Mantine is a Water/Flying-type Pokémon introduced in Generation II and a final stage of its evolution line, with a base stat total of 485.

Mantine

Mantine

Abilities

Swift Swim

Raises SPEED in rain.

Water Absorb

Changes water into HP.

Water Veil

Prevents burns.

Hidden Ability

Base Stats

Total: 485
EV Yield: 2 Sp. Def
HP: 85
Attack: 40
Defense: 70
Sp. Atk: 80
Sp. Def: 140
Speed: 70

Mantine's Weaknesses and Resistances

Evolution Chain

Mantyke evolves into Mantine by leveling up with Remoraid in party.

#0458 Mantyke Mantyke water typeflying type
Lvl. upwith Remoraid in party
#0226 Mantine Mantine water typeflying type

Mantine Playthrough, Competitive, and Nuzlocke Usage

Using Mantine in a Playthrough

The Mantyke line develops into Mantine, a Water/Flying Pokemon built primarily around enormous Special Defense rather than conventional offensive power. Mantyke evolves when it levels up while a Remoraid is present in the party, an unusual requirement that can make evolution dependent on catching a second specific Pokemon; games released before Generation IV simply provide Mantine directly because Mantyke did not yet exist. Mantine's base 140 Special Defense is exceptional, and beginning in Generation VII its base HP was increased to 85, giving it substantially better overall special bulk than in earlier generations. Water/Flying typing supplies a Ground immunity and useful resistances to Fire, Water, Fighting, Bug, and Steel, while Water Absorb can add a complete Water immunity; Surf or Scald, Air Slash, Ice Beam, Roost, Haze, and Defog or other support moves can give it both offensive and defensive utility depending on the game. The major dangers are low physical Defense, a Rock weakness, and especially a quadruple Electric weakness, making Mantine excellent against selected special attackers but extremely unsafe around unknown Electric coverage.

Mantine in Competitive Pokémon

Mantine's competitive identity is that of a specialized special wall and utility Pokemon whose base 140 Special Defense lets it absorb attacks that would overwhelm many other Water-types. Water Absorb can turn opposing Water attacks into free healing, while Scald, Roost, Toxic, Haze, and especially Defog in relevant generations let Mantine combine defensive checking with hazard removal and anti-setup utility. Its Generation VII HP increase from 65 to 85 made this role substantially stronger, and Smogon analyses from that era highlight its ability to repeatedly switch into powerful special attackers and use those turns to clear hazards or spread status. The limitations are severe but easy to identify: a quadruple Electric weakness, susceptibility to Stealth Rock, mediocre physical Defense, and relatively passive damage output mean opponents can exploit it with the right coverage or physical wallbreakers. Mantine therefore succeeds as a role-specific special sponge rather than as a universal defensive Water-type.

Mantine in Nuzlockes

Mantine can be an excellent Nuzlocke specialist because enormous Special Defense and numerous useful resistances make selected special attackers extraordinarily safe to fight. Water Absorb is especially valuable when available, turning predictable Water attacks into healing opportunities, while the Ground immunity adds another source of completely safe switches. The line's danger is concentrated in a few very important places: Electric attacks deal quadruple damage, Rock attacks are super effective, and Mantine's physical Defense is much lower than its special bulk, so strong neutral physical hits can be more dangerous than its overall durability initially suggests. Mantyke itself already has excellent Special Defense but poor offenses and physical durability, and the requirement to keep a Remoraid in the party while leveling can delay evolution if that species has not yet been caught. Once evolved, Mantine is one of the safer answers to known special Water-, Fire-, Ice-, and other favorable attackers, provided the player treats Electric coverage as potentially lethal.

Learnsets

8 moves · Legends Arceus

Level Up — Legends Arceus

1 Tackle normal type 40 100 physical move
5 Bubble water type 40 100 special move
9 Aerial Ace flying type 60 --- physical move
15 Water Pulse water type 60 100 special move
21 Air Slash flying type 75 95 special move
29 Roost flying type --- --- status move
37 Hydro Pump water type 110 80 special move
47 Double-Edge normal type 120 100 physical move

Pokédex Entries

18 entries
Gold

As it majestically swims, it doesn't care if REMORAID attach to it for scavenging its leftovers.

Silver / Firered / Soulsilver

Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.

Crystal

It swims along freely, eating things that swim into its mouth. Its whole body is very coarse.

Ruby / Sapphire

On sunny days, schools of MANTINE can be seen elegantly leaping over the sea’s waves. This POKéMON is not bothered by the REMORAID that hitches rides.

Emerald

On sunny days, schools of MANTINE can be seen elegantly leaping over the waves. It is not bothered by the REMORAID that hitches rides.

Leafgreen

As it majestically swims, it doesn’t care if REMORAID attach to it to scavenge for its leftovers.

Diamond

When the waves are calm, one may encounter a swarm of MANTINE swimming as if they are in flight.

Pearl

It swims elegantly, mindless of REMORAID hitching on to its broad fins. It has a docile nature.

