Remoraid is a Water-type Pokémon introduced in Generation II and the first stage of its evolution line, with a base stat total of 300.

Remoraid

Remoraid

Abilities

Hustle

Trades accuracy for power.

Sniper

Powers up moves if they become critical hits.

Moody

Raises one stat and lowers another.

Hidden Ability

Base Stats

Total: 300
EV Yield: 1 Sp. Atk
HP: 35
Attack: 65
Defense: 35
Sp. Atk: 65
Sp. Def: 35
Speed: 65

Remoraid's Weaknesses and Resistances

Evolution Chain

Remoraid evolves into Octillery at level 25.

Remoraid Playthrough, Competitive, and Nuzlocke Usage

Using Remoraid in a Playthrough

The Remoraid line is unusual because its unevolved and evolved forms look almost unrelated, but both are built around ranged attacks and broad offensive coverage. Remoraid evolves into Octillery at level 25, after which both Attack and Special Attack reach base 105, allowing physical, special, or mixed sets depending on the generation and available moves. Octillery is particularly notable for special coverage far beyond that of most Water-types, with combinations such as Surf or Hydro Pump, Ice Beam, Fire Blast, Energy Ball, Psychic, and other options letting it target many common Water answers. Its major limitation is base 45 Speed and merely average 75/75/75 bulk, so Octillery often has to take a hit before using that excellent coverage and can be overwhelmed by stronger or faster attackers. Suction Cups prevents forced switching, Sniper can strengthen critical hits, and Moody can produce extreme stat swings in games where it is available, but ordinary playthroughs usually benefit more from Octillery's straightforward offensive movepool than from building around unreliable random boosts.

Remoraid in Competitive Pokémon

Octillery has rarely escaped low competitive tiers despite possessing excellent mixed offenses and one of the broadest special coverage movepools among Water-types. Base 105 Attack and Special Attack let it threaten would-be counters with moves such as Hydro Pump, Fire Blast, Ice Beam, Energy Ball, and Gunk Shot, while Sniper can support critical-hit-focused sets and Suction Cups prevents opposing phazing moves from forcing it out. The problem is base 45 Speed combined with only average bulk, which means faster attackers often remove Octillery before it can exploit its coverage and bulkier Water-types can usually perform defensive or offensive roles more efficiently. Its Hidden Ability Moody has historically been banned or heavily restricted in many standard singles environments because the automatic random stat changes can create uncompetitive snowballing, so competitive Octillery is generally evaluated without relying on it. The result is a Pokemon with genuinely threatening move selection but insufficient Speed and durability to convert that versatility into consistent high-level success.

Remoraid in Nuzlockes

Remoraid can become useful quickly in a Nuzlocke because it evolves into Octillery at level 25 and does not require a stone, trade, or friendship condition. Octillery's pure Water typing leaves only Grass and Electric weaknesses, while equal base 105 offenses and enormous coverage let it adapt its moveset to whatever gaps the rest of the team has. Its main weakness is tempo: base 45 Speed means it will often take a hit before acting, and base 75 defenses are not high enough to make repeated strong neutral attacks comfortable in a permadeath run. Because Octillery can attack from either side, it can exploit opponents with lopsided defenses more easily than many Water-types, but the player should still avoid asking it to absorb unknown Electric or Grass coverage. It is a flexible and often underrated team member when encountered, but it is safer as a deliberate coverage attacker than as a universal defensive Water-type.

Learnsets

7 moves · Legends Arceus

Level Up — Legends Arceus

1 Bubble water type 40 100 special move
6 Acid Spray poison type 40 100 special move
11 Charge Beam electric type 50 90 special move
18 Water Pulse water type 60 100 special move
25 Ice Beam ice type 90 100 special move
34 Hydro Pump water type 110 80 special move
43 Hyper Beam normal type 150 90 special move

Pokédex Entries

18 entries
Gold

It has superb accuracy. The water it shoots out can strike even moving prey from more than 300 feet.

Silver

Using its dorsal fin as a suction pad, it clings to a MANTINE's underside to scavenge for leftovers.

Crystal

To escape from an attacker, it may shoot water out of its mouth, then use that force to swim backward.

Ruby / Sapphire

REMORAID sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this POKéMON travels downstream from rivers.

