Drizzile is a Water-type Pokémon introduced in Generation VIII and a middle stage of its evolution line, with a base stat total of 420.
Drizzile
Abilities
Base Stats
Drizzile's Weaknesses and Resistances
Evolution Chain
Sobble evolves into Drizzile at level 16, and Drizzile evolves into Inteleon at level 35.
Drizzile Playthrough, Competitive, and Nuzlocke Usage
Using Drizzile in a Playthrough
Sobble evolves into Drizzile at level 16 and Inteleon at level 35, ultimately producing a very fast special Water attacker rather than a bulky or physically oriented starter. Inteleon's base 125 Special Attack and 120 Speed let it outrun and heavily damage most ordinary opponents, while Surf provides accurate repeatable Water STAB and Hydro Pump trades reliability for significantly more power. Snipe Shot is a useful signature alternative because it has good accuracy, a heightened critical-hit rate, and ignores effects that would redirect the attack in doubles, while U-turn lets Inteleon escape Water-resistant opponents without surrendering momentum. Its Hidden Ability Sniper increases critical-hit damage and can support specialized Focus Energy or high-critical-hit strategies, but this requires more setup and item support than a normal playthrough usually needs. Pure Water leaves only Electric and Grass weaknesses and grants four useful resistances, but 70/65/65 bulk is fragile enough that Inteleon should rely on Speed rather than repeatedly absorbing neutral attacks. In Sword/Shield, Max Soup can unlock Gigantamax Inteleon; G-Max Hydrosnipe offers enormous Water damage during Dynamax, but the form exists only under Generation VIII's Gigantamax mechanics. Timid is normally the safest Nature because maintaining base 120 Speed is central to Inteleon's survival, while Modest is a reasonable alternative when the team already provides speed control.
Drizzile in Competitive Pokémon
Inteleon has never approached the competitive dominance of Rillaboom or Cinderace, but it has maintained a legitimate lower-tier niche as a very fast special Water wallbreaker and pivot. In Sword/Shield it was classified PUBL and received substantial NU use, where base 120 Speed let it outrun offensive threats such as Salazzle, Tauros, and Starmie while Choice Specs Hydro Pump could heavily punish teams lacking a sturdy Water check. U-turn was important because common Water-resistant or Water-immune Pokémon could otherwise halt its progress, allowing Inteleon to preserve momentum rather than repeatedly guess with coverage. Sniper enabled specialized critical-hit strategies with Focus Energy and appropriate items, but those sets generally required more setup than straightforward Choice Specs offense and never made Inteleon a top-tier staple. Scarlet/Violet again lists Inteleon as PUBL with NU analysis, where its high Speed and Special Attack remain its defining strengths but competition from other offensive Water-types and reliance on Hydro Pump for maximum damage limit consistency. Its poor physical bulk and weakness to priority also constrain sweeping potential even when it wins the natural Speed race. Historically, Inteleon is best described as a credible lower-tier fast Water breaker whose excellent offensive numbers are held back by shallow defensive utility and competition rather than a weak Pokémon with no competitive niche.
Drizzile in Nuzlockes
Inteleon is a strong but low-margin Nuzlocke starter because its best defense is usually moving first rather than surviving an unexpected attack. Base 120 Speed allows it to remove many opponents before they act, while accurate Surf or Snipe Shot can avoid the miss chance attached to Hydro Pump in situations where maximum power is unnecessary. Pure Water typing is simple and useful, with only Grass and Electric weaknesses, but base 70 HP and 65 defenses mean even strong neutral attacks can be dangerous if Inteleon fails to secure a knockout. U-turn is especially valuable for escaping poor matchups after dealing chip damage, and the line's high Speed frequently lets that pivot happen before the opponent gets a turn. Critical-hit strategies built around Sniper can produce impressive damage, but they normally require setup or item dependence and should not be treated as more reliable than straightforward attacking unless the critical rate has actually been made deterministic. Hydro Pump's 80% accuracy is a substantial permadeath risk, so Surf or Snipe Shot is usually preferable whenever the lower power still produces a guaranteed knockout.
Learnsets
45 moves · Scarlet Violet
Level Up
Machine
Egg
Pokédex Entries
2 entries
A clever combatant, this Pokémon battles using water balloons created with moisture secreted from its palms.
Highly intelligent but also very lazy, it keeps enemies out of its territory by laying traps everywhere.
Additional Images
PokeAPI sprites
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Drizzile Biology and Behavior
Drizzile secretes moisture from specialized pores in its palms and shapes the liquid into water balloons that it throws as weapons. It is highly intelligent and capable of using its surroundings for hit-and-run tactics, but it is also notably lazy and avoids unnecessary effort whenever possible. Rather than relying on constant direct confrontation, Drizzile establishes homes in tree hollows or rocky spaces and surrounds its territory with traps intended to keep enemies away. Its long mucus-coated tongue can strike prey with extreme speed before Drizzile finishes the target with more deliberate attacks. Like Sobble and Inteleon, it can camouflage itself when wet, giving the entire evolutionary family a continuing stealth adaptation.
Drizzile Biological Data
- National Pokédex
- #817
- Species
- Water Lizard Pokémon
- Height
- 2' 4" (0.7 m)
- Weight
- 25.4 lbs (11.5 kg)
- Habitat
- Currently Unknown
- Color
- Blue
- Body Style
- Upright
- Gender
- 12.5% female / 87.5% male
Misc
Catch Rate: 45
Base Experience: 147 Exp
Hatch Counter: 20
Drizzile Size Comparison: BETA
Drizzile is listed at 2' 4" (0.7 m) and shown in an in-chart visual comparison.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Drizzile 










