Rookidee is a Flying-type Pokémon introduced in Generation VIII and the first stage of its evolution line, with a base stat total of 245.

Rookidee

Rookidee

Abilities

Keen Eye

Prevents loss of accuracy.

Unnerve

Makes the foe nervous and unable to eat Berries.

Big Pecks

Protects the Pokémon from Defense-lowering attacks.

Hidden Ability

Base Stats

Total: 245
EV Yield: 1 Speed
HP: 38
Attack: 47
Defense: 35
Sp. Atk: 33
Sp. Def: 35
Speed: 57

Rookidee's Weaknesses and Resistances

Evolution Chain

Rookidee evolves into Corvisquire at level 18, and Corvisquire evolves into Corviknight at level 38.

#0821 Rookidee Rookidee flying type
Lvl. upat level 18
#0822 Corvisquire Corvisquire flying type
Lvl. upat level 38
#0823 Corviknight Corviknight flying typesteel type

Rookidee Playthrough, Competitive, and Nuzlocke Usage

Using Rookidee in a Playthrough

Rookidee appears on the earliest routes of Sword/Shield and also very early in Scarlet/Violet, evolves into Corvisquire at level 18, and reaches Corviknight at level 38, making the family one of the most practical long-term regional bird choices in either game. Rookidee and Corvisquire are pure Flying, but Corviknight adds Steel typing and immediately gains one of the best defensive type combinations available: immunity to Ground and Poison, numerous resistances, and only Fire and Electric weaknesses. Base 98 HP, 105 Defense, and 85 Special Defense make Corviknight naturally durable, while Brave Bird, Drill Peck, Body Press, U-turn, Iron Defense, Roost, and Defog in appropriate generations let it attack, pivot, heal, remove hazards, or become a physical wall. Pressure is useful for exhausting low-PP attacks, Unnerve can deny opposing Berries, and the Hidden Ability Mirror Armor reflects stat-stage reductions back to their source, making Intimidate and moves such as Screech or Mystical Fire much less comfortable for the opponent. Brave Bird's recoil can be unnecessary in a normal story battle, so Drill Peck or another accurate non-recoil Flying move may be safer when the damage is sufficient; Body Press becomes especially potent after Iron Defense because it uses Corviknight's Defense for damage calculation. Corviknight can also Gigantamax in Sword/Shield if it has the proper factor, gaining G-Max Wind Rage and a heavily reinforced temporary body, but ordinary Corviknight is already one of the most dependable defensive Pokémon obtainable during the main Galar story. Impish is excellent for emphasizing physical defense and Body Press, while Careful is useful when the team needs Corviknight to handle more special attacks.

Rookidee in Competitive Pokémon

Corviknight has been an OU defensive staple in both Sword/Shield and Scarlet/Violet, giving it one of the most consistently successful singles careers among Generation VIII's ordinary non-legendary Pokémon. In Sword/Shield OU, Steel/Flying typing, 98/105/85 bulk, Roost, Defog, U-turn, Pressure, and Body Press allowed it to compress hazard removal, physical walling, and slow pivoting into one slot while checking numerous Ground-, Grass-, Fairy-, and Steel-oriented threats. Pressure was particularly valuable in prolonged games because repeated switching and Roost could exhaust Stealth Rock, Stone Edge, or other low-PP moves, while Mirror Armor offered an alternative against Intimidate and stat-lowering strategies. Iron Defense plus Body Press created a win condition that converted defensive boosts directly into Fighting damage, while Brave Bird prevented many Fighting- and Grass-types from treating Corviknight as passive. Scarlet/Violet again classifies Corviknight as OU, where it remains a premier defensive Pokémon and pivot despite stronger competition for hazard-control roles; Defog, U-turn, Roost, Brave Bird, Body Press, Rocky Helmet, and Terastallization all support different defensive structures. The species also had official-format value in Dynamax-era play, with Gigantamax Corviknight's G-Max Wind Rage providing a unique field-clearing effect, though standard singles typically valued ordinary Corviknight's defensive consistency more than Gigantamax itself. Its long-term weaknesses are straightforward—Fire and Electric attacks, powerful special wallbreakers, and passive wear from Knock Off or status—but the rarity of those flaws relative to its enormous resistance profile explains its sustained OU status.

