Sinistcha is a Grass/Ghost-type Pokémon introduced in Generation IX and a final stage of its evolution line, with a base stat total of 508.
Sinistcha
Abilities
When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP
Weakens the power of Fire-type moves.
Hidden AbilityBase Stats
Sinistcha's Weaknesses and Resistances
Evolution Chain
Poltchageist evolves into Sinistcha with an Unremarkable Teacup.
Sinistcha Playthrough, Competitive, and Nuzlocke Usage
Using Sinistcha in a Playthrough
Poltchageist and Sinistcha are introduced in The Teal Mask and therefore require access to Kitakami rather than appearing in the base Paldea Pokédex progression. Poltchageist has Counterfeit and rarer Artisan forms; the battle stats and Abilities are identical, but Counterfeit Form evolves with an Unremarkable Teacup while Artisan Form requires a Masterpiece Teacup, producing Unremarkable or Masterpiece Form Sinistcha respectively. Sinistcha's 121 Special Attack and 106 Defense make it a capable bulky special attacker, while Grass/Ghost grants Normal and Fighting immunities plus useful resistances to Electric, Grass, Ground, and Water. Its signature Matcha Gotcha is an 80-base-power Grass special attack that hits both opponents in doubles, restores up to half of the damage dealt, and has a 20% chance to burn, but its 90% accuracy means it is not completely reliable. Heatproof is generally the more useful singles Ability because it halves the offensive stat used for Fire damage against Sinistcha and halves burn damage, while Hospitality is designed for doubles and restores one-quarter of an ally's maximum HP when Sinistcha enters the field. Strength Sap provides excellent recovery while lowering the target's Attack, Calm Mind can build toward a sweep, and Shadow Ball or Hex supplies reliable Ghost STAB. Dark, Fire, Flying, Ghost, and Ice weaknesses prevent Sinistcha from functioning as a universal wall, and base 70 Speed means many attackers move first. Bold is particularly useful for defensive or Calm Mind sets, while Modest can emphasize immediate special damage and Calm can strengthen its weaker special-defense side.
Sinistcha in Competitive Pokémon
Sinistcha is currently UU in Scarlet/Violet and has established a substantial defensive and setup niche rather than functioning as a novelty counterpart to Polteageist. High base 121 Special Attack and 106 Defense combine with Calm Mind, Strength Sap, Matcha Gotcha, and Heatproof to create a setup sweeper that can repeatedly recover while reducing the damage of physical attackers. Strength Sap restores HP based on the target's Attack and lowers that Attack by one stage, allowing Sinistcha to turn many physical Pokémon into setup opportunities, while Matcha Gotcha provides simultaneous offense and healing and can inflict burn. Heatproof is usually preferred in singles because it effectively neutralizes the normal Fire weakness and also reduces burn damage, while Heavy-Duty Boots or Leftovers improve repeated switching and long-term recovery. Its weaknesses to Dark, Flying, Ghost, and Ice remain exploitable, and Matcha Gotcha's 90% accuracy plus base 70 Speed give offensive teams ways to force progress before Sinistcha becomes too difficult to break. In doubles, Hospitality gives it a completely different identity by healing its partner for 25% of maximum HP whenever Sinistcha switches in, while Rage Powder, Life Dew, Matcha Gotcha, and its immunity to Fake Out through Ghost typing make it a legitimate redirection-and-recovery support Pokémon. The Counterfeit/Artisan and Unremarkable/Masterpiece distinctions do not change stats, types, Abilities, or competitive movesets, so their tiering history is shared rather than form-specific.
Sinistcha in Nuzlockes
The Poltchageist line can become an excellent Kitakami Nuzlocke support Pokémon, although evolution requires locating the correct teacup item for the form caught rather than simply reaching a level threshold. Counterfeit Poltchageist needs an Unremarkable Teacup and Artisan Poltchageist needs a Masterpiece Teacup; the resulting Sinistcha forms are mechanically identical after evolution, so the rarer authenticity stamp does not itself make one survivor stronger. Sinistcha's Normal and Fighting immunities provide completely safe switches against known moves, while base 106 Defense, Strength Sap, and Heatproof can make many physical matchups highly forgiving. Strength Sap is particularly valuable because it is perfectly accurate, restores HP based on the target's Attack, and simultaneously lowers that Attack, reducing both immediate and future danger. Matcha Gotcha combines damage and healing but is only 90% accurate, so Giga Drain or another perfectly accurate option may be safer when a miss could result in a death; its 20% burn chance should be treated as a bonus rather than a plan. Memento causes the user to faint and directly conflicts with conventional Nuzlocke rules, while Stun Spore's 75% accuracy creates substantial variance despite its useful speed control. With its five weaknesses checked in advance, Sinistcha's immunities, recovery, attack reduction, and good physical bulk give it an unusually strong toolkit for keeping both itself and, in doubles through Hospitality, its partner alive.
Learnsets
45 moves · Scarlet Violet
Level Up
Machine
Pokédex Entries
2 entries
It pretends to be tea, trying to fool people into drinking it so it can drain their life-force. Its ruse is generally unsuccessful.
It prefers cool, dark places, such as the back of a shelf or the space beneath a home's floorboards. It wanders in search of prey after sunset.
Additional Images
PokeAPI sprites
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Sinistcha Biology and Behavior
Sinistcha is a Grass/Ghost Pokémon composed of matcha inhabiting a chawan tea bowl, with a whisk-like structure on its head that it uses to stir itself and build energy before battle. It prefers cool, dark hiding places such as the backs of shelves or spaces beneath floorboards and becomes more active after sunset. Historically, Sinistcha would sneak into houses and imitate ordinary tea so that people would drink it, allowing the Pokémon to drain their life force, but the decline in use of the traditional bowls it inhabits made that tactic less effective. Modern Sinistcha therefore roam towns and suburbs in search of prey and can attack approaching creatures by splashing them with life-force-draining tea. Unremarkable and Masterpiece forms are distinguished by an authenticity stamp on the base of the bowl and derive from the corresponding Poltchageist form, but their battle statistics, Abilities, and known biological behavior are otherwise the same.
Sinistcha Biological Data
- National Pokédex
- #1013
- Species
- Matcha Pokémon
- Height
- 0' 8" (0.2 m)
- Weight
- 4.9 lbs (2.2 kg)
- Habitat
- Currently Unknown
- Color
- Green
- Body Style
- Ball
- Gender
- Genderless
Misc
Catch Rate: 60
Base Experience: 178 Exp
Hatch Counter: 50
Sinistcha Size Comparison: BETA
Sinistcha is listed at 0' 8" (0.2 m) and shown in an in-chart visual comparison.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Sinistcha 









