Sealeo is an Ice/Water-type Pokémon introduced in Generation III and a middle stage of its evolution line, with a base stat total of 410.

Sealeo

Sealeo

Abilities

Thick Fat

Heat-and-cold protection.

Ice Body

The Pokémon regains HP in a hailstorm.

Oblivious

Prevents attraction.

Hidden Ability

Base Stats

Total: 410
EV Yield: 2 HP
HP: 90
Attack: 60
Defense: 70
Sp. Atk: 75
Sp. Def: 70
Speed: 45

Sealeo's Weaknesses and Resistances

Evolution Chain

Spheal evolves into Sealeo at level 32, and Sealeo evolves into Walrein at level 44.

#0363 Spheal Spheal ice typewater type
Lvl. upat level 32
#0364 Sealeo Sealeo ice typewater type
Lvl. upat level 44
#0365 Walrein Walrein ice typewater type

Sealeo Playthrough, Competitive, and Nuzlocke Usage

Using Sealeo in a Playthrough

The Spheal line develops into a bulky Water/Ice family, with Spheal evolving into Sealeo at level 32 and Walrein at level 44. Walrein's 110 HP, 90 Defense, 90 Special Defense, and 95 Special Attack give it much better overall durability than many Ice-types, while Water and Ice attacks are both special in Generation III and therefore naturally use its stronger offensive stat from the family's debut. Surf, Ice Beam, Blizzard, Body Slam, Earthquake, Encore, Toxic, Rest, and other options allow Walrein to function as a bulky attacker or utility Pokemon, while Thick Fat halves Fire- and Ice-type damage and makes its defensive profile more comfortable than the typing alone suggests. Ice Body provides passive recovery during hail or snow in games where its healing effect applies, creating a much more defensive weather role, while Oblivious offers narrower protection from attraction, Taunt in later mechanics, and similar effects. Water/Ice still carries weaknesses to Electric, Grass, Fighting, and Rock, and the level-44 final evolution is relatively late, but Walrein rewards the wait with strong mixed bulk and useful dual STAB.

Sealeo in Competitive Pokémon

Walrein was a significant ADV UU Pokemon rather than merely a bulky Ice-type, using 110/90/90 defenses, Thick Fat, base 95 Special Attack, Surf, Ice Beam, and physical coverage to check or pressure a wide range of prominent threats. Its Water/Ice typing and Thick Fat gave it useful matchups against selected Fire- and Ice-based attackers, while the combination of strong STAB and respectable bulk meant opponents could not simply treat it as a passive wall. DPP created the family's most famous competitive strategy through Ice Body: under permanent hail, Leftovers plus Ice Body restored one-eighth of Walrein's maximum HP per turn, allowing Substitute and Protect to repeatedly consume opposing turns while hail and Toxic Spikes wore enemies down. This 'Stallrein' strategy became one of the defining pieces of dedicated hail stall because the passive recovery could replenish the HP spent on Substitute over a Protect cycle, creating long sequences that were extremely difficult for slower teams to break. Weather mechanics and later power creep reduced that niche in newer generations, but Walrein retains a meaningful competitive history as both an ADV bulky attacker and one of DPP hail's signature defensive abusers.

Sealeo in Nuzlockes

The Spheal line is a strong Nuzlocke option because every stage has substantial HP and the final Walrein combines base 110 HP with 90 in both defenses, giving it a forgiving margin against neutral damage. Thick Fat is particularly useful because Fire damage is halved and Ice becomes extremely easy to absorb, while Ice Body can provide free recovery in compatible snow or hail conditions. The family does not reach Walrein until level 44, but Spheal and Sealeo are naturally bulky enough to contribute during the long development period rather than functioning only as dead weight until the final evolution. Electric, Grass, Fighting, and Rock attacks remain serious dangers, and Walrein's base 65 Speed means it often has to absorb a hit before responding, so super-effective coverage should still be checked carefully. Within favorable matchups, the combination of strong HP, dual STAB, and weather or ability-based sustain makes Walrein one of Hoenn's safer Ice-type choices for permadeath play.

