Darkrai is a Dark-type Pokémon introduced in Generation IV, with a base stat total of 600 and no standard evolutions.
Darkrai
Abilities
Reduces a sleeping foe’s HP.
Base Stats
Darkrai's Weaknesses and Resistances
Evolution Chain
Darkrai does not evolve into or from any other Pokémon.
Forms
Darkrai Playthrough, Competitive, and Nuzlocke Usage
Using Darkrai in a Playthrough
Darkrai is a single-stage pure Dark Mythical built for fast special offense, combining base 135 Special Attack and 125 Speed with a Psychic immunity and resistances to Ghost and Dark. Dark Pulse provides dependable STAB while Ice Beam, Sludge Bomb, Focus Blast, Thunderbolt, Psychic, and other coverage let Darkrai threaten a wide range of opponents, and Nasty Plot can double its already high Special Attack. Bad Dreams removes one-eighth of a sleeping opponent's maximum HP at the end of each turn, historically pairing perfectly with Darkrai's signature Dark Void; Dark Void had 80 percent accuracy in Generations IV through VI but was reduced to only 50 percent from Generation VII onward, making it dramatically less reliable than it once was. Darkrai's 70/90/90 bulk is adequate but not exceptional, so its best defense is usually moving first and securing a knockout rather than trying to absorb repeated neutral hits; Bug, Fighting, and from Generation VI onward Fairy attacks are super effective. Timid is the most straightforward nature because maintaining the elite base-125 Speed tier is central to Darkrai's safety and offensive identity, although access is frequently limited by events or special encounters rather than ordinary story progression.
Darkrai in Competitive Pokémon
Darkrai was immediately established as a major DPP Uber threat, where base 125 Speed, 135 Special Attack, 80-percent-accurate Dark Void, Nasty Plot, Dark Pulse, Focus Blast, and Bad Dreams created one of the generation's most dangerous setup sweepers. Smogon described Darkrai as one of the most successful boosting Pokemon in DPP Ubers, and its ability to put a target to sleep, gain a Nasty Plot boost, and then damage the sleeping Pokemon through Bad Dreams forced teams to carry dedicated speed control or sleep management. It remained an elite Uber threat for several generations, but the Generation VII reduction of Dark Void from 80 to 50 percent accuracy removed much of the reliability that had made its historical game plan so oppressive. Power creep and improved counterplay eventually altered its tiering dramatically: modern SV Smogon lists Darkrai in OU, where it succeeds through Nasty Plot, Dark Pulse, Ice Beam, Sludge Bomb, Focus Blast, Will-O-Wisp, Trick, and Choice sets rather than depending on Dark Void. The contrast is historically significant—Darkrai's stats never changed, but a severe nerf to one signature move transformed it from an archetypal sleep-based Uber into a conventional, though still excellent, fast OU special attacker.
Darkrai in Nuzlockes
Darkrai can end dangerous battles very quickly in a Nuzlocke because base 125 Speed and 135 Special Attack let it move first and score clean knockouts against many opponents. Its Psychic immunity is a reliable switching tool, but 70 HP and only 90 in each defense are not enough to justify absorbing strong neutral or super-effective Fighting, Bug, or Fairy attacks simply because Darkrai is Mythical. Dark Void is much safer in the original generations where it has 80 percent accuracy than in Generation VII onward, where 50 percent accuracy is too unreliable to serve as a primary survival plan; even Hypnosis may be more accurate in standard modern mechanics. Nasty Plot is powerful but costs a turn, so direct attacks are preferable when they already secure the result, and Focus Blast introduces another substantial accuracy risk. If Mythical Pokemon are permitted, Timid Darkrai is safest when treated as a fast cleaner and offensive problem-solver rather than trying to reproduce its old competitive sleep-and-setup strategy in every fight.
Learnsets
64 moves · Scarlet Violet
Level Up
Machine
Pokédex Entries
5 entries
It can lull people to sleep and make them dream. It is active during nights of the new moon.
Folklore has it that on moonless nights, this Pokémon will make people see horrific nightmares.
To protect itself, it afflicts those around it with nightmares. However, it means no harm.
It chases people and Pokémon from its territory by causing them to experience deep, nightmarish slumbers.
On a moonless night, a strange incident occurred in which every one of a village's inhabitants suffered nightmares. The villagers attested that Darkrai appeared before them in these nightmares.
Where To Find Darkrai
1 locations
Newmoon Island · SinnohOne-time · version details vary
Newmoon Island
Additional Images
PokeAPI sprites
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Darkrai Biology and Behavior
Darkrai inhabits Newmoon Island and is most strongly associated with new moons and moonless nights. It can force people and Pokemon into deep sleep filled with horrific nightmares, but Pokédex records explicitly state that this behavior is primarily defensive: Darkrai uses nightmares to protect itself and drive intruders away rather than because it deliberately wants to cause suffering. Its shadow-like body normally floats without visible legs, although it can extend thin leg-like structures when standing on the ground. This distinction between frightening effects and non-malicious intent is central to the species' canon portrayal.
Darkrai Biological Data
- National Pokédex
- #491
- Species
- Pitch-Black Pokémon
- Height
- 4' 11" (1.5 m)
- Weight
- 111.3 lbs (50.5 kg)
- Habitat
- Currently Unknown
- Color
- Black
- Body Style
- Humanoid
- Gender
- Genderless
Misc
Catch Rate: 3
Base Experience: 270 Exp
Hatch Counter: 120
Darkrai Size Comparison: BETA
Darkrai is listed at 4' 11" (1.5 m) and shown in an in-chart visual comparison.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Darkrai 











