Metapod is a Bug-type Pokémon introduced in Generation I and a middle stage of its evolution line, with a base stat total of 205.

Metapod

Metapod

Abilities

Shed Skin

Heals the body by shedding.

Base Stats

Total: 205
EV Yield: 2 Defense
HP: 50
Attack: 20
Defense: 55
Sp. Atk: 25
Sp. Def: 25
Speed: 30

Metapod's Weaknesses and Resistances

Evolution Chain

Caterpie evolves into Metapod at level 7, and Metapod evolves into Butterfree at level 10.

#0010 Caterpie Caterpie bug type
Lvl. upat level 7
#0011 Metapod Metapod bug type
Lvl. upat level 10
#0012 Butterfree Butterfree bug typeflying type

Metapod Playthrough, Competitive, and Nuzlocke Usage

Using Metapod in a Playthrough

The Caterpie line's main playthrough advantage is how quickly it reaches its final evolution, becoming Butterfree at level 10 and providing a fully evolved Pokemon much earlier than most alternatives. Butterfree's access to sleep and paralysis moves gives it utility beyond direct damage, while Compound Eyes from Generation III onward makes its inaccurate powder moves substantially more reliable. In later generations, Quiver Dance can give Butterfree a legitimate sweeping option by increasing Special Attack, Special Defense, and Speed. Its low overall stats and Bug/Flying typing become increasingly limiting as stronger Pokemon evolve and enemy movesets improve, so Butterfree generally has its greatest impact in the early and middle portions of a playthrough.

Metapod in Competitive Pokémon

Butterfree has historically occupied a niche competitive role built around status and setup rather than raw stats. Compound Eyes makes Sleep Powder unusually reliable, creating opportunities to use Quiver Dance, while Tinted Lens can reduce the number of opponents able to safely resist its attacks. Smogon analyses across multiple generations describe this combination as Butterfree's primary path to functioning as a setup sweeper, particularly in lower tiers. Poor defensive stats, mediocre Speed before boosting, and a quadruple weakness to Rock that makes Stealth Rock especially punishing have prevented Butterfree from consistently competing at higher levels.

Metapod in Nuzlockes

The Caterpie line is valuable in Nuzlockes primarily because it evolves extremely early, giving the player access to Butterfree's comparatively strong early-game stats and status moves while the available encounter pool is still small. In FireRed and LeafGreen, Compound Eyes combined with Sleep Powder is especially useful for neutralizing dangerous opponents and safely securing difficult encounters, and community Nuzlocke analyses repeatedly identify this as Butterfree's defining strength. Its usefulness declines as enemy Pokemon become stronger because its defenses remain low and Bug/Flying leaves it vulnerable to several common attacking types, including a quadruple Rock weakness. Butterfree therefore tends to be safest as a status specialist or controlled setup attacker rather than a Pokemon expected to repeatedly absorb direct hits.

Learnsets

2 moves · Brilliant Diamond Shining Pearl

Level Up — Brilliant Diamond Shining Pearl

- Harden normal type --- --- status move
1 Harden normal type --- --- status move

Pokédex Entries

18 entries
Red / Blue / Leafgreen

This POKéMON is vulnerable to attack while its shell is soft, exposing its weak and tender body.

Yellow / Lets Go Pikachu / Lets Go Eevee

Hardens its shell to protect itself. However, a large impact may cause it to pop out of its shell.

Gold

Inside the shell, it is soft and weak as it prepares to evolve. It stays motionless in the shell.

Silver

It prepares for evolution by hardening its shell as much as possible to protect its soft body.

Crystal

This is its pre- evolved form. At this stage, it can only harden, so it remains motionless to avoid attack.

Ruby / Sapphire

The shell covering this POKéMON’s body is as hard as an iron slab. METAPOD does not move very much. It stays still because it is preparing its soft innards for evolution inside the hard shell.

Emerald

Its shell is as hard as an iron slab. A METAPOD does not move very much because it is preparing its soft innards for evolution inside the shell.

Firered / Shield

Even though it is encased in a sturdy shell, the body inside is tender. It can’t withstand a harsh attack.

