Greninja is a Water/Dark-type Pokémon introduced in Generation VI and a final stage of its evolution line, with a base stat total of 530.

Greninja

Greninja

Abilities

Torrent

Ups WATER moves in a pinch.

Protean

Changes the Pokémon’s type to the type of the move it’s using.

Hidden Ability

Base Stats

Total: 530
EV Yield: 3 Speed
HP: 72
Attack: 95
Defense: 67
Sp. Atk: 103
Sp. Def: 71
Speed: 122

Greninja's Weaknesses and Resistances

Evolution Chain

Froakie evolves into Frogadier at level 16, and Frogadier evolves into Greninja at level 36.

#0656 Froakie Froakie water type
Lvl. upat level 16
#0657 Frogadier Frogadier water type
Lvl. upat level 36
#0658 Greninja Greninja water typedark type

Forms

Greninja Playthrough, Competitive, and Nuzlocke Usage

Using Greninja in a Playthrough

Froakie evolves into Frogadier at level 16 and Greninja at level 36, giving the line the standard starter progression but a final form built around speed and flexibility rather than bulk. Standard Greninja has base 122 Speed, 103 Special Attack, and 95 Attack, with Surf or Hydro Pump, Dark Pulse, Ice Beam, Water Shuriken, U-turn, Extrasensory, Grass Knot, Spikes, and other coverage allowing physical, special, or mixed play. Torrent boosts Water-type moves at low HP, while Protean is the standout Hidden Ability: in Generations VI through VIII it changes Greninja's type to match each move before the attack, effectively granting STAB repeatedly, while from Generation IX onward it can change type only once per switch-in. Battle Bond is a separate special case: in Generation VII it can transform a specific Greninja into Ash-Greninja after scoring a knockout, but from Generation IX onward the form change was removed and Battle Bond instead grants a one-time Attack, Special Attack, and Speed boost after a knockout. Mega Greninja keeps Water/Dark typing but rises to base 125 Attack, 133 Special Attack, and 142 Speed; current ability-enabled play gives it Protean. Timid is usually safest for standard or Mega special sets, while Naive, Hasty, or Jolly can support mixed and physical approaches.

Greninja in Competitive Pokémon

Greninja became one of the signature offensive Pokemon of Generation VI. Protean combined with base 122 Speed and an enormous movepool to give every attack effective STAB, and ORAS additions such as Gunk Shot and Low Kick eventually made defensive counterplay so difficult that Greninja was banned from standard XY/ORAS OU to Ubers. In Sun and Moon, Protean Greninja returned as an elite OU offensive Spikes setter, while Battle Bond Greninja could transform after a knockout into Ash-Greninja with base 145 Attack, 153 Special Attack, and 132 Speed, turning Water Shuriken into a stronger three-hit priority move. Mega Greninja is much newer: current Champions data gives it 125 Attack, 133 Special Attack, 142 Speed, and Protean, placing extreme speed and mixed offense on top of the family's already broad coverage. The recurring drawback across every Greninja form is frailty—base Greninja's 72/67/71 defenses leave little room for mistakes, so its competitive success depends on speed, prediction, type manipulation, and offensive pressure rather than taking hits.

Greninja in Nuzlockes

Greninja is an excellent Nuzlocke starter because it reaches its final form at a normal level and base 122 Speed lets it avoid many attacks entirely. Reliable Surf, Dark Pulse, Ice Beam, or Water Shuriken are generally safer than depending on Hydro Pump or other low-accuracy coverage unless the additional power is necessary. Protean can create valuable resistances or immunities by changing Greninja's type before attacking, but this mechanic becomes less flexible from Generation IX onward because the type change can occur only once per switch-in. Ash-Greninja is available only under specific Generation VII Battle Bond circumstances, and its transformation requires a knockout first, so it should not be assumed in an ordinary Kalos playthrough. Mega Greninja's base 142 Speed makes it even safer offensively, but its defenses remain only 72/77/81, so Fighting, Bug, Electric, Grass, and Fairy attacks can still be dangerous whenever its current typing leaves those weaknesses exposed.

