Swinub is an Ice/Ground-type Pokémon introduced in Generation II and the first stage of its evolution line, with a base stat total of 250.

Swinub

Swinub

Abilities

Oblivious

Prevents attraction.

Snow Cloak

Raises evasion in a hailstorm.

Thick Fat

Heat-and-cold protection.

Hidden Ability

Base Stats

Total: 250
EV Yield: 1 Attack
HP: 50
Attack: 50
Defense: 40
Sp. Atk: 30
Sp. Def: 30
Speed: 50

Swinub's Weaknesses and Resistances

Evolution Chain

Swinub evolves into Piloswine at level 33, and Piloswine evolves into Mamoswine by leveling up knowing Ancient Power.

Swinub Playthrough, Competitive, and Nuzlocke Usage

Using Swinub in a Playthrough

The Swinub line develops into a powerful Ice/Ground physical attacker, but its effectiveness changes dramatically across generations. Swinub evolves into Piloswine at level 33, and in Generations II and III Piloswine is the final stage; Ground attacks such as Earthquake already use its strong Attack in those games, but Ice attacks are special before Generation IV and therefore do not take advantage of its better physical offense. From Generation IV onward, a Piloswine that levels up while knowing Ancient Power evolves into Mamoswine, gaining base 130 Attack, 110 HP, and enough Speed to function as an imposing wallbreaker rather than merely a slow bulky attacker. Physical Ice options such as Ice Shard, Ice Fang, Icicle Crash, and later Icicle Spear pair naturally with Ground STAB, giving Mamoswine excellent coverage against Dragon-, Flying-, Grass-, Electric-, Ground-, Rock-, and Steel-related matchups depending on the move being used. Its main drawback is a broad weakness profile—Fire, Water, Grass, Fighting, and Steel all hit it super effectively—so Mamoswine is strongest when its excellent offensive coverage and Electric immunity are used proactively rather than as an excuse to absorb unknown attacks.

Swinub in Competitive Pokémon

Mamoswine immediately established a serious competitive niche when it debuted in Generation IV, reaching OU through the combination of base 130 Attack and an Ice/Ground STAB pairing that very few Pokemon could switch into safely. Earthquake provides extremely reliable Ground damage while physical Ice STAB threatens Dragons, Ground-types, Flying-types, and Grass-types, and Ice Shard gives Mamoswine valuable priority that compensates for its only moderate base 80 Speed. Later generations added Thick Fat as a Hidden Ability, effectively reducing damage from Fire and Ice attacks and giving Mamoswine more opportunities to enter battle despite its otherwise awkward defensive typing. Choice Band, Life Orb, Stealth Rock, Focus Sash lead, and mixed utility sets have all appeared across generations because Mamoswine combines immediate power with useful priority and an Electric immunity. Its weaknesses to common Water-, Grass-, Fighting-, Steel-, and Fire-type attacks, plus mediocre Special Defense, prevent it from functioning as a conventional tank, but its offensive typing has kept it relevant well beyond the generation in which it was introduced.

Swinub in Nuzlockes

The Swinub line can become an excellent Nuzlocke attacker, especially from Generation IV onward when Mamoswine exists and physical Ice attacks align with its enormous Attack. Its high HP and respectable physical bulk provide more room for error than many Ice-type attackers, while the Electric immunity creates predictable safe switches and Ice Shard can finish weakened enemies without allowing them another turn. The danger is that Ice/Ground is weak to all three traditional starter types—Fire, Water, and Grass—as well as Fighting and Steel, so Mamoswine can encounter super-effective coverage in many otherwise unrelated battles. Swinub and Piloswine also require patience before reaching their strongest form, with Piloswine evolving at level 33 and Mamoswine requiring access to Ancient Power in games where that evolution exists. Used against known Electric-, Dragon-, Flying-, Ground-, or other favorable targets, Mamoswine can be one of the strongest Nuzlocke finishers available, but its large weakness list makes blind switching unnecessarily risky.