Diamond / Pearl / Platinum / Black / White / Black 2 / White 2 / X

A steel-hard shell protects its tender body. It quietly endures hardships while awaiting evolution.

Heartgold

Inside the shell, it is soft and weak as it prepares to evolve. It stays motionless in the shell.

Soulsilver

It prepares for evolution by hardening its shell as much as possible to protect its soft body.

Y

This Pokémon is vulnerable to attack while its shell is soft, exposing its weak and tender body.

Omega Ruby / Alpha Sapphire

The shell covering this Pokémon’s body is as hard as an iron slab. Metapod does not move very much. It stays still because it is preparing its soft innards for evolution inside the hard shell.

Sun

Its shell is filled with its soft innards. It doesn’t move much because of the risk it might carelessly spill its innards out.

Moon

Its shell is hard, but it’s still just a bug shell. It’s been known to break, so intense battles with it should be avoided.

Ultra Sun

Its shell is filled with a thick liquid. All of the cells throughout its body are being rebuilt in preparation for evolution.

Ultra Moon

Its hard shell doesn’t crack a bit even if Pikipek pecks at it, but it will tip over, spilling out its insides.

Sword

It is waiting for the moment to evolve. At this stage, it can only harden, so it remains motionless to avoid attack.

Where To Find Metapod

27 locations
Lush Jungle · AlolaWalking · version details vary

Lush Jungle North

Ultra Moon max 10%
Walking · Lv. 19–22 · 10%
Ultra Sun max 10%
Walking · Lv. 19–22 · 10%

Lush Jungle South

Moon max 10%
Walking · Lv. 18–21 · 10%
Sun max 10%
Walking · Lv. 18–21 · 10%
Ultra Moon max 10%
Walking · Lv. 19–22 · 10%
Ultra Sun max 10%
Walking · Lv. 19–22 · 10%

Lush Jungle West

Ultra Moon max 10%
Walking · Lv. 19–22 · 10%
Ultra Sun max 10%
Walking · Lv. 19–22 · 10%
Melemele Meadow · AlolaWalking · version details vary

Melemele Meadow Area

Moon max 9%
Walking · Lv. 9–12 · 9%
Sun max 9%
Walking · Lv. 9–12 · 9%
Ultra Moon max 9%
Walking · Lv. 10–12 · 9%
Ultra Sun max 9%
Walking · Lv. 9–12 · 9%
Route 1 · AlolaWalking · version details vary

Alola Route 1 South

Moon max 10%
Walking · Lv. 10–13 · 10%
Sun max 10%
Walking · Lv. 10–13 · 10%

Alola Route 1 West

Moon max 10%
Walking · Lv. 3–5 · 10%
Sun max 10%
Walking · Lv. 3–5 · 10%
Route 5 · AlolaWalking · version details vary

Alola Route 5 Area

Moon max 9%
Walking · Lv. 13–16 · 9%
Sun max 9%
Walking · Lv. 13–16 · 9%
Ultra Moon max 9%
Walking · Lv. 13–16 · 9%
Ultra Sun max 9%
Walking · Lv. 13–16 · 9%
Azalea Town · JohtoHeadbutt Low, Headbutt Normal · version details vary

Azalea Town

Gold max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
Ilex Forest · JohtoHeadbutt High, Walking, Headbutt Low, Headbutt Normal, +1 more · version details vary

Ilex Forest

Crystal max 45%
Headbutt High · Lv. 10 · 5%Walking · Lv. 7 · 20% · Time DayWalking · Lv. 7 · 20% · Time Morning
Gold max 90%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%Walking · Lv. 5 · 20% · Time DayWalking · Lv. 6 · 30% · Time MorningWalking · Lv. 6 · 10% · Time Day
HeartGold max 70%
Headbutt · Lv. 3–5 · 5% · Headbutt Tree CommonWalking · Lv. 5 · 5% · Time DayWalking · Lv. 6 · 20% · Time MorningWalking · Lv. 6 · 10% · Time Day, Radio OffWalking · Lv. 6 · 10% · Time Morning, Radio Off
Lake of Rage · JohtoHeadbutt Low, Headbutt Normal · version details vary

