Snivy is a Grass-type Pokémon introduced in Generation V and the first stage of its evolution line, with a base stat total of 308.

Snivy

Snivy

Abilities

Overgrow

Ups GRASS moves in a pinch.

Contrary

Makes stat changes have an opposite effect.

Hidden Ability

Base Stats

Total: 308
EV Yield: 1 Speed
HP: 45
Attack: 45
Defense: 55
Sp. Atk: 45
Sp. Def: 55
Speed: 63

Snivy's Weaknesses and Resistances

Evolution Chain

Snivy evolves into Servine at level 17, and Servine evolves into Serperior at level 36.

#0495 Snivy Snivy grass type
Lvl. upat level 17
#0496 Servine Servine grass type
Lvl. upat level 36
#0497 Serperior Serperior grass type

Snivy Playthrough, Competitive, and Nuzlocke Usage

Using Snivy in a Playthrough

Snivy evolves into Servine at level 17 and Serperior at level 36, producing a fast and defensively respectable pure Grass starter whose base 113 Speed is its defining natural stat. In the original Black, White, Black 2, and White 2 games the line normally uses Overgrow, so Serperior's base 75 Attack and Special Attack are modest and it relies on Speed, 95/95 defenses, Coil, Leech Seed, Giga Drain, Leaf Blade, Glare in later movepools, and utility rather than overwhelming raw damage. The Hidden Ability Contrary completely changes the line in games where it is legitimately available: Leaf Storm normally lowers Special Attack by two stages, but Contrary reverses that into a two-stage boost, allowing Serperior to become stronger every time it uses its strongest Grass attack. Contrary Snivy was not officially distributed until Generation VI in 2015, so this famous strategy was not available to an ordinary Unova starter in the original Generation V games. Grass typing provides useful Water, Ground, Grass, and Electric resistances but leaves weaknesses to Fire, Ice, Flying, Bug, and Poison, and Serperior's shallow coverage can make resistant opponents frustrating even after setup. Timid is ideal for most Contrary sets because preserving base 113 Speed is central to the strategy, while Jolly or Careful can make sense for physical Coil or defensive playthrough sets.

Snivy in Competitive Pokémon

Serperior's competitive history is divided almost perfectly by the release of Contrary. In BW, where its Hidden Ability was not legally distributed, Serperior was an NU Pokemon that relied on base 113 Speed, surprisingly good 75/95/95 bulk, Calm Mind or Coil, Substitute, Leech Seed, Taunt, and ordinary Grass STAB; it could clean weakened teams but its base 75 offenses and limited coverage kept its ceiling modest. The 2015 release of Contrary transformed the species completely because every Leaf Storm now raises Special Attack by two stages instead of lowering it, turning the attack itself into both damage and setup. By SM, Smogon classified Serperior in OU and described it as a major snowballing threat supported by Glare, Substitute, Leech Seed, Taunt, Defog, and Hidden Power coverage, with even nominal checks vulnerable to paralysis or repeated Special Defense pressure. Modern SV Smogon places it in RUBL while still supporting OU usage, and Contrary Leaf Storm remains the entire foundation of its offensive identity. The limitation has also stayed consistent: outside Grass STAB its coverage is relatively poor, so Steel-, Fire-, Dragon-, and other Grass-resistant Pokemon can contain it if they avoid paralysis and are not worn down enough for boosted Leaf Storm to break through.

Snivy in Nuzlockes

The Snivy line is safer than its mediocre offensive stats initially suggest because Serperior's base 113 Speed and 95 in both defenses let it avoid or survive many attacks that would threaten slower starters. In the original Unova games, Coil is a particularly Nuzlocke-friendly setup option because it raises Attack, Defense, and accuracy together, allowing physical Leaf Blade sets to become both stronger and harder to kill rather than sacrificing defenses for offense. Later Contrary sets can end fights rapidly with repeated Leaf Storm boosts, but Leaf Storm is only 90 percent accurate and therefore introduces a failure chance that matters under permadeath rules; a more reliable Grass move can be safer when no boost is needed. Glare is valuable in later games because it provides accurate paralysis even against many targets that resist Grass, but Serperior still has five common weaknesses and should not be treated as a universal tank. Timid Contrary Serperior is excellent for controlling tempo, while a defensive or Coil-oriented Serperior can be safer in generations where the Hidden Ability is unavailable.

