Lokix is a Bug/Dark-type Pokémon introduced in Generation IX and a final stage of its evolution line, with a base stat total of 450.

Lokix

Lokix

Abilities

Swarm

Ups BUG moves in a pinch.

Tinted Lens

Powers up “not very effective” moves.

Hidden Ability

Base Stats

Total: 450
EV Yield: 2 Attack
HP: 71
Attack: 102
Defense: 78
Sp. Atk: 52
Sp. Def: 55
Speed: 92

Lokix's Weaknesses and Resistances

Evolution Chain

Nymble evolves into Lokix at level 24.

#0919 Nymble Nymble bug type
Lvl. upat level 24
#0920 Lokix Lokix bug typedark type

Lokix Playthrough, Competitive, and Nuzlocke Usage

Using Lokix in a Playthrough

Nymble is obtainable during the early portion of Scarlet and Violet and evolves into Lokix at level 24, giving the player a fully evolved attacker well before the late game. Lokix's Bug/Dark typing, base 102 Attack, and base 92 Speed make it dramatically more offensively useful than many traditional early-route Bug Pokémon, and it also gains a complete immunity to Psychic attacks together with useful resistances to Ground, Grass, Ghost, and Dark. First Impression is its signature play pattern even outside competitive battling: the move has very high priority and strong base power but only works on the first turn after Lokix enters, encouraging repeated switching rather than staying in indefinitely. Sucker Punch supplies a second form of priority, U-turn lets Lokix attack while resetting First Impression for a later entry, and Leech Life offers accurate STAB with healing; Axe Kick provides extremely strong Fighting coverage but carries severe crash damage if it misses. Tinted Lens is the Hidden Ability and is transformative because resisted attacks deal double their normal resisted damage, but a standard story Lokix normally has Swarm unless the player obtains its Hidden Ability through special means, so its famous competitive damage profile should not automatically be assumed for a casual run. Adamant is excellent when leaning on priority, while Jolly is valuable if the player wants Lokix's natural Speed to cover more matchups without relying on First Impression or Sucker Punch.

Lokix in Competitive Pokémon

Lokix is one of Generation IX's most successful low-BST specialists, and Smogon's current Scarlet/Violet Pokédex places it in UU while still documenting a genuine Choice Band niche in OU. Tinted Lens is the key: because resisted attacks have their damage penalty effectively cancelled, Choice Band-boosted First Impression can revenge kill targets that would normally shrug off Bug attacks, while STAB Knock Off and U-turn make progress even when an immediate knockout is unavailable. Heavy-Duty Boots sets trade some raw power for longevity and repeatedly cycle First Impression, U-turn, Knock Off, and Sucker Punch, whereas Choice Band maximizes the amount of damage each forced entry can generate. Its early Generation IX history was unusually strong for an early-route Bug line—Lokix even reached OU usage near the beginning of the metagame—before the format stabilized and it ultimately settled into lower usage while retaining a respected niche above its numerical stats. Tera Bug can push First Impression to extreme damage thresholds, and Tera also pairs naturally with Tinted Lens because defensive attempts to resist Lokix's Bug STAB are less effective than they would be against ordinary attackers. The limitations are substantial enough to keep it balanced: First Impression works only on the first turn after entering, Sucker Punch is prediction-dependent, a Rock weakness makes hazard control important on non-Boots sets, and 71/78/55 bulk gives it few comfortable defensive entries. Adamant is the most common way to maximize its priority damage, while Jolly remains viable when extra natural Speed is important.

Lokix in Nuzlockes

Lokix can be excellent in a Nuzlocke because it combines early availability with tools that reduce the number of turns it must remain exposed to enemy attacks. First Impression gives it a powerful priority strike immediately after switching in, Sucker Punch can finish faster attackers, and U-turn allows it to deal damage while moving directly into a safer teammate; together these moves reward controlled positioning rather than risky prolonged exchanges. Its Psychic immunity can provide completely free switches against known Psychic moves, and resistances to Ground, Grass, Ghost, and Dark create additional safe entry points, but weaknesses to Fire, Flying, Rock, Fairy, and Bug still demand careful matchup knowledge. Leech Life is especially useful in permadeath play because it is accurate and converts damage into recovery, helping offset chip without consuming a turn on a separate healing move. Axe Kick is a much more dangerous choice under Nuzlocke rules: its high power is tempting, but a miss inflicts crash damage equal to half of Lokix's maximum HP, which can turn a routine coverage attempt into an avoidable death. Tinted Lens is outstanding if legitimately available because it makes supposedly safe resistances far less able to stall Lokix, but even with ordinary Swarm the line remains useful through priority and pivoting. Its defensive stats are not strong enough for reckless switching, so Lokix is best treated as a fast tactical attacker and revenge killer rather than as a general-purpose tank.