Rookidee in Nuzlockes

Corviknight is one of the safest regional birds for Nuzlocke play because the family is available early, evolves without special requirements, and eventually gains exceptional defensive typing and reliable recovery. Ground and Poison immunities create completely safe switch opportunities when movesets are known, while its large collection of resistances and strong physical Defense allow it to absorb many other attacks with significant margin for error. Mirror Armor is particularly useful because it reflects opposing stat reductions, preventing effects such as Intimidate from quietly reducing Corviknight's damage and punishing several enemy debuff strategies automatically. Roost greatly improves long-term survival, and Iron Defense plus Body Press can defeat physical opponents without exposing Corviknight to recoil; by contrast, Brave Bird should be used cautiously because repeated recoil can unnecessarily shorten the life of an otherwise exceptional defensive Pokémon. U-turn can safely bring frailer teammates into battle after Corviknight absorbs the opposing attack first, turning its moderate base 67 Speed into an advantage for defensive pivoting. Fire and Electric coverage are the principal type-chart dangers, and strong special attacks deserve more respect than physical ones, but few ordinary early-route families provide as much late-game Nuzlocke security as Corviknight.

Learnsets

43 moves · Scarlet Violet

Level Up

1 Leer normal type --- 100 status move
1 Peck flying type 35 100 physical move
4 Power Trip dark type 20 100 physical move
8 Hone Claws dark type --- --- status move
12 Fury Attack normal type 15 85 physical move
16 Pluck flying type 60 100 physical move
20 Taunt dark type --- 100 status move
24 Scary Face normal type --- 100 status move
28 Drill Peck flying type 80 100 physical move
32 Swagger normal type --- 85 status move
36 Brave Bird flying type 120 100 physical move

Machine

- Fly flying type 90 95 physical move
- Take Down normal type 90 85 physical move
- Agility psychic type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Reversal fighting type --- 100 physical move
- Spite ghost type --- 100 status move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Facade normal type 70 100 physical move
- Taunt dark type --- 100 status move
- Fake Tears dark type --- 100 status move
- Air Cutter flying type 60 95 special move
- Aerial Ace flying type 60 --- physical move
- Tailwind flying type --- --- status move
- U-turn bug type 70 100 physical move
- Air Slash flying type 75 95 special move
- Brave Bird flying type 120 100 physical move
- Nasty Plot dark type --- --- status move
- Dual Wingbeat flying type 40 90 physical move
- Tera Blast normal type 80 100 special move

Egg

- Sand Attack ground type --- 100 status move
- Sky Attack flying type 140 90 physical move
- Spite ghost type --- 100 status move
- Rock Smash fighting type 40 100 physical move
- Roost flying type --- --- status move
- Tailwind flying type --- --- status move
- Defog flying type --- --- status move

Pokédex Entries

2 entries
Sword

It will bravely challenge any opponent, no matter how powerful. This Pokémon benefits from every battle—even a defeat increases its strength a bit.

Shield

Jumping nimbly about, this small-bodied Pokémon takes advantage of even the slightest opportunity to disorient larger opponents.

Where To Find Rookidee

3 locations
Route 1 · GalarOverworld · version details vary

Route 1

Shield max 30%
Overworld · Lv. 3–6 · 30%
Sword max 30%
Overworld · Lv. 3–6 · 30%
Route 2 · GalarOverworld, Walking · version details vary

Route 2

Shield max 55%
Overworld · Lv. 5–7 · 30%Walking · Lv. 4–6 · 25%
Sword max 55%
Overworld · Lv. 5–7 · 30%Walking · Lv. 4–6 · 25%
Route 3 · GalarWalking · version details vary

Route 3 (East)

Shield max 35%
Walking · Lv. 8–13 · 35%
Sword max 35%
Walking · Lv. 8–13 · 35%

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Rookidee Biology and Behavior

Rookidee is an unusually bold and territorial small bird that willingly challenges opponents much larger and stronger than itself. Even losing contributes to its development, because it stores some of the energy gained from each battle and becomes progressively stronger through repeated confrontations. It uses nimble legwork and rapid jumps to confuse larger enemies rather than relying only on flight. Female Rookidee are described as especially fastidious and may relentlessly attack anything that dirties their wings. The species preys on Grubbin, giving it a documented predator relationship with an earlier Alolan family.

Rookidee Biological Data

National Pokédex
#821
Species
Tiny Bird Pokémon
Height
0' 8" (0.2 m)
Weight
4.0 lbs (1.8 kg)
Habitat
Currently Unknown
Color
Blue
Body Style
Wings
Gender
50% female / 50% male

Misc

Catch Rate: 255

Base Experience: 49 Exp

Hatch Counter: 15

Rookidee Size Comparison: BETA

Rookidee is listed at 0' 8" (0.2 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
rookidee
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.