Lake of Rage

Gold max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
National Park · JohtoWalking · version details vary

National Park

Gold max 60%
Walking · Lv. 10 · 30% · Time DayWalking · Lv. 10 · 30% · Time Morning
HeartGold max 80%
Walking · Lv. 9–18 · 10% · Bug Catching Contest Yes, Story Progress Before National DexWalking · Lv. 10 · 20% · Time Day, Bug Catching Contest NoWalking · Lv. 10 · 20% · Time Morning, Bug Catching Contest NoWalking · Lv. 10 · 10% · Time Day, Radio Off, Bug Catching Contest NoWalking · Lv. 10 · 10% · Time Morning, Radio Off, Bug Catching Contest NoWalking · Lv. 26–36 · 10% · Bug Catching Contest Yes, Story Progress National Dex, Weekday Tuesday
SoulSilver max 20%
Walking · Lv. 9–18 · 10% · Bug Catching Contest Yes, Story Progress Before National DexWalking · Lv. 26–36 · 10% · Bug Catching Contest Yes, Story Progress National Dex, Weekday Tuesday
Route 30 · JohtoWalking · version details vary

Road 30

Gold max 25%
Walking · Lv. 4 · 10% · Time DayWalking · Lv. 4 · 10% · Time MorningWalking · Lv. 5 · 4% · Time DayWalking · Lv. 5 · 1% · Time Day
HeartGold max 25%
Walking · Lv. 4 · 5% · Time DayWalking · Lv. 4 · 5% · Time MorningWalking · Lv. 4 · 4% · Time DayWalking · Lv. 4 · 1% · Time Day
Route 31 · JohtoWalking · version details vary

Road 31

Gold max 30%
Walking · Lv. 5 · 10% · Time DayWalking · Lv. 5 · 10% · Time MorningWalking · Lv. 5 · 4% · Time MorningWalking · Lv. 5 · 1% · Time MorningWalking · Lv. 6 · 4% · Time DayWalking · Lv. 6 · 1% · Time Day
HeartGold max 30%
Walking · Lv. 5 · 5% · Time DayWalking · Lv. 5 · 5% · Time MorningWalking · Lv. 5 · 4% · Time DayWalking · Lv. 5 · 4% · Time MorningWalking · Lv. 5 · 1% · Time DayWalking · Lv. 5 · 1% · Time Morning
Route 34 · JohtoHeadbutt Low, Headbutt Normal · version details vary

Road 34

Gold max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
Route 35 · JohtoHeadbutt Low, Headbutt Normal · version details vary

Road 35

Gold max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
Route 36 · JohtoHeadbutt Low, Headbutt Normal · version details vary

Road 36

Gold max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
Route 37 · JohtoHeadbutt Low, Headbutt Normal · version details vary

Road 37

Gold max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
Route 38 · JohtoHeadbutt Low, Headbutt Normal · version details vary

Road 38

Gold max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
Route 39 · JohtoHeadbutt Low, Headbutt Normal · version details vary

Road 39

Gold max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
Route 47 · JohtoHeadbutt · version details vary

Road 47

HeartGold max 50%
Headbutt · Lv. 25–28 · 50% · Headbutt Tree Secret
Santalune Forest · KalosWalking · version details vary

Santalune Forest

Y max 4%
Walking · Lv. 4 · 4%
Pattern Bush · KantoWalking · version details vary

Pattern Bush

FireRed max 5%
Walking · Lv. 9 · 5%
LeafGreen max 5%
Walking · Lv. 9 · 5%
Route 2 · KantoWalking · version details vary

Road 2 (north, towards Pewter City)

HeartGold max 20%
Walking · Lv. 5 · 10% · Time Morning, Radio Off

Road 2 (south, towards Viridian City)

