Krokorok is a Ground/Dark-type Pokémon introduced in Generation V and a middle stage of its evolution line, with a base stat total of 351.
Krokorok
Abilities
Lowers the foe’s ATTACK.
Boosts Attack after knocking out any Pokémon.
Raises Attack upon taking a critical hit.
Hidden AbilityBase Stats
Krokorok's Weaknesses and Resistances
Evolution Chain
Sandile evolves into Krokorok at level 29, and Krokorok evolves into Krookodile at level 40.
Krokorok Playthrough, Competitive, and Nuzlocke Usage
Using Krokorok in a Playthrough
Sandile evolves into Krokorok at level 29 and Krookodile at level 40, producing a Ground/Dark physical attacker with excellent offensive typing, base 117 Attack, and base 92 Speed. Krookodile's Defense was base 70 in Generation V and increased to 80 from Generation VI onward, slightly improving its ability to use Intimidate as a physical pivot. Earthquake and Crunch or later Knock Off form strong STAB, while Rock Slide or Stone Edge, Brick Break or Close Combat in later games, Gunk Shot, Stealth Rock, Taunt, and other coverage let it function as a breaker or utility attacker. Intimidate lowers opposing Attack on entry and is the safer all-purpose ability, while Moxie raises Krookodile's Attack after it scores a knockout and can quickly turn one KO into a sweep; Anger Point can maximize Attack after a critical hit but is much less predictable. Ground/Dark also gives complete Electric and Psychic immunities, although Water, Grass, Ice, Fighting, Bug, and later Fairy attacks are super effective. Jolly is usually ideal because base 92 Speed sits in a valuable but crowded range, while Adamant maximizes damage when the extra Speed is unnecessary.
Krokorok in Competitive Pokémon
Krookodile was a strong BW UU Pokemon and a common VGC 2011 choice because Intimidate, Moxie, Ground/Dark STAB, and base 92 Speed let it compress several roles into one slot. Choice Scarf sets were particularly effective: Earthquake and Crunch provided strong coverage, and Moxie could turn a revenge kill into a late-game sweep as Krookodile accumulated Attack boosts. Pursuit historically gave it an additional niche against Psychic- and Ghost-types, while later generations added stronger Knock Off, Stealth Rock, Taunt, and improved physical coverage. Its Defense increase from 70 to 80 after Generation V strengthened Intimidate utility sets, and modern SV Krookodile remains a strong RU progress-maker that can set hazards, remove items, and threaten sweeps with Choice items. Lack of reliable recovery and a large collection of common weaknesses keep it from functioning as a true wall, but few Ground-types have maintained such a consistent combination of offense, utility, and two premium immunities.
Krokorok in Nuzlockes
Krookodile is a very strong Nuzlocke Pokemon because both Intimidate and Moxie are useful without complicated setup. Intimidate immediately reduces physical damage when Krookodile enters and is generally the safest ability, while Moxie can let it snowball through teams once the first knockout is secured. Electric and Psychic immunities provide completely safe switches against known moves, but Water, Grass, Ice, Fighting, Bug, and later Fairy coverage can be dangerous and the line's special bulk is only average. Earthquake and Crunch are accurate, powerful attacks that do not cause recoil or stat drops, making them particularly friendly to permadeath play. Jolly Krookodile is often safer than Adamant when the extra Speed prevents a retaliation, and Anger Point should be regarded as an occasional bonus rather than a strategy worth deliberately triggering with a critical hit.
Learnsets
69 moves · Scarlet Violet
Level Up
Machine
Pokédex Entries
9 entries
They live in groups of a few individuals. Protective membranes shield their eyes from sandstorms.
The special membrane covering its eyes can sense the heat of objects, so it can see its surroundings even in darkness.
Protected by thin membranes, their eyes can see even in the dead of night. They live in groups of a few individuals.
They move in groups of a few individuals. A female is often the leader of the group, and the males will gather food.
Thanks to the special membrane covering its eyes, it can see its surroundings clearly, even in the middle of the night.
Krokorok really hates it when its body gets cold. On nights when the temperature drops, it digs deep into the desert sands.
It buries some of its prey in the sand to use as emergency meals when its hunts are unsuccessful.
Krokorok has specialized eyes that enable it to see in the dark. This ability lets Krokorok hunt in the dead of night without getting lost.
Although this Pokémon has specialized eyes that allow it to see in the dark, Krokorok won’t move much at night—the desert gets cold after sunset.
Where To Find Krokorok
2 locations
Haina Desert · AlolaBubbling Spots, Walking · version details vary
Haina Desert Area
Relic Castle · UnovaWalking · version details vary
Relic Castle (B)
Relic Castle (C)
Held Items
1 items
- Sun: 5% chance
- Moon: 5% chance
- Ultra Sun: 5% chance
- Ultra Moon: 5% chance
Additional Images
PokeAPI sprites
Open this section to load extra PokeAPI sprite images.
Krokorok Biology and Behavior
Krokorok lives in small desert groups usually led by a female, while males commonly gather food. The dark membrane around its eyes both protects against sandstorms and detects heat, allowing Krokorok to perceive warm objects and navigate in darkness. It dislikes cold and burrows deeply into warm sand at night. Krokorok also buries captured prey to preserve it for periods when hunting is unsuccessful.
Krokorok Biological Data
- National Pokédex
- #552
- Species
- Desert Croc Pokémon
- Height
- 3' 3" (1.0 m)
- Weight
- 73.6 lbs (33.4 kg)
- Habitat
- Currently Unknown
- Color
- Brown
- Body Style
- Quadruped
- Gender
- 50% female / 50% male
Misc
Catch Rate: 90
Base Experience: 123 Exp
Hatch Counter: 20
Krokorok Size Comparison: BETA
Krokorok is listed at 3' 3" (1.0 m) and shown in an in-chart visual comparison.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Krokorok 