Platinum

While elegantly swimming in the sea, it ignores REMORAID that cling to its fins seeking food scraps.

Heartgold

As it majestically swims, it doesn’t care if REMORAID attach to it for scavenging its leftovers.

Black / White / Y

While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.

Black 2 / White 2 / X

If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean.

Omega Ruby / Alpha Sapphire

On sunny days, schools of Mantine can be seen elegantly leaping over the sea’s waves. This Pokémon is not bothered by the Remoraid that hitches rides.

Ultra Sun

Postcards and posters featuring Mantine leaping elegantly above the waves are popular souvenirs of Alola.

Ultra Moon

Many people have taken up surfing because they admire how magnificently Mantine swims.

Sword

If it builds up enough speed swimming, it can jump out above the waves and glide for over 300 feet.

Shield

As it majestically swims, it doesn’t care if Remoraid attach to it to scavenge for its leftovers.

Legends Arceus

This calm and gentle Pokémon swims gracefully through the sea. After building speed, it can leap out of the water. It is often misidentified as a bird Pokémon due to this behavior.

Where To Find Mantine

8 locations
Sea Route 41 · JohtoSurf · version details vary

Road 41

Crystal max 10%
Surf · Lv. 20–24 · 10%
Gold max 10%
Surf · Lv. 20–24 · 10%
HeartGold max 10%
Surf · Lv. 15–25 · 5%Surf · Lv. 15–25 · 4%Surf · Lv. 15–25 · 1%
Tanoby Ruins · KantoSurf · version details vary

Tanoby Ruins

LeafGreen max 5%
Surf · Lv. 35–40 · 5%
Trainer Tower · KantoSurf · version details vary

Trainer Tower

LeafGreen max 5%
Surf · Lv. 35–40 · 5%
Pyrite Bldg · OrreSnag · version details vary

Pyrite Bldg 4F

Colosseum max 100%
Snag · Lv. 33 · 100%
Pyrite Cave · OrreSnag Rematch · version details vary

Pyrite Cave (Miror's Hideout)

Colosseum max 100%
Snag Rematch · Lv. 33 · 100%
Route 21 · UnovaSurf Spots · version details vary

Road 21

Black 2 max 5%
Surf Spots · Lv. 35–45 · 5%
White 2 max 5%
Surf Spots · Lv. 35–45 · 5%
Undella Bay · UnovaSurf Spots · version details vary

Undella Bay

Black max 15%
Surf Spots · Lv. 35–70 · 5% · Season AutumnSurf Spots · Lv. 35–70 · 5% · Season SpringSurf Spots · Lv. 35–70 · 5% · Season Summer
Black 2 max 15%
Surf Spots · Lv. 30–40 · 5% · Season AutumnSurf Spots · Lv. 30–40 · 5% · Season SpringSurf Spots · Lv. 30–40 · 5% · Season Summer
White max 15%
Surf Spots · Lv. 35–70 · 5% · Season AutumnSurf Spots · Lv. 35–70 · 5% · Season SpringSurf Spots · Lv. 35–70 · 5% · Season Summer
White 2 max 15%
Surf Spots · Lv. 30–40 · 5% · Season AutumnSurf Spots · Lv. 30–40 · 5% · Season SpringSurf Spots · Lv. 30–40 · 5% · Season Summer
Undella Town · UnovaSurf Spots · version details vary

Undella Town

Black max 10%
Surf Spots · Lv. 35–70 · 5%Surf Spots · Lv. 35–70 · 4%Surf Spots · Lv. 35–70 · 1%
White max 10%
Surf Spots · Lv. 35–70 · 5%Surf Spots · Lv. 35–70 · 4%Surf Spots · Lv. 35–70 · 1%

Additional Images

PokeAPI sprites

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Mantine Biology and Behavior

Mantine is a large, docile open-ocean Pokemon that swims in schools and can build enough speed beneath the surface to leap roughly 300 feet, or 100 meters, into the air. Early observers sometimes mistook these enormous breaches for the flight of a bird Pokemon, illustrating how dramatically the species can leave its normal aquatic environment. Remoraid commonly attach beneath Mantine's fins using suction, feeding on scraps left behind by the larger Pokemon and helping defend it when attacked; Mantine appears entirely comfortable with this relationship. In Alola, humans ride Mantine between islands and surf waves on their backs, making the species an important part of recreation, transportation, and regional popular culture. Its combination of social schooling, tolerance of Remoraid, and calm interactions with humans makes Mantine one of the more conspicuously cooperative large marine Pokemon.

Mantine Biological Data

National Pokédex
#226
Species
Kite Pokémon
Height
6' 11" (2.1 m)
Weight
485.0 lbs (220.0 kg)
Habitat
Sea
Color
Purple
Body Style
Wings
Gender
50% female / 50% male

Misc

Catch Rate: 25

Base Experience: 170 Exp

Hatch Counter: 25

Mantine Size Comparison: BETA

Mantine is listed at 6' 11" (2.1 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
mantine
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Mantine currently uses a pose-adjusted visual scale.