because it provides reliable Fighting damage and converts Bewear's high Attack into recovery, while moves such as Double-Edge hit extremely hard but impose recoil that can become costly over multiple battles. Its base 60 Speed and 60 Special Defense are important weaknesses, so fast special attackers can bypass much of the physical safety created by Fluffy. Adamant is the most straightforward Nature for maximizing Bewear's wallbreaking power, while Impish can be useful on a deliberately physical-tank-oriented Fluffy set.

Bewear in Competitive Pokémon

Bewear established itself as a serious lower-tier wallbreaker immediately in Generation VII, where it was an RU Pokémon distinguished from other Fighting-types by the unusual defensive utility of Fluffy. Fluffy allowed it to switch into many contact-based physical attackers that would normally pressure an offensive Fighting-type, while base 125 Attack, Swords Dance, Choice Band, and powerful Normal/Fighting STAB let it punish the opponent heavily in return. Drain Punch could offset accumulated damage, whereas Double-Edge supplied enormous neutral power at the cost of recoil; Ghost coverage such as Shadow Claw or Darkest Lariat was important because Ghost-types were immune to both of Bewear's STAB types. In Sword and Shield it was classified NUBL while receiving substantial RU use, again functioning as a wallbreaker that exploited contact moves from Pokémon such as Golisopod, Steelix, and Registeel. Its flaws consistently prevented higher-tier stability: base 60 Speed is poor for an attacker, Special Defense is only base 60, and Fluffy effectively creates an additional Fire weakness, allowing fast special attackers to revenge kill it even when physical attackers struggle. Bewear is absent from standard Scarlet and Violet, so its established singles history currently ends with Generation VIII rather than extending into the ordinary Generation IX usage tiers.

Bewear in Nuzlockes

Bewear can be outstanding in a Nuzlocke if Fluffy is understood precisely rather than treated as a generic physical-defense boost. The Ability halves damage from contact moves, making many punches, bites, tackles, and other contact attacks remarkably safe, but it does not reduce every physical move and it doubles incoming Fire-type damage, so identifying the actual move being used matters more than simply identifying whether the opponent is physical. Its Normal typing also grants a valuable Ghost immunity, while Fighting adds resistances to Bug, Dark, and Rock, giving Bewear several reliable switch opportunities when coverage is known. High HP and Drain Punch provide excellent staying power, but base 60 Special Defense means strong special attacks can still cut through it quickly, especially because its low Speed commonly forces it to take the first hit. Double-Edge and other recoil attacks may secure impressive knockouts but are less attractive in permadeath play than slightly weaker options that preserve Bewear's long-term health. If Fluffy is unavailable, Bewear loses much of the safety that defines the species, so the Ability should be treated as an important part of its Nuzlocke evaluation rather than a minor bonus.

Learnsets

16 moves · Sword Shield

Level Up — Sword Shield

- Bind normal type 15 85 physical move
1 Bind normal type 15 85 physical move
1 Tackle normal type 40 100 physical move
1 Leer normal type --- 100 status move
1 Payback dark type 50 100 physical move
1 Baby-Doll Eyes fairy type --- 100 status move
12 Brutal Swing dark type 60 100 physical move
16 Endure normal type --- --- status move
20 Strength normal type 80 100 physical move
24 Take Down normal type 90 85 physical move
30 Flail normal type --- 100 physical move
36 Hammer Arm fighting type 100 90 physical move
42 Thrash normal type 120 100 physical move
48 Pain Split normal type --- --- status move
54 Double-Edge normal type 120 100 physical move
60 Superpower fighting type 120 100 physical move

Pokédex Entries

6 entries
Sun

This immensely dangerous Pokémon possesses overwhelming physical strength. Its habitat is generally off-limits.

Moon

This Pokémon has the habit of hugging its companions. Many Trainers have left this world after their spines were squashed by its hug.

Ultra Sun

It waves its hands wildly in intimidation and warning. Life is over for anyone who doesn’t run away as fast as possible.

Ultra Moon

It boasts tremendous physical strength. Many people call it the most dangerous Pokémon in the Alola region.

Sword

Once it accepts you as a friend, it tries to show its affection with a hug. Letting it do that is dangerous—it could easily shatter your bones.

Shield

The moves it uses to take down its prey would make a martial artist jealous. It tucks subdued prey under its arms to carry them to its nest.

Where To Find Bewear

2 locations
Hau'oli City · AlolaOne-time · version details vary

Hauoli City Main

Ultra Moon max 15%
One-time · Lv. 28 · 15% · Story Progress Beat Olivias Trial
Ultra Sun max 15%
One-time · Lv. 28 · 15% · Story Progress Beat Olivias Trial

Hauoli City Shopping District

Ultra Moon max 100%
One-time · Lv. 28 · 100%
Ultra Sun max 100%
One-time · Lv. 28 · 100%
Poni Gauntlet · AlolaWalking · version details vary

Poni Gauntlet Area

Moon max 5%
Walking · Lv. 56–59 · 5%
Sun max 5%
Walking · Lv. 56–59 · 5%
Ultra Moon max 10%
Walking · Lv. 58–61 · 10%
Ultra Sun max 10%
Walking · Lv. 58–61 · 10%

Additional Images

PokeAPI sprites

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Bewear Biology and Behavior

Bewear is regarded as one of Alola's most dangerous Pokémon despite its friendly appearance, largely because it has difficulty controlling its extraordinary physical strength. It shows affection through embraces powerful enough to crush or seriously injure a recipient, so Trainers are specifically warned that a Bewear must be taught to restrain itself. Even the apparently friendly motion of swinging its arms can function as a warning display and should not be interpreted as an invitation to approach. Bewear can snap trees and heavy logs with ease, sometimes accidentally destroying objects after mistaking them for companions. Animated portrayals additionally show highly developed intelligence and problem solving, including tool construction and remarkable locomotion, while also depicting Bewear as intensely protective of Stufful. It feeds on foods such as Berries and Combee-produced Honey.

Bewear Biological Data

National Pokédex
#760
Species
Strong Arm Pokémon
Height
6' 11" (2.1 m)
Weight
297.6 lbs (135.0 kg)
Habitat
Currently Unknown
Color
Pink
Body Style
Upright
Gender
50% female / 50% male

Misc

Catch Rate: 70

Base Experience: 175 Exp

Hatch Counter: 15

Bewear Size Comparison: BETA

Bewear is listed at 6' 11" (2.1 m); this chart uses a pose-adjusted visual scale.

8 ft7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
bewear
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Bewear currently uses a pose-adjusted visual scale.