Swinub is an Ice/Ground-type Pokémon introduced in Generation II and the first stage of its evolution line, with a base stat total of 250.
Swinub
Abilities
Prevents attraction.
Raises evasion in a hailstorm.
Heat-and-cold protection.
Hidden AbilityBase Stats
Swinub's Weaknesses and Resistances
Evolution Chain
Swinub evolves into Piloswine at level 33, and Piloswine evolves into Mamoswine by leveling up knowing Ancient Power.
Swinub Playthrough, Competitive, and Nuzlocke Usage
Using Swinub in a Playthrough
The Swinub line develops into a powerful Ice/Ground physical attacker, but its effectiveness changes dramatically across generations. Swinub evolves into Piloswine at level 33, and in Generations II and III Piloswine is the final stage; Ground attacks such as Earthquake already use its strong Attack in those games, but Ice attacks are special before Generation IV and therefore do not take advantage of its better physical offense. From Generation IV onward, a Piloswine that levels up while knowing Ancient Power evolves into Mamoswine, gaining base 130 Attack, 110 HP, and enough Speed to function as an imposing wallbreaker rather than merely a slow bulky attacker. Physical Ice options such as Ice Shard, Ice Fang, Icicle Crash, and later Icicle Spear pair naturally with Ground STAB, giving Mamoswine excellent coverage against Dragon-, Flying-, Grass-, Electric-, Ground-, Rock-, and Steel-related matchups depending on the move being used. Its main drawback is a broad weakness profile—Fire, Water, Grass, Fighting, and Steel all hit it super effectively—so Mamoswine is strongest when its excellent offensive coverage and Electric immunity are used proactively rather than as an excuse to absorb unknown attacks.
Swinub in Competitive Pokémon
Mamoswine immediately established a serious competitive niche when it debuted in Generation IV, reaching OU through the combination of base 130 Attack and an Ice/Ground STAB pairing that very few Pokemon could switch into safely. Earthquake provides extremely reliable Ground damage while physical Ice STAB threatens Dragons, Ground-types, Flying-types, and Grass-types, and Ice Shard gives Mamoswine valuable priority that compensates for its only moderate base 80 Speed. Later generations added Thick Fat as a Hidden Ability, effectively reducing damage from Fire and Ice attacks and giving Mamoswine more opportunities to enter battle despite its otherwise awkward defensive typing. Choice Band, Life Orb, Stealth Rock, Focus Sash lead, and mixed utility sets have all appeared across generations because Mamoswine combines immediate power with useful priority and an Electric immunity. Its weaknesses to common Water-, Grass-, Fighting-, Steel-, and Fire-type attacks, plus mediocre Special Defense, prevent it from functioning as a conventional tank, but its offensive typing has kept it relevant well beyond the generation in which it was introduced.
Swinub in Nuzlockes
The Swinub line can become an excellent Nuzlocke attacker, especially from Generation IV onward when Mamoswine exists and physical Ice attacks align with its enormous Attack. Its high HP and respectable physical bulk provide more room for error than many Ice-type attackers, while the Electric immunity creates predictable safe switches and Ice Shard can finish weakened enemies without allowing them another turn. The danger is that Ice/Ground is weak to all three traditional starter types—Fire, Water, and Grass—as well as Fighting and Steel, so Mamoswine can encounter super-effective coverage in many otherwise unrelated battles. Swinub and Piloswine also require patience before reaching their strongest form, with Piloswine evolving at level 33 and Mamoswine requiring access to Ancient Power in games where that evolution exists. Used against known Electric-, Dragon-, Flying-, Ground-, or other favorable targets, Mamoswine can be one of the strongest Nuzlocke finishers available, but its large weakness list makes blind switching unnecessarily risky.
Learnsets
61 moves · Scarlet Violet
Level Up
Machine
Egg
Pokédex Entries
11 entries
It rubs its snout on the ground to find and dig up food. It sometimes discovers hot springs.
If it smells something enticing, it dashes headlong off to find the source of the aroma.
It uses the tip of its nose to dig for food. Its nose is so tough that even frozen ground poses no problem.
SWINUB roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under the cover of dead grass. This POKéMON occasionally roots out hot springs.
It roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under dried grass. It occasionally roots out hot springs.
If it smells something enticing, it dashes off headlong to find the source of the aroma.
It loves eating mushrooms that grow under dead grass. It also finds hot springs while foraging.
It has a very sensitive nose. It can locate mushrooms, berries, and even hot springs buried under ice.
Rooting the tip of its snout into the ground, it searches for food. Sometimes it even digs up a hot spring.
Swinub roots for food by rubbing its snout against the ground. Its favorite food is a mushroom that grows under the cover of dead grass. This Pokémon occasionally roots out hot springs.
Swinub excels at sniffing out mushrooms buried beneath grass or snow. Since ancient times, the people of Hisui have often relied upon this skill.
Where To Find Swinub
6 locations
Tapu Village · AlolaIsland Scan · version details vary
Tapu Village Area
Ice Path · JohtoWalking · version details vary
Ice Path (1F)
Ice Path (B1F)
Ice Path (B2F)
Ice Path (B3F)
Icefall Cave · KantoWalking · version details vary
Icefall Cave (1F)
Icefall Cave (B1F)
Phenac City · OrreSnag · version details vary
Phenac City Stadium (Outside)
Acuity Lakefront · SinnohWalking · version details vary
Acuity Lakefront
Route 217 · SinnohWalking · version details vary
Road 217
Held Items
2 items
- Firered: 50% chance
- Leafgreen: 50% chance
- Xd: 100% chance
Additional Images
PokeAPI sprites
Open this section to load extra PokeAPI sprite images.
Swinub Biology and Behavior
Swinub is a small cold-climate Pokemon covered in dense shaggy fur that insulates its body in icy caves, mountains, and frozen tundra. Its strongest sense is smell: it continually roots through mud, snow, and dead grass with its sensitive nose in search of anything edible, especially a particular type of mushroom that grows beneath dead vegetation. When Swinub detects an appealing scent it may abandon caution and run desperately toward the source, and this same digging ability has allowed both wild Pokemon and humans to discover buried food, objects, and even hot springs. Ancient people in Hisui relied heavily on Swinub's ability to locate things hidden below the ground, making its natural foraging behavior useful to human communities as well as to the Pokemon itself.
Swinub Biological Data
- National Pokédex
- #220
- Species
- Pig Pokémon
- Height
- 1' 4" (0.4 m)
- Weight
- 14.3 lbs (6.5 kg)
- Habitat
- Cave
- Color
- Brown
- Body Style
- Quadruped
- Gender
- 50% female / 50% male
Misc
Catch Rate: 225
Base Experience: 50 Exp
Hatch Counter: 20
Swinub Size Comparison: BETA
Swinub is listed at 1' 4" (0.4 m) and shown in an in-chart visual comparison.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Swinub 









