Quilladin is a Grass-type Pokémon introduced in Generation VI and a middle stage of its evolution line, with a base stat total of 405.

Quilladin

Quilladin

Abilities

Overgrow

Ups GRASS moves in a pinch.

Bulletproof

Protects the Pokémon from some ball and bomb moves.

Hidden Ability

Base Stats

Total: 405
EV Yield: 2 Defense
HP: 61
Attack: 78
Defense: 95
Sp. Atk: 56
Sp. Def: 58
Speed: 57

Quilladin's Weaknesses and Resistances

Evolution Chain

Chespin evolves into Quilladin at level 16, and Quilladin evolves into Chesnaught at level 36.

#0650 Chespin Chespin grass type
Lvl. upat level 16
#0651 Quilladin Quilladin grass type
Lvl. upat level 36
#0652 Chesnaught Chesnaught grass typefighting type

Quilladin Playthrough, Competitive, and Nuzlocke Usage

Using Quilladin in a Playthrough

Chespin evolves into Quilladin at level 16 and Chesnaught at level 36, producing a Grass/Fighting physical tank with base 107 Attack, 122 Defense, 88 HP, and only base 64 Speed. Seed Bomb or Wood Hammer and Drain Punch, Hammer Arm, or later Close Combat provide physical STAB, while Spiky Shield, Leech Seed, Spikes, Synthesis, Bulk Up, Earthquake, and Rock coverage let Chesnaught combine defense, recovery, and team support. Overgrow strengthens Grass moves at low HP, while the Hidden Ability Bulletproof grants immunity to a long list of ball- and bomb-based attacks such as Shadow Ball, Sludge Bomb, Aura Sphere, and Focus Blast. Grass/Fighting offers six useful resistances but also six weaknesses, with Flying dealing quadruple damage, so Chesnaught is strongest when matched deliberately into physical opponents rather than used as a universal wall. Mega Chesnaught keeps Grass/Fighting typing but rises to base 137 Attack, 172 Defense, and 115 Special Defense while falling to base 44 Speed; current ability-enabled play gives it Bulletproof. Impish or Adamant are natural for standard Chesnaught, while Mega Chesnaught can make excellent use of Relaxed, Brave, or other slow bulky natures.

Quilladin in Competitive Pokémon

Standard Chesnaught was a strong XY UU defensive Pokemon. Base 122 Defense, Grass/Fighting typing, Spikes, Leech Seed, Synthesis, Spiky Shield, and Bulletproof let it check many physical Water-, Ground-, Rock-, and Dark-type attackers while contributing hazard pressure rather than simply sitting on the field. Smogon described it as one of the tier's best defensive Spikers, although the quadruple Flying weakness and several additional weaknesses made careful matchup selection essential. Mega Chesnaught dramatically raises the family's defensive ceiling in current formats: base 172 Defense, 115 Special Defense, 137 Attack, and Bulletproof turn it into an exceptional bulky Grass/Fighting Pokemon, while the drop to base 44 Speed further encourages slow defensive or Trick Room roles. Current Champions data places Mega Chesnaught in UU, where its enormous physical bulk and access to Synthesis, Spikes, Body Press, Drain Punch, and setup options provide substantial role compression. Neither form is a fast sweeper; their value comes from surviving attacks, denying specific moves, and converting that durability into hazards or steady physical pressure.

Quilladin in Nuzlockes

The Chespin line is generally reliable in Nuzlockes because it evolves at normal starter levels and becomes progressively harder to break physically. Chesnaught's base 122 Defense, Synthesis or Leech Seed, and Drain Punch can provide excellent long-term sustain, while Bulletproof can completely invalidate certain dangerous attacks if the Hidden Ability is available. The important drawback is matchup volatility: Flying moves deal quadruple damage, and Fire, Ice, Poison, Psychic, and Fairy are also super effective, so a broad defensive stat line does not make blind switching safe. Spiky Shield is useful for scouting contact attacks and gaining passive recovery turns without requiring damage. Mega Chesnaught becomes dramatically safer against both physical and special neutral attacks thanks to 172 Defense and 115 Special Defense, but its type weaknesses remain unchanged and its lower Speed means it will usually take the first hit.