Learnsets

57 moves · Scarlet Violet

Level Up

- Lunge bug type 80 100 physical move
1 Tackle normal type 40 100 physical move
1 Leer normal type --- 100 status move
1 Low Kick fighting type --- 100 physical move
1 Detect fighting type --- --- status move
4 Struggle Bug bug type 50 100 special move
6 Astonish ghost type 30 100 physical move
9 Assurance dark type 60 100 physical move
11 Double Kick fighting type 30 100 physical move
14 Screech normal type --- 85 status move
18 Endure normal type --- --- status move
22 Bug Bite bug type 60 100 physical move
28 Feint normal type 30 100 physical move
32 Agility psychic type --- --- status move
36 Throat Chop dark type 80 100 physical move
40 Sucker Punch dark type 70 100 physical move
44 First Impression bug type 90 100 physical move
48 Bounce flying type 85 85 physical move
53 Axe Kick fighting type 120 90 physical move

Machine

- Swords Dance normal type --- --- status move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Low Kick fighting type --- 100 physical move
- Agility psychic type --- --- status move
- Leech Life bug type 80 100 physical move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Reversal fighting type --- 100 physical move
- Spite ghost type --- 100 status move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Taunt dark type --- 100 status move
- Brick Break fighting type 75 100 physical move
- Knock Off dark type 65 100 physical move
- Aerial Ace flying type 60 --- physical move
- U-turn bug type 70 100 physical move
- Fling dark type --- 100 physical move
- Dark Pulse dark type 80 100 special move
- X-Scissor bug type 80 100 physical move
- Bug Buzz bug type 90 100 special move
- Giga Impact normal type 150 90 physical move
- Bug Bite bug type 60 100 physical move
- Low Sweep fighting type 65 100 physical move
- Struggle Bug bug type 50 100 special move
- Throat Chop dark type 80 100 physical move
- Lunge bug type 80 100 physical move
- Skitter Smack bug type 70 90 physical move
- Lash Out dark type 75 100 physical move
- Tera Blast normal type 80 100 special move
- Pounce bug type 50 100 physical move
- Trailblaze grass type 50 100 physical move

Pokédex Entries

2 entries
Scarlet

When it decides to fight all out, it stands on its previously folded legs to enter Showdown Mode. It neutralizes its enemies in short order.

Violet

It uses its normally folded third set of legs when in Showdown Mode. This places a huge burden on its body, so it can’t stay in this mode for long.

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Lokix Biology and Behavior

Lokix is a bipedal locust-like Pokémon whose enlarged third pair of legs normally remains folded along its back. When it chooses to fight at full power, it unfolds those legs and enters what is explicitly called Showdown Mode, standing and jumping on the extended limbs and swinging them as weapons. Showdown Mode lets Lokix subdue opponents quickly, but the posture places such a heavy strain on its body that it cannot maintain the state for long. Lokix is ecologically flexible and is documented across many Paldean environments, including grasslands, deserts, snowy mountains, and lake regions. Its transformation into Showdown Mode is therefore a temporary high-output combat behavior rather than a separate permanent form.

Lokix Biological Data

National Pokédex
#920
Species
Grasshopper Pokémon
Height
3' 3" (1.0 m)
Weight
38.6 lbs (17.5 kg)
Habitat
Currently Unknown
Color
Gray
Body Style
Humanoid
Gender
50% female / 50% male

Misc

Catch Rate: 30

Base Experience: 158 Exp

Hatch Counter: 20

Lokix Size Comparison: BETA

Lokix is listed at 3' 3" (1.0 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
lokix
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.