Learnsets

61 moves · Scarlet Violet

Level Up

1 Tackle normal type 40 100 physical move
1 Mud-Slap ground type 20 100 special move
5 Powder Snow ice type 40 100 special move
10 Flail normal type --- 100 physical move
15 Ice Shard ice type 40 100 physical move
20 Mist ice type --- --- status move
25 Endure normal type --- --- status move
30 Icy Wind ice type 55 95 special move
35 Amnesia psychic type --- --- status move
40 Take Down normal type 90 85 physical move
45 Earthquake ground type 100 100 physical move
50 Blizzard ice type 110 70 special move

Machine

- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Roar normal type --- --- status move
- Ice Beam ice type 90 100 special move
- Blizzard ice type 110 70 special move
- Earthquake ground type 100 100 physical move
- Dig ground type 80 100 physical move
- Haze ice type --- --- status move
- Amnesia psychic type --- --- status move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Curse ghost type --- --- status move
- Reversal fighting type --- 100 physical move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Mud-Slap ground type 20 100 special move
- Icy Wind ice type 55 95 special move
- Sandstorm rock type --- --- status move
- Endure normal type --- --- status move
- Charm fairy type --- 100 status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Facade normal type 70 100 physical move
- Endeavor normal type --- 100 physical move
- Rock Tomb rock type 60 95 physical move
- Sand Tomb ground type 35 85 physical move
- Icicle Spear ice type 25 100 physical move
- Mud Shot ground type 55 95 special move
- Earth Power ground type 90 100 special move
- Avalanche ice type 60 100 physical move
- Ice Fang ice type 65 95 physical move
- Stone Edge rock type 100 80 physical move
- Stealth Rock rock type --- --- status move
- Smack Down rock type 50 100 physical move
- Bulldoze ground type 60 100 physical move
- High Horsepower ground type 95 95 physical move
- Stomping Tantrum ground type 75 100 physical move
- Tera Blast normal type 80 100 special move
- Snowscape ice type --- --- status move
- Trailblaze grass type 50 100 physical move

Egg

- Double-Edge normal type 120 100 physical move
- Bite dark type 60 100 physical move
- Fissure ground type --- 30 physical move
- Curse ghost type --- --- status move
- Ancient Power rock type 60 100 special move
- Icicle Crash ice type 85 90 physical move
- Freeze-Dry ice type 70 100 special move

Pokédex Entries

11 entries
Gold / Leafgreen / Heartgold / X / Sword

It rubs its snout on the ground to find and dig up food. It sometimes discovers hot springs.

Silver

If it smells something enticing, it dashes headlong off to find the source of the aroma.

Crystal

It uses the tip of its nose to dig for food. Its nose is so tough that even frozen ground poses no problem.

Ruby / Sapphire

SWINUB roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under the cover of dead grass. This POKéMON occasionally roots out hot springs.

Emerald

It roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under dried grass. It occasionally roots out hot springs.

Firered / Soulsilver / Y / Shield

If it smells something enticing, it dashes off headlong to find the source of the aroma.

Diamond / Pearl

It loves eating mushrooms that grow under dead grass. It also finds hot springs while foraging.

Platinum / Black / White

It has a very sensitive nose. It can locate mushrooms, berries, and even hot springs buried under ice.

Black 2 / White 2

Rooting the tip of its snout into the ground, it searches for food. Sometimes it even digs up a hot spring.

Omega Ruby / Alpha Sapphire

Swinub roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under the cover of dead grass. This Pokémon occasionally roots out hot springs.

Legends Arceus

Swinub excels at sniffing out mushrooms buried beneath grass or snow. Since ancient times, the people of Hisui have often relied upon this skill.