Emerald

A REMORAID uses its abdominal muscles to forcefully expel swallowed water, then shoot down flying prey. When evolution approaches, it travels down rivers.

Firered / Soulsilver

Using its dorsal fin as a suction pad, it clings to a MANTINE’s underside to scavenge for leftovers.

Leafgreen

It has superb accuracy. The water it shoots out can strike even moving prey from more than 100 yards.

Diamond

It squirts water forcefully from its mouth to shoot down flying prey.

Pearl

It clings to MANTINE to feed on the big Pokémon’s scraps. This is an adaptation to avoid foes.

Platinum

It forcefully squirts water. The water jet never misses prey even if the REMORAID is deep in the sea.

Heartgold / X

It has superb accuracy. The water it shoots out can strike moving prey from more than 300 feet away.

Black / White

It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.

Black 2 / White 2 / Sword

The water they shoot from their mouths can hit moving prey from more than 300 feet away.

Y / Shield

Using its dorsal fin as a suction pad, it clings to a Mantine’s underside to scavenge for leftovers.

Omega Ruby / Alpha Sapphire

Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.

Ultra Sun

This Pokémon clings to Mantine and shares in its prosperity. When its Mantine is attacked, Remoraid will fight alongside it!

Ultra Moon

Also known as the “sniper of the seas,” its water gun can hit prey without fail from over 300 feet away.

Legends Arceus

Spits water from its mouth with incredible accuracy. It captures Burmy by shooting them down off the branches from which they dangle.

Where To Find Remoraid

32 locations
Hau'oli City · AlolaBubbling Spots, SOS Encounter, Super Rod · version details vary

Hauoli City Beachfront

Ultra Moon max 45%
Bubbling Spots · Lv. 10–22 · 15%SOS Encounter · Lv. 15–18 · 15%Super Rod · Lv. 10–17 · 15%
Ultra Sun max 45%
Bubbling Spots · Lv. 10–22 · 15%SOS Encounter · Lv. 15–18 · 15%Super Rod · Lv. 10–17 · 15%
Kala’e Bay · AlolaBubbling Spots, SOS Encounter, Super Rod · version details vary

Kalae Bay Area

Ultra Moon max 55%
Bubbling Spots · Lv. 10–22 · 15%SOS Encounter · Lv. 15–18 · 15%Super Rod · Lv. 10–17 · 25%
Ultra Sun max 55%
Bubbling Spots · Lv. 10–22 · 15%SOS Encounter · Lv. 15–18 · 15%Super Rod · Lv. 10–17 · 25%
Melemele Sea · AlolaBubbling Spots, SOS Encounter, Super Rod · version details vary

Melemele Sea Area

Ultra Moon max 45%
Bubbling Spots · Lv. 10–22 · 15%SOS Encounter · Lv. 15–18 · 15%Super Rod · Lv. 10–17 · 15%
Ultra Sun max 45%
Bubbling Spots · Lv. 10–22 · 15%SOS Encounter · Lv. 15–18 · 15%Super Rod · Lv. 10–17 · 15%
Route 8 · AlolaBubbling Spots, Super Rod · version details vary

Alola Route 8 Main

Ultra Moon max 20%
Bubbling Spots · Lv. 10–25 · 5%Super Rod · Lv. 10–20 · 15%
Ultra Sun max 20%
Bubbling Spots · Lv. 10–25 · 5%Super Rod · Lv. 10–20 · 15%
Safari Zone · HoennGood Rod, Super Rod · version details vary

Safari Zone (expansion south)

Emerald max 79%
Good Rod · Lv. 30–35 · 20%Super Rod · Lv. 25–30 · 40%Super Rod · Lv. 30–35 · 15%Super Rod · Lv. 30–35 · 4%
Route 44 · JohtoGood Rod, Old Rod, Super Rod · version details vary