Learnsets

76 moves · Scarlet Violet

Level Up

1 Vine Whip grass type 45 100 physical move
1 Growl normal type --- 100 status move
8 Rollout rock type 30 90 physical move
11 Bite dark type 60 100 physical move
15 Leech Seed grass type --- 90 status move
20 Seed Bomb grass type 80 100 physical move
24 Pin Missile bug type 25 95 physical move
29 Take Down normal type 90 85 physical move
34 Mud Shot ground type 55 95 special move
38 Bulk Up fighting type --- --- status move
43 Body Slam normal type 85 100 physical move
47 Pain Split normal type --- --- status move
53 Wood Hammer grass type 120 100 physical move

Machine

- Thunder Punch electric type 75 100 physical move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Roar normal type --- --- status move
- Low Kick fighting type --- 100 physical move
- Solar Beam grass type 120 100 special move
- Dig ground type 80 100 physical move
- Reflect psychic type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Super Fang normal type --- 90 physical move
- Substitute normal type --- --- status move
- Curse ghost type --- --- status move
- Protect normal type --- --- status move
- Spikes ground type --- --- status move
- Giga Drain grass type 75 100 special move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Pain Split normal type --- --- status move
- Metal Claw steel type 50 95 physical move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Focus Punch fighting type 150 100 physical move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Brick Break fighting type 75 100 physical move
- Endeavor normal type --- 100 physical move
- Rock Tomb rock type 60 95 physical move
- Bullet Seed grass type 25 100 physical move
- Aerial Ace flying type 60 --- physical move
- Iron Defense steel type --- --- status move
- Bulk Up fighting type --- --- status move
- Mud Shot ground type 55 95 special move
- Magical Leaf grass type 60 --- special move
- Gyro Ball steel type --- 100 physical move
- Fling dark type --- 100 physical move
- Poison Jab poison type 80 100 physical move
- Seed Bomb grass type 80 100 physical move
- Drain Punch fighting type 75 100 physical move
- Energy Ball grass type 90 100 special move
- Shadow Claw ghost type 70 100 physical move
- Zen Headbutt psychic type 80 90 physical move
- Leaf Storm grass type 130 90 special move
- Iron Head steel type 80 100 physical move
- Stone Edge rock type 100 80 physical move
- Grass Knot grass type --- 100 special move
- Low Sweep fighting type 65 100 physical move
- Grass Pledge grass type 80 100 special move
- Bulldoze ground type 60 100 physical move
- Grassy Terrain grass type --- --- status move
- Stomping Tantrum ground type 75 100 physical move
- Grassy Glide grass type 55 100 physical move
- Tera Blast normal type 80 100 special move
- Trailblaze grass type 50 100 physical move

Egg

- Super Fang normal type --- 90 physical move
- Curse ghost type --- --- status move
- Belly Drum normal type --- --- status move
- Spikes ground type --- --- status move
- Synthesis grass type --- --- status move
- Wide Guard rock type --- --- status move
- Quick Guard fighting type --- --- status move

Pokédex Entries

2 entries
X / Omega Ruby

It relies on its sturdy shell to deflect predators’ attacks. It counterattacks with its sharp quills.

Y / Alpha Sapphire

They strengthen their lower bodies by running into one another. They are very kind and won’t start fights.

Where To Find Quilladin

1 locations
Friend Safari · KalosWalking · version details vary

Friend Safari (Grass)

X max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 3
Y max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 3

Additional Images

PokeAPI sprites

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Quilladin Biology and Behavior

Quilladin's heavy chestnut-like shell is much thicker than Chespin's and naturally strengthens its legs as it carries the extra weight. It is not naturally aggressive and generally refuses to start fights, but when forced to defend itself it uses the shell to deflect attacks before countering with sharp quills. Its body is so sturdy that violent collisions barely bother it, and its tackling force is described as strong enough to send a trailer flying. Quilladin sometimes exercises by ramming other members of its species.

Quilladin Biological Data

National Pokédex
#651
Species
Spiny Armor Pokémon
Height
2' 4" (0.7 m)
Weight
63.9 lbs (29.0 kg)
Habitat
Currently Unknown
Color
Green
Body Style
Upright
Gender
12.5% female / 87.5% male

Misc

Catch Rate: 45

Base Experience: 142 Exp

Hatch Counter: 20

Quilladin Size Comparison: BETA

Quilladin is listed at 2' 4" (0.7 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
quilladin
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Quilladin currently uses a pose-adjusted visual scale.