Ursaring is a Normal-type Pokémon introduced in Generation II and a middle stage of its evolution line, with a base stat total of 500.

Ursaring

Ursaring

Abilities

Guts

Ups ATTACK if suffering.

Quick Feet

Boosts Speed if there is a status problem.

Unnerve

Makes the foe nervous and unable to eat Berries.

Hidden Ability

Base Stats

Total: 500
EV Yield: 2 Attack
HP: 90
Attack: 130
Defense: 75
Sp. Atk: 75
Sp. Def: 75
Speed: 55

Ursaring's Weaknesses and Resistances

Weak To

Immune To

Evolution Chain

Teddiursa evolves into Ursaring at level 30, and Ursaring evolves into Ursaluna with a Peat Block during a full moon.

Ursaring Playthrough, Competitive, and Nuzlocke Usage

Using Ursaring in a Playthrough

The Teddiursa line develops from a modest Normal-type into one of the strongest slow physical attackers available in modern games. Teddiursa evolves into Ursaring at level 30, gaining base 130 Attack and useful HP, while Guts or Quick Feet can reward status and strong Normal STAB such as Facade can turn Ursaring into an effective wallbreaker despite base 55 Speed. In Pokemon Legends: Arceus, Ursaring can evolve into Ursaluna when exposed to a Peat Block during a full moon, gaining Ground/Normal typing, base 140 Attack, 130 HP, 105 Defense, an Electric immunity, and powerful Ground STAB at the cost of becoming slightly slower. Ursaluna is exceptionally strong when it can use Guts alongside moves such as Facade and Headlong Rush or Earthquake, but weaknesses to Water, Grass, Ice, and Fighting and low Speed mean it often has to absorb damage before attacking. Bloodmoon Ursaluna is a separate unique individual rather than a normal evolution; where obtainable, it reverses the species' usual offensive profile with base 135 Special Attack, the Mind's Eye ability, and its signature special attack Blood Moon.

Ursaring in Competitive Pokémon

Ursaring was already a dangerous lower-tier wallbreaker before Ursaluna existed, using base 130 Attack and abilities such as Guts or Quick Feet to turn status into offensive momentum, but middling bulk and base 55 Speed limited its consistency against faster teams. Regular Ursaluna raises that concept to an extreme: base 140 Attack, huge physical bulk, Ground/Normal STAB, Flame Orb, Guts, Facade, and Headlong Rush combine to create a wallbreaker capable of overpowering even many dedicated physical walls. Its low Speed remains the main check on that power, encouraging bulky offense, Trick Room support, or strategies that accept trading Ursaluna for multiple opposing Pokemon. Bloodmoon Ursaluna is instead a special attacker with base 135 Special Attack, high physical Defense, Mind's Eye, and the extremely strong Blood Moon; this form proved powerful enough to be placed in Ubers in Smogon's Generation IX singles environment. The family therefore contains two elite modern wallbreakers that share Ground/Normal typing and low Speed but attack from opposite sides of the physical/special divide.

Ursaring in Nuzlockes

Teddiursa and Ursaring can be very strong Nuzlocke Pokemon because pure Normal typing is simple to plan around, providing a Ghost immunity and only a Fighting weakness while high Attack allows them to finish many neutral matchups quickly. Ursaring's mediocre Speed means it frequently takes a hit before attacking, so its offensive strength should not be confused with defensive safety, particularly against strong special attacks. If regular Ursaluna is obtainable, the enormous HP and physical Defense create a much larger margin for error while Ground typing adds an Electric immunity and valuable STAB, although Water, Grass, Ice, and Fighting attacks become clear dangers. Guts can make burns or poison offensively beneficial, but residual damage still matters in permadeath play and deliberately activating Guts should be weighed against the health lost between battles. Bloodmoon Ursaluna is normally a unique special encounter rather than an evolution from the player's Ursaring, but if a ruleset allows it, its bulk and enormous special offense make it exceptionally powerful despite the same low-Speed risk.

Learnsets

70 moves · Scarlet Violet

Level Up

1 Scratch normal type 40 100 physical move
1 Leer normal type --- 100 status move
1 Lick ghost type 30 100 physical move
1 Fake Tears dark type --- 100 status move
1 Covet normal type 60 100 physical move
8 Fury Swipes normal type 18 80 physical move
13 Payback dark type 50 100 physical move
17 Sweet Scent normal type --- 100 status move
22 Slash normal type 70 100 physical move
25 Play Nice normal type --- --- status move
29 Play Rough fairy type 90 90 physical move
35 Scary Face normal type --- 100 status move
41 Rest psychic type --- --- status move
41 Snore normal type 50 100 special move
48 High Horsepower ground type 95 95 physical move
56 Thrash normal type 120 100 physical move
64 Hammer Arm fighting type 100 90 physical move