Road 44

Gold max 190%
Good Rod · Lv. 20 · 35% · Swarm YesGood Rod · Lv. 20 · 20% · Swarm YesGood Rod · Lv. 20 · 10% · Swarm YesOld Rod · Lv. 10 · 15% · Swarm YesSuper Rod · Lv. 40 · 40% · Swarm YesSuper Rod · Lv. 40 · 30% · Swarm YesSuper Rod · Lv. 40 · 20% · Swarm YesSuper Rod · Lv. 40 · 10% · Swarm NoSuper Rod · Lv. 40 · 10% · Swarm Yes
HeartGold max 185%
Good Rod · Lv. 20 · 40% · Swarm YesGood Rod · Lv. 20 · 15% · Swarm YesGood Rod · Lv. 20 · 10% · Swarm YesGood Rod · Lv. 20 · 5%Old Rod · Lv. 10 · 15% · Swarm YesSuper Rod · Lv. 40 · 40% · Swarm YesSuper Rod · Lv. 40 · 30% · Swarm YesSuper Rod · Lv. 40 · 15% · Swarm YesSuper Rod · Lv. 40 · 10%Super Rod · Lv. 40 · 5% · Swarm Yes
Silver max 190%
Good Rod · Lv. 20 · 35% · Swarm YesGood Rod · Lv. 20 · 20% · Swarm YesGood Rod · Lv. 20 · 10% · Swarm YesOld Rod · Lv. 10 · 15% · Swarm YesSuper Rod · Lv. 40 · 40%Super Rod · Lv. 40 · 30%Super Rod · Lv. 40 · 20%Super Rod · Lv. 40 · 10%
SoulSilver max 185%
Good Rod · Lv. 20 · 40% · Swarm YesGood Rod · Lv. 20 · 15% · Swarm YesGood Rod · Lv. 20 · 10% · Swarm YesGood Rod · Lv. 20 · 5%Old Rod · Lv. 10 · 15% · Swarm YesSuper Rod · Lv. 40 · 40% · Swarm YesSuper Rod · Lv. 40 · 30% · Swarm YesSuper Rod · Lv. 40 · 15% · Swarm YesSuper Rod · Lv. 40 · 10%Super Rod · Lv. 40 · 5% · Swarm Yes
Azure Bay · KalosGood Rod · version details vary

Azure Bay

X max 65%
Good Rod · Lv. 25 · 60%Good Rod · Lv. 25 · 5%
Y max 65%
Good Rod · Lv. 25 · 60%Good Rod · Lv. 25 · 5%
Route 12 · KalosGood Rod · version details vary

Road 12

X max 65%
Good Rod · Lv. 25 · 60%Good Rod · Lv. 25 · 5%
Y max 65%
Good Rod · Lv. 25 · 60%Good Rod · Lv. 25 · 5%
Shalour City · KalosGood Rod · version details vary

Shalour City

X max 65%
Good Rod · Lv. 25 · 60%Good Rod · Lv. 25 · 5%
Y max 65%
Good Rod · Lv. 25 · 60%Good Rod · Lv. 25 · 5%
Five Isle Meadow · KantoSuper Rod · version details vary

Five Isle Meadow

LeafGreen max 40%
Super Rod · Lv. 15–25 · 40%
Green Path · KantoSuper Rod · version details vary

Green Path

LeafGreen max 40%
Super Rod · Lv. 15–25 · 40%
Memorial Pillar · KantoSuper Rod · version details vary

Memorial Pillar

LeafGreen max 40%
Super Rod · Lv. 15–25 · 40%
Outcast Island · KantoSuper Rod · version details vary

Outcast Island

LeafGreen max 40%
Super Rod · Lv. 15–25 · 40%
Resort Gorgeous · KantoSuper Rod · version details vary

Resort Gorgeous

LeafGreen max 40%
Super Rod · Lv. 15–25 · 40%
Tanoby Ruins · KantoSuper Rod · version details vary

Tanoby Ruins

LeafGreen max 40%
Super Rod · Lv. 15–25 · 40%
Trainer Tower · KantoSuper Rod · version details vary

Trainer Tower

LeafGreen max 40%
Super Rod · Lv. 15–25 · 40%
Water Labyrinth · KantoSuper Rod · version details vary

Water Labyrinth

LeafGreen max 40%
Super Rod · Lv. 15–25 · 40%
Water Path · KantoSuper Rod · version details vary

Water Path

LeafGreen max 40%
Super Rod · Lv. 15–25 · 40%
Pyrite Bldg · OrreSnag · version details vary

Pyrite Bldg 4F

Colosseum max 100%
Snag · Lv. 20 · 100%
Pyrite Cave · OrreSnag Rematch · version details vary