Where To Find Swinub

6 locations
Tapu Village · AlolaIsland Scan · version details vary

Tapu Village Area

Moon max 100%
Island Scan · Lv. 31 · 100%
Sun max 100%
Island Scan · Lv. 31 · 100%
Ultra Moon max 100%
Island Scan · Lv. 33 · 100%
Ultra Sun max 100%
Island Scan · Lv. 33 · 100%
Ice Path · JohtoWalking · version details vary

Ice Path (1F)

Crystal max 80%
Walking · Lv. 21 · 30% · Time DayWalking · Lv. 21 · 30% · Time MorningWalking · Lv. 23 · 10% · Time DayWalking · Lv. 23 · 10% · Time Morning
Gold max 120%
Walking · Lv. 21 · 30% · Time DayWalking · Lv. 21 · 30% · Time MorningWalking · Lv. 21 · 30% · Time NightWalking · Lv. 23 · 10% · Time DayWalking · Lv. 23 · 10% · Time MorningWalking · Lv. 23 · 10% · Time Night
HeartGold max 40%
Walking · Lv. 21 · 20%Walking · Lv. 21 · 10% · Radio OffWalking · Lv. 23 · 5%
Silver max 120%
Walking · Lv. 21 · 30% · Time DayWalking · Lv. 21 · 30% · Time MorningWalking · Lv. 21 · 30% · Time NightWalking · Lv. 23 · 10% · Time DayWalking · Lv. 23 · 10% · Time MorningWalking · Lv. 23 · 10% · Time Night
SoulSilver max 40%
Walking · Lv. 21 · 20%Walking · Lv. 21 · 10% · Radio OffWalking · Lv. 23 · 5%

Ice Path (B1F)

Crystal max 80%
Walking · Lv. 22 · 30% · Time DayWalking · Lv. 22 · 30% · Time MorningWalking · Lv. 24 · 10% · Time DayWalking · Lv. 24 · 10% · Time Morning
Gold max 120%
Walking · Lv. 21 · 30% · Time DayWalking · Lv. 21 · 30% · Time MorningWalking · Lv. 21 · 30% · Time NightWalking · Lv. 23 · 10% · Time DayWalking · Lv. 23 · 10% · Time MorningWalking · Lv. 23 · 10% · Time Night
HeartGold max 40%
Walking · Lv. 21 · 20%Walking · Lv. 21 · 10% · Radio OffWalking · Lv. 23 · 5%
Silver max 120%
Walking · Lv. 21 · 30% · Time DayWalking · Lv. 21 · 30% · Time MorningWalking · Lv. 21 · 30% · Time NightWalking · Lv. 23 · 10% · Time DayWalking · Lv. 23 · 10% · Time MorningWalking · Lv. 23 · 10% · Time Night
SoulSilver max 40%
Walking · Lv. 21 · 20%Walking · Lv. 21 · 10% · Radio OffWalking · Lv. 23 · 5%

Ice Path (B2F)

Crystal max 80%
Walking · Lv. 23 · 30% · Time DayWalking · Lv. 23 · 30% · Time MorningWalking · Lv. 25 · 10% · Time DayWalking · Lv. 25 · 10% · Time Morning
Gold max 120%
Walking · Lv. 22 · 30% · Time DayWalking · Lv. 22 · 30% · Time MorningWalking · Lv. 22 · 30% · Time NightWalking · Lv. 24 · 10% · Time DayWalking · Lv. 24 · 10% · Time MorningWalking · Lv. 24 · 10% · Time Night
HeartGold max 40%
Walking · Lv. 22 · 20%Walking · Lv. 22 · 10% · Radio OffWalking · Lv. 24 · 5%
Silver max 120%
Walking · Lv. 22 · 30% · Time DayWalking · Lv. 22 · 30% · Time MorningWalking · Lv. 22 · 30% · Time NightWalking · Lv. 24 · 10% · Time DayWalking · Lv. 24 · 10% · Time MorningWalking · Lv. 24 · 10% · Time Night
SoulSilver max 40%
Walking · Lv. 22 · 20%Walking · Lv. 22 · 10% · Radio OffWalking · Lv. 24 · 5%

Ice Path (B3F)