Learnsets

53 moves · Scarlet Violet

Level Up

1 Tackle normal type 40 100 physical move
4 Leer normal type --- 100 status move
7 Vine Whip grass type 45 100 physical move
10 Wrap normal type 15 90 physical move
13 Growth normal type --- --- status move
16 Magical Leaf grass type 60 --- special move
19 Leech Seed grass type --- 90 status move
22 Mega Drain grass type 40 100 special move
25 Slam normal type 80 75 physical move
28 Leaf Blade grass type 90 100 physical move
31 Coil poison type --- --- status move
34 Giga Drain grass type 75 100 special move
37 Gastro Acid poison type --- 100 status move
40 Leaf Storm grass type 130 90 special move

Machine

- Swords Dance normal type --- --- status move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Solar Beam grass type 120 100 special move
- Light Screen psychic type --- --- status move
- Reflect psychic type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Giga Drain grass type 75 100 special move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Knock Off dark type 65 100 physical move
- Bullet Seed grass type 25 100 physical move
- Aerial Ace flying type 60 --- physical move
- Magical Leaf grass type 60 --- special move
- Calm Mind psychic type --- --- status move
- Seed Bomb grass type 80 100 physical move
- Energy Ball grass type 90 100 special move
- Leaf Storm grass type 130 90 special move
- Grass Knot grass type --- 100 special move
- Grass Pledge grass type 80 100 special move
- Petal Blizzard grass type 90 100 physical move
- Grassy Terrain grass type --- --- status move
- Grassy Glide grass type 55 100 physical move
- Tera Blast normal type 80 100 special move
- Trailblaze grass type 50 100 physical move

Egg

- Glare normal type --- 100 status move
- Mean Look normal type --- --- status move
- Sweet Scent normal type --- 100 status move
- Iron Tail steel type 100 75 physical move
- Synthesis grass type --- --- status move
- Twister dragon type 40 100 special move
- Mirror Coat psychic type --- 100 special move

Pokédex Entries

3 entries
Black

It is very intelligent and calm. Being exposed to lots of sunlight makes its movements swifter.

White / Y / Alpha Sapphire

They photosynthesize by bathing their tails in sunlight. When they are not feeling well, their tails droop.

Black 2 / White 2 / X / Omega Ruby

Being exposed to sunlight makes its movements swifter. It uses vines more adeptly than its hands.

Where To Find Snivy

3 locations
Route 101 · HoennGift · version details vary

Road 101

Alpha Sapphire max 100%
Gift · Lv. 5 · 100%
Omega Ruby max 100%
Gift · Lv. 5 · 100%
Aspertia City · UnovaGift · version details vary

Aspertia City

Black 2 max 100%
Gift · Lv. 5 · 100%
White 2 max 100%
Gift · Lv. 5 · 100%
Nuvema Town · UnovaGift · version details vary

Nuvema Town

Black max 100%
Gift · Lv. 5 · 100%
White max 100%
Gift · Lv. 5 · 100%

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Snivy Biology and Behavior

Snivy performs photosynthesis through the large leaf at the end of its tail, gaining energy that improves its speed and physical performance. The tail visibly droops when Snivy is low on energy, making it a clear external indicator of the Pokemon's condition. Because its arms are short, Snivy compensates by manipulating vines with exceptional dexterity. It is intelligent, calm, and generally solitary, preferring to avoid groups when possible.

Snivy Biological Data

National Pokédex
#495
Species
Grass Snake Pokémon
Height
2' 0" (0.6 m)
Weight
17.9 lbs (8.1 kg)
Habitat
Currently Unknown
Color
Green
Body Style
Upright
Gender
12.5% female / 87.5% male

Misc

Catch Rate: 45

Base Experience: 62 Exp

Hatch Counter: 20

Snivy Size Comparison: BETA

Snivy is listed at 2' 0" (0.6 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
snivy
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.