Learnsets

76 moves · Scarlet Violet

Level Up

- Water Shuriken water type 15 100 special move
1 Pound normal type 40 100 physical move
1 Growl normal type --- 100 status move
1 Water Gun water type 40 100 special move
1 Quick Attack normal type 40 100 physical move
1 Haze ice type --- --- status move
1 Role Play psychic type --- --- status move
1 Night Slash dark type 70 100 physical move
10 Lick ghost type 30 100 physical move
14 Water Pulse water type 60 100 special move
19 Smokescreen normal type --- 100 status move
23 Shadow Sneak ghost type 40 100 physical move
28 Spikes ground type --- --- status move
33 Aerial Ace flying type 60 --- physical move
42 Substitute normal type --- --- status move
49 Extrasensory psychic type 80 100 special move
56 Double Team normal type --- --- status move
68 Hydro Pump water type 110 80 special move

Machine

- Ice Punch ice type 75 100 physical move
- Swords Dance normal type --- --- status move
- Take Down normal type 90 85 physical move
- Hydro Pump water type 110 80 special move
- Surf water type 90 100 special move
- Ice Beam ice type 90 100 special move
- Blizzard ice type 110 70 special move
- Hyper Beam normal type 150 90 special move
- Low Kick fighting type --- 100 physical move
- Dig ground type 80 100 physical move
- Haze ice type --- --- status move
- Waterfall water type 80 100 physical move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Protect normal type --- --- status move
- Mud-Slap ground type 20 100 special move
- Spikes ground type --- --- status move
- Icy Wind ice type 55 95 special move
- Endure normal type --- --- status move
- False Swipe normal type 40 100 physical move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Facade normal type 70 100 physical move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Brick Break fighting type 75 100 physical move
- Hydro Cannon water type 150 90 special move
- Weather Ball normal type 50 100 special move
- Rock Tomb rock type 60 95 physical move
- Aerial Ace flying type 60 --- physical move
- Mud Shot ground type 55 95 special move
- Water Pulse water type 60 100 special move
- U-turn bug type 70 100 physical move
- Fling dark type --- 100 physical move
- Toxic Spikes poison type --- --- status move
- Dark Pulse dark type 80 100 special move
- Giga Impact normal type 150 90 physical move
- Gunk Shot poison type 120 80 physical move
- Grass Knot grass type --- 100 special move
- Smack Down rock type 50 100 physical move
- Sludge Wave poison type 95 100 special move
- Low Sweep fighting type 65 100 physical move
- Acrobatics flying type 55 100 physical move
- Water Pledge water type 80 100 special move
- Liquidation water type 85 100 physical move
- Tera Blast normal type 80 100 special move
- Snowscape ice type --- --- status move
- Trailblaze grass type 50 100 physical move
- Chilling Water water type 50 100 special move
- Upper Hand fighting type 65 100 physical move

Egg

- Counter fighting type --- 100 physical move
- Spikes ground type --- --- status move
- Toxic Spikes poison type --- --- status move
- Switcheroo dark type --- 100 status move
- Retaliate normal type 70 100 physical move

Pokédex Entries

2 entries
X / Omega Ruby

It creates throwing stars out of compressed water. When it spins them and throws them at high speed, these stars can split metal in two.

Y / Alpha Sapphire

It appears and vanishes with a ninja’s grace. It toys with its enemies using swift movements, while slicing them with throwing stars of sharpest water.

Where To Find Greninja

1 locations
Poni Wilds · AlolaIsland Scan · version details vary

Poni Wilds Area

Ultra Moon max 100%
Island Scan · Lv. 44 · 100%
Ultra Sun max 100%
Island Scan · Lv. 44 · 100%

Oak's Notes

Ninja Origins

Read about how the Greninja line incorporates ninja history and mythology in our article Greninja's Ninja Origins: History, Folklore, and Japanese Art.

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Greninja Biology and Behavior

Greninja is an elusive, ninja-like predator that compresses water into sharp weapons, especially Water Shuriken capable of slicing through metal. It can also form other water weapons such as blades and kunai in animated and game portrayals. The long tongue wrapped around its neck is not merely decorative: exposure to air currents helps Greninja detect enemies it cannot see, and the tongue is strong enough to restrain large targets. Its movements are built around sudden acceleration, misdirection, and precise strikes rather than direct endurance.

Greninja Biological Data

National Pokédex
#658
Species
Ninja Pokémon
Height
4' 11" (1.5 m)
Weight
88.2 lbs (40.0 kg)
Habitat
Currently Unknown
Color
Blue
Body Style
Humanoid
Gender
12.5% female / 87.5% male

Misc

Catch Rate: 45

Base Experience: 239 Exp

Hatch Counter: 20

Greninja Size Comparison: BETA

Greninja is listed at 4' 11" (1.5 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
greninja
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Greninja currently uses a pose-adjusted visual scale.