Learnsets

7 moves · Legends Arceus

Level Up — Legends Arceus

1 Rollout rock type 30 90 physical move
6 Powder Snow ice type 40 100 special move
11 Water Pulse water type 60 100 special move
18 Rest psychic type --- --- status move
25 Liquidation water type 85 100 physical move
34 Ice Beam ice type 90 100 special move
43 Blizzard ice type 110 70 special move

Pokédex Entries

12 entries
Ruby

SEALEO has the habit of always juggling on the tip of its nose anything it sees for the first time. This POKéMON occasionally entertains itself by balancing and rolling a SPHEAL on its nose.

Sapphire

SEALEO often balances and rolls things on the tip of its nose. While the POKéMON is rolling something, it checks the object’s aroma and texture to determine whether it likes the object or not.

Emerald

SEALEO live in herds on ice floes. Using its powerful flippers, it shatters ice. It dives into the sea to hunt prey five times a day.

Firered / Leafgreen

It touches new things with its nose to test for smell and feel. It plays by spinning SPHEAL on its nose.

Diamond / Pearl / Platinum / Black / White

It habitually spins things on its nose. By doing so, it learns textures and odors.

Heartgold / Soulsilver / X

It has a very sensitive nose. It touches new things with its nose to examine them.

Black 2 / White 2 / Y

Be it Spheal or Poké Ball, it will spin any round object on its nose with the greatest of ease.

Omega Ruby

Sealeo has the habit of always juggling on the tip of its nose anything it sees for the first time. This Pokémon occasionally entertains itself by balancing and rolling a Spheal on its nose.

Alpha Sapphire

Sealeo often balances and rolls things on the tip of its nose. While the Pokémon is rolling something, it checks the object’s aroma and texture to determine whether it likes the object or not.

Sword

Sealeo live on top of drift ice. They go swimming when they’re on the hunt, seeking out their prey by scent.

Shield

This Pokémon has a habit of spinning round things on its nose, whether those things are Poké Balls or Spheal.

Legends Arceus

Its white whiskers are very sensitive. Sealeo will balance Spheal on the tip of its nose, checking its scent and its feel to be sure the Spheal is healthy.

Where To Find Sealeo

4 locations
Johto Safari Zone · JohtoWalking · version details vary

Safari Zone Mountain

HeartGold max 10%
Walking · Lv. 17 · 10% · Time Night
SoulSilver max 10%
Walking · Lv. 17 · 10% · Time Night
Sea Route 226 · SinnohSurf · version details vary

Road 226

Pearl max 5%
Surf · Lv. 40–55 · 4%Surf · Lv. 40–55 · 1%
Sea Route 230 · SinnohSurf · version details vary

Road 230

Pearl max 5%
Surf · Lv. 40–55 · 4%Surf · Lv. 40–55 · 1%
Platinum max 60%
Surf · Lv. 35–55 · 60%
Undella Bay · UnovaSurf Spots · version details vary

Undella Bay

Black max 30%
Surf Spots · Lv. 25–60 · 30% · Season Winter
Black 2 max 30%
Surf Spots · Lv. 25–40 · 30% · Season Winter
White max 30%
Surf Spots · Lv. 25–60 · 30% · Season Winter
White 2 max 30%
Surf Spots · Lv. 25–40 · 30% · Season Winter

Additional Images

PokeAPI sprites

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Sealeo Biology and Behavior

Sealeo possesses extremely sensitive whiskers and investigates unfamiliar objects by balancing them on its nose, spinning them, and using both scent and touch to determine what they are and whether it likes them. This habit extends to younger members of its own species: Sealeo rolls Spheal on its nose specifically to verify their familiar scent and check their health. It lives on drift ice and in cold seas and dives underwater to hunt roughly five times each day, locating prey primarily through its keen sense of smell rather than vision. Its powerful front flippers are strong enough to crush ice, giving the middle evolution much greater ability to reshape its frozen environment than the rolling Spheal. Even while asleep, Sealeo's whiskers remain sensitive enough to register surrounding conditions, suggesting that environmental monitoring continues with little interruption.

Sealeo Biological Data

National Pokédex
#364
Species
Ball Roll Pokémon
Height
3' 7" (1.1 m)
Weight
193.1 lbs (87.6 kg)
Habitat
Sea
Color
Blue
Body Style
Fish
Gender
50% female / 50% male

Misc

Catch Rate: 120

Base Experience: 144 Exp

Hatch Counter: 20

Sealeo Size Comparison: BETA

Sealeo is listed at 3' 7" (1.1 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
sealeo
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.