Machine

- Fire Punch fire type 75 100 physical move
- Ice Punch ice type 75 100 physical move
- Thunder Punch electric type 75 100 physical move
- Swords Dance normal type --- --- status move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Hyper Beam normal type 150 90 special move
- Low Kick fighting type --- 100 physical move
- Earthquake ground type 100 100 physical move
- Dig ground type 80 100 physical move
- Metronome normal type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Endure normal type --- --- status move
- Charm fairy type --- 100 status move
- Sleep Talk normal type --- --- status move
- Metal Claw steel type 50 95 physical move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Crunch dark type 80 100 physical move
- Uproar normal type 90 100 special move
- Facade normal type 70 100 physical move
- Focus Punch fighting type 150 100 physical move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Brick Break fighting type 75 100 physical move
- Hyper Voice normal type 90 100 special move
- Fake Tears dark type --- 100 status move
- Rock Tomb rock type 60 95 physical move
- Aerial Ace flying type 60 --- physical move
- Bulk Up fighting type --- --- status move
- Close Combat fighting type 120 100 physical move
- Fling dark type --- 100 physical move
- Seed Bomb grass type 80 100 physical move
- Giga Impact normal type 150 90 physical move
- Avalanche ice type 60 100 physical move
- Shadow Claw ghost type 70 100 physical move
- Gunk Shot poison type 120 80 physical move
- Stone Edge rock type 100 80 physical move
- Smack Down rock type 50 100 physical move
- Bulldoze ground type 60 100 physical move
- Play Rough fairy type 90 90 physical move
- High Horsepower ground type 95 95 physical move
- Throat Chop dark type 80 100 physical move
- Stomping Tantrum ground type 75 100 physical move
- Tera Blast normal type 80 100 special move
- Trailblaze grass type 50 100 physical move

Pokédex Entries

12 entries
Gold

Although it is a good climber, it prefers to snap trees with its forelegs and eat fallen BERRIES.

Silver

With its ability to distinguish any aroma, it unfailingly finds all food buried deep underground.

Crystal / Y

Although it has a large body, it is quite skilled at climbing trees. It eats and sleeps in the treetops.

Ruby / Sapphire

In the forests inhabited by URSARING, it is said that there are many streams and towering trees where they gather food. This POKéMON walks through its forest gathering food every day.

Emerald

In forests, it is said that there are many streams and towering trees where an URSARING gathers food. It walks through its forest collecting food every day.

Firered

With its ability to distinguish any smell, it unfailingly finds all food buried deep underground.

Leafgreen

Although it is a good climber, it prefers to snap stout trees with its forelegs and eat fallen BERRIES.

Diamond / Pearl / Platinum / Black / White / Black 2 / White 2

In its territory, it leaves scratches on trees that bear delicious berries or fruits.

Heartgold

Although it is a good climber, it prefers to snap trees with its forelegs and eat fallen berries.

Soulsilver / X

With its ability to distinguish any aroma, it unfailingly finds all food buried deep underground.

Omega Ruby / Alpha Sapphire

In the forests inhabited by Ursaring, it is said that there are many streams and towering trees where they gather food. This Pokémon walks through its forest gathering food every day.

Legends Arceus

When the cold season arrives in Hisui, this Pokémon will wander fields and mountains alike in search of its favorite berries. Ursaring's hunger during this time makes it a ferocious danger.

Where To Find Ursaring

10 locations
Dark Cave · JohtoWalking · version details vary

Dark Cave (Blackthorn City entrance)

Crystal max 25%
Walking · Lv. 20 · 10% · Time DayWalking · Lv. 25 · 10% · Time MorningWalking · Lv. 30 · 5% · Time Day
Mt. Silver · JohtoWalking · version details vary

Mount Silver (1F top)

SoulSilver max 20%
Walking · Lv. 48 · 10% · Radio OffWalking · Lv. 50 · 10% · Radio Off

Mount Silver (1F)

Crystal max 90%
Walking · Lv. 44 · 30% · Time DayWalking · Lv. 44 · 30% · Time MorningWalking · Lv. 44 · 30% · Time Night
Gold max 30%
Walking · Lv. 44 · 30%
SoulSilver max 30%
Walking · Lv. 44 · 20%Walking · Lv. 44 · 10% · Radio Off

Mount Silver (2F)

Crystal max 40%
Walking · Lv. 47 · 20% · Time DayWalking · Lv. 47 · 20% · Time Morning
Gold max 60%
Walking · Lv. 47 · 20% · Time DayWalking · Lv. 47 · 20% · Time MorningWalking · Lv. 47 · 20% · Time Night
SoulSilver max 20%
Walking · Lv. 47 · 10% · Radio OffWalking · Lv. 48 · 10% · Radio Off

Mount Silver (3F)

SoulSilver max 20%
Walking · Lv. 47 · 10% · Radio OffWalking · Lv. 48 · 10% · Radio Off

Mount Silver (4F)

SoulSilver max 20%
Walking · Lv. 47 · 10% · Radio Off

Mount Silver (mountainside)