Gold max 40%
Walking · Lv. 5 · 20% · Time DayWalking · Lv. 5 · 20% · Time Morning
HeartGold max 40%
Walking · Lv. 5 · 10% · Time Day, Radio OffWalking · Lv. 5 · 10% · Time Morning, Radio Off
Route 24 · KantoWalking · version details vary

Road 24

Blue max 20%
Walking · Lv. 8 · 20%
Crystal max 20%
Walking · Lv. 12 · 20% · Time Morning
FireRed max 1%
Walking · Lv. 8 · 1%
Green Japan max 20%
Walking · Lv. 8 · 20%
LeafGreen max 4%
Walking · Lv. 8 · 4%
Route 25 · KantoWalking · version details vary

Road 25

Blue max 20%
Walking · Lv. 9 · 20%
Crystal max 20%
Walking · Lv. 12 · 10% · Time DayWalking · Lv. 12 · 10% · Time Morning
FireRed max 1%
Walking · Lv. 9 · 1%
Green Japan max 20%
Walking · Lv. 9 · 20%
LeafGreen max 4%
Walking · Lv. 9 · 4%
Red max 4%
Walking · Lv. 7 · 4%
Red Japan max 4%
Walking · Lv. 7 · 4%
Route 26 · KantoHeadbutt Low, Headbutt Normal · version details vary

Road 26

Gold max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
Route 27 · KantoHeadbutt Low, Headbutt Normal · version details vary

Road 27

Gold max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
Viridian Forest · KantoWalking, Overworld · version details vary

Viridian Forest

Blue max 40%
Walking · Lv. 4 · 10%Walking · Lv. 5 · 20%Walking · Lv. 6 · 10%
FireRed max 5%
Walking · Lv. 5 · 5%
Green Japan max 40%
Walking · Lv. 4 · 10%Walking · Lv. 5 · 20%Walking · Lv. 6 · 10%
HeartGold max 60%
Walking · Lv. 3 · 10% · Time Day, Radio OffWalking · Lv. 3 · 10% · Time Morning, Radio OffWalking · Lv. 5 · 10% · Time Day, Radio OffWalking · Lv. 5 · 10% · Time Morning, Radio Off
LeafGreen max 10%
Walking · Lv. 4 · 4%Walking · Lv. 5 · 5%Walking · Lv. 6 · 1%
Lets Go Eevee max 100%
Overworld · Lv. 3–6 · 100%
Lets Go Pikachu max 100%
Overworld · Lv. 3–6 · 100%
Red max 5%
Walking · Lv. 4 · 5%
Red Japan max 5%
Walking · Lv. 4 · 5%
Yellow max 25%
Walking · Lv. 4 · 20%Walking · Lv. 6 · 5%
Eterna Forest · SinnohWalking · version details vary

Eterna Forest

Diamond max 8%
Walking · Lv. 12 · 4% · Slot2 Firered
Pearl max 8%
Walking · Lv. 12 · 4% · Slot2 Firered
Platinum max 4%
Walking · Lv. 13 · 4% · Slot2 Firered
Route 12 · UnovaDark Grass, Walking · version details vary

Road 12

White max 20%
Dark Grass · Lv. 59 · 10%Walking · Lv. 48 · 10%

Additional Images

PokeAPI sprites

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Metapod Biology and Behavior

Metapod is a largely immobile pupal stage whose soft body is protected by a hardened outer shell while extensive cellular reconstruction takes place inside. Its shell is described as extremely hard, but a sufficiently powerful impact can rupture it and expose its vulnerable, almost liquid interior. Metapod normally remains motionless and responds to danger primarily by hardening its shell rather than attacking or fleeing. Wild Metapod are found in forests and jungles and may gather in groups while awaiting evolution.

Metapod Biological Data

National Pokédex
#11
Species
Cocoon Pokémon
Height
2' 4" (0.7 m)
Weight
21.8 lbs (9.9 kg)
Habitat
Forest
Color
Green
Body Style
Squiggle
Gender
50% female / 50% male

Misc

Catch Rate: 120

Base Experience: 72 Exp

Hatch Counter: 15

Metapod Size Comparison: BETA

Metapod is listed at 2' 4" (0.7 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
metapod
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.