Varoom is a Steel/Poison-type Pokémon introduced in Generation IX and the first stage of its evolution line, with a base stat total of 300.
Varoom
Abilities
Protects the Pokémon from damage from weather.
Temporarily halves Attack and Speed.
Hidden AbilityBase Stats
Varoom's Weaknesses and Resistances
Evolution Chain
Varoom evolves into Revavroom at level 40.
Varoom Varoom Playthrough, Competitive, and Nuzlocke Usage
Using Varoom in a Playthrough
Varoom evolves into Revavroom at level 40, so the line requires a fairly long investment before reaching its much stronger final form, but the payoff is a physically oriented Steel/Poison Pokémon with base 119 Attack and useful defensive typing. Revavroom resists or strongly resists many common attacking types and is immune to Poison, but its 4× Ground weakness is the defining defensive liability; even its Hidden Ability Filter only reduces super-effective damage by 25%, so a Ground attack remains extremely dangerous. Shift Gear is its most important setup tool, raising Attack by one stage and Speed by two and turning base 90 Speed into a sweeping asset, while Gunk Shot, Iron Head, High Horsepower, Temper Flare, and other coverage can support physical sets. Its signature Spin Out is a perfectly accurate 100-base-power Steel attack, but the two-stage Speed drop directly works against Shift Gear's speed-building game plan and makes Iron Head more comfortable when repeated attacks are expected. Overcoat provides immunity to powder moves and sandstorm damage, while Filter is often more broadly useful when available because it softens Fire and especially Ground hits without removing their danger. Terastallization can eliminate the 4× Ground weakness or improve coverage, and Adamant is excellent for maximizing damage while Jolly is useful when Revavroom must act before opponents prior to setting up. The five Team Star Starmobiles are special opponent-only Revavroom constructs with completely different types, Abilities, and Torque moves; they are not obtainable player forms and therefore do not expand the usable Revavroom moveset during a normal playthrough.
Varoom in Competitive Pokémon
Revavroom has developed into a solid SV UU setup sweeper whose value comes from combining Steel/Poison defensive utility with Shift Gear and a genuinely strong base 119 Attack. After one Shift Gear it outspeeds the entire unboosted UU metagame, and sets commonly combine Gunk Shot with Iron Head or Temper Flare and High Horsepower to pressure Steel-types and other conventional checks. Air Balloon is particularly synergistic because it temporarily erases Revavroom's crippling 4× Ground weakness and can create the free turn needed to use Shift Gear, while Filter provides insurance once the Balloon is gone. Parting Shot and Toxic Spikes also let it serve as an offensive pivot or utility Pokémon rather than committing every set to sweeping. Its limitations are substantial: base 67 Special Defense is mediocre, common Ground coverage is dangerous even through Filter, and its coverage is not broad enough to guarantee that one Shift Gear will break every defensive core. Spin Out is rarely the centerpiece of competitive sets despite being the family's signature move because its harsh Speed reduction conflicts with the exact stat Revavroom usually spends a turn boosting. The Starmobiles have no standard competitive history because they are scripted, unobtainable boss constructs with special battle rules rather than legal player forms.
Varoom in Nuzlockes
Revavroom can be a strong Nuzlocke Pokémon once Varoom reaches level 40, but the evolution comes late enough that Varoom's much weaker 300 BST can require careful protection beforehand. Steel/Poison provides a large number of resistances and a Poison immunity, making many predicted switches comfortable, but the 4× Ground weakness is severe enough that unknown Earthquake, Stomping Tantrum, or High Horsepower coverage can cause an immediate death. Filter is therefore the safest Hidden Ability when available, though reducing a 4× weakness to effectively 3× damage is mitigation rather than immunity; Overcoat is more situational but removes powder and sandstorm variance. Shift Gear can enable decisive sweeps in known matchups, yet spending a setup turn against an opponent with Ground or strong special coverage is dangerous because Revavroom's Special Defense is only moderate. Spin Out's perfect accuracy is attractive, but dropping Speed by two stages after attacking can expose Revavroom on the following turn, so Iron Head or another reliable move is often safer when its lower power still secures the knockout. Parting Shot offers valuable controlled repositioning, while self-destructive or highly inaccurate options should be avoided when a safer route exists. The Starmobiles are enemy boss units rather than obtainable forms, so their unusual types and status immunities matter when planning Team Star battles but cannot be used as Nuzlocke assets.
Learnsets
54 moves · Scarlet Violet
Level Up
Machine
Egg
Pokédex Entries
2 entries
It is said that this Pokémon was born when an unknown poison Pokémon entered and inspirited an engine left at a scrap-processing factory.
The steel section is Varoom’s actual body. This Pokémon clings to rocks and converts the minerals within into energy to fuel its activities.
Additional Images
PokeAPI sprites
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Varoom Biology and Behavior
Varoom is an inorganic Pokémon said to have originated when an unknown Poison-type Pokémon entered and possessed an unused engine at a scrap-processing factory. The steel engine section is its actual body, and it attaches itself to wheel-like rocks whose minerals it consumes and converts into energy. Despite its mechanical appearance, Varoom normally levitates rather than rolling across the ground. Team Star incorporates Varoom into its Starmobiles as the pair of rear wheels.
Varoom Biological Data
- National Pokédex
- #965
- Species
- Single-Cyl Pokémon
- Height
- 3' 3" (1.0 m)
- Weight
- 77.2 lbs (35.0 kg)
- Habitat
- Currently Unknown
- Color
- Gray
- Body Style
- Legs
- Gender
- 50% female / 50% male
Misc
Catch Rate: 190
Base Experience: 60 Exp
Hatch Counter: 20
Varoom Size Comparison: BETA
Varoom is listed at 3' 3" (1.0 m) and shown in an in-chart visual comparison.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.