SoulSilver max 10%
Walking · Lv. 50 · 5%

Mount Silver (outside)

Gold max 60%
Walking · Lv. 42 · 20% · Time DayWalking · Lv. 42 · 20% · Time MorningWalking · Lv. 42 · 20% · Time Night
SoulSilver max 20%
Walking · Lv. 42 · 10% · Radio Off

Mount Silver (top)

Crystal max 20%
Walking · Lv. 50 · 10% · Time DayWalking · Lv. 50 · 10% · Time Morning
Gold max 10%
Walking · Lv. 50 · 10%
SoulSilver max 20%
Walking · Lv. 47 · 10% · Radio Off
Route 21 · KalosPurple Flowers, Red Flowers · version details vary

Road 21

X max 50%
Purple Flowers · Lv. 52 · 10%Red Flowers · Lv. 50 · 10%Red Flowers · Lv. 51 · 10%Red Flowers · Lv. 52 · 10%
Y max 50%
Purple Flowers · Lv. 52 · 10%Red Flowers · Lv. 50 · 10%Red Flowers · Lv. 51 · 10%Red Flowers · Lv. 52 · 10%
Route 28 · KantoWalking · version details vary

Road 28

Gold max 60%
Walking · Lv. 40 · 20% · Time DayWalking · Lv. 40 · 20% · Time MorningWalking · Lv. 40 · 20% · Time Night
SoulSilver max 20%
Walking · Lv. 40 · 10% · Radio Off
Victory Road · KantoWalking · version details vary

Victory Road 1 (1F)

Gold max 20%
Walking · Lv. 33 · 20%
SoulSilver max 20%
Walking · Lv. 33 · 10% · Radio Off

Victory Road 1 (2F)

Gold max 20%
Walking · Lv. 33 · 20%
SoulSilver max 20%
Walking · Lv. 33 · 10% · Radio Off

Victory Road 1 (3F)

Gold max 20%
Walking · Lv. 33 · 20%
SoulSilver max 20%
Walking · Lv. 33 · 10% · Radio Off
Snagem Hideout · OrreSnag · version details vary

Snagem Hideout 2F

Colosseum max 100%
Snag · Lv. 45 · 100%
Acuity Lakefront · SinnohWalking · version details vary

Acuity Lakefront

Platinum max 8%
Walking · Lv. 35 · 4% · Slot2 Emerald
Lake Acuity · SinnohWalking · version details vary

Lake Acuity

Diamond max 8%
Walking · Lv. 34 · 4% · Slot2 EmeraldWalking · Lv. 36 · 4% · Slot2 Emerald
Pearl max 8%
Walking · Lv. 34 · 4% · Slot2 EmeraldWalking · Lv. 36 · 4% · Slot2 Emerald
Route 216 · SinnohWalking · version details vary

Road 216

Diamond max 8%
Walking · Lv. 33 · 4% · Slot2 EmeraldWalking · Lv. 34 · 4% · Slot2 Emerald
Pearl max 8%
Walking · Lv. 33 · 4% · Slot2 EmeraldWalking · Lv. 34 · 4% · Slot2 Emerald
Platinum max 8%
Walking · Lv. 35 · 4% · Slot2 Emerald
Route 217 · SinnohWalking · version details vary

Road 217

Diamond max 8%
Walking · Lv. 36 · 4% · Slot2 Emerald
Pearl max 8%
Walking · Lv. 36 · 4% · Slot2 Emerald
Platinum max 8%
Walking · Lv. 35 · 4% · Slot2 Emerald

Held Items

2 items
Oran Berry
  • Firered: 50% chance
  • Leafgreen: 50% chance
Sitrus Berry
  • Firered: 5% chance
  • Leafgreen: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Ursaring Biology and Behavior

Ursaring inhabits mountainous forests, sleeping in treetops despite its heavy build and spending much of the day gathering fruit, Berries, and especially honey. Instead of delicately climbing for every piece of food, it may simply snap or shake trees and collect what falls, marking particularly productive trees within its territory with scratches from its claws. Its sense of smell is exceptionally sensitive and can locate food buried underground or hidden in streams, allowing Ursaring to continue foraging even during winter. Adults are fiercely protective of their cubs and can become more aggressive when hungry or during mating season, and conflicts with other foragers such as Primeape have been documented around valuable food sources. In the swampy environment of ancient Hisui, exposure to peat during a full moon can trigger evolution into Ursaluna.

Ursaring Biological Data

National Pokédex
#217
Species
Hibernator Pokémon
Height
5' 11" (1.8 m)
Weight
277.3 lbs (125.8 kg)
Habitat
Mountain
Color
Brown
Body Style
Upright
Gender
50% female / 50% male

Misc

Catch Rate: 60

Base Experience: 175 Exp

Hatch Counter: 20

Ursaring Size Comparison: BETA

Ursaring is listed at 5' 11" (1.8 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
ursaring
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.