Pyrite Cave (Miror's Hideout)

Colosseum max 100%
Snag Rematch · Lv. 20 · 100%
Pastoria City · SinnohGood Rod · version details vary

Pastoria City

Diamond max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Pearl max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Platinum max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Pokémon League · SinnohGood Rod · version details vary

Sinnoh League

Diamond max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Pearl max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Platinum max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Route 212 · SinnohGood Rod · version details vary

Road 212 (east, towards Pastoria City)

Platinum max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Route 213 · SinnohGood Rod · version details vary

Road 213

Diamond max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Pearl max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Platinum max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Route 222 · SinnohGood Rod · version details vary

Road 222

Diamond max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Pearl max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Platinum max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Route 224 · SinnohGood Rod · version details vary

Road 224

Diamond max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Pearl max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Platinum max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–25 · 40%
Sea Route 223 · SinnohGood Rod · version details vary

Road 223

Diamond max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Pearl max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Platinum max 40%
Good Rod · Lv. 15–25 · 40%
Sea Route 230 · SinnohGood Rod · version details vary

Road 230

Diamond max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Pearl max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Platinum max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Sunyshore City · SinnohGood Rod · version details vary

Sunyshore City

Diamond max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Pearl max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Platinum max 45%
Good Rod · Lv. 10–25 · 4%Good Rod · Lv. 10–25 · 1%Good Rod · Lv. 15–20 · 40%
Route 21 · UnovaSuper Rod, Super Rod Spots, Surf · version details vary

Road 21

Black 2 max 100%
Super Rod · Lv. 40–60 · 40%Super Rod Spots · Lv. 40–60 · 40%Super Rod Spots · Lv. 50–70 · 15%Surf · Lv. 35–45 · 5%
White 2 max 100%
Super Rod · Lv. 40–60 · 40%Super Rod Spots · Lv. 40–60 · 40%Super Rod Spots · Lv. 50–70 · 15%Surf · Lv. 35–45 · 5%
Undella Bay · UnovaSuper Rod, Super Rod Spots, Surf · version details vary

Undella Bay

Black max 55%
Super Rod · Lv. 35–55 · 40%Super Rod · Lv. 35–55 · 15%
Black 2 max 85%
Super Rod · Lv. 40–60 · 40%Super Rod Spots · Lv. 40–60 · 40%Surf · Lv. 30–40 · 5%
White max 55%
Super Rod · Lv. 35–55 · 40%Super Rod · Lv. 35–55 · 15%
White 2 max 85%
Super Rod · Lv. 40–60 · 40%Super Rod Spots · Lv. 40–60 · 40%Surf · Lv. 30–40 · 5%
Undella Town · UnovaSuper Rod · version details vary

Undella Town

Black max 55%
Super Rod · Lv. 35–55 · 40%Super Rod · Lv. 35–55 · 15%
White max 55%
Super Rod · Lv. 35–55 · 40%Super Rod · Lv. 35–55 · 15%

Additional Images

PokeAPI sprites

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Remoraid Biology and Behavior

Remoraid is an exceptionally accurate aquatic hunter capable of firing concentrated jets of water from its mouth at moving targets more than 300 feet, or roughly 100 meters, away. It generates the pressure with powerful abdominal muscles and uses the technique to knock flying prey such as Burmy out of the air, earning the species the nickname 'sniper of the seas.' The same water jets can be fired in reverse to propel Remoraid backward when it needs to escape danger. Its dorsal fin functions like a suction pad, allowing Remoraid to attach beneath Mantine, eat scraps left behind by its host, travel with it, and even help defend it against attackers. Remoraid also gather in schools of their own kind and may move downstream from rivers toward the sea as evolution approaches.

Remoraid Biological Data

National Pokédex
#223
Species
Jet Pokémon
Height
2' 0" (0.6 m)
Weight
26.5 lbs (12.0 kg)
Habitat
Sea
Color
Gray
Body Style
Fish
Gender
50% female / 50% male

Misc

Catch Rate: 190

Base Experience: 60 Exp

Hatch Counter: 20

Remoraid Size Comparison: BETA

Remoraid is listed at 2' 0" (0.6 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
remoraid
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Remoraid currently uses a pose-adjusted visual scale.