Houndoom is a Dark/Fire-type Pokémon introduced in Generation II and a final stage of its evolution line, with a base stat total of 500.
Houndoom
Abilities
Awakens quickly from sleep.
Powers up if hit by fire.
Makes the foe nervous and unable to eat Berries.
Hidden AbilityBase Stats
Houndoom's Weaknesses and Resistances
Evolution Chain
Houndour evolves into Houndoom at level 24.
Houndoom Forms
Houndoom Playthrough, Competitive, and Nuzlocke Usage
Using Houndoom in a Playthrough
The Houndour line develops quickly into Houndoom, a fast special attacker whose Dark/Fire typing provides excellent offensive coverage and a complete immunity to Psychic attacks. Houndour evolves at level 24, and Houndoom's base 110 Special Attack and 95 Speed allow it to pressure Grass-, Psychic-, Ghost-, Ice-, and Steel-type opponents before many of them can respond. Unlike several other pre-split Pokemon, Houndoom was already well aligned with its stats in Generations II and III because both Fire and Dark attacks were special by type, allowing its main STAB moves to use Special Attack; later generations add tools such as Nasty Plot, Dark Pulse, and Flash Fire for even greater offensive pressure. Its major Johto drawback is availability rather than battle quality: in Gold, Silver, Crystal, HeartGold, and SoulSilver, Houndour is normally obtained in Kanto after much or all of the Johto main story has already been completed. Mega Houndoom substantially raises Special Attack and Speed and gains Solar Power, making it extremely dangerous in sun at the cost of steadily losing HP while the weather is active.
Houndoom in Competitive Pokémon
Houndoom established a legitimate competitive niche immediately in Generation II, where strong Special Attack, good Speed, Dark/Fire STAB, and the strongest Pursuit in GSC let it punish Psychic- and Ghost-type Pokemon that attempted to switch away. Its typing also made it an excellent offensive check to threats such as Jynx and Exeggutor, while Fire Blast, Crunch or Dark coverage, Sunny Day, and Pursuit gave it a combination of immediate power and trapping utility. Later generations shifted Houndoom toward Nasty Plot sweeping and Flash Fire-based opportunities, while Mega Houndoom raised its stats to a much more aggressive level and used Solar Power to become a devastating special attacker on sun teams. The family has always been held back by poor physical Defense, weaknesses to Water, Ground, Rock, and Fighting, and competition from faster or bulkier Fire- and Dark-types. Even so, Houndoom has maintained a recognizable competitive identity because few Pokemon combine its Speed, special power, useful immunities, and dual STAB in quite the same way.
Houndoom in Nuzlockes
Houndoom can be an excellent offensive Nuzlocke Pokemon because strong Special Attack and good Speed often let it remove dangerous Psychic-, Ghost-, Grass-, Ice-, or Steel-type opponents before taking damage. Its Psychic immunity and multiple useful resistances create safe switching opportunities, while Flash Fire can add a complete Fire immunity in generations where Houndoom has that ability. The tradeoff is physical fragility: base 50 Defense makes strong neutral physical attacks dangerous, and Water, Ground, Rock, and Fighting coverage can be fatal if Houndoom is used without checking the opponent's moveset. Johto-based runs also have to account for very late availability, since Houndour is normally found in Kanto rather than during the main badge quest, sharply reducing how much of the run the line can influence. When obtained early enough in another game, Houndoom is best treated as a fast offensive specialist that enters on an immunity or resistance and immediately applies pressure rather than attempting to tank unknown hits.
Learnsets
69 moves · Scarlet Violet
Level Up
Machine
Pokédex Entries
11 entries
If you are burned by the flames it shoots from its mouth, the pain will never go away.
Upon hearing its eerie howls, other POKéMON get the shivers and head straight back to their nests.
The pungent- smelling flame that shoots from its mouth results from toxins burning in its body.
In a HOUNDOOM pack, the one with its horns raked sharply towards the back serves a leadership role. These POKéMON choose their leader by fighting amongst themselves.
In a HOUNDOOM pack, the one with its horns raked sharply back serves a leadership role. They choose their leader by fighting among themselves.
Long ago, people imagined its eerie howls to be the call of the grim reaper.
The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
Upon hearing its eerie howls, other Pokémon get the shivers and head straight back to their nests.
In a Houndoom pack, the one with its horns raked sharply toward the back serves a leadership role. These Pokémon choose their leader by fighting among themselves.
They spew flames mixed with poison to finish off their opponents. They divvy up their prey evenly among the members of their pack.
Identifiable by its eerie howls, people a long time ago thought it was the grim reaper and feared it.
Where To Find Houndoom
4 locations
Route 12 · AlolaWalking · version details vary
Alola Route 12 Area
Realgam Tower · OrreSnag · version details vary
Realgam Tower Colosseum
Route 214 · SinnohWalking · version details vary
Road 214
Route 215 · SinnohWalking · version details vary
Road 215
Additional Images
PokeAPI sprites
Open this section to load extra PokeAPI sprite images.
Houndoom Biology and Behavior
Houndoom lives in packs governed by a hierarchy in which leadership is decided through combat, with the individual whose horns curve most sharply backward serving as leader. Its digestive system contains toxins that mix with the fire it produces, creating foul-smelling flames whose burns are described as causing pain that never completely disappears. After a successful hunt Houndoom divides captured prey evenly among the pack, while its terrifying howl is powerful enough to send other Pokemon fleeing back to their nests and was once mistaken by humans for the cry of the grim reaper. Mega Evolution causes Houndoom's entire body to generate such extreme heat that even its own claws become painfully hot and dark red, while its fiery breath becomes powerful enough to reduce opponents to ash or charcoal. This makes Mega Houndoom an unusual example of a transformation whose increased power is explicitly uncomfortable for the Pokemon using it.
Houndoom Biological Data
- National Pokédex
- #229
- Species
- Dark Pokémon
- Height
- 4' 7" (1.4 m)
- Weight
- 77.2 lbs (35.0 kg)
- Habitat
- Rough Terrain
- Color
- Black
- Body Style
- Quadruped
- Gender
- 50% female / 50% male
Misc
Catch Rate: 45
Base Experience: 175 Exp
Hatch Counter: 20
Houndoom Size Comparison: BETA
Houndoom is listed at 4' 7" (1.4 m); this chart uses a pose-adjusted visual scale.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.
Houndoom currently uses a pose-adjusted visual scale.












