Pignite is a Fire/Fighting-type Pokémon introduced in Generation V and a middle stage of its evolution line, with a base stat total of 418.

Pignite

Pignite

Abilities

Blaze

Ups FIRE moves in a pinch.

Thick Fat

Heat-and-cold protection.

Hidden Ability

Base Stats

Total: 418
EV Yield: 2 Attack
HP: 90
Attack: 93
Defense: 55
Sp. Atk: 70
Sp. Def: 55
Speed: 55

Pignite's Weaknesses and Resistances

Evolution Chain

Tepig evolves into Pignite at level 17, and Pignite evolves into Emboar at level 36.

#0498 Tepig Tepig fire type
Lvl. upat level 17
#0499 Pignite Pignite fire typefighting type
Lvl. upat level 36
#0500 Emboar Emboar fire typefighting type

Pignite Playthrough, Competitive, and Nuzlocke Usage

Using Pignite in a Playthrough

Tepig evolves into Fire/Fighting Pignite at level 17 and then into Emboar at level 36, producing a slow but extremely strong mixed attacker with base 110 HP, 123 Attack, and 100 Special Attack. In the original Unova games the line uses Blaze, while its later Hidden Ability Reckless increases the power of recoil or crash moves by 20 percent and turns attacks such as Flare Blitz, Wild Charge, Head Smash, and other compatible options into even more extreme wallbreaking tools. Fighting STAB from Arm Thrust, Brick Break, Hammer Arm, Superpower, or other generation-specific moves combines well with Fire attacks, while Grass Knot, Scald in older movepools, Rock coverage, and Electric coverage can punish many conventional answers. The weaknesses are equally clear: base 65 Speed means Emboar is frequently hit before attacking, base 65 defenses are mediocre despite the huge HP stat, and many of its strongest attacks cause recoil or stat drops. Adamant maximizes physical damage, Jolly can salvage selected Speed matchups, and Brave or Quiet can support mixed or Trick Room strategies. Mega Emboar, introduced in Pokémon Legends: Z-A, remains Fire/Fighting but rises to base 148 Attack, 110 Special Attack, 110 Special Defense, and 75 Speed with a 628 total; in ability-enabled data it gains Mold Breaker, creating a much stronger and more specially durable version of the same aggressive concept.

Pignite in Competitive Pokémon

Standard Emboar entered competitive play as a BW RU wallbreaker, where base 123 Attack, Fire/Fighting STAB, 110 HP, and coverage such as Wild Charge, Head Smash, and Grass Knot gave it ways to pressure the bulky Water-, Rock-, and Flying-types that attempted to stop its primary attacks. Smogon noted that it competed with established Fire-types such as Entei and Moltres, but Fighting STAB, neutrality to Stealth Rock, resistance to Sucker Punch, and the ability to attack from either side gave Emboar a distinct niche. The later release of Reckless sharpened that role by boosting several of the already powerful recoil moves in its arsenal, and SM placed Emboar in NUBL while it remained a dangerous RU wallbreaker despite competition from faster or more specialized Fighting- and Fire-types. Modern SV Smogon places standard Emboar in ZUBL, where it still succeeds by forcing progress with extremely strong attacks rather than through Speed or defensive consistency. Mega Emboar is too new to assign a mature historical tier résumé, but its confirmed 148 Attack, sharply improved Special Defense, and Mold Breaker in ability-enabled mechanics give it substantially better raw tools; any claim that it has already established the same kind of long competitive history as standard Emboar would be premature.

Pignite in Nuzlockes

Emboar's huge base 110 HP can absorb more punishment than its 65/65 defenses suggest, but its low base 65 Speed means it often takes that damage before getting to use its enormous Attack. The line's strongest moves are a major permadeath concern: Flare Blitz, Wild Charge, and Head Smash inflict recoil, Superpower lowers offensive and defensive stats, and Reckless makes recoil-based attacks even more powerful without making them any safer. Blaze can therefore be the more comfortable story ability even when Reckless is technically stronger, because ordinary reliable Fire and Fighting moves already benefit from Emboar's high Attack and do not require deliberately spending HP. Water, Ground, Psychic, and Flying attacks should be treated cautiously, especially from fast special attackers that target its mediocre Special Defense. Mega Emboar's much higher Special Defense and Attack improve the safety margin substantially where available, but it is still not fast and remains weak to the same four types; Adamant standard Emboar or a bulkier Mega can be excellent boss breakers when recoil is reserved for situations where it is genuinely necessary.