Crystal max 80%
Walking · Lv. 24 · 30% · Time DayWalking · Lv. 24 · 30% · Time MorningWalking · Lv. 26 · 10% · Time DayWalking · Lv. 26 · 10% · Time Morning
Gold max 120%
Walking · Lv. 23 · 30% · Time DayWalking · Lv. 23 · 30% · Time MorningWalking · Lv. 23 · 30% · Time NightWalking · Lv. 25 · 10% · Time DayWalking · Lv. 25 · 10% · Time MorningWalking · Lv. 25 · 10% · Time Night
HeartGold max 40%
Walking · Lv. 22 · 20%Walking · Lv. 22 · 10% · Radio OffWalking · Lv. 24 · 5%
Silver max 120%
Walking · Lv. 23 · 30% · Time DayWalking · Lv. 23 · 30% · Time MorningWalking · Lv. 23 · 30% · Time NightWalking · Lv. 25 · 10% · Time DayWalking · Lv. 25 · 10% · Time MorningWalking · Lv. 25 · 10% · Time Night
SoulSilver max 40%
Walking · Lv. 22 · 20%Walking · Lv. 22 · 10% · Radio OffWalking · Lv. 24 · 5%
Icefall Cave · KantoWalking · version details vary

Icefall Cave (1F)

FireRed max 50%
Walking · Lv. 23 · 4%Walking · Lv. 23 · 1%Walking · Lv. 25 · 20%Walking · Lv. 27 · 10%Walking · Lv. 29 · 10%Walking · Lv. 31 · 5%
LeafGreen max 50%
Walking · Lv. 23 · 4%Walking · Lv. 23 · 1%Walking · Lv. 25 · 20%Walking · Lv. 27 · 10%Walking · Lv. 29 · 10%Walking · Lv. 31 · 5%

Icefall Cave (B1F)

FireRed max 50%
Walking · Lv. 23 · 4%Walking · Lv. 23 · 1%Walking · Lv. 25 · 20%Walking · Lv. 27 · 10%Walking · Lv. 29 · 10%Walking · Lv. 31 · 5%
LeafGreen max 50%
Walking · Lv. 23 · 4%Walking · Lv. 23 · 1%Walking · Lv. 25 · 20%Walking · Lv. 27 · 10%Walking · Lv. 29 · 10%Walking · Lv. 31 · 5%
Phenac City · OrreSnag · version details vary

Phenac City Stadium (Outside)

XD max 100%
Snag · Lv. 22 · 100%
Acuity Lakefront · SinnohWalking · version details vary

Acuity Lakefront

Platinum max 35%
Walking · Lv. 32 · 20%Walking · Lv. 32 · 5%Walking · Lv. 34 · 10%
Route 217 · SinnohWalking · version details vary

Road 217

Diamond max 40%
Walking · Lv. 34 · 20% · Swarm Yes
Pearl max 40%
Walking · Lv. 34 · 20% · Swarm Yes
Platinum max 35%
Walking · Lv. 32 · 5%Walking · Lv. 33 · 20% · Swarm NoWalking · Lv. 34 · 10% · Radar Off

Held Items

2 items
Aspear Berry
  • Firered: 50% chance
  • Leafgreen: 50% chance
Never-Melt Ice
  • Xd: 100% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Swinub Biology and Behavior

Swinub is a small cold-climate Pokemon covered in dense shaggy fur that insulates its body in icy caves, mountains, and frozen tundra. Its strongest sense is smell: it continually roots through mud, snow, and dead grass with its sensitive nose in search of anything edible, especially a particular type of mushroom that grows beneath dead vegetation. When Swinub detects an appealing scent it may abandon caution and run desperately toward the source, and this same digging ability has allowed both wild Pokemon and humans to discover buried food, objects, and even hot springs. Ancient people in Hisui relied heavily on Swinub's ability to locate things hidden below the ground, making its natural foraging behavior useful to human communities as well as to the Pokemon itself.

Swinub Biological Data

National Pokédex
#220
Species
Pig Pokémon
Height
1' 4" (0.4 m)
Weight
14.3 lbs (6.5 kg)
Habitat
Cave
Color
Brown
Body Style
Quadruped
Gender
50% female / 50% male

Misc

Catch Rate: 225

Base Experience: 50 Exp

Hatch Counter: 20

Swinub Size Comparison: BETA

Swinub is listed at 1' 4" (0.4 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
swinub
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.