Fletchinder is a Fire/Flying-type Pokémon introduced in Generation VI and a middle stage of its evolution line, with a base stat total of 382.
Fletchinder
Abilities
Burns the foe on contact.
Gives priority to Flying-type moves.
Hidden AbilityBase Stats
Fletchinder's Weaknesses and Resistances
Evolution Chain
Fletchling evolves into Fletchinder at level 17, and Fletchinder evolves into Talonflame at level 35.
Fletchinder Playthrough, Competitive, and Nuzlocke Usage
Using Fletchinder in a Playthrough
Fletchling evolves into Fletchinder at level 17 and Talonflame at level 35, giving Kalos an unusually fast and offensively useful regional bird. Talonflame is Fire/Flying with base 126 Speed but only base 81 Attack, so Brave Bird and Flare Blitz supply most of its raw physical damage while Roost, U-turn, Will-O-Wisp, Taunt, Swords Dance, and Tailwind provide utility. Flame Body can burn opponents that make contact, while the Hidden Ability Gale Wings is historically crucial: in Generation VI it gives +1 priority to all Flying-type moves, including Brave Bird, Roost, and Tailwind, whereas from Generation VII onward it works only while Talonflame is at full HP. Fire/Flying grants a Ground immunity and several useful resistances, but Water and Electric are super effective and Rock deals quadruple damage. Jolly is usually unnecessary for many Gen VI priority sets but remains useful for ordinary attacks and later generations, while Adamant improves the modest base Attack. Recoil from both Brave Bird and Flare Blitz is the main story-play risk.
Fletchinder in Competitive Pokémon
Talonflame was an XY OU staple despite mediocre attacking and defensive stats because Gale Wings fundamentally changed how teams handled speed. In Generation VI, priority Brave Bird let Talonflame revenge kill faster threats and weakened sweepers regardless of their Speed stat, while priority Roost, Tailwind, and other Flying utility gave it unusual support options; Smogon described it as a premier revenge killer and late-game cleaner. It was also highly important in VGC 2014, where Gale Wings Brave Bird and Tailwind provided immediate offensive and speed-control pressure. The Generation VII nerf requiring full HP for Gale Wings dramatically reduced this dominance, especially because Brave Bird recoil and Stealth Rock damage easily disable the ability. Talonflame has remained useful in later lower tiers through base 126 Speed, Flame Body, Will-O-Wisp, Taunt, Roost, and momentum, but its competitive peak is inseparable from the original Generation VI version of Gale Wings.
Fletchinder in Nuzlockes
Talonflame is extremely useful in a Nuzlocke because it evolves at normal levels, reaches base 126 Speed, and gains a Ground immunity plus valuable Fire and Fighting resistances. The major danger is self-inflicted damage: Brave Bird and Flare Blitz both cause recoil, so repeatedly using maximum-power STAB can leave Talonflame vulnerable even when every opponent is knocked out. Rock attacks are especially dangerous because they deal quadruple damage, and Stealth Rock can remove half of Talonflame's HP on entry before Heavy-Duty Boots exist. In Generation VI, Gale Wings priority can make Brave Bird and Roost exceptionally safe emergency tools; from Generation VII onward the ability works only at full HP, so even minor chip damage removes that advantage. Flame Body can occasionally neutralize a contact attacker with burn, but the activation chance is not reliable enough to build a survival plan around.
Learnsets
50 moves · Scarlet Violet
Level Up
Machine
Pokédex Entries
8 entries
From its beak, it expels embers that set the tall grass on fire. Then it pounces on the bewildered prey that pop out of the grass.
The hotter the flame sac on its belly, the faster it can fly, but it takes some time to get the fire going.
From its beak, it fires embers at its prey. Once it has caught them, it grills them at high heat before feasting upon them.
It will not tolerate other Fletchinder entering its territory, which has a radius of several miles.
It scatters embers in the tall grass. Then bug Pokémon, frightened by the flames, come flying out, and Fletchinder gobbles them up.
Its speed right after takeoff already puts it in the top speed class of all bird Pokémon.
Fletchinder launches embers into the den of its prey. When the prey comes leaping out, Fletchinder’s sharp talons finish it off.
Fletchinder are exceedingly territorial and aggressive. These Pokémon fight among themselves over feeding grounds.
Where To Find Fletchinder
3 locations
Route 8 · AlolaWalking, SOS Encounter · version details vary
Alola Route 8 Main
Wela Volcano Park · AlolaSOS Encounter · version details vary
Wela Volcano Park Area
Friend Safari · KalosWalking · version details vary
Friend Safari (Fire)
Friend Safari (Flying)
Additional Images
PokeAPI sprites
Open this section to load extra PokeAPI sprite images.
Fletchinder Biology and Behavior
Fletchinder has a flame sac in its abdomen and deliberately ignites tall grass to flush out Bug-type Pokemon, then swoops down on fleeing prey. Captured prey is cooked before being eaten. As the internal flame grows hotter, Fletchinder can fly progressively faster. It is also strongly territorial and may fight other Fletchinder for feeding grounds spanning more than a mile around its home.
Fletchinder Biological Data
- National Pokédex
- #662
- Species
- Ember Pokémon
- Height
- 2' 4" (0.7 m)
- Weight
- 35.3 lbs (16.0 kg)
- Habitat
- Currently Unknown
- Color
- Red
- Body Style
- Wings
- Gender
- 50% female / 50% male
Misc
Catch Rate: 120
Base Experience: 134 Exp
Hatch Counter: 15
Fletchinder Size Comparison: BETA
Fletchinder is listed at 2' 4" (0.7 m); this chart uses a pose-adjusted visual scale.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.
Fletchinder currently uses a pose-adjusted visual scale.

Fletchinder 