Learnsets

78 moves · Scarlet Violet

Level Up

- Arm Thrust fighting type 15 100 physical move
1 Tackle normal type 40 100 physical move
1 Tail Whip normal type --- 100 status move
1 Ember fire type 40 100 special move
1 Endure normal type --- --- status move
13 Defense Curl normal type --- --- status move
15 Flame Charge fire type 50 100 physical move
20 Smog poison type 30 70 special move
23 Rollout rock type 30 90 physical move
28 Take Down normal type 90 85 physical move
31 Heat Crash fire type --- 100 physical move
36 Assurance dark type 60 100 physical move
39 Flamethrower fire type 90 100 special move
44 Head Smash rock type 150 80 physical move
47 Roar normal type --- --- status move
52 Flare Blitz fire type 120 100 physical move

Machine

- Fire Punch fire type 75 100 physical move
- Thunder Punch electric type 75 100 physical move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Roar normal type --- --- status move
- Flamethrower fire type 90 100 special move
- Low Kick fighting type --- 100 physical move
- Solar Beam grass type 120 100 special move
- Fire Spin fire type 35 85 special move
- Dig ground type 80 100 physical move
- Fire Blast fire type 110 85 special move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Curse ghost type --- --- status move
- Reversal fighting type --- 100 physical move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Mud-Slap ground type 20 100 special move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Sunny Day fire type --- --- status move
- Heat Wave fire type 95 90 special move
- Will-O-Wisp fire type --- 85 status move
- Facade normal type 70 100 physical move
- Focus Punch fighting type 150 100 physical move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Brick Break fighting type 75 100 physical move
- Knock Off dark type 65 100 physical move
- Endeavor normal type --- 100 physical move
- Overheat fire type 130 90 special move
- Rock Tomb rock type 60 95 physical move
- Bulk Up fighting type --- --- status move
- Gyro Ball steel type --- 100 physical move
- Close Combat fighting type 120 100 physical move
- Fling dark type --- 100 physical move
- Flare Blitz fire type 120 100 physical move
- Poison Jab poison type 80 100 physical move
- Drain Punch fighting type 75 100 physical move
- Focus Blast fighting type 120 70 special move
- Zen Headbutt psychic type 80 90 physical move
- Stone Edge rock type 100 80 physical move
- Grass Knot grass type --- 100 special move
- Heavy Slam steel type --- 100 physical move
- Flame Charge fire type 50 100 physical move
- Low Sweep fighting type 65 100 physical move
- Fire Pledge fire type 80 100 special move
- Bulldoze ground type 60 100 physical move
- Wild Charge electric type 90 100 physical move
- Heat Crash fire type --- 100 physical move
- High Horsepower ground type 95 95 physical move
- Stomping Tantrum ground type 75 100 physical move
- Coaching fighting type --- --- status move
- Tera Blast normal type 80 100 special move
- Trailblaze grass type 50 100 physical move
- Temper Flare fire type 75 100 physical move

Egg

- Thrash normal type 120 100 physical move
- Superpower fighting type 120 100 physical move
- Yawn normal type --- --- status move
- Sucker Punch dark type 70 100 physical move

Pokédex Entries

3 entries
Black / Y / Alpha Sapphire

When its internal fire flares up, its movements grow sharper and faster. When in trouble, it emits smoke.

White

Whatever it eats becomes fuel for the flame in its stomach. When it is angered, the intensity of the flame increases.

Black 2 / White 2 / X / Omega Ruby

The more it eats, the more fuel it has to make the fire in its stomach stronger. This fills it with even more power.

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Pignite Biology and Behavior

Pignite maintains a fire inside its stomach and feeds that flame with the food it eats. Adding fuel or becoming angry makes the internal fire burn hotter, raising its body temperature and increasing its speed; at extreme intensity the body can become surrounded by a scorching fireball. When its stomach is empty, however, Pignite loses much of its strength because the fire has little fuel. It is fiercely protective of its friends and will confront opponents far stronger than itself to defend them. If escape is necessary, Pignite can release thick clouds of smoke to conceal its retreat.

Pignite Biological Data

National Pokédex
#499
Species
Fire Pig Pokémon
Height
3' 3" (1.0 m)
Weight
122.4 lbs (55.5 kg)
Habitat
Currently Unknown
Color
Red
Body Style
Upright
Gender
12.5% female / 87.5% male

Misc

Catch Rate: 45

Base Experience: 146 Exp

Hatch Counter: 20

Pignite Size Comparison: BETA

Pignite is listed at 3' 3" (1.0 m); this chart uses a pose-adjusted visual scale because large or floppy ears can extend above the substantial head.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
pignite
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Pignite is currently tagged for large ears.